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| Tileset (Image *const img, const int w, const int h, const int firstGid, const int margin, const int spacing) |
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int | getFirstGid () const |
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void | setProperties (const std::map< std::string, std::string > &props) |
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std::string | getProperty (const std::string &name) |
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int | calcMemoryLocal () const |
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void | setEmpty (const bool b) |
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bool | isEmpty () const |
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| ImageSet (Image *const img, const int w, const int h, const int margin, const int spacing) |
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| ~ImageSet () |
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int | getWidth () const |
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int | getHeight () const |
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Image * | get (const size_type i) const |
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size_type | size () const |
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int | getOffsetX () const |
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void | setOffsetX (const int n) |
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int | getOffsetY () const |
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void | setOffsetY (const int n) |
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const std::vector< Image * > & | getImages () const |
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| Resource () |
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| ~Resource () |
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virtual void | incRef () |
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virtual void | decRef () |
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int | calcMemoryLocal () const |
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std::string | getCounterName () const |
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| MemoryCounter () |
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virtual | ~MemoryCounter () |
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int | calcMemory (const int level) const |
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virtual int | calcMemoryChilds (const int level) const |
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A tileset, which is basically just an image set but it stores a firstgid.
Definition at line 33 of file tileset.h.