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Public Member Functions
ActorSpriteListener Class Referenceabstract

#include <actorspritelistener.h>

Inheritance diagram for ActorSpriteListener:
LocalPlayer

Public Member Functions

 ActorSpriteListener ()
 
virtual ~ActorSpriteListener ()
 
virtual void actorSpriteDestroyed (const ActorSprite &actorSprite)=0
 

Detailed Description

Definition at line 29 of file actorspritelistener.h.

Constructor & Destructor Documentation

◆ ActorSpriteListener()

ActorSpriteListener::ActorSpriteListener ( )
inline

Definition at line 32 of file actorspritelistener.h.

References A_DELETE_COPY.

33  { }

◆ ~ActorSpriteListener()

virtual ActorSpriteListener::~ActorSpriteListener ( )
inlinevirtual

Destructor.

Definition at line 40 of file actorspritelistener.h.

References actorSpriteDestroyed().

41  { }

Member Function Documentation

◆ actorSpriteDestroyed()

virtual void ActorSpriteListener::actorSpriteDestroyed ( const ActorSprite actorSprite)
pure virtual

Called when the ActorSprite has been destroyed. The listener will have to be registered first.

Parameters
actorSpritethe ActorSprite being destroyed.

Implemented in LocalPlayer.

Referenced by ~ActorSpriteListener().


The documentation for this class was generated from the following file: