ManaPlus
attributesstrings.cpp
Go to the documentation of this file.
1 /*
2  * The ManaPlus Client
3  * Copyright (C) 2010 The Mana Developers
4  * Copyright (C) 2011-2019 The ManaPlus Developers
5  * Copyright (C) 2019-2021 Andrei Karas
6  *
7  * This file is part of The ManaPlus Client.
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program. If not, see <http://www.gnu.org/licenses/>.
21  */
22 
24 
26 
27 #include <map>
28 
29 #include "debug.h"
30 
31 namespace AttributesEnum
32 {
34  // player attributes
35  strEnumDef2(Attributes, PLAYER_BASE_LEVEL, "PLAYER_LEVEL")
72 
73  // homunculus attributes
92 
93  // mercenary attributes
113 
114  // elemental attributes
120 } // namespace AttributesEnum
Attributes ::T AttributesT
Definition: attributes.h:118
@ HOMUN_MAX_MP
Definition: attributes.h:74
@ CART_TOTAL_WEIGHT
Definition: attributes.h:64
@ CART_MAX_WEIGHT
Definition: attributes.h:65
@ PLAYER_CHAR_POINTS
Definition: attributes.h:49
@ ELEMENTAL_MAX_MP
Definition: attributes.h:114
@ ELEMENTAL_MAX_HP
Definition: attributes.h:112
@ PLAYER_EXP_NEEDED
Definition: attributes.h:37
@ PLAYER_ATTACK_SPEED
Definition: attributes.h:54
@ MERC_ATTACK_RANGE
Definition: attributes.h:96
@ MERC_ATTACK_DELAY
Definition: attributes.h:95
@ TOTAL_WEIGHT
Definition: attributes.h:39
@ PLAYER_MAX_MP
Definition: attributes.h:35
@ HOMUN_EXP_NEEDED
Definition: attributes.h:76
@ PLAYER_ATTACK_RANGE
Definition: attributes.h:52
@ PLAYER_BASE_LEVEL
Definition: attributes.h:31
@ HOMUN_ATTACK_SPEED
Definition: attributes.h:80
@ PLAYER_KARMA
Definition: attributes.h:55
@ PLAYER_JOB_EXP
Definition: attributes.h:66
@ PLAYER_JOB_LEVEL
Definition: attributes.h:41
@ HOMUN_SKILL_POINTS
Definition: attributes.h:77
@ PLAYER_WALK_SPEED
Definition: attributes.h:53
@ PLAYER_MANNER
Definition: attributes.h:56
@ PLAYER_CORR_POINTS
Definition: attributes.h:50
@ PLAYER_MAX_HP
Definition: attributes.h:33
@ PLAYER_JOB_EXP_NEEDED
Definition: attributes.h:67
@ PLAYER_ATTACK_DELAY
Definition: attributes.h:51
@ HOMUN_ATTACK_RANGE
Definition: attributes.h:79
@ HOMUN_MAX_HP
Definition: attributes.h:72
@ MERC_ATTACK_SPEED
Definition: attributes.h:97
@ PLAYER_SKILL_POINTS
Definition: attributes.h:48
@ HOMUN_ATTACK_DELAY
Definition: attributes.h:78
#define strEnumDef(prefix, name)
Definition: stringdefines.h:41
#define stringEnumStart(type)
Definition: stringdefines.h:27
#define strEnumDef2(prefix, name, str)
Definition: stringdefines.h:44
#define stringEnumEnd
Definition: stringdefines.h:48