GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/resources/sdlscreenshothelper.cpp Lines: 0 12 0.0 %
Date: 2021-03-17 Branches: 0 2 0.0 %

Line Branch Exec Source
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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2004-2009  The Mana World Development Team
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 *  Copyright (C) 2009-2010  The Mana Developers
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 *  Copyright (C) 2011-2019  The ManaPlus Developers
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 *  Copyright (C) 2019-2021  Andrei Karas
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "resources/sdlscreenshothelper.h"
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#include "render/graphics.h"
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#include "utils/sdlcheckutils.h"
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PRAGMA48(GCC diagnostic push)
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PRAGMA48(GCC diagnostic ignored "-Wshadow")
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#ifndef SDL_BIG_ENDIAN
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#include <SDL_endian.h>
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#endif  // SDL_BYTEORDER
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PRAGMA48(GCC diagnostic pop)
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#include "debug.h"
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SdlScreenshotHelper::SdlScreenshotHelper() :
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    ScreenshotHelper()
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{
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}
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SdlScreenshotHelper::~SdlScreenshotHelper()
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{
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}
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void SdlScreenshotHelper::prepare()
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{
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}
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SDL_Surface *SdlScreenshotHelper::getScreenshot()
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{
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    if (mainGraphics == nullptr)
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        return nullptr;
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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    const int rmask = 0xff000000;
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    const int gmask = 0x00ff0000;
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    const int bmask = 0x0000ff00;
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#else  // SDL_BYTEORDER == SDL_BIG_ENDIAN
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    const int rmask = 0x000000ff;
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    const int gmask = 0x0000ff00;
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    const int bmask = 0x00ff0000;
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#endif  // SDL_BYTEORDER == SDL_BIG_ENDIAN
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    const int amask = 0x00000000;
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    SDL_Surface *const screenshot = MSDL_CreateRGBSurface(SDL_SWSURFACE,
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        mainGraphics->mWidth, mainGraphics->mHeight,
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        24,
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        rmask, gmask, bmask, amask);
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#ifndef USE_SDL2
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    if (screenshot != nullptr)
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        SDL_BlitSurface(mainGraphics->mWindow, nullptr, screenshot, nullptr);
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#endif  // USE_SDL2
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    return screenshot;
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}