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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "resources/safeopenglimagehelper.h" |
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#if defined(USE_OPENGL) && !defined(ANDROID) && !defined(__SWITCH__) |
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#include "graphicsmanager.h" |
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#include "render/mobileopengl2graphics.h" |
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#include "render/mobileopenglgraphics.h" |
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#include "render/modernopenglgraphics.h" |
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#include "render/normalopenglgraphics.h" |
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#include "render/safeopenglgraphics.h" |
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#include "render/opengl/mgl.h" |
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#include "render/opengl/mglcheck.h" |
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#include "resources/dye/dye.h" |
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#include "resources/dye/dyepalette.h" |
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#include "resources/image/image.h" |
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#include "utils/sdlcheckutils.h" |
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#include "debug.h" |
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#ifndef SDL_BIG_ENDIAN |
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#error missing SDL_endian.h |
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#endif // SDL_BYTEORDER |
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int SafeOpenGLImageHelper::mTextureType = 0; |
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int SafeOpenGLImageHelper::mInternalTextureType = GL_RGBA8; |
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int SafeOpenGLImageHelper::mTextureSize = 0; |
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bool SafeOpenGLImageHelper::mBlur = true; |
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bool SafeOpenGLImageHelper::mUseTextureSampler = false; |
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SafeOpenGLImageHelper::~SafeOpenGLImageHelper() |
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{ |
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glDeleteTextures(static_cast<GLsizei>(texturesSize - mFreeTextureIndex), |
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&mTextures[mFreeTextureIndex]); |
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} |
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Image *SafeOpenGLImageHelper::load(SDL_RWops *const rw, |
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Dye const &dye) |
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{ |
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SDL_Surface *const tmpImage = loadPng(rw); |
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if (tmpImage == nullptr) |
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{ |
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logger->log("Error, image load failed: %s", SDL_GetError()); |
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return nullptr; |
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} |
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SDL_Surface *const surf = convertTo32Bit(tmpImage); |
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MSDL_FreeSurface(tmpImage); |
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if (surf == nullptr) |
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return nullptr; |
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uint32_t *pixels = static_cast<uint32_t *>(surf->pixels); |
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const int type = dye.getType(); |
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switch (type) |
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{ |
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case 1: |
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{ |
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const DyePalette *const pal = dye.getSPalete(); |
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if (pal != nullptr) |
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DYEPALETTEP(pal, SOGLColor)(pixels, surf->w * surf->h); |
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break; |
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} |
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case 2: |
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{ |
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const DyePalette *const pal = dye.getAPalete(); |
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if (pal != nullptr) |
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DYEPALETTEP(pal, AOGLColor)(pixels, surf->w * surf->h); |
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break; |
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} |
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case 0: |
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default: |
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{ |
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dye.normalOGLDye(pixels, surf->w * surf->h); |
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break; |
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} |
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} |
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Image *const image = loadSurface(surf); |
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MSDL_FreeSurface(surf); |
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return image; |
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} |
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Image *SafeOpenGLImageHelper::loadSurface(SDL_Surface *const tmpImage) |
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{ |
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return glLoad(tmpImage); |
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} |
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Image *SafeOpenGLImageHelper::createTextSurface(SDL_Surface *const tmpImage, |
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const int width, |
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const int height, |
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const float alpha) |
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{ |
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if (tmpImage == nullptr) |
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return nullptr; |
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Image *const img = glLoad(tmpImage, width, height); |
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if (img != nullptr) |
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img->setAlpha(alpha); |
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return img; |
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} |
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int SafeOpenGLImageHelper::powerOfTwo(const int input) |
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{ |
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int value = 1; |
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while (value < input && value < mTextureSize) |
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value <<= 1; |
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return value >= mTextureSize ? mTextureSize : value; |
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} |
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SDL_Surface *SafeOpenGLImageHelper::convertSurfaceNormalize(SDL_Surface |
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*tmpImage, |
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int width, |
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int height) |
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{ |
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if (tmpImage == nullptr) |
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return nullptr; |
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int realWidth = powerOfTwo(width); |
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int realHeight = powerOfTwo(height); |
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if (realWidth < width || realHeight < height) |
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{ |
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logger->log("Warning: image too large, cropping to %dx%d texture!", |
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tmpImage->w, tmpImage->h); |
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} |
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#ifdef USE_SDL2 |
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SDL_SetSurfaceAlphaMod(tmpImage, SDL_ALPHA_OPAQUE); |
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#else // USE_SDL2 |
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// Make sure the alpha channel is not used, but copied to destination |
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SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE); |
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#endif // USE_SDL2 |
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// Determine 32-bit masks based on byte order |
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uint32_t rmask, gmask, bmask, amask; |
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN |
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rmask = 0xff000000U; |
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gmask = 0x00ff0000U; |
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bmask = 0x0000ff00U; |
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amask = 0x000000ffU; |
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#else // SDL_BYTEORDER == SDL_BIG_ENDIAN |
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rmask = 0x000000ffU; |
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gmask = 0x0000ff00U; |
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bmask = 0x00ff0000U; |
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amask = 0xff000000U; |
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#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN |
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if (tmpImage->format->BitsPerPixel != 32 |
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|| realWidth != width || realHeight != height |
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|| rmask != tmpImage->format->Rmask |
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|| gmask != tmpImage->format->Gmask |
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|| amask != tmpImage->format->Amask) |
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{ |
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SDL_Surface *oldImage = tmpImage; |
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#ifdef USE_SDL2 |
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SDL_SetSurfaceBlendMode(oldImage, SDL_BLENDMODE_NONE); |
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#endif // USE_SDL2 |
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tmpImage = MSDL_CreateRGBSurface(SDL_SWSURFACE, realWidth, realHeight, |
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32, rmask, gmask, bmask, amask); |
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if (tmpImage == nullptr) |
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{ |
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logger->log("Error, image convert failed: out of memory"); |
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return nullptr; |
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} |
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SDL_BlitSurface(oldImage, nullptr, tmpImage, nullptr); |
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} |
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return tmpImage; |
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} |
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SDL_Surface *SafeOpenGLImageHelper::convertSurface(SDL_Surface *tmpImage, |
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int width, |
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int height) |
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{ |
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if (tmpImage == nullptr) |
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return nullptr; |
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#ifdef USE_SDL2 |
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SDL_SetSurfaceAlphaMod(tmpImage, SDL_ALPHA_OPAQUE); |
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#else // USE_SDL2 |
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// Make sure the alpha channel is not used, but copied to destination |
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SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE); |
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#endif // USE_SDL2 |
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// Determine 32-bit masks based on byte order |
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uint32_t rmask, gmask, bmask, amask; |
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN |
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rmask = 0xff000000U; |
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gmask = 0x00ff0000U; |
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bmask = 0x0000ff00U; |
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amask = 0x000000ffU; |
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#else // SDL_BYTEORDER == SDL_BIG_ENDIAN |
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rmask = 0x000000ffU; |
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gmask = 0x0000ff00U; |
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bmask = 0x00ff0000U; |
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amask = 0xff000000U; |
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#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN |
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if (tmpImage->format->BitsPerPixel != 32 |
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|| rmask != tmpImage->format->Rmask |
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|| gmask != tmpImage->format->Gmask |
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|| amask != tmpImage->format->Amask) |
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{ |
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SDL_Surface *oldImage = tmpImage; |
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#ifdef USE_SDL2 |
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SDL_SetSurfaceBlendMode(oldImage, SDL_BLENDMODE_NONE); |
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#endif // USE_SDL2 |
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tmpImage = MSDL_CreateRGBSurface(SDL_SWSURFACE, width, height, |
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32, rmask, gmask, bmask, amask); |
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if (tmpImage == nullptr) |
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{ |
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logger->log("Error, image convert failed: out of memory"); |
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return nullptr; |
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} |
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SDL_BlitSurface(oldImage, nullptr, tmpImage, nullptr); |
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} |
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return tmpImage; |
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} |
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void SafeOpenGLImageHelper::bindTexture(const GLuint texture) |
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{ |
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switch (mUseOpenGL) |
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{ |
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#ifdef __native_client__ |
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case RENDER_NORMAL_OPENGL: |
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case RENDER_MODERN_OPENGL: |
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case RENDER_GLES_OPENGL: |
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break; |
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case RENDER_SAFE_OPENGL: |
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SafeOpenGLGraphics::bindTexture(mTextureType, texture); |
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break; |
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case RENDER_GLES2_OPENGL: |
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MobileOpenGL2Graphics::bindTexture(mTextureType, texture); |
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break; |
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#elif defined(ANDROID) |
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case RENDER_NORMAL_OPENGL: |
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case RENDER_MODERN_OPENGL: |
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case RENDER_SAFE_OPENGL: |
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case RENDER_GLES2_OPENGL: |
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break; |
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case RENDER_GLES_OPENGL: |
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MobileOpenGLGraphics::bindTexture(mTextureType, texture); |
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break; |
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#else // __native_client__ |
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case RENDER_NORMAL_OPENGL: |
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NormalOpenGLGraphics::bindTexture(mTextureType, texture); |
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break; |
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case RENDER_MODERN_OPENGL: |
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ModernOpenGLGraphics::bindTexture(mTextureType, texture); |
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break; |
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case RENDER_SAFE_OPENGL: |
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SafeOpenGLGraphics::bindTexture(mTextureType, texture); |
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break; |
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case RENDER_GLES_OPENGL: |
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MobileOpenGLGraphics::bindTexture(mTextureType, texture); |
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break; |
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case RENDER_GLES2_OPENGL: |
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MobileOpenGL2Graphics::bindTexture(mTextureType, texture); |
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break; |
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#endif // __native_client__ |
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case RENDER_SOFTWARE: |
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case RENDER_SDL2_DEFAULT: |
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case RENDER_NULL: |
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case RENDER_LAST: |
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default: |
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logger->log("Unknown OpenGL backend: %d", mUseOpenGL); |
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break; |
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} |
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} |
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Image *SafeOpenGLImageHelper::glLoad(SDL_Surface *tmpImage, |
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int width, |
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int height) |
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{ |
310 |
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if (tmpImage == nullptr) |
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return nullptr; |
312 |
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BLOCK_START("SafeOpenGLImageHelper::glLoad") |
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// Flush current error flag. |
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graphicsManager.getLastError(); |
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317 |
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if (width == 0) |
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width = tmpImage->w; |
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if (height == 0) |
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height = tmpImage->h; |
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322 |
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SDL_Surface *oldImage = tmpImage; |
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tmpImage = convertSurfaceNormalize(tmpImage, width, height); |
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if (tmpImage == nullptr) |
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return nullptr; |
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|
327 |
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const int realWidth = tmpImage->w; |
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const int realHeight = tmpImage->h; |
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|
330 |
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const GLuint texture = getNewTexture(); |
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bindTexture(texture); |
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|
333 |
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if (SDL_MUSTLOCK(tmpImage)) |
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SDL_LockSurface(tmpImage); |
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|
336 |
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
337 |
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338 |
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if (!mUseTextureSampler) |
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{ |
340 |
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if (mBlur) |
341 |
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{ |
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glTexParameteri(mTextureType, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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glTexParameteri(mTextureType, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
344 |
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} |
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else |
346 |
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{ |
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glTexParameteri(mTextureType, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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glTexParameteri(mTextureType, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
349 |
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} |
350 |
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} |
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#ifndef ANDROID |
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glTexParameteri(mTextureType, GL_TEXTURE_MAX_LEVEL, 0); |
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#endif // ANDROID |
354 |
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|
355 |
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glTexImage2D(mTextureType, 0, mInternalTextureType, |
356 |
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tmpImage->w, tmpImage->h, |
357 |
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0, GL_RGBA, GL_UNSIGNED_BYTE, tmpImage->pixels); |
358 |
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|
359 |
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#ifdef DEBUG_OPENGL |
360 |
|
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/* |
361 |
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disabled for now, because debugger can't show it |
362 |
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if (isGLNotNull(mglLabelObject)) |
363 |
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{ |
364 |
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const char *const text = "image text"; |
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mglLabelObject(GL_TEXTURE, texture, strlen(text), text); |
366 |
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} |
367 |
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*/ |
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#endif // DEBUG_OPENGL |
369 |
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|
370 |
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/* |
371 |
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GLint compressed; |
372 |
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glGetTexLevelParameteriv(mTextureType, 0, |
373 |
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GL_TEXTURE_COMPRESSED_ARB, &compressed); |
374 |
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if (compressed) |
375 |
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logger->log("image compressed"); |
376 |
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else |
377 |
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logger->log("image not compressed"); |
378 |
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*/ |
379 |
|
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|
380 |
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#ifdef DEBUG_OPENGL_LEAKS |
381 |
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textures_count ++; |
382 |
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#endif // DEBUG_OPENGL_LEAKS |
383 |
|
|
|
384 |
|
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if (SDL_MUSTLOCK(tmpImage)) |
385 |
|
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SDL_UnlockSurface(tmpImage); |
386 |
|
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|
387 |
|
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if (oldImage != tmpImage) |
388 |
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MSDL_FreeSurface(tmpImage); |
389 |
|
|
|
390 |
|
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GLenum error = graphicsManager.getLastError(); |
391 |
|
|
if (error != 0U) |
392 |
|
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{ |
393 |
|
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std::string errmsg = GraphicsManager::errorToString(error); |
394 |
|
|
logger->log("Error: Image GL import failed: %s (%u)", |
395 |
|
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errmsg.c_str(), error); |
396 |
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// return nullptr; |
397 |
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|
} |
398 |
|
|
|
399 |
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|
BLOCK_END("SafeOpenGLImageHelper::glLoad") |
400 |
|
|
return new Image(texture, width, height, realWidth, realHeight); |
401 |
|
|
} |
402 |
|
|
|
403 |
|
|
void SafeOpenGLImageHelper::initTextureSampler(const GLint id) |
404 |
|
|
{ |
405 |
|
|
if (mBlur) |
406 |
|
|
{ |
407 |
|
|
mglSamplerParameteri(id, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
408 |
|
|
mglSamplerParameteri(id, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
409 |
|
|
} |
410 |
|
|
else |
411 |
|
|
{ |
412 |
|
|
mglSamplerParameteri(id, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
413 |
|
|
mglSamplerParameteri(id, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
414 |
|
|
} |
415 |
|
|
} |
416 |
|
|
|
417 |
|
|
SDL_Surface *SafeOpenGLImageHelper::create32BitSurface(int width, |
418 |
|
|
int height) const |
419 |
|
|
{ |
420 |
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN |
421 |
|
|
const uint32_t rmask = 0xff000000U; |
422 |
|
|
const uint32_t gmask = 0x00ff0000U; |
423 |
|
|
const uint32_t bmask = 0x0000ff00U; |
424 |
|
|
const uint32_t amask = 0x000000ffU; |
425 |
|
|
#else // SDL_BYTEORDER == SDL_BIG_ENDIAN |
426 |
|
|
|
427 |
|
|
const uint32_t rmask = 0x000000ffU; |
428 |
|
|
const uint32_t gmask = 0x0000ff00U; |
429 |
|
|
const uint32_t bmask = 0x00ff0000U; |
430 |
|
|
const uint32_t amask = 0xff000000U; |
431 |
|
|
#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN |
432 |
|
|
|
433 |
|
|
width = powerOfTwo(width); |
434 |
|
|
height = powerOfTwo(height); |
435 |
|
|
|
436 |
|
|
return MSDL_CreateRGBSurface(SDL_SWSURFACE, |
437 |
|
|
width, height, 32, rmask, gmask, bmask, amask); |
438 |
|
|
} |
439 |
|
|
|
440 |
|
|
GLuint SafeOpenGLImageHelper::getNewTexture() |
441 |
|
|
{ |
442 |
|
|
GLuint texture = mTextures[mFreeTextureIndex]; |
443 |
|
|
mFreeTextureIndex ++; |
444 |
|
|
if (mFreeTextureIndex == texturesSize) |
445 |
|
|
{ |
446 |
|
|
mFreeTextureIndex = 0; |
447 |
|
|
postInit(); |
448 |
|
|
} |
449 |
|
|
return texture; |
450 |
|
|
} |
451 |
|
|
|
452 |
|
|
void SafeOpenGLImageHelper::postInit() |
453 |
|
|
{ |
454 |
|
|
glGenTextures(texturesSize, &mTextures[mFreeTextureIndex]); |
455 |
|
|
} |
456 |
|
|
|
457 |
|
|
void SafeOpenGLImageHelper::invalidate(const GLuint textureId) |
458 |
|
|
{ |
459 |
|
|
if (isGLNotNull(mglInvalidateTexImage)) |
460 |
|
|
{ |
461 |
|
|
logger->log("invalidate: %u", textureId); |
462 |
|
|
mglInvalidateTexImage(textureId, 0); |
463 |
|
|
} |
464 |
|
|
} |
465 |
|
|
|
466 |
|
|
void SafeOpenGLImageHelper::copySurfaceToImage(const Image *const image, |
467 |
|
|
const int x, |
468 |
|
|
const int y, |
469 |
|
|
SDL_Surface *surface) const |
470 |
|
|
{ |
471 |
|
|
if (surface == nullptr || image == nullptr) |
472 |
|
|
return; |
473 |
|
|
|
474 |
|
|
SDL_Surface *const oldSurface = surface; |
475 |
|
|
surface = convertSurface(surface, surface->w, surface->h); |
476 |
|
|
if (surface == nullptr) |
477 |
|
|
return; |
478 |
|
|
|
479 |
|
|
// +++ probably need combine |
480 |
|
|
// mglTextureSubImage2D and mglTextureSubImage2DEXT |
481 |
|
|
if (mglTextureSubImage2D != nullptr) |
482 |
|
|
{ |
483 |
|
|
mglTextureSubImage2D(image->mGLImage, |
484 |
|
|
0, |
485 |
|
|
x, y, |
486 |
|
|
surface->w, surface->h, |
487 |
|
|
GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels); |
488 |
|
|
} |
489 |
|
|
else |
490 |
|
|
{ |
491 |
|
|
mglTextureSubImage2DEXT(image->mGLImage, |
492 |
|
|
mTextureType, 0, |
493 |
|
|
x, y, |
494 |
|
|
surface->w, surface->h, |
495 |
|
|
GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels); |
496 |
|
|
} |
497 |
|
|
|
498 |
|
|
if (surface != oldSurface) |
499 |
|
|
MSDL_FreeSurface(surface); |
500 |
|
|
} |
501 |
|
|
|
502 |
|
|
#endif // defined(USE_OPENGL) && !defined(ANDROID) |