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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifndef RESOURCES_MAP_MAPLAYER_H |
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#define RESOURCES_MAP_MAPLAYER_H |
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#include "listeners/configlistener.h" |
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#include "resources/memorycounter.h" |
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#include "being/actor.h" |
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#include "enums/resources/map/maptype.h" |
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#include "utils/vector.h" |
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#include "resources/map/tileinfo.h" |
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class Image; |
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class MapRowVertexes; |
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class SpecialLayer; |
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struct MetaTile; |
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/** |
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* A map layer. Stores a grid of tiles and their offset, and implements layer |
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* rendering. |
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*/ |
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class MapLayer final : public MemoryCounter, public ConfigListener |
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{ |
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public: |
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friend class Map; |
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/** |
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* Constructor, taking layer origin, size and whether this layer is the |
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* fringe layer. The fringe layer is the layer that draws the actors. |
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* There can be only one fringe layer per map. |
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*/ |
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MapLayer(const std::string &name, |
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const int x, |
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const int y, |
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const int width, |
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const int height, |
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const bool isFringeLayer, |
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const int mask, |
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const int tileCondition); |
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A_DELETE_COPY(MapLayer) |
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/** |
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* Destructor. |
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*/ |
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~MapLayer() override final; |
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/** |
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* Set tile image, with x and y in layer coordinates. |
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*/ |
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constexpr3 void setTile(const int x, |
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const int y, |
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Image *restrict const img) restrict |
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{ |
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mTiles[x + y * mWidth].image = img; |
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} |
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/** |
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* Set tile image with x + y * width already known. |
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*/ |
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constexpr3 void setTile(const int index, |
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Image *restrict const img) restrict |
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{ mTiles[index].image = img; } |
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/** |
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* Draws this layer to the given graphics context. The coordinates are |
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* expected to be in map range and will be translated to local layer |
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* coordinates and clipped to the layer's dimensions. |
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* |
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* The given actors are only drawn when this layer is the fringe |
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* layer. |
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*/ |
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void draw(Graphics *restrict const graphics, |
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int startX, |
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int startY, |
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int endX, |
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int endY, |
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const int scrollX, |
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const int scrollY) const restrict A_NONNULL(2); |
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void drawSDL(Graphics *restrict const graphics) const restrict2 |
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A_NONNULL(2); |
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#ifdef USE_OPENGL |
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void drawOGL(Graphics *restrict const graphics) const restrict2 |
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A_NONNULL(2); |
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void updateOGL(Graphics *restrict const graphics, |
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int startX, |
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int startY, |
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int endX, |
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int endY, |
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const int scrollX, |
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const int scrollY) restrict2 A_NONNULL(2); |
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#endif // USE_OPENGL |
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void updateSDL(const Graphics *restrict const graphics, |
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int startX, |
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int startY, |
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int endX, |
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int endY, |
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const int scrollX, |
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const int scrollY) restrict2 A_NONNULL(2); |
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void drawFringe(Graphics *restrict const graphics, |
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int startX, |
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int startY, |
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int endX, |
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int endY, |
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const int scrollX, |
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const int scrollY, |
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const Actors &actors) const restrict A_NONNULL(2); |
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constexpr3 bool isFringeLayer() const restrict noexcept2 A_WARN_UNUSED |
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{ return mIsFringeLayer; } |
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void setSpecialLayer(const SpecialLayer *restrict const val) |
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restrict noexcept2 |
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{ mSpecialLayer = val; } |
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void setTempLayer(const SpecialLayer *restrict const val) |
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restrict noexcept2 |
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{ mTempLayer = val; } |
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constexpr3 int getWidth() const restrict noexcept2 A_WARN_UNUSED |
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{ return mWidth; } |
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constexpr3 int getHeight() const restrict noexcept2 A_WARN_UNUSED |
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{ return mHeight; } |
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void optionChanged(const std::string &restrict value) |
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restrict override final; |
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void setDrawLayerFlags(const MapTypeT &restrict n) |
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restrict noexcept2 |
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{ |
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mDrawLayerFlags = n; |
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mSpecialFlag = (mDrawLayerFlags != MapType::SPECIAL && |
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mDrawLayerFlags != MapType::SPECIAL2 && |
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mDrawLayerFlags != MapType::SPECIAL4); |
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} |
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void setActorsFix(const int y) restrict noexcept2 |
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{ mActorsFix = y; } |
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int calcMemoryLocal() const override final; |
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int calcMemoryChilds(const int level) const override final; |
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std::string getCounterName() const override final |
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{ return mName; } |
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#ifdef UNITTESTS |
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constexpr3 TileInfo *getTiles() const restrict noexcept2 |
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{ |
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return mTiles; |
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} |
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void setTileCondition(const int c) restrict noexcept2 |
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{ |
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mTileCondition = c; |
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} |
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#endif // UNITTESTS |
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#ifndef UNITTESTS |
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protected: |
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#endif // UNITTESTS |
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static int getTileDrawWidth(const TileInfo *restrict img, |
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const int endX, |
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int &restrict width, |
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int &restrict nextTile) |
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A_WARN_UNUSED A_NONNULL(1); |
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static int getEmptyTileDrawWidth(const TileInfo *restrict img, |
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const int endX, |
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int &restrict nextTile) |
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A_WARN_UNUSED A_NONNULL(1); |
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void updateConditionTiles(const MetaTile *restrict const metaTiles, |
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const int width, |
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const int height) restrict A_NONNULL(2); |
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void updateCache(const int width, |
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const int height) restrict; |
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void drawSpecialLayer(Graphics *const graphics, |
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const int y, |
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const int startX, |
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const int endX, |
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const int scrollX, |
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const int scrollY) const restrict; |
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private: |
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const int mX; |
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const int mY; |
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const int mPixelX; |
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const int mPixelY; |
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const int mWidth; |
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const int mHeight; |
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TileInfo *restrict const mTiles; |
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MapTypeT mDrawLayerFlags; |
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const SpecialLayer *restrict mSpecialLayer; |
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const SpecialLayer *restrict mTempLayer; |
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const std::string mName; |
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typedef STD_VECTOR<MapRowVertexes*> MapRows; |
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MapRows mTempRows; |
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int mMask; |
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int mTileCondition; |
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int mActorsFix; |
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const bool mIsFringeLayer; /**< Whether the actors are drawn. */ |
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bool mHighlightAttackRange; |
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bool mSpecialFlag; |
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}; |
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#endif // RESOURCES_MAP_MAPLAYER_H |