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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifndef RESOURCES_INVENTORY_INVENTORY_H |
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#define RESOURCES_INVENTORY_INVENTORY_H |
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#include "enums/inventorytype.h" |
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#include "enums/resources/item/itemtype.h" |
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#include "enums/simpletypes/beingtypeid.h" |
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#include "enums/simpletypes/damaged.h" |
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#include "enums/simpletypes/equipm.h" |
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#include "enums/simpletypes/equipped.h" |
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#include "enums/simpletypes/favorite.h" |
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#include "enums/simpletypes/identified.h" |
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#include "enums/simpletypes/itemcolor.h" |
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#include "enums/being/gender.h" |
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#include "utils/intmap.h" |
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#include <list> |
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#include <string> |
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#include "localconsts.h" |
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class InventoryListener; |
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class Item; |
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struct ItemOptionsList; |
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class Inventory notfinal |
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{ |
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public: |
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A_DELETE_COPY(Inventory) |
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static const int NO_SLOT_INDEX = -1; /**< Slot has no index. */ |
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/** |
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* Constructor. |
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* |
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* @param size the number of items that fit in the inventory |
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*/ |
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Inventory(const InventoryTypeT type, |
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const int size); |
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/** |
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* Destructor. |
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*/ |
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virtual ~Inventory(); |
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/** |
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* Returns the size that this instance is configured for. |
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*/ |
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unsigned getSize() const noexcept2 A_WARN_UNUSED |
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{ return mSize; } |
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/** |
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* Returns the item at the specified index. |
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*/ |
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Item *getItem(const int index) const A_WARN_UNUSED; |
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/** |
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* Searches for the specified item by it's id. |
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* |
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* @param itemId The id of the item to be searched. |
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* @param color The color of the item to be searched. |
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* @return Item found on success, NULL on failure. |
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*/ |
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Item *findItem(const int itemId, |
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const ItemColor color) const A_WARN_UNUSED; |
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/** |
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* Adds a new item in a free slot. |
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*/ |
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int addItem(const int id, |
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const ItemTypeT type, |
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const int quantity, |
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const uint8_t refine, |
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const ItemColor color, |
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const Identified identified, |
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const Damaged damaged, |
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const Favorite favorite, |
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const Equipm equipment, |
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const Equipped equipped); |
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/** |
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* Sets the item at the given position. |
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*/ |
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virtual void setItem(const int index, |
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const int id, |
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const ItemTypeT type, |
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const int quantity, |
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const uint8_t refine, |
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const ItemColor color, |
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const Identified identified, |
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const Damaged damaged, |
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const Favorite favorite, |
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const Equipm equipment, |
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const Equipped equipped); |
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void setCards(const int index, |
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const int *const cards, |
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const int size) const; |
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void setOptions(const int index, |
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const ItemOptionsList *const options); |
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void setTag(const int index, |
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const int tag); |
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void moveItem(const int index1, |
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const int index2); |
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/** |
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* Remove a item from the inventory. |
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*/ |
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void removeItem(const int id); |
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/** |
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* Remove the item at the specified index from the inventory. |
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*/ |
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void removeItemAt(const int index); |
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/** |
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* Checks if the given item is in the inventory. |
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*/ |
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bool contains(const Item *const item) const A_WARN_UNUSED; |
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/** |
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* Returns id of next free slot or -1 if all occupied. |
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*/ |
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int getFreeSlot() const A_WARN_UNUSED; |
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/** |
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* Reset all item slots. |
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*/ |
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void clear(); |
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/** |
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* Get the number of slots filled with an item |
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*/ |
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int getNumberOfSlotsUsed() const noexcept2 A_WARN_UNUSED |
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{ return mUsed; } |
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/** |
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* Returns the index of the last occupied slot or 0 if none occupied. |
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*/ |
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int getLastUsedSlot() const A_WARN_UNUSED; |
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void addInventoyListener(InventoryListener *const listener); |
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void removeInventoyListener(InventoryListener *const listener); |
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InventoryTypeT getType() const noexcept2 A_WARN_UNUSED |
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{ return mType; } |
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bool isMainInventory() const noexcept2 A_WARN_UNUSED |
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{ return mType == InventoryType::Inventory; } |
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const Item *findItemBySprite(std::string spritePath, |
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const GenderT gender, |
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const BeingTypeId race) |
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const A_WARN_UNUSED; |
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std::string getName() const A_WARN_UNUSED; |
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void resize(const unsigned int newSize); |
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int findIndexByTag(const int tag) const; |
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Item *findItemByTag(const int tag) const; |
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virtual bool addVirtualItem(const Item *const item, |
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int index, |
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const int amount); |
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void virtualRemove(Item *const item, |
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const int amount); |
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void virtualRestore(const Item *const item, |
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const int amount); |
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void restoreVirtuals(); |
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protected: |
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typedef std::list<InventoryListener*> InventoryListenerList; |
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InventoryListenerList mInventoryListeners; |
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void distributeSlotsChangedEvent(); |
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IntMap mVirtualRemove; |
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InventoryTypeT mType; |
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unsigned mSize; /**< The max number of inventory items */ |
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Item **mItems; /**< The holder of items */ |
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int mUsed; /**< THe number of slots in use */ |
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}; |
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#endif // RESOURCES_INVENTORY_INVENTORY_H |