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/* |
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* The ManaPlus Client |
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* Copyright (C) 2008-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "resources/db/skillunitdb.h" |
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#include "configuration.h" |
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#include "resources/beingcommon.h" |
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#include "resources/beinginfo.h" |
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#include "resources/sprite/spritereference.h" |
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#include "utils/checkutils.h" |
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#include "utils/dtor.h" |
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#include "utils/gettext.h" |
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#include "debug.h" |
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namespace |
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{ |
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BeingInfos mSkillUnitInfos; |
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bool mLoaded = false; |
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} // namespace |
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void SkillUnitDb::load() |
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{ |
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if (mLoaded) |
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unload(); |
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logger->log1("Initializing skill unit database..."); |
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loadXmlFile(paths.getStringValue("skillUnitsFile"), SkipError_false); |
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loadXmlFile(paths.getStringValue("skillUnitsPatchFile"), SkipError_true); |
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loadXmlDir("skillUnitsPatchDir", loadXmlFile) |
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mLoaded = true; |
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} |
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void SkillUnitDb::loadXmlFile(const std::string &fileName, |
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const SkipError skipError) |
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{ |
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XML::Document doc(fileName, UseVirtFs_true, skipError); |
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XmlNodeConstPtrConst rootNode = doc.rootNode(); |
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if ((rootNode == nullptr) || !xmlNameEqual(rootNode, "skillunits")) |
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{ |
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logger->log("SkillUnitDb: Error while loading %s!", |
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fileName.c_str()); |
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return; |
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} |
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// iterate <skillunit>s |
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for_each_xml_child_node(skillUnitNode, rootNode) |
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{ |
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if (xmlNameEqual(skillUnitNode, "include")) |
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{ |
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const std::string name = XML::getProperty(skillUnitNode, |
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"name", ""); |
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if (!name.empty()) |
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loadXmlFile(name, skipError); |
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continue; |
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} |
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else if (!xmlNameEqual(skillUnitNode, "skillunit")) |
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{ |
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continue; |
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} |
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const BeingTypeId id = fromInt(XML::getProperty( |
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skillUnitNode, "id", -1), BeingTypeId); |
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if (id == BeingTypeId_negOne) |
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{ |
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reportAlways("SkillUnitDb: skill unit with missing ID in %s!", |
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paths.getStringValue("skillUnitsFile").c_str()) |
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continue; |
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} |
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BeingInfo *currentInfo = nullptr; |
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if (mSkillUnitInfos.find(id) != mSkillUnitInfos.end()) |
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currentInfo = mSkillUnitInfos[id]; |
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if (currentInfo == nullptr) |
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currentInfo = new BeingInfo; |
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currentInfo->setName(XML::langProperty(skillUnitNode, |
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// TRANSLATORS: unknown info name |
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"name", _("skill"))); |
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currentInfo->setTargetSelection(XML::getBoolProperty(skillUnitNode, |
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"targetSelection", true)); |
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BeingCommon::readBasicAttributes(currentInfo, skillUnitNode, "attack"); |
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BeingCommon::readWalkingAttributes(currentInfo, skillUnitNode, 0); |
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currentInfo->setDeadSortOffsetY(XML::getProperty(skillUnitNode, |
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"deadSortOffsetY", 31)); |
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SpriteDisplay display; |
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for_each_xml_child_node(spriteNode, skillUnitNode) |
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{ |
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if (!XmlHaveChildContent(spriteNode)) |
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continue; |
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if (xmlNameEqual(spriteNode, "sprite")) |
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{ |
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SpriteReference *const currentSprite = new SpriteReference; |
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currentSprite->sprite = XmlChildContent(spriteNode); |
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currentSprite->variant = |
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XML::getProperty(spriteNode, "variant", 0); |
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display.sprites.push_back(currentSprite); |
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} |
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else if (xmlNameEqual(spriteNode, "particlefx")) |
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{ |
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std::string particlefx = XmlChildContent(spriteNode); |
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display.particles.push_back(particlefx); |
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} |
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} |
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currentInfo->setDisplay(display); |
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mSkillUnitInfos[id] = currentInfo; |
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} |
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} |
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void SkillUnitDb::unload() |
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{ |
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logger->log1("Unloading skill unit database..."); |
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delete_all(mSkillUnitInfos); |
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mSkillUnitInfos.clear(); |
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mLoaded = false; |
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} |
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BeingInfo *SkillUnitDb::get(const BeingTypeId id) |
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{ |
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const BeingInfoIterator i = mSkillUnitInfos.find(id); |
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if (i == mSkillUnitInfos.end()) |
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{ |
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reportAlways("SkillUnitDb: Warning, unknown skill unit id " |
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"%d requested", |
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toInt(id, int)) |
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return BeingInfo::unknown; |
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} |
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return i->second; |
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} |