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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifdef USE_SDL2 |
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#include "render/sdl2softwaregraphics.h" |
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#include "graphicsmanager.h" |
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#include "render/vertexes/imagecollection.h" |
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#include "resources/imagerect.h" |
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#include "resources/sdl2softwareimagehelper.h" |
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#include "resources/image/image.h" |
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#include "utils/sdlcheckutils.h" |
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#include "utils/sdlpixel.h" |
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#include "debug.h" |
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#ifndef SDL_BIG_ENDIAN |
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#error missing SDL_endian.h |
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#endif // SDL_BYTEORDER |
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN |
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static unsigned int *cR = nullptr; |
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static unsigned int *cG = nullptr; |
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static unsigned int *cB = nullptr; |
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#endif // SDL_BYTEORDER == SDL_LIL_ENDIAN |
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#define defRectFromArea(rect, area) \ |
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const SDL_Rect rect = \ |
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{ \ |
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CAST_S32(area.x), \ |
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CAST_S32(area.y), \ |
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CAST_S32(area.width), \ |
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CAST_S32(area.height) \ |
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} |
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SDL2SoftwareGraphics::SDL2SoftwareGraphics() : |
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Graphics(), |
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mRendererFlags(SDL_RENDERER_SOFTWARE), |
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mSurface(nullptr), |
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mOldPixel(0), |
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mOldAlpha(0) |
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{ |
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mOpenGL = RENDER_SOFTWARE; |
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mName = "Software"; |
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} |
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SDL2SoftwareGraphics::~SDL2SoftwareGraphics() |
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{ |
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} |
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void SDL2SoftwareGraphics::drawRescaledImage(const Image *restrict const image, |
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int dstX, int dstY, |
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const int desiredWidth, |
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const int desiredHeight) restrict2 |
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{ |
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FUNC_BLOCK("Graphics::drawRescaledImage", 1) |
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// Check that preconditions for blitting are met. |
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if (!mSurface || !image || !image->mSDLSurface) |
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return; |
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Image *const tmpImage = image->SDLgetScaledImage( |
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desiredWidth, desiredHeight); |
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if (!tmpImage || !tmpImage->mSDLSurface) |
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return; |
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const ClipRect &top = mClipStack.top(); |
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const SDL_Rect &bounds = image->mBounds; |
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SDL_Rect srcRect = |
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{ |
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CAST_S16(bounds.x), |
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CAST_S16(bounds.y), |
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CAST_U16(bounds.w), |
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CAST_U16(bounds.h) |
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}; |
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SDL_Rect dstRect = |
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{ |
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CAST_S16(dstX + top.xOffset), |
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CAST_S16(dstY + top.yOffset), |
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0, |
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0 |
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}; |
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SDL_BlitSurface(tmpImage->mSDLSurface, &srcRect, mSurface, &dstRect); |
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delete tmpImage; |
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} |
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void SDL2SoftwareGraphics::drawImage(const Image *restrict const image, |
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int dstX, int dstY) restrict2 |
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{ |
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drawImageInline(image, dstX, dstY); |
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} |
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void SDL2SoftwareGraphics::drawImageInline(const Image *restrict const image, |
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int dstX, int dstY) restrict2 |
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{ |
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FUNC_BLOCK("Graphics::drawImage", 1) |
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// Check that preconditions for blitting are met. |
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if (!mSurface || !image || !image->mSDLSurface) |
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return; |
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const ClipRect &top = mClipStack.top(); |
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const SDL_Rect &bounds = image->mBounds; |
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SDL_Surface *const src = image->mSDLSurface; |
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int srcX = bounds.x; |
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int srcY = bounds.y; |
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dstX += top.xOffset; |
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dstY += top.yOffset; |
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int w = bounds.w; |
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int h = bounds.h; |
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if (srcX < 0) |
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{ |
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w += srcX; |
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dstX -= CAST_S16(srcX); |
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srcX = 0; |
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} |
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const int maxw = src->w - srcX; |
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if (maxw < w) |
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w = maxw; |
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if (srcY < 0) |
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{ |
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h += srcY; |
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dstY -= CAST_S16(srcY); |
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srcY = 0; |
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} |
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const int maxh = src->h - srcY; |
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if (maxh < h) |
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h = maxh; |
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const SDL_Rect *const clip = &mSurface->clip_rect; |
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const int clipX = clip->x; |
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const int clipY = clip->y; |
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int dx = clipX - dstX; |
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if (dx > 0) |
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{ |
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w -= dx; |
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dstX += CAST_S16(dx); |
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srcX += dx; |
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} |
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dx = dstX + w - clipX - clip->w; |
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if (dx > 0) |
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w -= dx; |
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int dy = clipY - dstY; |
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if (dy > 0) |
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{ |
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h -= dy; |
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dstY += CAST_S16(dy); |
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srcY += dy; |
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} |
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dy = dstY + h - clipY - clip->h; |
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if (dy > 0) |
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h -= dy; |
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if (w > 0 && h > 0) |
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{ |
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SDL_Rect srcRect = |
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{ |
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CAST_S16(srcX), |
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CAST_S16(srcY), |
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CAST_U16(w), |
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CAST_U16(h) |
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}; |
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SDL_Rect dstRect = |
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{ |
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CAST_S16(dstX), |
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CAST_S16(dstY), |
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CAST_U16(w), |
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CAST_U16(h) |
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}; |
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SDL_LowerBlit(src, &srcRect, mSurface, &dstRect); |
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} |
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} |
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void SDL2SoftwareGraphics::copyImage(const Image *restrict const image, |
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int dstX, int dstY) restrict2 |
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{ |
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drawImageInline(image, dstX, dstY); |
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} |
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void SDL2SoftwareGraphics::drawImageCached(const Image *restrict const image, |
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int x, int y) restrict2 |
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{ |
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FUNC_BLOCK("Graphics::drawImageCached", 1) |
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// Check that preconditions for blitting are met. |
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if (!mSurface || !image || !image->mSDLSurface) |
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return; |
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const ClipRect &top = mClipStack.top(); |
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const SDL_Rect &bounds = image->mBounds; |
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SDL_Surface *const src = image->mSDLSurface; |
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int srcX = bounds.x; |
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int srcY = bounds.y; |
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x += top.xOffset; |
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y += top.yOffset; |
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int w = bounds.w; |
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int h = bounds.h; |
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if (srcX < 0) |
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{ |
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w += srcX; |
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x -= CAST_S16(srcX); |
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srcX = 0; |
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} |
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const int maxw = src->w - srcX; |
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if (maxw < w) |
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w = maxw; |
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if (srcY < 0) |
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{ |
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h += srcY; |
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y -= CAST_S16(srcY); |
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srcY = 0; |
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} |
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const int maxh = src->h - srcY; |
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if (maxh < h) |
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h = maxh; |
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const SDL_Rect *const clip = &mSurface->clip_rect; |
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const int clipX = clip->x; |
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const int clipY = clip->y; |
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int dx = clipX - x; |
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if (dx > 0) |
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{ |
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w -= dx; |
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x += CAST_S16(dx); |
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srcX += dx; |
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} |
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dx = x + w - clipX - clip->w; |
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if (dx > 0) |
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w -= dx; |
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int dy = clipY - y; |
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if (dy > 0) |
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{ |
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h -= dy; |
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y += CAST_S16(dy); |
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srcY += dy; |
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} |
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dy = y + h - clipY - clip->h; |
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if (dy > 0) |
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h -= dy; |
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if (w > 0 && h > 0) |
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{ |
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SDL_Rect srcRect = |
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{ |
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CAST_S16(srcX), |
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CAST_S16(srcY), |
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CAST_U16(w), |
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CAST_U16(h) |
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}; |
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SDL_Rect dstRect = |
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{ |
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CAST_S16(x), |
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CAST_S16(y), |
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CAST_U16(w), |
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CAST_U16(h) |
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}; |
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SDL_LowerBlit(src, &srcRect, mSurface, &dstRect); |
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} |
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} |
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void SDL2SoftwareGraphics::drawPatternCached(const Image *restrict const image, |
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const int x, |
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const int y, |
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const int w, |
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const int h) restrict2 |
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{ |
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FUNC_BLOCK("Graphics::drawPatternCached", 1) |
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// Check that preconditions for blitting are met. |
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if (!mSurface || !image) |
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return; |
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if (!image->mSDLSurface) |
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return; |
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const SDL_Rect &bounds = image->mBounds; |
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const int iw = bounds.w; |
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const int ih = bounds.h; |
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if (iw == 0 || ih == 0) |
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return; |
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const ClipRect &top = mClipStack.top(); |
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const int xOffset = top.xOffset + x; |
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const int yOffset = top.yOffset + y; |
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const int srcX = bounds.x; |
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const int srcY = bounds.y; |
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SDL_Surface *const src = image->mSDLSurface; |
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const SDL_Rect *const clip = &mSurface->clip_rect; |
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const int clipX = clip->x; |
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const int clipY = clip->y; |
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for (int py = 0; py < h; py += ih) |
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{ |
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const int dh = (py + ih >= h) ? h - py : ih; |
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int dstY = py + yOffset; |
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int y2 = srcY; |
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int h2 = dh; |
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if (y2 < 0) |
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{ |
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h2 += y2; |
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dstY -= CAST_S16(y2); |
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y2 = 0; |
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} |
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const int maxh = src->h - y2; |
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if (maxh < h2) |
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h2 = maxh; |
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int dy = clipY - dstY; |
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if (dy > 0) |
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{ |
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h2 -= dy; |
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dstY += CAST_S16(dy); |
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y2 += dy; |
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} |
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dy = dstY + h2 - clipY - clip->h; |
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if (dy > 0) |
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h2 -= dy; |
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if (h2 > 0) |
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{ |
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for (int px = 0; px < w; px += iw) |
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{ |
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const int dw = (px + iw >= w) ? w - px : iw; |
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int dstX = px + xOffset; |
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int x2 = srcX; |
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int w2 = dw; |
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if (x2 < 0) |
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{ |
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w2 += x2; |
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dstX -= CAST_S16(x2); |
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x2 = 0; |
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} |
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const int maxw = src->w - x2; |
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if (maxw < w2) |
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w2 = maxw; |
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int dx = clipX - dstX; |
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if (dx > 0) |
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{ |
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w2 -= dx; |
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dstX += CAST_S16(dx); |
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x2 += dx; |
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} |
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dx = dstX + w2 - clipX - clip->w; |
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if (dx > 0) |
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w2 -= dx; |
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|
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if (w2 > 0) |
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{ |
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SDL_Rect srcRect = |
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{ |
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CAST_S16(x2), |
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CAST_S16(y2), |
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CAST_U16(w2), |
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CAST_U16(h2) |
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}; |
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|
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SDL_Rect dstRect = |
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{ |
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CAST_S16(dstX), |
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CAST_S16(dstY), |
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CAST_U16(w2), |
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CAST_U16(h2) |
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}; |
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|
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SDL_LowerBlit(src, &srcRect, mSurface, &dstRect); |
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} |
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|
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// SDL_BlitSurface(image->mSDLSurface, &srcRect, mWindow, &dstRect); |
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} |
410 |
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} |
411 |
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} |
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} |
413 |
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|
414 |
|
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void SDL2SoftwareGraphics::completeCache() restrict2 |
415 |
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{ |
416 |
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} |
417 |
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|
418 |
|
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void SDL2SoftwareGraphics::drawPattern(const Image *restrict const image, |
419 |
|
|
const int x, const int y, |
420 |
|
|
const int w, const int h) restrict2 |
421 |
|
|
{ |
422 |
|
|
drawPatternInline(image, x, y, w, h); |
423 |
|
|
} |
424 |
|
|
|
425 |
|
|
void SDL2SoftwareGraphics::drawPatternInline(const Image *restrict const image, |
426 |
|
|
const int x, |
427 |
|
|
const int y, |
428 |
|
|
const int w, |
429 |
|
|
const int h) restrict2 |
430 |
|
|
{ |
431 |
|
|
FUNC_BLOCK("Graphics::drawPattern", 1) |
432 |
|
|
// Check that preconditions for blitting are met. |
433 |
|
|
if (!mSurface || !image) |
434 |
|
|
return; |
435 |
|
|
if (!image->mSDLSurface) |
436 |
|
|
return; |
437 |
|
|
|
438 |
|
|
const SDL_Rect &bounds = image->mBounds; |
439 |
|
|
const int iw = bounds.w; |
440 |
|
|
const int ih = bounds.h; |
441 |
|
|
if (iw == 0 || ih == 0) |
442 |
|
|
return; |
443 |
|
|
|
444 |
|
|
const ClipRect &top = mClipStack.top(); |
445 |
|
|
const int xOffset = top.xOffset + x; |
446 |
|
|
const int yOffset = top.yOffset + y; |
447 |
|
|
const int srcX = bounds.x; |
448 |
|
|
const int srcY = bounds.y; |
449 |
|
|
SDL_Surface *const src = image->mSDLSurface; |
450 |
|
|
const SDL_Rect *const clip = &mSurface->clip_rect; |
451 |
|
|
const int clipX = clip->x; |
452 |
|
|
const int clipY = clip->y; |
453 |
|
|
|
454 |
|
|
for (int py = 0; py < h; py += ih) |
455 |
|
|
{ |
456 |
|
|
const int dh = (py + ih >= h) ? h - py : ih; |
457 |
|
|
int dstY = py + yOffset; |
458 |
|
|
int y2 = srcY; |
459 |
|
|
int h2 = dh; |
460 |
|
|
if (y2 < 0) |
461 |
|
|
{ |
462 |
|
|
h2 += y2; |
463 |
|
|
dstY -= CAST_S16(y2); |
464 |
|
|
y2 = 0; |
465 |
|
|
} |
466 |
|
|
const int maxh = src->h - y2; |
467 |
|
|
if (maxh < h2) |
468 |
|
|
h2 = maxh; |
469 |
|
|
|
470 |
|
|
int dy = clipY - dstY; |
471 |
|
|
if (dy > 0) |
472 |
|
|
{ |
473 |
|
|
h2 -= dy; |
474 |
|
|
dstY += CAST_S16(dy); |
475 |
|
|
y2 += dy; |
476 |
|
|
} |
477 |
|
|
dy = dstY + h2 - clipY - clip->h; |
478 |
|
|
if (dy > 0) |
479 |
|
|
h2 -= dy; |
480 |
|
|
|
481 |
|
|
if (h2 > 0) |
482 |
|
|
{ |
483 |
|
|
for (int px = 0; px < w; px += iw) |
484 |
|
|
{ |
485 |
|
|
const int dw = (px + iw >= w) ? w - px : iw; |
486 |
|
|
int dstX = px + xOffset; |
487 |
|
|
int x2 = srcX; |
488 |
|
|
int w2 = dw; |
489 |
|
|
if (x2 < 0) |
490 |
|
|
{ |
491 |
|
|
w2 += x2; |
492 |
|
|
dstX -= CAST_S16(x2); |
493 |
|
|
x2 = 0; |
494 |
|
|
} |
495 |
|
|
const int maxw = src->w - x2; |
496 |
|
|
if (maxw < w2) |
497 |
|
|
w2 = maxw; |
498 |
|
|
|
499 |
|
|
int dx = clipX - dstX; |
500 |
|
|
if (dx > 0) |
501 |
|
|
{ |
502 |
|
|
w2 -= dx; |
503 |
|
|
dstX += CAST_S16(dx); |
504 |
|
|
x2 += dx; |
505 |
|
|
} |
506 |
|
|
dx = dstX + w2 - clipX - clip->w; |
507 |
|
|
if (dx > 0) |
508 |
|
|
w2 -= dx; |
509 |
|
|
|
510 |
|
|
if (w2 > 0) |
511 |
|
|
{ |
512 |
|
|
SDL_Rect srcRect = |
513 |
|
|
{ |
514 |
|
|
CAST_S16(x2), |
515 |
|
|
CAST_S16(y2), |
516 |
|
|
CAST_U16(w2), |
517 |
|
|
CAST_U16(h2) |
518 |
|
|
}; |
519 |
|
|
|
520 |
|
|
SDL_Rect dstRect = |
521 |
|
|
{ |
522 |
|
|
CAST_S16(dstX), |
523 |
|
|
CAST_S16(dstY), |
524 |
|
|
CAST_U16(w2), |
525 |
|
|
CAST_U16(h2) |
526 |
|
|
}; |
527 |
|
|
|
528 |
|
|
SDL_LowerBlit(src, &srcRect, mSurface, &dstRect); |
529 |
|
|
} |
530 |
|
|
|
531 |
|
|
// SDL_BlitSurface(image->mSDLSurface, &srcRect, mWindow, &dstRect); |
532 |
|
|
} |
533 |
|
|
} |
534 |
|
|
} |
535 |
|
|
} |
536 |
|
|
|
537 |
|
|
void SDL2SoftwareGraphics::drawRescaledPattern(const Image * |
538 |
|
|
restrict const image, |
539 |
|
|
const int x, const int y, |
540 |
|
|
const int w, const int h, |
541 |
|
|
const int scaledWidth, |
542 |
|
|
const int scaledHeight) |
543 |
|
|
restrict2 |
544 |
|
|
{ |
545 |
|
|
// Check that preconditions for blitting are met. |
546 |
|
|
if (!mSurface || !image) |
547 |
|
|
return; |
548 |
|
|
if (!image->mSDLSurface) |
549 |
|
|
return; |
550 |
|
|
|
551 |
|
|
if (scaledHeight == 0 || scaledWidth == 0) |
552 |
|
|
return; |
553 |
|
|
|
554 |
|
|
Image *const tmpImage = image->SDLgetScaledImage( |
555 |
|
|
scaledWidth, scaledHeight); |
556 |
|
|
if (!tmpImage) |
557 |
|
|
return; |
558 |
|
|
|
559 |
|
|
const SDL_Rect &bounds = tmpImage->mBounds; |
560 |
|
|
const int iw = bounds.w; |
561 |
|
|
const int ih = bounds.h; |
562 |
|
|
if (iw == 0 || ih == 0) |
563 |
|
|
return; |
564 |
|
|
|
565 |
|
|
const ClipRect &top = mClipStack.top(); |
566 |
|
|
const int xOffset = top.xOffset + x; |
567 |
|
|
const int yOffset = top.yOffset + y; |
568 |
|
|
const int srcX = bounds.x; |
569 |
|
|
const int srcY = bounds.y; |
570 |
|
|
|
571 |
|
|
for (int py = 0; py < h; py += ih) // Y position on pattern plane |
572 |
|
|
{ |
573 |
|
|
const int dh = (py + ih >= h) ? h - py : ih; |
574 |
|
|
const int dstY = py + yOffset; |
575 |
|
|
|
576 |
|
|
for (int px = 0; px < w; px += iw) // X position on pattern plane |
577 |
|
|
{ |
578 |
|
|
const int dw = (px + iw >= w) ? w - px : iw; |
579 |
|
|
const int dstX = px + xOffset; |
580 |
|
|
|
581 |
|
|
SDL_Rect srcRect = |
582 |
|
|
{ |
583 |
|
|
CAST_S16(srcX), |
584 |
|
|
CAST_S16(srcY), |
585 |
|
|
CAST_U16(dw), |
586 |
|
|
CAST_U16(dh) |
587 |
|
|
}; |
588 |
|
|
|
589 |
|
|
SDL_Rect dstRect = |
590 |
|
|
{ |
591 |
|
|
CAST_S16(dstX), |
592 |
|
|
CAST_S16(dstY), |
593 |
|
|
0, |
594 |
|
|
0 |
595 |
|
|
}; |
596 |
|
|
|
597 |
|
|
SDL_BlitSurface(tmpImage->mSDLSurface, &srcRect, |
598 |
|
|
mSurface, &dstRect); |
599 |
|
|
} |
600 |
|
|
} |
601 |
|
|
|
602 |
|
|
delete tmpImage; |
603 |
|
|
} |
604 |
|
|
|
605 |
|
|
void SDL2SoftwareGraphics::calcPattern(ImageVertexes *restrict const vert, |
606 |
|
|
const Image *restrict const image, |
607 |
|
|
const int x, |
608 |
|
|
const int y, |
609 |
|
|
const int w, |
610 |
|
|
const int h) const restrict2 |
611 |
|
|
{ |
612 |
|
|
calcPatternInline(vert, image, x, y, w, h); |
613 |
|
|
} |
614 |
|
|
|
615 |
|
|
void SDL2SoftwareGraphics::calcPatternInline(ImageVertexes * |
616 |
|
|
restrict const vert, |
617 |
|
|
const Image *restrict const image, |
618 |
|
|
const int x, |
619 |
|
|
const int y, |
620 |
|
|
const int w, |
621 |
|
|
const int h) const restrict2 |
622 |
|
|
{ |
623 |
|
|
// Check that preconditions for blitting are met. |
624 |
|
|
if (!vert || !mSurface || !image || !image->mSDLSurface) |
625 |
|
|
return; |
626 |
|
|
|
627 |
|
|
const SDL_Rect &bounds = image->mBounds; |
628 |
|
|
const int iw = bounds.w; |
629 |
|
|
const int ih = bounds.h; |
630 |
|
|
if (iw == 0 || ih == 0) |
631 |
|
|
return; |
632 |
|
|
|
633 |
|
|
const ClipRect &top = mClipStack.top(); |
634 |
|
|
const int xOffset = top.xOffset + x; |
635 |
|
|
const int yOffset = top.yOffset + y; |
636 |
|
|
const int srcX = bounds.x; |
637 |
|
|
const int srcY = bounds.y; |
638 |
|
|
|
639 |
|
|
for (int py = 0; py < h; py += ih) // Y position on pattern plane |
640 |
|
|
{ |
641 |
|
|
const int dh = (py + ih >= h) ? h - py : ih; |
642 |
|
|
const int dstY = py + yOffset; |
643 |
|
|
|
644 |
|
|
for (int px = 0; px < w; px += iw) // X position on pattern plane |
645 |
|
|
{ |
646 |
|
|
const int dw = (px + iw >= w) ? w - px : iw; |
647 |
|
|
const int dstX = px + xOffset; |
648 |
|
|
|
649 |
|
|
DoubleRect *const r = new DoubleRect; |
650 |
|
|
SDL_Rect &srcRect = r->src; |
651 |
|
|
srcRect.x = CAST_S16(srcX); |
652 |
|
|
srcRect.y = CAST_S16(srcY); |
653 |
|
|
srcRect.w = CAST_U16(dw); |
654 |
|
|
srcRect.h = CAST_U16(dh); |
655 |
|
|
SDL_Rect &dstRect = r->dst; |
656 |
|
|
dstRect.x = CAST_S16(dstX); |
657 |
|
|
dstRect.y = CAST_S16(dstY); |
658 |
|
|
|
659 |
|
|
if (SDL_FakeUpperBlit(image->mSDLSurface, &srcRect, |
660 |
|
|
mSurface, &dstRect) == 1) |
661 |
|
|
{ |
662 |
|
|
vert->sdl.push_back(r); |
663 |
|
|
} |
664 |
|
|
else |
665 |
|
|
{ |
666 |
|
|
delete r; |
667 |
|
|
} |
668 |
|
|
} |
669 |
|
|
} |
670 |
|
|
} |
671 |
|
|
|
672 |
|
|
void SDL2SoftwareGraphics::calcPattern(ImageCollection *restrict const vertCol, |
673 |
|
|
const Image *restrict const image, |
674 |
|
|
const int x, |
675 |
|
|
const int y, |
676 |
|
|
const int w, |
677 |
|
|
const int h) const restrict2 |
678 |
|
|
{ |
679 |
|
|
ImageVertexes *vert = nullptr; |
680 |
|
|
if (vertCol->currentImage != image) |
681 |
|
|
{ |
682 |
|
|
vert = new ImageVertexes; |
683 |
|
|
vertCol->currentImage = image; |
684 |
|
|
vertCol->currentVert = vert; |
685 |
|
|
vert->image = image; |
686 |
|
|
vertCol->draws.push_back(vert); |
687 |
|
|
} |
688 |
|
|
else |
689 |
|
|
{ |
690 |
|
|
vert = vertCol->currentVert; |
691 |
|
|
} |
692 |
|
|
|
693 |
|
|
calcPatternInline(vert, image, x, y, w, h); |
694 |
|
|
} |
695 |
|
|
|
696 |
|
|
void SDL2SoftwareGraphics::calcTileVertexes(ImageVertexes *restrict const vert, |
697 |
|
|
const Image *restrict const image, |
698 |
|
|
int x, int y) const restrict2 |
699 |
|
|
{ |
700 |
|
|
vert->image = image; |
701 |
|
|
calcTileSDL(vert, x, y); |
702 |
|
|
} |
703 |
|
|
|
704 |
|
|
void SDL2SoftwareGraphics::calcTileVertexesInline(ImageVertexes * |
705 |
|
|
restrict const vert, |
706 |
|
|
const Image * |
707 |
|
|
restrict const image, |
708 |
|
|
int x, int y) const restrict2 |
709 |
|
|
{ |
710 |
|
|
vert->image = image; |
711 |
|
|
calcTileSDL(vert, x, y); |
712 |
|
|
} |
713 |
|
|
|
714 |
|
|
void SDL2SoftwareGraphics::calcTileSDL(ImageVertexes *restrict const vert, |
715 |
|
|
int x, int y) const restrict2 |
716 |
|
|
{ |
717 |
|
|
// Check that preconditions for blitting are met. |
718 |
|
|
if (!vert || !vert->image || !vert->image->mSDLSurface) |
719 |
|
|
return; |
720 |
|
|
|
721 |
|
|
const Image *const image = vert->image; |
722 |
|
|
const ClipRect &top = mClipStack.top(); |
723 |
|
|
const SDL_Rect &bounds = image->mBounds; |
724 |
|
|
|
725 |
|
|
DoubleRect *rect = new DoubleRect; |
726 |
|
|
rect->src.x = CAST_S16(bounds.x); |
727 |
|
|
rect->src.y = CAST_S16(bounds.y); |
728 |
|
|
rect->src.w = CAST_U16(bounds.w); |
729 |
|
|
rect->src.h = CAST_U16(bounds.h); |
730 |
|
|
rect->dst.x = CAST_S16(x + top.xOffset); |
731 |
|
|
rect->dst.y = CAST_S16(y + top.yOffset); |
732 |
|
|
if (SDL_FakeUpperBlit(image->mSDLSurface, &rect->src, |
733 |
|
|
mSurface, &rect->dst) == 1) |
734 |
|
|
{ |
735 |
|
|
vert->sdl.push_back(rect); |
736 |
|
|
} |
737 |
|
|
else |
738 |
|
|
{ |
739 |
|
|
delete rect; |
740 |
|
|
} |
741 |
|
|
} |
742 |
|
|
|
743 |
|
|
void SDL2SoftwareGraphics::calcTileCollection(ImageCollection * |
744 |
|
|
restrict const vertCol, |
745 |
|
|
const Image * |
746 |
|
|
restrict const image, |
747 |
|
|
int x, int y) restrict2 |
748 |
|
|
{ |
749 |
|
|
if (!vertCol) |
750 |
|
|
return; |
751 |
|
|
if (vertCol->currentImage != image) |
752 |
|
|
{ |
753 |
|
|
ImageVertexes *const vert = new ImageVertexes; |
754 |
|
|
vertCol->currentImage = image; |
755 |
|
|
vertCol->currentVert = vert; |
756 |
|
|
vert->image = image; |
757 |
|
|
vertCol->draws.push_back(vert); |
758 |
|
|
calcTileSDL(vert, x, y); |
759 |
|
|
} |
760 |
|
|
else |
761 |
|
|
{ |
762 |
|
|
calcTileSDL(vertCol->currentVert, x, y); |
763 |
|
|
} |
764 |
|
|
} |
765 |
|
|
|
766 |
|
|
void SDL2SoftwareGraphics::drawTileCollection(const ImageCollection |
767 |
|
|
*restrict const vertCol) |
768 |
|
|
restrict2 |
769 |
|
|
{ |
770 |
|
|
const ImageVertexesVector &draws = vertCol->draws; |
771 |
|
|
const ImageCollectionCIter it_end = draws.end(); |
772 |
|
|
for (ImageCollectionCIter it = draws.begin(); it != it_end; ++ it) |
773 |
|
|
{ |
774 |
|
|
const ImageVertexes *const vert = *it; |
775 |
|
|
const Image *const img = vert->image; |
776 |
|
|
const DoubleRects *const rects = &vert->sdl; |
777 |
|
|
DoubleRects::const_iterator it2 = rects->begin(); |
778 |
|
|
const DoubleRects::const_iterator it2_end = rects->end(); |
779 |
|
|
while (it2 != it2_end) |
780 |
|
|
{ |
781 |
|
|
SDL_LowerBlit(img->mSDLSurface, &(*it2)->src, |
782 |
|
|
mSurface, &(*it2)->dst); |
783 |
|
|
++ it2; |
784 |
|
|
} |
785 |
|
|
} |
786 |
|
|
} |
787 |
|
|
|
788 |
|
|
void SDL2SoftwareGraphics::drawTileVertexes(const ImageVertexes * |
789 |
|
|
restrict const vert) restrict2 |
790 |
|
|
{ |
791 |
|
|
if (!vert) |
792 |
|
|
return; |
793 |
|
|
// vert and img must be != 0 |
794 |
|
|
const Image *const img = vert->image; |
795 |
|
|
const DoubleRects *const rects = &vert->sdl; |
796 |
|
|
DoubleRects::const_iterator it = rects->begin(); |
797 |
|
|
const DoubleRects::const_iterator it_end = rects->end(); |
798 |
|
|
while (it != it_end) |
799 |
|
|
{ |
800 |
|
|
SDL_LowerBlit(img->mSDLSurface, &(*it)->src, mSurface, &(*it)->dst); |
801 |
|
|
++ it; |
802 |
|
|
} |
803 |
|
|
} |
804 |
|
|
|
805 |
|
|
void SDL2SoftwareGraphics::updateScreen() restrict2 |
806 |
|
|
{ |
807 |
|
|
BLOCK_START("Graphics::updateScreen") |
808 |
|
|
SDL_UpdateWindowSurfaceRects(mWindow, &mRect, 1); |
809 |
|
|
BLOCK_END("Graphics::updateScreen") |
810 |
|
|
} |
811 |
|
|
|
812 |
|
|
void SDL2SoftwareGraphics::calcWindow(ImageCollection *restrict const vertCol, |
813 |
|
|
const int x, const int y, |
814 |
|
|
const int w, const int h, |
815 |
|
|
const ImageRect &restrict imgRect) |
816 |
|
|
restrict2 |
817 |
|
|
{ |
818 |
|
|
ImageVertexes *vert = nullptr; |
819 |
|
|
Image *const image = imgRect.grid[4]; |
820 |
|
|
if (!image) |
821 |
|
|
return; |
822 |
|
|
if (vertCol->currentImage != image) |
823 |
|
|
{ |
824 |
|
|
vert = new ImageVertexes; |
825 |
|
|
vertCol->currentImage = image; |
826 |
|
|
vertCol->currentVert = vert; |
827 |
|
|
vert->image = image; |
828 |
|
|
vertCol->draws.push_back(vert); |
829 |
|
|
} |
830 |
|
|
else |
831 |
|
|
{ |
832 |
|
|
vert = vertCol->currentVert; |
833 |
|
|
} |
834 |
|
|
calcImageRect(vert, x, y, w, h, imgRect); |
835 |
|
|
} |
836 |
|
|
|
837 |
|
|
int SDL2SoftwareGraphics::SDL_FakeUpperBlit(const SDL_Surface *restrict const |
838 |
|
|
src, |
839 |
|
|
SDL_Rect *restrict const srcrect, |
840 |
|
|
const SDL_Surface *restrict const |
841 |
|
|
dst, |
842 |
|
|
SDL_Rect *restrict dstrect) |
843 |
|
|
const restrict2 |
844 |
|
|
{ |
845 |
|
|
int srcx; |
846 |
|
|
int srcy; |
847 |
|
|
int w; |
848 |
|
|
int h; |
849 |
|
|
|
850 |
|
|
// Make sure the surfaces aren't locked |
851 |
|
|
if (!src || !dst) |
852 |
|
|
return -1; |
853 |
|
|
|
854 |
|
|
if (!srcrect || !dstrect) |
855 |
|
|
return -1; |
856 |
|
|
|
857 |
|
|
srcx = srcrect->x; |
858 |
|
|
w = srcrect->w; |
859 |
|
|
if (srcx < 0) |
860 |
|
|
{ |
861 |
|
|
w += srcx; |
862 |
|
|
dstrect->x -= CAST_S16(srcx); |
863 |
|
|
srcx = 0; |
864 |
|
|
} |
865 |
|
|
int maxw = src->w - srcx; |
866 |
|
|
if (maxw < w) |
867 |
|
|
w = maxw; |
868 |
|
|
|
869 |
|
|
srcy = srcrect->y; |
870 |
|
|
h = srcrect->h; |
871 |
|
|
if (srcy < 0) |
872 |
|
|
{ |
873 |
|
|
h += srcy; |
874 |
|
|
dstrect->y -= CAST_S16(srcy); |
875 |
|
|
srcy = 0; |
876 |
|
|
} |
877 |
|
|
int maxh = src->h - srcy; |
878 |
|
|
if (maxh < h) |
879 |
|
|
h = maxh; |
880 |
|
|
|
881 |
|
|
const SDL_Rect *const clip = &dst->clip_rect; |
882 |
|
|
const int clipX = clip->x; |
883 |
|
|
const int clipY = clip->y; |
884 |
|
|
int dx = clipX - dstrect->x; |
885 |
|
|
if (dx > 0) |
886 |
|
|
{ |
887 |
|
|
w -= dx; |
888 |
|
|
dstrect->x += CAST_S16(dx); |
889 |
|
|
srcx += dx; |
890 |
|
|
} |
891 |
|
|
dx = dstrect->x + w - clipX - clip->w; |
892 |
|
|
if (dx > 0) |
893 |
|
|
w -= dx; |
894 |
|
|
|
895 |
|
|
int dy = clipY - dstrect->y; |
896 |
|
|
if (dy > 0) |
897 |
|
|
{ |
898 |
|
|
h -= dy; |
899 |
|
|
dstrect->y += CAST_S16(dy); |
900 |
|
|
srcy += dy; |
901 |
|
|
} |
902 |
|
|
dy = dstrect->y + h - clipY - clip->h; |
903 |
|
|
if (dy > 0) |
904 |
|
|
h -= dy; |
905 |
|
|
|
906 |
|
|
if (w > 0 && h > 0) |
907 |
|
|
{ |
908 |
|
|
if (srcrect) |
909 |
|
|
{ |
910 |
|
|
srcrect->x = CAST_S16(srcx); |
911 |
|
|
srcrect->y = CAST_S16(srcy); |
912 |
|
|
srcrect->w = CAST_S16(w); |
913 |
|
|
srcrect->h = CAST_S16(h); |
914 |
|
|
} |
915 |
|
|
dstrect->w = CAST_S16(w); |
916 |
|
|
dstrect->h = CAST_S16(h); |
917 |
|
|
|
918 |
|
|
return 1; |
919 |
|
|
// return SDL_LowerBlit(src, &sr, dst, dstrect); |
920 |
|
|
} |
921 |
|
|
dstrect->w = dstrect->h = 0; |
922 |
|
|
return 0; |
923 |
|
|
} |
924 |
|
|
|
925 |
|
|
void SDL2SoftwareGraphics::fillRectangle(const Rect &restrict rectangle) |
926 |
|
|
restrict2 |
927 |
|
|
{ |
928 |
|
|
FUNC_BLOCK("Graphics::fillRectangle", 1) |
929 |
|
|
if (mClipStack.empty()) |
930 |
|
|
return; |
931 |
|
|
|
932 |
|
|
const ClipRect& top = mClipStack.top(); |
933 |
|
|
|
934 |
|
|
Rect area = rectangle; |
935 |
|
|
area.x += top.xOffset; |
936 |
|
|
area.y += top.yOffset; |
937 |
|
|
|
938 |
|
|
if (!area.isIntersecting(top)) |
939 |
|
|
return; |
940 |
|
|
|
941 |
|
|
if (mAlpha) |
942 |
|
|
{ |
943 |
|
|
const int x1 = area.x > top.x ? area.x : top.x; |
944 |
|
|
const int y1 = area.y > top.y ? area.y : top.y; |
945 |
|
|
const int x2 = area.x + area.width < top.x + top.width ? |
946 |
|
|
area.x + area.width : top.x + top.width; |
947 |
|
|
const int y2 = area.y + area.height < top.y + top.height ? |
948 |
|
|
area.y + area.height : top.y + top.height; |
949 |
|
|
int x; |
950 |
|
|
int y; |
951 |
|
|
|
952 |
|
|
SDL_LockSurface(mSurface); |
953 |
|
|
|
954 |
|
|
const int bpp = mSurface->format->BytesPerPixel; |
955 |
|
|
const uint32_t pixel = SDL_MapRGB(mSurface->format, |
956 |
|
|
CAST_U8(mColor.r), CAST_U8(mColor.g), |
957 |
|
|
CAST_U8(mColor.b)); |
958 |
|
|
|
959 |
|
|
switch (bpp) |
960 |
|
|
{ |
961 |
|
|
case 1: |
962 |
|
|
for (y = y1; y < y2; y++) |
963 |
|
|
{ |
964 |
|
|
uint8_t *const p = static_cast<uint8_t *>(mSurface->pixels) |
965 |
|
|
+ y * mSurface->pitch; |
966 |
|
|
for (x = x1; x < x2; x++) |
967 |
|
|
*(p + x) = CAST_U8(pixel); |
968 |
|
|
} |
969 |
|
|
break; |
970 |
|
|
case 2: |
971 |
|
|
for (y = y1; y < y2; y++) |
972 |
|
|
{ |
973 |
|
|
uint8_t *const p0 = static_cast<uint8_t *>( |
974 |
|
|
mSurface->pixels) + y * mSurface->pitch; |
975 |
|
|
for (x = x1; x < x2; x++) |
976 |
|
|
{ |
977 |
|
|
uint8_t *const p = p0 + x * 2; |
978 |
|
|
*reinterpret_cast<uint16_t *>(p) = SDLAlpha16( |
979 |
|
|
CAST_U16(pixel), |
980 |
|
|
*reinterpret_cast<uint16_t *>(p), |
981 |
|
|
CAST_U8(mColor.a), mSurface->format); |
982 |
|
|
} |
983 |
|
|
} |
984 |
|
|
break; |
985 |
|
|
case 3: |
986 |
|
|
{ |
987 |
|
|
const int ca = 255 - mColor.a; |
988 |
|
|
const int cr = mColor.r * mColor.a; |
989 |
|
|
const int cg = mColor.g * mColor.a; |
990 |
|
|
const int cb = mColor.b * mColor.a; |
991 |
|
|
|
992 |
|
|
for (y = y1; y < y2; y++) |
993 |
|
|
{ |
994 |
|
|
uint8_t *const p0 = static_cast<uint8_t *>( |
995 |
|
|
mSurface->pixels) + y * mSurface->pitch; |
996 |
|
|
for (x = x1; x < x2; x++) |
997 |
|
|
{ |
998 |
|
|
uint8_t *const p = p0 + x * 3; |
999 |
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN |
1000 |
|
|
p[2] = CAST_U8((p[2] * ca + cb) >> 8); |
1001 |
|
|
p[1] = CAST_U8((p[1] * ca + cg) >> 8); |
1002 |
|
|
p[0] = CAST_U8((p[0] * ca + cr) >> 8); |
1003 |
|
|
#else // SDL_BYTEORDER == SDL_BIG_ENDIAN |
1004 |
|
|
|
1005 |
|
|
p[0] = CAST_U8((p[0] * ca + cb) >> 8); |
1006 |
|
|
p[1] = CAST_U8((p[1] * ca + cg) >> 8); |
1007 |
|
|
p[2] = CAST_U8((p[2] * ca + cr) >> 8); |
1008 |
|
|
#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN |
1009 |
|
|
} |
1010 |
|
|
} |
1011 |
|
|
break; |
1012 |
|
|
} |
1013 |
|
|
case 4: |
1014 |
|
|
{ |
1015 |
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN |
1016 |
|
|
const unsigned pb = (pixel & 0xff) * mColor.a; |
1017 |
|
|
const unsigned pg = (pixel & 0xff00) * mColor.a; |
1018 |
|
|
const unsigned pr = (pixel & 0xff0000) * mColor.a; |
1019 |
|
|
const unsigned a1 = (255 - mColor.a); |
1020 |
|
|
|
1021 |
|
|
for (y = y1; y < y2; y++) |
1022 |
|
|
{ |
1023 |
|
|
uint8_t *const p0 = static_cast<uint8_t *>( |
1024 |
|
|
mSurface->pixels) + y * mSurface->pitch; |
1025 |
|
|
for (x = x1; x < x2; x++) |
1026 |
|
|
{ |
1027 |
|
|
uint8_t *p = p0 + x * 4; |
1028 |
|
|
uint32_t dst = *reinterpret_cast<uint32_t *>(p); |
1029 |
|
|
const unsigned int b = (pb + (dst & 0xff) * a1) >> 8; |
1030 |
|
|
const unsigned int g = (pg + (dst & 0xff00) * a1) >> 8; |
1031 |
|
|
const unsigned int r = (pr |
1032 |
|
|
+ (dst & 0xff0000) * a1) >> 8; |
1033 |
|
|
|
1034 |
|
|
*reinterpret_cast<uint32_t *>(p) = ((b & 0xff) |
1035 |
|
|
| (g & 0xff00) | (r & 0xff0000)); |
1036 |
|
|
} |
1037 |
|
|
} |
1038 |
|
|
#else // SDL_BYTEORDER == SDL_BIG_ENDIAN |
1039 |
|
|
|
1040 |
|
|
if (!cR) |
1041 |
|
|
{ |
1042 |
|
|
cR = new unsigned int[0x100]; |
1043 |
|
|
cG = new unsigned int[0x100]; |
1044 |
|
|
cB = new unsigned int[0x100]; |
1045 |
|
|
mOldPixel = 0; |
1046 |
|
|
mOldAlpha = mColor.a; |
1047 |
|
|
} |
1048 |
|
|
|
1049 |
|
|
const SDL_PixelFormat * const format = mSurface->format; |
1050 |
|
|
const unsigned rMask = format->Rmask; |
1051 |
|
|
const unsigned gMask = format->Gmask; |
1052 |
|
|
const unsigned bMask = format->Bmask; |
1053 |
|
|
// const unsigned aMask = format->Amask; |
1054 |
|
|
unsigned rShift = rMask / 0xff; |
1055 |
|
|
unsigned gShift = gMask / 0xff; |
1056 |
|
|
unsigned bShift = bMask / 0xff; |
1057 |
|
|
if (!rShift) |
1058 |
|
|
rShift = 1; |
1059 |
|
|
if (!gShift) |
1060 |
|
|
gShift = 1; |
1061 |
|
|
if (!bShift) |
1062 |
|
|
bShift = 1; |
1063 |
|
|
if (pixel != mOldPixel || mColor.a != mOldAlpha) |
1064 |
|
|
{ |
1065 |
|
|
const unsigned pb = (pixel & bMask) * mColor.a; |
1066 |
|
|
const unsigned pg = (pixel & gMask) * mColor.a; |
1067 |
|
|
const unsigned pr = (pixel & rMask) * mColor.a; |
1068 |
|
|
const unsigned a0 = (255 - mColor.a); |
1069 |
|
|
|
1070 |
|
|
const unsigned int a1 = a0 * bShift; |
1071 |
|
|
const unsigned int a2 = a0 * gShift; |
1072 |
|
|
const unsigned int a3 = a0 * rShift; |
1073 |
|
|
|
1074 |
|
|
for (int f = 0; f <= 0xff; f ++) |
1075 |
|
|
{ |
1076 |
|
|
cB[f] = ((pb + f * a1) >> 8) & bMask; |
1077 |
|
|
cG[f] = ((pg + f * a2) >> 8) & gMask; |
1078 |
|
|
cR[f] = ((pr + f * a3) >> 8) & rMask; |
1079 |
|
|
} |
1080 |
|
|
|
1081 |
|
|
mOldPixel = pixel; |
1082 |
|
|
mOldAlpha = mColor.a; |
1083 |
|
|
} |
1084 |
|
|
|
1085 |
|
|
for (y = y1; y < y2; y++) |
1086 |
|
|
{ |
1087 |
|
|
uint32_t *const p0 = reinterpret_cast<uint32_t*>( |
1088 |
|
|
static_cast<uint8_t*>(mSurface->pixels) |
1089 |
|
|
+ y * mSurface->pitch); |
1090 |
|
|
for (x = x1; x < x2; x++) |
1091 |
|
|
{ |
1092 |
|
|
uint32_t *const p = p0 + x; |
1093 |
|
|
const uint32_t dst = *p; |
1094 |
|
|
*p = cB[dst & bMask / bShift] |
1095 |
|
|
| cG[(dst & gMask) / gShift] |
1096 |
|
|
| cR[(dst & rMask) / rShift]; |
1097 |
|
|
} |
1098 |
|
|
} |
1099 |
|
|
#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN |
1100 |
|
|
|
1101 |
|
|
break; |
1102 |
|
|
} |
1103 |
|
|
default: |
1104 |
|
|
break; |
1105 |
|
|
} |
1106 |
|
|
|
1107 |
|
|
SDL_UnlockSurface(mSurface); |
1108 |
|
|
} |
1109 |
|
|
else |
1110 |
|
|
{ |
1111 |
|
|
defRectFromArea(rect, area); |
1112 |
|
|
const uint32_t color = SDL_MapRGBA(mSurface->format, |
1113 |
|
|
CAST_S8(mColor.r), |
1114 |
|
|
CAST_S8(mColor.g), |
1115 |
|
|
CAST_S8(mColor.b), |
1116 |
|
|
CAST_S8(mColor.a)); |
1117 |
|
|
SDL_FillRect(mSurface, &rect, color); |
1118 |
|
|
} |
1119 |
|
|
} |
1120 |
|
|
|
1121 |
|
|
void SDL2SoftwareGraphics::beginDraw() restrict2 |
1122 |
|
|
{ |
1123 |
|
|
pushClipArea(Rect(0, 0, mRect.w, mRect.h)); |
1124 |
|
|
} |
1125 |
|
|
|
1126 |
|
|
void SDL2SoftwareGraphics::endDraw() restrict2 |
1127 |
|
|
{ |
1128 |
|
|
popClipArea(); |
1129 |
|
|
} |
1130 |
|
|
|
1131 |
|
|
void SDL2SoftwareGraphics::pushClipArea(const Rect &restrict area) restrict2 |
1132 |
|
|
{ |
1133 |
|
|
Graphics::pushClipArea(area); |
1134 |
|
|
|
1135 |
|
|
const ClipRect &carea = mClipStack.top(); |
1136 |
|
|
defRectFromArea(rect, carea); |
1137 |
|
|
SDL_SetClipRect(mSurface, &rect); |
1138 |
|
|
} |
1139 |
|
|
|
1140 |
|
|
void SDL2SoftwareGraphics::popClipArea() restrict2 |
1141 |
|
|
{ |
1142 |
|
|
Graphics::popClipArea(); |
1143 |
|
|
|
1144 |
|
|
if (mClipStack.empty()) |
1145 |
|
|
return; |
1146 |
|
|
|
1147 |
|
|
const ClipRect &carea = mClipStack.top(); |
1148 |
|
|
defRectFromArea(rect, carea); |
1149 |
|
|
SDL_SetClipRect(mSurface, &rect); |
1150 |
|
|
} |
1151 |
|
|
|
1152 |
|
|
void SDL2SoftwareGraphics::drawPoint(int x, int y) restrict2 |
1153 |
|
|
{ |
1154 |
|
|
if (mClipStack.empty()) |
1155 |
|
|
return; |
1156 |
|
|
|
1157 |
|
|
const ClipRect& top = mClipStack.top(); |
1158 |
|
|
|
1159 |
|
|
x += top.xOffset; |
1160 |
|
|
y += top.yOffset; |
1161 |
|
|
|
1162 |
|
|
if (!top.isPointInRect(x, y)) |
1163 |
|
|
return; |
1164 |
|
|
|
1165 |
|
|
if (mAlpha) |
1166 |
|
|
SDLputPixelAlpha(mSurface, x, y, mColor); |
1167 |
|
|
else |
1168 |
|
|
SDLputPixel(mSurface, x, y, mColor); |
1169 |
|
|
} |
1170 |
|
|
|
1171 |
|
|
void SDL2SoftwareGraphics::drawHLine(int x1, int y, int x2) restrict2 |
1172 |
|
|
{ |
1173 |
|
|
if (mClipStack.empty()) |
1174 |
|
|
return; |
1175 |
|
|
|
1176 |
|
|
const ClipRect& top = mClipStack.top(); |
1177 |
|
|
|
1178 |
|
|
const int xOffset = top.xOffset; |
1179 |
|
|
x1 += xOffset; |
1180 |
|
|
y += top.yOffset; |
1181 |
|
|
x2 += xOffset; |
1182 |
|
|
|
1183 |
|
|
const int topY = top.y; |
1184 |
|
|
if (y < topY || y >= topY + top.height) |
1185 |
|
|
return; |
1186 |
|
|
|
1187 |
|
|
if (x1 > x2) |
1188 |
|
|
{ |
1189 |
|
|
x1 ^= x2; |
1190 |
|
|
x2 ^= x1; |
1191 |
|
|
x1 ^= x2; |
1192 |
|
|
} |
1193 |
|
|
|
1194 |
|
|
const int topX = top.x; |
1195 |
|
|
if (topX > x1) |
1196 |
|
|
{ |
1197 |
|
|
if (topX > x2) |
1198 |
|
|
return; |
1199 |
|
|
|
1200 |
|
|
x1 = topX; |
1201 |
|
|
} |
1202 |
|
|
|
1203 |
|
|
const int sumX = topX + top.width; |
1204 |
|
|
if (sumX <= x2) |
1205 |
|
|
{ |
1206 |
|
|
if (sumX <= x1) |
1207 |
|
|
return; |
1208 |
|
|
|
1209 |
|
|
x2 = sumX -1; |
1210 |
|
|
} |
1211 |
|
|
|
1212 |
|
|
const int bpp = mSurface->format->BytesPerPixel; |
1213 |
|
|
|
1214 |
|
|
SDL_LockSurface(mSurface); |
1215 |
|
|
|
1216 |
|
|
uint8_t *p = static_cast<uint8_t*>(mSurface->pixels) |
1217 |
|
|
+ y * mSurface->pitch + x1 * bpp; |
1218 |
|
|
|
1219 |
|
|
const uint32_t pixel = SDL_MapRGB(mSurface->format, |
1220 |
|
|
CAST_U8(mColor.r), |
1221 |
|
|
CAST_U8(mColor.g), |
1222 |
|
|
CAST_U8(mColor.b)); |
1223 |
|
|
switch (bpp) |
1224 |
|
|
{ |
1225 |
|
|
case 1: |
1226 |
|
|
for (; x1 <= x2; ++x1) |
1227 |
|
|
*(p++) = CAST_U8(pixel); |
1228 |
|
|
break; |
1229 |
|
|
|
1230 |
|
|
case 2: |
1231 |
|
|
{ |
1232 |
|
|
uint16_t* q = reinterpret_cast<uint16_t*>(p); |
1233 |
|
|
const uint16_t pixel1 = CAST_U16(pixel); |
1234 |
|
|
for (; x1 <= x2; ++x1) |
1235 |
|
|
*(q++) = pixel1; |
1236 |
|
|
break; |
1237 |
|
|
} |
1238 |
|
|
|
1239 |
|
|
case 3: |
1240 |
|
|
{ |
1241 |
|
|
const uint8_t b0 = CAST_U8((pixel >> 16) & 0xff); |
1242 |
|
|
const uint8_t b1 = CAST_U8((pixel >> 8) & 0xff); |
1243 |
|
|
const uint8_t b2 = CAST_U8(pixel & 0xff); |
1244 |
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN |
1245 |
|
|
for (; x1 <= x2; ++x1) |
1246 |
|
|
{ |
1247 |
|
|
p[0] = b0; |
1248 |
|
|
p[1] = b1; |
1249 |
|
|
p[2] = b2; |
1250 |
|
|
p += 3; |
1251 |
|
|
} |
1252 |
|
|
#else // SDL_BYTEORDER == SDL_BIG_ENDIAN |
1253 |
|
|
|
1254 |
|
|
for (; x1 <= x2; ++x1) |
1255 |
|
|
{ |
1256 |
|
|
p[0] = b2; |
1257 |
|
|
p[1] = b1; |
1258 |
|
|
p[2] = b0; |
1259 |
|
|
p += 3; |
1260 |
|
|
} |
1261 |
|
|
#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN |
1262 |
|
|
|
1263 |
|
|
break; |
1264 |
|
|
} |
1265 |
|
|
|
1266 |
|
|
case 4: |
1267 |
|
|
{ |
1268 |
|
|
uint32_t *q = reinterpret_cast<uint32_t*>(p); |
1269 |
|
|
if (mAlpha) |
1270 |
|
|
{ |
1271 |
|
|
unsigned char a = CAST_U8(mColor.a); |
1272 |
|
|
unsigned char a1 = CAST_U8(255U - a); |
1273 |
|
|
const int b0 = (pixel & 0xff) * a; |
1274 |
|
|
const int g0 = (pixel & 0xff00) * a; |
1275 |
|
|
const int r0 = (pixel & 0xff0000) * a; |
1276 |
|
|
for (; x1 <= x2; ++x1) |
1277 |
|
|
{ |
1278 |
|
|
const unsigned int b = (b0 + (*q & 0xff) * a1) >> 8; |
1279 |
|
|
const unsigned int g = (g0 + (*q & 0xff00) * a1) >> 8; |
1280 |
|
|
const unsigned int r = (r0 + (*q & 0xff0000) * a1) >> 8; |
1281 |
|
|
*q = (b & 0xff) | (g & 0xff00) | (r & 0xff0000); |
1282 |
|
|
|
1283 |
|
|
q++; |
1284 |
|
|
} |
1285 |
|
|
} |
1286 |
|
|
else |
1287 |
|
|
{ |
1288 |
|
|
for (; x1 <= x2; ++x1) |
1289 |
|
|
*(q++) = pixel; |
1290 |
|
|
} |
1291 |
|
|
break; |
1292 |
|
|
} |
1293 |
|
|
default: |
1294 |
|
|
break; |
1295 |
|
|
} // end switch |
1296 |
|
|
|
1297 |
|
|
SDL_UnlockSurface(mSurface); |
1298 |
|
|
} |
1299 |
|
|
|
1300 |
|
|
void SDL2SoftwareGraphics::drawVLine(int x, int y1, int y2) restrict2 |
1301 |
|
|
{ |
1302 |
|
|
if (mClipStack.empty()) |
1303 |
|
|
return; |
1304 |
|
|
|
1305 |
|
|
const ClipRect& top = mClipStack.top(); |
1306 |
|
|
|
1307 |
|
|
const int yOffset = top.yOffset; |
1308 |
|
|
x += top.xOffset; |
1309 |
|
|
y1 += yOffset; |
1310 |
|
|
y2 += yOffset; |
1311 |
|
|
|
1312 |
|
|
if (x < top.x || x >= top.x + top.width) |
1313 |
|
|
return; |
1314 |
|
|
|
1315 |
|
|
if (y1 > y2) |
1316 |
|
|
{ |
1317 |
|
|
y1 ^= y2; |
1318 |
|
|
y2 ^= y1; |
1319 |
|
|
y1 ^= y2; |
1320 |
|
|
} |
1321 |
|
|
|
1322 |
|
|
if (top.y > y1) |
1323 |
|
|
{ |
1324 |
|
|
if (top.y > y2) |
1325 |
|
|
return; |
1326 |
|
|
|
1327 |
|
|
y1 = top.y; |
1328 |
|
|
} |
1329 |
|
|
|
1330 |
|
|
const int sumY = top.y + top.height; |
1331 |
|
|
if (sumY <= y2) |
1332 |
|
|
{ |
1333 |
|
|
if (sumY <= y1) |
1334 |
|
|
return; |
1335 |
|
|
|
1336 |
|
|
y2 = sumY - 1; |
1337 |
|
|
} |
1338 |
|
|
|
1339 |
|
|
const int bpp = mSurface->format->BytesPerPixel; |
1340 |
|
|
|
1341 |
|
|
SDL_LockSurface(mSurface); |
1342 |
|
|
|
1343 |
|
|
uint8_t *p = static_cast<uint8_t*>(mSurface->pixels) |
1344 |
|
|
+ y1 * mSurface->pitch + x * bpp; |
1345 |
|
|
|
1346 |
|
|
const uint32_t pixel = SDL_MapRGB(mSurface->format, |
1347 |
|
|
CAST_U8(mColor.r), |
1348 |
|
|
CAST_U8(mColor.g), |
1349 |
|
|
CAST_U8(mColor.b)); |
1350 |
|
|
|
1351 |
|
|
const int pitch = mSurface->pitch; |
1352 |
|
|
switch (bpp) |
1353 |
|
|
{ |
1354 |
|
|
case 1: |
1355 |
|
|
for (; y1 <= y2; ++y1) |
1356 |
|
|
{ |
1357 |
|
|
*p = CAST_U8(pixel); |
1358 |
|
|
p += pitch; |
1359 |
|
|
} |
1360 |
|
|
break; |
1361 |
|
|
|
1362 |
|
|
case 2: |
1363 |
|
|
for (; y1 <= y2; ++ y1) |
1364 |
|
|
{ |
1365 |
|
|
*reinterpret_cast<uint16_t*>(p) |
1366 |
|
|
= CAST_U16(pixel); |
1367 |
|
|
p += pitch; |
1368 |
|
|
} |
1369 |
|
|
break; |
1370 |
|
|
|
1371 |
|
|
case 3: |
1372 |
|
|
{ |
1373 |
|
|
const uint8_t b0 = CAST_U8((pixel >> 16) & 0xff); |
1374 |
|
|
const uint8_t b1 = CAST_U8((pixel >> 8) & 0xff); |
1375 |
|
|
const uint8_t b2 = CAST_U8(pixel & 0xff); |
1376 |
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN |
1377 |
|
|
for (; y1 <= y2; ++y1) |
1378 |
|
|
{ |
1379 |
|
|
p[0] = b0; |
1380 |
|
|
p[1] = b1; |
1381 |
|
|
p[2] = b2; |
1382 |
|
|
p += pitch; |
1383 |
|
|
} |
1384 |
|
|
#else // SDL_BYTEORDER == SDL_BIG_ENDIAN |
1385 |
|
|
|
1386 |
|
|
for (; y1 <= y2; ++y1) |
1387 |
|
|
{ |
1388 |
|
|
p[0] = b2; |
1389 |
|
|
p[1] = b1; |
1390 |
|
|
p[2] = b0; |
1391 |
|
|
p += pitch; |
1392 |
|
|
} |
1393 |
|
|
#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN |
1394 |
|
|
|
1395 |
|
|
break; |
1396 |
|
|
} |
1397 |
|
|
|
1398 |
|
|
case 4: |
1399 |
|
|
{ |
1400 |
|
|
if (mAlpha) |
1401 |
|
|
{ |
1402 |
|
|
unsigned char a = CAST_U8(mColor.a); |
1403 |
|
|
unsigned char a1 = CAST_U8(255U - a); |
1404 |
|
|
const int b0 = (pixel & 0xff) * a; |
1405 |
|
|
const int g0 = (pixel & 0xff00) * a; |
1406 |
|
|
const int r0 = (pixel & 0xff0000) * a; |
1407 |
|
|
for (; y1 <= y2; ++y1) |
1408 |
|
|
{ |
1409 |
|
|
const unsigned int dst = *reinterpret_cast<uint32_t*>(p); |
1410 |
|
|
const unsigned int b = (b0 + (dst & 0xff) * a1) >> 8; |
1411 |
|
|
const unsigned int g = (g0 + (dst & 0xff00) * a1) >> 8; |
1412 |
|
|
const unsigned int r = (r0 + (dst & 0xff0000) * a1) >> 8; |
1413 |
|
|
*reinterpret_cast<uint32_t*>(p) = |
1414 |
|
|
(b & 0xff) | (g & 0xff00) | (r & 0xff0000); |
1415 |
|
|
|
1416 |
|
|
p += pitch; |
1417 |
|
|
} |
1418 |
|
|
} |
1419 |
|
|
else |
1420 |
|
|
{ |
1421 |
|
|
for (; y1 <= y2; ++y1) |
1422 |
|
|
{ |
1423 |
|
|
*reinterpret_cast<uint32_t*>(p) = pixel; |
1424 |
|
|
p += pitch; |
1425 |
|
|
} |
1426 |
|
|
} |
1427 |
|
|
break; |
1428 |
|
|
} |
1429 |
|
|
|
1430 |
|
|
default: |
1431 |
|
|
break; |
1432 |
|
|
} // end switch |
1433 |
|
|
|
1434 |
|
|
SDL_UnlockSurface(mSurface); |
1435 |
|
|
} |
1436 |
|
|
|
1437 |
|
|
void SDL2SoftwareGraphics::drawRectangle(const Rect &restrict rectangle) |
1438 |
|
|
restrict2 |
1439 |
|
|
{ |
1440 |
|
|
const int x1 = rectangle.x; |
1441 |
|
|
const int x2 = x1 + rectangle.width - 1; |
1442 |
|
|
const int y1 = rectangle.y; |
1443 |
|
|
const int y2 = y1 + rectangle.height - 1; |
1444 |
|
|
|
1445 |
|
|
drawHLine(x1, y1, x2); |
1446 |
|
|
drawHLine(x1, y2, x2); |
1447 |
|
|
|
1448 |
|
|
drawVLine(x1, y1, y2); |
1449 |
|
|
drawVLine(x2, y1, y2); |
1450 |
|
|
} |
1451 |
|
|
|
1452 |
|
|
void SDL2SoftwareGraphics::drawLine(int x1, int y1, |
1453 |
|
|
int x2, int y2) restrict2 |
1454 |
|
|
{ |
1455 |
|
|
if (x1 == x2) |
1456 |
|
|
{ |
1457 |
|
|
drawVLine(x1, y1, y2); |
1458 |
|
|
return; |
1459 |
|
|
} |
1460 |
|
|
if (y1 == y2) |
1461 |
|
|
{ |
1462 |
|
|
drawHLine(x1, y1, x2); |
1463 |
|
|
return; |
1464 |
|
|
} |
1465 |
|
|
} |
1466 |
|
|
|
1467 |
|
|
bool SDL2SoftwareGraphics::setVideoMode(const int w, const int h, |
1468 |
|
|
const int scale, |
1469 |
|
|
const int bpp, |
1470 |
|
|
const bool fs, |
1471 |
|
|
const bool hwaccel, |
1472 |
|
|
const bool resize, |
1473 |
|
|
const bool noFrame, |
1474 |
|
|
const bool allowHighDPI) restrict2 |
1475 |
|
|
{ |
1476 |
|
|
setMainFlags(w, h, |
1477 |
|
|
scale, |
1478 |
|
|
bpp, |
1479 |
|
|
fs, |
1480 |
|
|
hwaccel, |
1481 |
|
|
resize, |
1482 |
|
|
noFrame, |
1483 |
|
|
allowHighDPI); |
1484 |
|
|
|
1485 |
|
|
if (!(mWindow = GraphicsManager::createWindow(w, h, bpp, |
1486 |
|
|
getSoftwareFlags()))) |
1487 |
|
|
{ |
1488 |
|
|
mRect.w = 0; |
1489 |
|
|
mRect.h = 0; |
1490 |
|
|
mSurface = nullptr; |
1491 |
|
|
return false; |
1492 |
|
|
} |
1493 |
|
|
|
1494 |
|
|
mSurface = SDL_GetWindowSurface(mWindow); |
1495 |
|
|
ImageHelper::dumpSurfaceFormat(mSurface); |
1496 |
|
|
SDL2SoftwareImageHelper::setFormat(mSurface->format); |
1497 |
|
|
|
1498 |
|
|
int w1 = 0; |
1499 |
|
|
int h1 = 0; |
1500 |
|
|
SDL_GetWindowSize(mWindow, &w1, &h1); |
1501 |
|
|
mRect.w = w1; |
1502 |
|
|
mRect.h = h1; |
1503 |
|
|
|
1504 |
|
|
mRenderer = graphicsManager.createRenderer(mWindow, mRendererFlags); |
1505 |
|
|
return videoInfo(); |
1506 |
|
|
} |
1507 |
|
|
|
1508 |
|
|
bool SDL2SoftwareGraphics::resizeScreen(const int width, |
1509 |
|
|
const int height) restrict2 |
1510 |
|
|
{ |
1511 |
|
|
const bool ret = Graphics::resizeScreen(width, height); |
1512 |
|
|
|
1513 |
|
|
mSurface = SDL_GetWindowSurface(mWindow); |
1514 |
|
|
SDL2SoftwareImageHelper::setFormat(mSurface->format); |
1515 |
|
|
return ret; |
1516 |
|
|
} |
1517 |
|
|
|
1518 |
|
|
void SDL2SoftwareGraphics::drawImageRect(const int x, const int y, |
1519 |
|
|
const int w, const int h, |
1520 |
|
|
const ImageRect &restrict imgRect) |
1521 |
|
|
restrict2 |
1522 |
|
|
{ |
1523 |
|
|
#include "render/graphics_drawImageRect.hpp" |
1524 |
|
|
} |
1525 |
|
|
|
1526 |
|
|
void SDL2SoftwareGraphics::calcImageRect(ImageVertexes *restrict const vert, |
1527 |
|
|
const int x, const int y, |
1528 |
|
|
const int w, const int h, |
1529 |
|
|
const ImageRect &restrict imgRect) |
1530 |
|
|
restrict2 |
1531 |
|
|
{ |
1532 |
|
|
#include "render/graphics_calcImageRect.hpp" |
1533 |
|
|
} |
1534 |
|
|
|
1535 |
|
|
#endif // USE_SDL2 |