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/* |
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* The ManaPlus Client |
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* Copyright (C) 2012-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "actions/statusbar.h" |
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#include "game.h" |
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#include "soundmanager.h" |
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#include "actions/actiondef.h" |
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#include "being/localplayer.h" |
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#include "being/playerrelation.h" |
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#include "being/playerrelations.h" |
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#include "gui/viewport.h" |
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#include "gui/widgets/tabs/chat/chattab.h" |
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#include "listeners/updatestatuslistener.h" |
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#include "resources/map/map.h" |
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#include "utils/gettext.h" |
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PRAGMA48(GCC diagnostic push) |
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PRAGMA48(GCC diagnostic ignored "-Wshadow") |
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#ifdef ANDROID |
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#ifndef USE_SDL2 |
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#include <SDL_screenkeyboard.h> |
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#endif // USE_SDL2 |
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#endif // ANDROID |
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PRAGMA48(GCC diagnostic pop) |
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#include "debug.h" |
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namespace Actions |
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{ |
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impHandler0(switchQuickDrop) |
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{ |
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callYellowBarCond(changeQuickDropCounter); |
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} |
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impHandler0(changeCrazyMove) |
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{ |
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callYellowBar(changeCrazyMoveType); |
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} |
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impHandler0(changePickupType) |
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{ |
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callYellowBar(changePickUpType); |
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} |
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impHandler0(changeMoveType) |
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{ |
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callYellowBar(changeMoveType); |
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} |
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impHandler0(changeAttackWeaponType) |
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{ |
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callYellowBar(changeAttackWeaponType); |
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} |
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impHandler0(changeAttackType) |
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{ |
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callYellowBar(changeAttackType); |
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} |
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impHandler0(changeTargetingType) |
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{ |
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callYellowBar(changeTargetingType); |
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} |
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impHandler0(changeFollowMode) |
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{ |
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callYellowBar(changeFollowMode); |
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} |
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impHandler0(changeImitationMode) |
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{ |
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callYellowBar(changeImitationMode); |
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} |
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impHandler0(changeMagicAttackType) |
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{ |
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callYellowBar(changeMagicAttackType); |
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} |
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impHandler0(changePvpMode) |
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{ |
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callYellowBar(changePvpAttackType); |
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} |
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impHandler0(changeMoveToTarget) |
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{ |
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callYellowBar(changeMoveToTargetType); |
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} |
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impHandler0(changeGameModifier) |
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{ |
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if (localPlayer != nullptr) |
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{ |
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GameModifiers::changeGameModifiers(false); |
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return true; |
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} |
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return false; |
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} |
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impHandler0(changeAudio) |
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{ |
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soundManager.changeAudio(); |
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if (localPlayer != nullptr) |
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localPlayer->updateMusic(); |
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return true; |
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} |
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impHandler0(away) |
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{ |
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GameModifiers::changeAwayMode(true); |
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if (localPlayer != nullptr) |
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{ |
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localPlayer->updateStatus(); |
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if (Game::instance() != nullptr) |
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Game::instance()->setValidSpeed(); |
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return true; |
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} |
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return false; |
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} |
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impHandler0(camera) |
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{ |
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if (viewport != nullptr) |
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{ |
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viewport->toggleCameraMode(); |
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if (Game::instance() != nullptr) |
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Game::instance()->setValidSpeed(); |
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return true; |
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} |
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return false; |
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} |
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impHandler0(changeMapMode) |
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{ |
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if (viewport != nullptr) |
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viewport->toggleMapDrawType(); |
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UpdateStatusListener::distributeEvent(); |
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if (Game::instance() != nullptr) |
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{ |
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if (Map *const map = Game::instance()->getCurrentMap()) |
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map->redrawMap(); |
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} |
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return true; |
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} |
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impHandler0(changeTrade) |
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{ |
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unsigned int deflt = playerRelations.getDefault(); |
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if ((deflt & PlayerRelation::TRADE) != 0U) |
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{ |
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if (localChatTab != nullptr) |
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{ |
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// TRANSLATORS: disable trades message |
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localChatTab->chatLog(_("Ignoring incoming trade requests"), |
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ChatMsgType::BY_SERVER, |
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IgnoreRecord_false, |
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TryRemoveColors_true); |
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} |
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deflt &= ~PlayerRelation::TRADE; |
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} |
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else |
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{ |
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if (localChatTab != nullptr) |
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{ |
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// TRANSLATORS: enable trades message |
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localChatTab->chatLog(_("Accepting incoming trade requests"), |
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ChatMsgType::BY_SERVER, |
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IgnoreRecord_false, |
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TryRemoveColors_true); |
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} |
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deflt |= PlayerRelation::TRADE; |
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} |
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playerRelations.setDefault(deflt); |
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return true; |
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} |
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} // namespace Actions |