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/* |
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* The ManaPlus Client |
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* Copyright (C) 2012-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "actions/pets.h" |
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#include "actormanager.h" |
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#include "game.h" |
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#include "actions/actiondef.h" |
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#include "being/localplayer.h" |
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#include "being/playerinfo.h" |
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#include "enums/being/beingdirection.h" |
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#include "input/inputactionoperators.h" |
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#include "listeners/inputactionreplaylistener.h" |
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#include "gui/shortcut/emoteshortcut.h" |
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#include "net/chathandler.h" |
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#include "net/pethandler.h" |
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#include "net/serverfeatures.h" |
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#include "utils/chatutils.h" |
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#include "utils/gettext.h" |
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#include "utils/stringutils.h" |
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#include "debug.h" |
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namespace Actions |
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{ |
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static const Being *getPet() |
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{ |
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const BeingId id = PlayerInfo::getPetBeingId(); |
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if (id == BeingId_zero) |
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return nullptr; |
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return actorManager->findBeing(id); |
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} |
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impHandler(commandEmotePet) |
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{ |
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petHandler->emote(CAST_U8(atoi(event.args.c_str()))); |
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return true; |
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} |
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impHandler(talkPet) |
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{ |
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if (!serverFeatures->haveTalkPet()) |
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return false; |
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std::string args = event.args; |
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if (findCutFirst(args, "/me ")) |
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args = textToMe(args); |
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chatHandler->talkPet(args); |
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return true; |
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} |
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impHandler(setPetName) |
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{ |
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const std::string args = event.args; |
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if (args.empty()) |
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{ |
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const Being *const pet = getPet(); |
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if (pet == nullptr) |
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return false; |
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// TRANSLATORS: dialog header |
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inputActionReplayListener.openDialog(_("Rename your pet"), |
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pet->getName(), |
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InputAction::PET_SET_NAME); |
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return false; |
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} |
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petHandler->setName(args); |
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return true; |
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} |
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impHandler(petEmote) |
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{ |
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if (!serverFeatures->haveTalkPet()) |
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return false; |
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if (event.action >= InputAction::PET_EMOTE_1 |
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&& event.action <= InputAction::PET_EMOTE_48) |
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{ |
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if (emoteShortcut != nullptr) |
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{ |
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const int emotion = event.action - InputAction::PET_EMOTE_1; |
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petHandler->emote(emoteShortcut->getEmote(emotion)); |
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} |
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if (Game::instance() != nullptr) |
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Game::instance()->setValidSpeed(); |
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return true; |
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} |
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return false; |
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} |
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impHandler(catchPet) |
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{ |
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if ((localPlayer == nullptr) || (actorManager == nullptr)) |
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return false; |
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Being *target = nullptr; |
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const std::string args = event.args; |
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if (!args.empty()) |
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{ |
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if (args[0] == ':') |
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{ |
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target = actorManager->findBeing(fromInt(atoi( |
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args.substr(1).c_str()), BeingId)); |
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} |
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else |
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{ |
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target = actorManager->findNearestByName(args, |
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ActorType::Unknown); |
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} |
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} |
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if (target == nullptr) |
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target = localPlayer->getTarget(); |
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else |
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localPlayer->setTarget(target); |
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if (target != nullptr) |
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petHandler->catchPet(target); |
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return true; |
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} |
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impHandler0(petMoveUp) |
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{ |
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const Being *const pet = getPet(); |
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if (pet == nullptr) |
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return false; |
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petHandler->move(pet->getTileX(), pet->getTileY() - 1); |
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return true; |
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} |
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impHandler0(petMoveDown) |
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{ |
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const Being *const pet = getPet(); |
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if (pet == nullptr) |
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return false; |
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petHandler->move(pet->getTileX(), pet->getTileY() + 1); |
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return true; |
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} |
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impHandler0(petMoveLeft) |
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{ |
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const Being *const pet = getPet(); |
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if (pet == nullptr) |
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return false; |
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petHandler->move(pet->getTileX() - 1, pet->getTileY()); |
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return true; |
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} |
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impHandler0(petMoveRight) |
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{ |
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const Being *const pet = getPet(); |
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if (pet == nullptr) |
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return false; |
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petHandler->move(pet->getTileX() + 1, pet->getTileY()); |
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return true; |
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} |
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impHandler0(petDirectUp) |
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{ |
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petHandler->setDirection(BeingDirection::UP); |
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return true; |
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} |
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impHandler0(petDirectDown) |
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{ |
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petHandler->setDirection(BeingDirection::DOWN); |
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return true; |
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} |
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impHandler0(petDirectLeft) |
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{ |
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petHandler->setDirection(BeingDirection::LEFT); |
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return true; |
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} |
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impHandler0(petDirectRight) |
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{ |
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petHandler->setDirection(BeingDirection::RIGHT); |
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return true; |
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} |
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impHandler(petMove) |
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{ |
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int x = 0; |
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int y = 0; |
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if (parse2Int(event.args, x, y)) |
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{ |
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petHandler->move(x, y); |
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return true; |
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} |
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return false; |
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} |
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impHandler0(petFeed) |
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{ |
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if (petHandler != nullptr) |
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petHandler->feed(); |
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return true; |
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} |
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impHandler0(petDropLoot) |
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{ |
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if (petHandler != nullptr) |
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petHandler->dropLoot(); |
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return true; |
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} |
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impHandler0(petReturnToEgg) |
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{ |
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if (petHandler != nullptr) |
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petHandler->returnToEgg(); |
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return true; |
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} |
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impHandler0(petUnequip) |
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{ |
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if (petHandler != nullptr) |
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petHandler->unequip(); |
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return true; |
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} |
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} // namespace Actions |