1 |
|
|
/* |
2 |
|
|
* The ManaPlus Client |
3 |
|
|
* Copyright (C) 2004-2009 The Mana World Development Team |
4 |
|
|
* Copyright (C) 2009-2010 The Mana Developers |
5 |
|
|
* Copyright (C) 2011-2019 The ManaPlus Developers |
6 |
|
|
* Copyright (C) 2019-2021 Andrei Karas |
7 |
|
|
* |
8 |
|
|
* This file is part of The ManaPlus Client. |
9 |
|
|
* |
10 |
|
|
* This program is free software; you can redistribute it and/or modify |
11 |
|
|
* it under the terms of the GNU General Public License as published by |
12 |
|
|
* the Free Software Foundation; either version 2 of the License, or |
13 |
|
|
* any later version. |
14 |
|
|
* |
15 |
|
|
* This program is distributed in the hope that it will be useful, |
16 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
17 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
18 |
|
|
* GNU General Public License for more details. |
19 |
|
|
* |
20 |
|
|
* You should have received a copy of the GNU General Public License |
21 |
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
22 |
|
|
*/ |
23 |
|
|
|
24 |
|
|
#include "net/eathena/skillrecv.h" |
25 |
|
|
|
26 |
|
|
#include "notifymanager.h" |
27 |
|
|
|
28 |
|
|
#include "being/localplayer.h" |
29 |
|
|
#include "being/playerinfo.h" |
30 |
|
|
|
31 |
|
|
#include "const/net/skill.h" |
32 |
|
|
|
33 |
|
|
#include "enums/resources/notifytypes.h" |
34 |
|
|
|
35 |
|
|
#include "gui/widgets/createwidget.h" |
36 |
|
|
|
37 |
|
|
#include "gui/windows/skilldialog.h" |
38 |
|
|
#include "gui/windows/textselectdialog.h" |
39 |
|
|
|
40 |
|
|
#include "listeners/skillwarplistener.h" |
41 |
|
|
|
42 |
|
|
#include "net/messagein.h" |
43 |
|
|
|
44 |
|
|
#include "net/eathena/menu.h" |
45 |
|
|
|
46 |
|
|
#include "resources/iteminfo.h" |
47 |
|
|
|
48 |
|
|
#include "resources/db/itemdb.h" |
49 |
|
|
|
50 |
|
|
#include "resources/skill/skillinfo.h" |
51 |
|
|
|
52 |
|
|
#include "utils/gettext.h" |
53 |
|
|
#include "utils/stringutils.h" |
54 |
|
|
|
55 |
|
|
#include "debug.h" |
56 |
|
|
|
57 |
|
|
static const unsigned int RFAIL = 10; |
58 |
|
|
static const unsigned int RFAIL_SUMMON = 19; |
59 |
|
|
static const unsigned int RFAIL_NEED_ITEM = 71; |
60 |
|
|
static const unsigned int RFAIL_NEED_EQUIPMENT = 72; |
61 |
|
|
static const unsigned int RFAIL_SPIRITS = 74; |
62 |
|
|
|
63 |
|
|
extern int serverVersion; |
64 |
|
|
extern int itemIdLen; |
65 |
|
|
|
66 |
|
|
namespace EAthena |
67 |
|
|
{ |
68 |
|
|
|
69 |
|
|
void SkillRecv::processPlayerSkills(Net::MessageIn &msg) |
70 |
|
|
{ |
71 |
|
|
msg.readInt16("len"); |
72 |
|
|
const int sz = (serverVersion > 0) ? 41 : 37; |
73 |
|
|
const int skillCount = (msg.getLength() - 4) / sz; |
74 |
|
|
int updateSkill = 0; |
75 |
|
|
|
76 |
|
|
if (skillDialog != nullptr) |
77 |
|
|
skillDialog->hideSkills(SkillOwner::Player); |
78 |
|
|
for (int k = 0; k < skillCount; k++) |
79 |
|
|
{ |
80 |
|
|
const int skillId = msg.readInt16("skill id"); |
81 |
|
|
const SkillType::SkillType inf = static_cast<SkillType::SkillType>( |
82 |
|
|
msg.readInt32("inf")); |
83 |
|
|
if (serverVersion > 0) |
84 |
|
|
msg.readInt32("inf2"); |
85 |
|
|
const int level = msg.readInt16("skill level"); |
86 |
|
|
const int sp = msg.readInt16("sp"); |
87 |
|
|
const int range = msg.readInt16("range"); |
88 |
|
|
const std::string name = msg.readString(24, "skill name"); |
89 |
|
|
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); |
90 |
|
|
const int oldLevel = PlayerInfo::getSkillLevel(skillId); |
91 |
|
|
if ((oldLevel != 0) && oldLevel != level) |
92 |
|
|
updateSkill = skillId; |
93 |
|
|
PlayerInfo::setSkillLevel(skillId, level); |
94 |
|
|
if (skillDialog != nullptr) |
95 |
|
|
{ |
96 |
|
|
if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) |
97 |
|
|
{ |
98 |
|
|
skillDialog->addSkill(SkillOwner::Player, |
99 |
|
|
skillId, name, level, range, up, inf, sp); |
100 |
|
|
} |
101 |
|
|
} |
102 |
|
|
} |
103 |
|
|
if (skillDialog != nullptr) |
104 |
|
|
{ |
105 |
|
|
skillDialog->update(); |
106 |
|
|
skillDialog->updateModelsHidden(); |
107 |
|
|
if (updateSkill != 0) |
108 |
|
|
skillDialog->playUpdateEffect(updateSkill); |
109 |
|
|
} |
110 |
|
|
} |
111 |
|
|
|
112 |
|
|
void SkillRecv::processSkillAdd(Net::MessageIn &msg) |
113 |
|
|
{ |
114 |
|
|
int updateSkill = 0; |
115 |
|
|
const int skillId = msg.readInt16("skill id"); |
116 |
|
|
const SkillType::SkillType inf = static_cast<SkillType::SkillType>( |
117 |
|
|
msg.readInt32("inf")); |
118 |
|
|
const int level = msg.readInt16("skill level"); |
119 |
|
|
const int sp = msg.readInt16("sp"); |
120 |
|
|
const int range = msg.readInt16("range"); |
121 |
|
|
const std::string name = msg.readString(24, "skill name"); |
122 |
|
|
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); |
123 |
|
|
const int oldLevel = PlayerInfo::getSkillLevel(skillId); |
124 |
|
|
if ((oldLevel != 0) && oldLevel != level) |
125 |
|
|
updateSkill = skillId; |
126 |
|
|
PlayerInfo::setSkillLevel(skillId, level); |
127 |
|
|
if (skillDialog != nullptr) |
128 |
|
|
{ |
129 |
|
|
if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) |
130 |
|
|
{ |
131 |
|
|
skillDialog->addSkill(SkillOwner::Player, |
132 |
|
|
skillId, name, level, range, up, inf, sp); |
133 |
|
|
} |
134 |
|
|
skillDialog->update(); |
135 |
|
|
if (updateSkill != 0) |
136 |
|
|
skillDialog->playUpdateEffect(updateSkill); |
137 |
|
|
} |
138 |
|
|
} |
139 |
|
|
|
140 |
|
|
void SkillRecv::processSkillAdd2(Net::MessageIn &msg) |
141 |
|
|
{ |
142 |
|
|
int updateSkill = 0; |
143 |
|
|
msg.readInt16("len"); // for now unused |
144 |
|
|
const int skillId = msg.readInt16("skill id"); |
145 |
|
|
const SkillType::SkillType inf = static_cast<SkillType::SkillType>( |
146 |
|
|
msg.readInt32("inf")); |
147 |
|
|
msg.readInt32("inf2"); |
148 |
|
|
const int level = msg.readInt16("skill level"); |
149 |
|
|
const int sp = msg.readInt16("sp"); |
150 |
|
|
const int range = msg.readInt16("range"); |
151 |
|
|
const std::string name = msg.readString(24, "skill name"); |
152 |
|
|
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); |
153 |
|
|
const int oldLevel = PlayerInfo::getSkillLevel(skillId); |
154 |
|
|
if ((oldLevel != 0) && oldLevel != level) |
155 |
|
|
updateSkill = skillId; |
156 |
|
|
PlayerInfo::setSkillLevel(skillId, level); |
157 |
|
|
if (skillDialog != nullptr) |
158 |
|
|
{ |
159 |
|
|
if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) |
160 |
|
|
{ |
161 |
|
|
skillDialog->addSkill(SkillOwner::Player, |
162 |
|
|
skillId, name, level, range, up, inf, sp); |
163 |
|
|
} |
164 |
|
|
skillDialog->update(); |
165 |
|
|
if (updateSkill != 0) |
166 |
|
|
skillDialog->playUpdateEffect(updateSkill); |
167 |
|
|
} |
168 |
|
|
} |
169 |
|
|
|
170 |
|
|
void SkillRecv::processSkillUpdate(Net::MessageIn &msg) |
171 |
|
|
{ |
172 |
|
|
int updateSkill = 0; |
173 |
|
|
const int skillId = msg.readInt16("skill id"); |
174 |
|
|
const SkillType::SkillType inf = static_cast<SkillType::SkillType>( |
175 |
|
|
msg.readInt32("inf")); |
176 |
|
|
const int level = msg.readInt16("skill level"); |
177 |
|
|
const int sp = msg.readInt16("sp"); |
178 |
|
|
const int range = msg.readInt16("range"); |
179 |
|
|
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); |
180 |
|
|
const int oldLevel = PlayerInfo::getSkillLevel(skillId); |
181 |
|
|
if ((oldLevel != 0) && oldLevel != level) |
182 |
|
|
updateSkill = skillId; |
183 |
|
|
PlayerInfo::setSkillLevel(skillId, level); |
184 |
|
|
if (skillDialog != nullptr) |
185 |
|
|
{ |
186 |
|
|
if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) |
187 |
|
|
{ |
188 |
|
|
skillDialog->addSkill(SkillOwner::Player, |
189 |
|
|
skillId, "", level, range, up, inf, sp); |
190 |
|
|
} |
191 |
|
|
skillDialog->update(); |
192 |
|
|
if (updateSkill != 0) |
193 |
|
|
skillDialog->playUpdateEffect(updateSkill); |
194 |
|
|
} |
195 |
|
|
} |
196 |
|
|
|
197 |
|
|
void SkillRecv::processSkillUpdate2(Net::MessageIn &msg) |
198 |
|
|
{ |
199 |
|
|
int updateSkill = 0; |
200 |
|
|
msg.readInt16("len"); // for now unused |
201 |
|
|
const int skillId = msg.readInt16("skill id"); |
202 |
|
|
const SkillType::SkillType inf = static_cast<SkillType::SkillType>( |
203 |
|
|
msg.readInt32("inf")); |
204 |
|
|
msg.readInt32("inf2"); |
205 |
|
|
const int level = msg.readInt16("skill level"); |
206 |
|
|
const int sp = msg.readInt16("sp"); |
207 |
|
|
const int range = msg.readInt16("range"); |
208 |
|
|
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); |
209 |
|
|
const int oldLevel = PlayerInfo::getSkillLevel(skillId); |
210 |
|
|
if ((oldLevel != 0) && oldLevel != level) |
211 |
|
|
updateSkill = skillId; |
212 |
|
|
PlayerInfo::setSkillLevel(skillId, level); |
213 |
|
|
if (skillDialog != nullptr) |
214 |
|
|
{ |
215 |
|
|
if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) |
216 |
|
|
{ |
217 |
|
|
skillDialog->addSkill(SkillOwner::Player, |
218 |
|
|
skillId, "", level, range, up, inf, sp); |
219 |
|
|
} |
220 |
|
|
skillDialog->update(); |
221 |
|
|
if (updateSkill != 0) |
222 |
|
|
skillDialog->playUpdateEffect(updateSkill); |
223 |
|
|
} |
224 |
|
|
} |
225 |
|
|
|
226 |
|
|
void SkillRecv::processSkillDelete(Net::MessageIn &msg) |
227 |
|
|
{ |
228 |
|
|
int updateSkill = 0; |
229 |
|
|
const int skillId = msg.readInt16("skill id"); |
230 |
|
|
const int oldLevel = PlayerInfo::getSkillLevel(skillId); |
231 |
|
|
if (oldLevel != 0) |
232 |
|
|
updateSkill = skillId; |
233 |
|
|
PlayerInfo::setSkillLevel(skillId, 0); |
234 |
|
|
if (skillDialog != nullptr) |
235 |
|
|
{ |
236 |
|
|
skillDialog->removeSkill(skillId); |
237 |
|
|
skillDialog->update(); |
238 |
|
|
if (updateSkill != 0) |
239 |
|
|
skillDialog->playRemoveEffect(updateSkill); |
240 |
|
|
} |
241 |
|
|
} |
242 |
|
|
|
243 |
|
|
void SkillRecv::processSkillCoolDown(Net::MessageIn &msg) |
244 |
|
|
{ |
245 |
|
|
const int skillId = msg.readInt16("skill id"); |
246 |
|
|
const int duration = msg.readInt32("duration"); |
247 |
|
|
if (skillDialog != nullptr) |
248 |
|
|
skillDialog->setSkillDuration(SkillOwner::Player, skillId, duration); |
249 |
|
|
} |
250 |
|
|
|
251 |
|
|
void SkillRecv::processSkillCoolDownList(Net::MessageIn &msg) |
252 |
|
|
{ |
253 |
|
|
int packetLen; |
254 |
|
|
if (msg.getVersion() >= 20120604) |
255 |
|
|
packetLen = 10; |
256 |
|
|
else |
257 |
|
|
packetLen = 6; |
258 |
|
|
const int count = (msg.readInt16("len") - 4) / packetLen; |
259 |
|
|
for (int f = 0; f < count; f ++) |
260 |
|
|
{ |
261 |
|
|
const int skillId = msg.readInt16("skill id"); |
262 |
|
|
if (msg.getVersion() >= 20120604) |
263 |
|
|
msg.readInt32("total"); |
264 |
|
|
const int duration = msg.readInt32("duration"); |
265 |
|
|
if (skillDialog != nullptr) |
266 |
|
|
{ |
267 |
|
|
skillDialog->setSkillDuration(SkillOwner::Player, |
268 |
|
|
skillId, duration); |
269 |
|
|
} |
270 |
|
|
} |
271 |
|
|
} |
272 |
|
|
|
273 |
|
|
void SkillRecv::processSkillFailed(Net::MessageIn &msg) |
274 |
|
|
{ |
275 |
|
|
// Action failed (ex. sit because you have not reached the |
276 |
|
|
// right level) |
277 |
|
|
const int skillId = msg.readInt16("skill id"); |
278 |
|
|
const int bskill = msg.readItemId("btype"); |
279 |
|
|
const int itemId = msg.readItemId("item id"); |
280 |
|
|
const signed char success = msg.readUInt8("success"); |
281 |
|
|
const signed char reason = msg.readUInt8("reason"); |
282 |
|
|
if (success != CAST_S32(SKILL_FAILED) |
283 |
|
|
&& bskill == CAST_S32(BSKILL_EMOTE)) |
284 |
|
|
{ |
285 |
|
|
logger->log("Action: %d/%d", bskill, success); |
286 |
|
|
} |
287 |
|
|
|
288 |
|
|
if (localPlayer != nullptr) |
289 |
|
|
localPlayer->stopCast(true); |
290 |
|
|
std::string txt; |
291 |
|
|
if (success == CAST_S32(SKILL_FAILED) && bskill != 0) |
292 |
|
|
{ |
293 |
|
|
if ((localPlayer != nullptr) && bskill == CAST_S32(BSKILL_EMOTE) |
294 |
|
|
&& reason == CAST_S32(RFAIL_SKILLDEP)) |
295 |
|
|
{ |
296 |
|
|
localPlayer->stopAdvert(); |
297 |
|
|
} |
298 |
|
|
|
299 |
|
|
const SkillInfo *const info = skillDialog->getSkill(bskill); |
300 |
|
|
if (info != nullptr) |
301 |
|
|
{ |
302 |
|
|
txt = info->errorText; |
303 |
|
|
} |
304 |
|
|
else |
305 |
|
|
{ |
306 |
|
|
// TRANSLATORS: skill error message |
307 |
|
|
txt = strprintf(_("Unknown skill error: %d"), bskill); |
308 |
|
|
} |
309 |
|
|
} |
310 |
|
|
else |
311 |
|
|
{ |
312 |
|
|
const SkillInfo *const info = skillDialog->getSkill(skillId); |
313 |
|
|
if (info != nullptr) |
314 |
|
|
{ |
315 |
|
|
txt = info->errorText + "."; |
316 |
|
|
} |
317 |
|
|
else |
318 |
|
|
{ |
319 |
|
|
// TRANSLATORS: skill error message |
320 |
|
|
txt = strprintf(_("Unknown skill error: %d."), skillId); |
321 |
|
|
} |
322 |
|
|
} |
323 |
|
|
|
324 |
|
|
txt.append(" "); |
325 |
|
|
switch (reason) |
326 |
|
|
{ |
327 |
|
|
case RFAIL_SKILLDEP: |
328 |
|
|
// TRANSLATORS: error message |
329 |
|
|
txt.append(_("You have not yet reached a high enough lvl!")); |
330 |
|
|
break; |
331 |
|
|
case RFAIL_INSUFHP: |
332 |
|
|
// TRANSLATORS: error message |
333 |
|
|
txt.append(_("Insufficient HP!")); |
334 |
|
|
break; |
335 |
|
|
case RFAIL_INSUFSP: |
336 |
|
|
// TRANSLATORS: error message |
337 |
|
|
txt.append(_("Insufficient SP!")); |
338 |
|
|
break; |
339 |
|
|
case RFAIL_NOMEMO: |
340 |
|
|
// TRANSLATORS: error message |
341 |
|
|
txt.append(_("You have no memos!")); |
342 |
|
|
break; |
343 |
|
|
case RFAIL_SKILLDELAY: |
344 |
|
|
// TRANSLATORS: error message |
345 |
|
|
txt.append(_("You cannot do that right now!")); |
346 |
|
|
break; |
347 |
|
|
case RFAIL_ZENY: |
348 |
|
|
// TRANSLATORS: error message |
349 |
|
|
txt.append(_("Seems you need more money... ;-)")); |
350 |
|
|
break; |
351 |
|
|
case RFAIL_WEAPON: |
352 |
|
|
// TRANSLATORS: error message |
353 |
|
|
txt.append(_("You cannot use this skill with that " |
354 |
|
|
"kind of weapon!")); |
355 |
|
|
break; |
356 |
|
|
case RFAIL_REDGEM: |
357 |
|
|
// TRANSLATORS: error message |
358 |
|
|
txt.append(_("You need another red gem!")); |
359 |
|
|
break; |
360 |
|
|
case RFAIL_BLUEGEM: |
361 |
|
|
// TRANSLATORS: error message |
362 |
|
|
txt.append(_("You need another blue gem!")); |
363 |
|
|
break; |
364 |
|
|
case RFAIL_OVERWEIGHT: |
365 |
|
|
// TRANSLATORS: error message |
366 |
|
|
txt.append(_("You're carrying to much to do this!")); |
367 |
|
|
break; |
368 |
|
|
case RFAIL_SUMMON: |
369 |
|
|
// TRANSLATORS: error message |
370 |
|
|
txt.append(_("Fail summon.")); |
371 |
|
|
break; |
372 |
|
|
case RFAIL_SPIRITS: |
373 |
|
|
// TRANSLATORS: error message |
374 |
|
|
txt.append(_("Need spirits.")); |
375 |
|
|
break; |
376 |
|
|
case RFAIL_NEED_EQUIPMENT: |
377 |
|
|
{ |
378 |
|
|
const int amount = bskill; |
379 |
|
|
const ItemInfo &info = ItemDB::get(itemId); |
380 |
|
|
if (amount == 1) |
381 |
|
|
{ |
382 |
|
|
// TRANSLATORS: skill error message |
383 |
|
|
txt.append(strprintf(_("Need equipment %s."), |
384 |
|
|
info.getLink().c_str())); |
385 |
|
|
} |
386 |
|
|
else |
387 |
|
|
{ |
388 |
|
|
// TRANSLATORS: skill error message |
389 |
|
|
txt.append(strprintf(_("Need equipment %s and amount %d"), |
390 |
|
|
info.getLink().c_str(), |
391 |
|
|
amount)); |
392 |
|
|
} |
393 |
|
|
break; |
394 |
|
|
} |
395 |
|
|
case RFAIL_NEED_ITEM: |
396 |
|
|
{ |
397 |
|
|
const int amount = bskill; |
398 |
|
|
const ItemInfo &info = ItemDB::get(itemId); |
399 |
|
|
if (amount == 1) |
400 |
|
|
{ |
401 |
|
|
// TRANSLATORS: skill error message |
402 |
|
|
txt.append(strprintf(_("Need item %s."), |
403 |
|
|
info.getLink().c_str())); |
404 |
|
|
} |
405 |
|
|
else |
406 |
|
|
{ |
407 |
|
|
// TRANSLATORS: skill error message |
408 |
|
|
txt.append(strprintf(_("Need item %s and amount %d"), |
409 |
|
|
info.getLink().c_str(), |
410 |
|
|
amount)); |
411 |
|
|
} |
412 |
|
|
break; |
413 |
|
|
} |
414 |
|
|
case RFAIL: |
415 |
|
|
{ |
416 |
|
|
// TRANSLATORS: error message |
417 |
|
|
txt.append(_("Skill failed!")); |
418 |
|
|
break; |
419 |
|
|
} |
420 |
|
|
|
421 |
|
|
default: |
422 |
|
|
UNIMPLEMENTEDPACKETFIELD(reason); |
423 |
|
|
break; |
424 |
|
|
} |
425 |
|
|
|
426 |
|
|
NotifyManager::notify(NotifyTypes::SKILL_FAIL_MESSAGE, txt); |
427 |
|
|
} |
428 |
|
|
|
429 |
|
|
void SkillRecv::processSkillWarpPoint(Net::MessageIn &msg) |
430 |
|
|
{ |
431 |
|
|
const int skillId = msg.readInt16("skill id"); |
432 |
|
|
|
433 |
|
|
TextSelectDialog *const dialog = CREATEWIDGETR(TextSelectDialog, |
434 |
|
|
// TRANSLATORS: warp select window name |
435 |
|
|
_("Select warp target"), |
436 |
|
|
// TRANSLATORS: warp select button |
437 |
|
|
_("Warp"), |
438 |
|
|
AllowQuit_false); |
439 |
|
|
skillWarpListener.setDialog(dialog); |
440 |
|
|
skillWarpListener.setSkill(skillId); |
441 |
|
|
dialog->addActionListener(&skillWarpListener); |
442 |
|
|
for (int f = 0; f < 4; f ++) |
443 |
|
|
dialog->addText(msg.readString(16, "map name")); |
444 |
|
|
} |
445 |
|
|
|
446 |
|
|
void SkillRecv::processSkillWarpPoint2(Net::MessageIn &msg) |
447 |
|
|
{ |
448 |
|
|
const int count = (msg.readInt16("len") - 6) / 16; |
449 |
|
|
const int skillId = msg.readInt16("skill id"); |
450 |
|
|
|
451 |
|
|
TextSelectDialog *const dialog = CREATEWIDGETR(TextSelectDialog, |
452 |
|
|
// TRANSLATORS: warp select window name |
453 |
|
|
_("Select warp target"), |
454 |
|
|
// TRANSLATORS: warp select button |
455 |
|
|
_("Warp"), |
456 |
|
|
AllowQuit_false); |
457 |
|
|
skillWarpListener.setDialog(dialog); |
458 |
|
|
skillWarpListener.setSkill(skillId); |
459 |
|
|
dialog->addActionListener(&skillWarpListener); |
460 |
|
|
for (int f = 0; f < count; f ++) |
461 |
|
|
dialog->addText(msg.readString(16, "map name")); |
462 |
|
|
} |
463 |
|
|
|
464 |
|
|
void SkillRecv::processSkillMemoMessage(Net::MessageIn &msg) |
465 |
|
|
{ |
466 |
|
|
const int type = msg.readUInt8("type"); |
467 |
|
|
switch (type) |
468 |
|
|
{ |
469 |
|
|
case 0: |
470 |
|
|
NotifyManager::notify(NotifyTypes::SKILL_MEMO_SAVED); |
471 |
|
|
break; |
472 |
|
|
case 1: |
473 |
|
|
NotifyManager::notify(NotifyTypes::SKILL_MEMO_ERROR_LEVEL); |
474 |
|
|
break; |
475 |
|
|
case 2: |
476 |
|
|
NotifyManager::notify(NotifyTypes::SKILL_MEMO_ERROR_SKILL); |
477 |
|
|
break; |
478 |
|
|
default: |
479 |
|
|
UNIMPLEMENTEDPACKETFIELD(type); |
480 |
|
|
break; |
481 |
|
|
} |
482 |
|
|
} |
483 |
|
|
|
484 |
|
|
void SkillRecv::processSkillProduceMixList(Net::MessageIn &msg) |
485 |
|
|
{ |
486 |
|
|
UNIMPLEMENTEDPACKET; |
487 |
|
|
|
488 |
|
|
const int count = (msg.readInt16("len") - 4) / 4 * itemIdLen; |
489 |
|
|
for (int f = 0; f < count; f ++) |
490 |
|
|
{ |
491 |
|
|
msg.readItemId("item id"); |
492 |
|
|
for (int d = 0; d < 3; d ++) |
493 |
|
|
msg.readItemId("material id"); |
494 |
|
|
} |
495 |
|
|
} |
496 |
|
|
|
497 |
|
|
void SkillRecv::processSkillProduceEffect(Net::MessageIn &msg) |
498 |
|
|
{ |
499 |
|
|
UNIMPLEMENTEDPACKET; |
500 |
|
|
|
501 |
|
|
msg.readInt16("flag"); |
502 |
|
|
msg.readItemId("item id"); |
503 |
|
|
} |
504 |
|
|
|
505 |
|
|
void SkillRecv::processSkillUnitUpdate(Net::MessageIn &msg) |
506 |
|
|
{ |
507 |
|
|
UNIMPLEMENTEDPACKET; |
508 |
|
|
|
509 |
|
|
msg.readBeingId("being id"); |
510 |
|
|
} |
511 |
|
|
|
512 |
|
|
void SkillRecv::processSkillArrowCreateList(Net::MessageIn &msg) |
513 |
|
|
{ |
514 |
|
|
UNIMPLEMENTEDPACKET; |
515 |
|
|
|
516 |
|
|
const int count = (msg.readInt16("len") - 4) / itemIdLen; |
517 |
|
|
for (int f = 0; f < count; f ++) |
518 |
|
|
msg.readItemId("item id"); |
519 |
|
|
} |
520 |
|
|
|
521 |
|
|
void SkillRecv::processSkillAutoSpells1(Net::MessageIn &msg) |
522 |
|
|
{ |
523 |
|
|
UNIMPLEMENTEDPACKET; |
524 |
|
|
|
525 |
|
|
for (int f = 0; f < 7; f ++) |
526 |
|
|
msg.readInt32("skill id"); |
527 |
|
|
|
528 |
|
|
menu = MenuType::AutoSpell; |
529 |
|
|
} |
530 |
|
|
|
531 |
|
|
void SkillRecv::processSkillAutoSpells2(Net::MessageIn &msg) |
532 |
|
|
{ |
533 |
|
|
UNIMPLEMENTEDPACKET; |
534 |
|
|
|
535 |
|
|
const int count = (msg.readInt16("len") - 4) / 4; |
536 |
|
|
for (int f = 0; f < count; f ++) |
537 |
|
|
msg.readInt32("skill id"); |
538 |
|
|
|
539 |
|
|
menu = MenuType::AutoSpell; |
540 |
|
|
} |
541 |
|
|
|
542 |
|
|
void SkillRecv::processSkillDevotionEffect(Net::MessageIn &msg) |
543 |
|
|
{ |
544 |
|
|
UNIMPLEMENTEDPACKET; |
545 |
|
|
|
546 |
|
|
msg.readBeingId("being id"); |
547 |
|
|
for (int f = 0; f < 5; f ++) |
548 |
|
|
msg.readInt32("devotee id"); |
549 |
|
|
msg.readInt16("range"); |
550 |
|
|
} |
551 |
|
|
|
552 |
|
|
void SkillRecv::processSkillItemListWindow(Net::MessageIn &msg) |
553 |
|
|
{ |
554 |
|
|
UNIMPLEMENTEDPACKET; |
555 |
|
|
|
556 |
|
|
msg.readInt32("skill level"); |
557 |
|
|
msg.readInt32("unused"); |
558 |
|
|
} |
559 |
|
|
|
560 |
|
|
void SkillRecv::processSkillScale(Net::MessageIn &msg) |
561 |
|
|
{ |
562 |
|
|
msg.readBeingId("being id"); |
563 |
|
|
msg.readInt16("skill id"); |
564 |
|
|
msg.readInt16("skill level"); |
565 |
|
|
msg.readInt16("x"); |
566 |
|
|
msg.readInt16("y"); |
567 |
|
|
msg.readInt32("cast time"); |
568 |
|
|
} |
569 |
|
|
|
570 |
|
2 |
} // namespace EAthena |