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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "net/eathena/charserverrecv.h" |
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#include "client.h" |
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#include "configuration.h" |
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#include "pincodemanager.h" |
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#include "settings.h" |
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#include "gui/windows/charcreatedialog.h" |
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#include "gui/windows/charselectdialog.h" |
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#include "gui/windows/okdialog.h" |
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#include "gui/widgets/createwidget.h" |
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#include "net/character.h" |
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#include "net/charserverhandler.h" |
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#include "net/playerhandler.h" |
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#include "net/ea/token.h" |
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#include "net/eathena/gamehandler.h" |
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#include "net/eathena/loginhandler.h" |
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#include "net/eathena/messageout.h" |
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#include "net/eathena/network.h" |
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#include "net/eathena/protocolout.h" |
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#include "net/eathena/sprite.h" |
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#include "resources/iteminfo.h" |
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#include "resources/db/itemdb.h" |
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#include "utils/dtor.h" |
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#include "utils/gettext.h" |
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#include "debug.h" |
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extern int packetVersion; |
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namespace EAthena |
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{ |
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extern ServerInfo charServer; |
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extern ServerInfo mapServer; |
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namespace CharServerRecv |
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{ |
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std::string mNewName; |
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BeingId mRenameId = BeingId_zero; |
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} // namespace CharServerRecv |
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// callers must count each packet size by self |
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void CharServerRecv::readPlayerData(Net::MessageIn &msg, |
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Net::Character *const character) |
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{ |
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if (character == nullptr) |
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return; |
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const Token &token = |
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static_cast<LoginHandler*>(loginHandler)->getToken(); |
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LocalPlayer *const tempPlayer = new LocalPlayer( |
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msg.readBeingId("player id"), BeingTypeId_zero); |
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tempPlayer->setGender(token.sex); |
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PlayerInfoBackend &data = character->data; |
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if (packetVersion >= 20170830) |
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data.mAttributes[Attributes::PLAYER_EXP] = msg.readInt64("exp"); |
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else |
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data.mAttributes[Attributes::PLAYER_EXP] = msg.readInt32("exp"); |
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data.mAttributes[Attributes::MONEY] = msg.readInt32("money"); |
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if (packetVersion >= 20170830) |
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{ |
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data.mAttributes[Attributes::PLAYER_JOB_EXP] = |
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msg.readInt64("job exp"); |
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} |
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else |
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{ |
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data.mAttributes[Attributes::PLAYER_JOB_EXP] = |
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msg.readInt32("job exp"); |
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} |
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data.mAttributes[Attributes::PLAYER_JOB_LEVEL] = |
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msg.readInt32("job level"); |
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msg.readInt16("shoes?"); |
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const int gloves = msg.readInt16("gloves"); |
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const int cape = msg.readInt16("cape"); |
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const int misc1 = msg.readInt16("misc1"); |
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msg.readInt32("option"); |
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tempPlayer->setKarma(msg.readInt32("karma")); |
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tempPlayer->setManner(msg.readInt32("manner")); |
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msg.readInt16("left points"); |
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if (packetVersion >= 20081217) |
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{ |
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data.mAttributes[Attributes::PLAYER_HP] = msg.readInt32("hp"); |
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data.mAttributes[Attributes::PLAYER_MAX_HP] = msg.readInt32("max hp"); |
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} |
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else |
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{ |
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data.mAttributes[Attributes::PLAYER_HP] = msg.readInt16("hp"); |
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data.mAttributes[Attributes::PLAYER_MAX_HP] = msg.readInt16("max hp"); |
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} |
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data.mAttributes[Attributes::PLAYER_MP] = msg.readInt16("mp/sp"); |
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data.mAttributes[Attributes::PLAYER_MAX_MP] = msg.readInt16("max mp/sp"); |
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msg.readInt16("speed"); |
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const uint16_t race = msg.readInt16("class"); |
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// tempPlayer->setSubtype(race, 0); |
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const int hairStyle = msg.readInt16("hair style"); |
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if (packetVersion >= 20141022) |
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msg.readInt16("body"); |
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const int option A_UNUSED = (msg.readInt16("weapon") | 1) ^ 1; |
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const int weapon = 0; |
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tempPlayer->setSpriteId(SPRITE_BODY, |
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weapon); |
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tempPlayer->setWeaponId(weapon); |
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data.mAttributes[Attributes::PLAYER_BASE_LEVEL] = msg.readInt16("level"); |
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msg.readInt16("skill points"); |
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const int bottomClothes = msg.readInt16("head bottom"); |
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const int shield = msg.readInt16("shild"); |
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const int hat = msg.readInt16("head top"); |
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const int topClothes = msg.readInt16("head mid"); |
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const ItemColor color = fromInt(msg.readInt16("hair color"), ItemColor); |
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tempPlayer->setHairColor(color); |
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if (hairStyle == 0) |
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{ |
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tempPlayer->unSetSprite(SPRITE_HAIR_COLOR); |
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} |
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else |
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{ |
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tempPlayer->setSpriteColor(SPRITE_HAIR_COLOR, |
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hairStyle * -1, |
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ItemDB::get(-hairStyle).getDyeColorsString( |
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color)); |
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} |
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const uint16_t look = msg.readInt16("clothes color"); |
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tempPlayer->setSubtype(fromInt(race, BeingTypeId), look); |
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tempPlayer->setName(msg.readString(24, "name")); |
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character->dummy = tempPlayer; |
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character->data.mStats[Attributes::PLAYER_STR].base = msg.readUInt8("str"); |
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character->data.mStats[Attributes::PLAYER_AGI].base = msg.readUInt8("agi"); |
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character->data.mStats[Attributes::PLAYER_VIT].base = msg.readUInt8("vit"); |
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character->data.mStats[Attributes::PLAYER_INT].base = msg.readUInt8("int"); |
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character->data.mStats[Attributes::PLAYER_DEX].base = msg.readUInt8("dex"); |
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character->data.mStats[Attributes::PLAYER_LUK].base = msg.readUInt8("luk"); |
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character->slot = msg.readInt16("character slot id"); |
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if (packetVersion >= 20061023) |
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msg.readInt16("rename"); |
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if (packetVersion >= 20100803) |
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{ |
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msg.readString(16, "map name"); |
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msg.readInt32("delete date"); |
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} |
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int shoes = 0; |
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if (packetVersion >= 20110111) |
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shoes = msg.readInt32("robe"); |
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if (serverVersion == 0) |
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{ |
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tempPlayer->setSpriteId(SPRITE_HAIR, |
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shoes); |
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tempPlayer->setSpriteId(SPRITE_SHOES, |
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gloves); |
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tempPlayer->setSpriteId(SPRITE_SHIELD, |
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cape); |
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tempPlayer->setSpriteId(SPRITE_HEAD_TOP, |
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misc1); |
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tempPlayer->setSpriteId(SPRITE_WEAPON, |
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bottomClothes); |
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tempPlayer->setSpriteId(SPRITE_FLOOR, |
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shield); |
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tempPlayer->setSpriteId(SPRITE_CLOTHES_COLOR, |
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hat); |
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tempPlayer->setSpriteId(SPRITE_HEAD_BOTTOM, |
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topClothes); |
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// tempPlayer->setSprite(SPRITE_HEAD_MID, misc2); |
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} |
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if (packetVersion >= 20110928) |
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msg.readInt32("slot change"); |
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if (packetVersion >= 20111025) |
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tempPlayer->setRename(msg.readInt32("rename (inverse)") != 0); |
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uint8_t gender = 99U; |
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if (packetVersion >= 20141016) |
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gender = CAST_U8(msg.readUInt8("gender")); |
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if (gender != 99) |
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tempPlayer->setGender(Being::intToGender(gender)); |
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} |
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void CharServerRecv::processCharLogin(Net::MessageIn &msg) |
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{ |
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msg.readInt16("packet len"); |
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int slots = 9; |
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int offset = 0; |
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if (packetVersion >= 20100413) |
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{ |
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slots = msg.readInt8("MAX_CHARS"); |
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msg.readInt8("sd->char_slots"); |
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msg.readInt8("MAX_CHARS"); |
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offset = 3; |
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} |
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loginData.characterSlots = CAST_U16(slots); |
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msg.skip(20, "unused 0"); |
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delete_all(Net::CharServerHandler::mCharacters); |
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Net::CharServerHandler::mCharacters.clear(); |
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// Derive number of characters from message length |
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const int count = (msg.getLength() - 24 - offset) |
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/ (106 + 4 + 2 + 16 + 4 + 4 + 4 + 4); |
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for (int i = 0; i < count; ++i) |
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{ |
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Net::Character *const character = new Net::Character; |
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readPlayerData(msg, character); |
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Net::CharServerHandler::mCharacters.push_back(character); |
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if (character->dummy != nullptr) |
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{ |
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logger->log("CharServer: Player: %s (%d)", |
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character->dummy->getName().c_str(), character->slot); |
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} |
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} |
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client->setState(State::CHAR_SELECT); |
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} |
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void CharServerRecv::processCharLogin2(Net::MessageIn &msg) |
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{ |
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// ignored |
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msg.readInt16("len"); |
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msg.readUInt8("char slots"); |
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msg.readUInt8("left slots"); |
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msg.readUInt8("left slots"); |
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msg.readUInt8("char slots"); |
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msg.readUInt8("char slots"); |
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msg.skip(20, "unused"); |
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} |
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void CharServerRecv::processCharMapInfo(Net::MessageIn &restrict msg) |
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{ |
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Network *const network = Network::mInstance; |
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ServerInfo &server = mapServer; |
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BLOCK_START("CharServerRecv::processCharMapInfo") |
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PlayerInfo::setCharId(msg.readInt32("char id")); |
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GameHandler::setMap(msg.readString(16, "map name")); |
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if (config.getBoolValue("usePersistentIP") || settings.persistentIp) |
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{ |
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msg.readInt32("map ip address"); |
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server.hostname = settings.serverName; |
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} |
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else |
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{ |
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server.hostname = ipToString(msg.readInt32("map ip address")); |
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} |
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server.port = msg.readInt16("map ip port"); |
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if (msg.getVersion() >= 20170329) |
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{ |
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for (int f = 0; f < 32; f ++) |
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msg.readInt32("unused"); |
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} |
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// Prevent the selected local player from being deleted |
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localPlayer = Net::CharServerHandler::mSelectedCharacter->dummy; |
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PlayerInfo::setBackend(Net::CharServerHandler::mSelectedCharacter->data); |
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PlayerInfo::setStatBase(Attributes::PLAYER_WALK_SPEED, |
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playerHandler->getDefaultWalkSpeed(), |
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Notify_true); |
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Net::CharServerHandler::mSelectedCharacter->dummy = nullptr; |
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charServerHandler->clear(); |
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Net::CharServerHandler::updateCharSelectDialog(); |
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if (network != nullptr) |
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network->disconnect(); |
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client->setState(State::CONNECT_GAME); |
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BLOCK_END("CharServerRecv::processCharMapInfo") |
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} |
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void CharServerRecv::processChangeMapServer(Net::MessageIn &msg) |
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{ |
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Network *const network = Network::mInstance; |
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ServerInfo &server = mapServer; |
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BLOCK_START("CharServerRecv::processChangeMapServer") |
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if (network == nullptr) |
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{ |
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BLOCK_END("CharServerRecv::processChangeMapServer") |
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return; |
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} |
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GameHandler::setMap(msg.readString(16, "map name")); |
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const int x = msg.readInt16("x"); |
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const int y = msg.readInt16("y"); |
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if (config.getBoolValue("usePersistentIP") || settings.persistentIp) |
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{ |
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msg.readInt32("host"); |
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server.hostname = settings.serverName; |
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} |
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else |
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{ |
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server.hostname = ipToString(msg.readInt32("host")); |
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} |
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server.port = msg.readInt16("port"); |
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if (msg.getVersion() >= 20170315) |
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{ |
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for (int f = 0; f < 32; f ++) |
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msg.readInt32("unknown"); |
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} |
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network->disconnect(); |
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client->setState(State::CHANGE_MAP); |
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if (localPlayer != nullptr) |
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{ |
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localPlayer->setTileCoords(x, y); |
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localPlayer->setMap(nullptr); |
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} |
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BLOCK_END("CharServerRecv::processChangeMapServer") |
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} |
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void CharServerRecv::processPincodeStatus(Net::MessageIn &msg) |
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{ |
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pincodeManager.setSeed(msg.readUInt32("pincode seed")); |
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pincodeManager.setAccountId(msg.readBeingId("account id")); |
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pincodeManager.setPincodeLockFlag(false); |
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if (pincodeManager.processPincodeStatus(CAST_U16( |
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msg.readInt16("state"))) == false) |
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{ |
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UNIMPLEMENTEDPACKET; |
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} |
359 |
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} |
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void CharServerRecv::processPincodeStatus2(Net::MessageIn &msg) |
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{ |
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pincodeManager.setSeed(msg.readUInt32("pincode seed")); |
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pincodeManager.setAccountId(msg.readBeingId("account id")); |
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const uint16_t state = CAST_U16(msg.readInt16("state")); |
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pincodeManager.setPincodeLockFlag(msg.readInt16("flag") == 0); |
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if (pincodeManager.processPincodeStatus(state) == false) |
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{ |
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UNIMPLEMENTEDPACKET; |
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} |
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} |
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|
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void CharServerRecv::processPincodeMakeStatus(Net::MessageIn &msg) |
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{ |
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// UNIMPLEMENTEDPACKET |
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msg.readInt16("state"); |
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msg.readInt32("seed"); |
378 |
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} |
379 |
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|
380 |
|
|
void CharServerRecv::processPincodeEditStatus(Net::MessageIn &msg) |
381 |
|
|
{ |
382 |
|
|
// UNIMPLEMENTEDPACKET |
383 |
|
|
msg.readInt16("state"); |
384 |
|
|
msg.readInt32("seed"); |
385 |
|
|
} |
386 |
|
|
|
387 |
|
|
void CharServerRecv::processCharCreate(Net::MessageIn &msg) |
388 |
|
|
{ |
389 |
|
|
BLOCK_START("CharServerRecv::processCharCreate") |
390 |
|
|
Net::Character *const character = new Net::Character; |
391 |
|
|
readPlayerData(msg, character); |
392 |
|
|
Net::CharServerHandler::mCharacters.push_back(character); |
393 |
|
|
|
394 |
|
|
Net::CharServerHandler::updateCharSelectDialog(); |
395 |
|
|
|
396 |
|
|
// Close the character create dialog |
397 |
|
|
Net::CharServerHandler::mCharCreateDialog->scheduleDelete(); |
398 |
|
|
Net::CharServerHandler::mCharCreateDialog = nullptr; |
399 |
|
|
BLOCK_END("CharServerRecv::processCharCreate") |
400 |
|
|
} |
401 |
|
|
|
402 |
|
|
void CharServerRecv::processCharCheckRename(Net::MessageIn &msg) |
403 |
|
|
{ |
404 |
|
|
if (msg.readInt16("flag") != 0) |
405 |
|
|
{ |
406 |
|
|
createOutPacket(CMSG_CHAR_RENAME); |
407 |
|
|
outMsg.writeBeingId(mRenameId, "char id"); |
408 |
|
|
} |
409 |
|
|
else |
410 |
|
|
{ |
411 |
|
|
CREATEWIDGET(OkDialog, |
412 |
|
|
// TRANSLATORS: error header |
413 |
|
|
_("Error"), |
414 |
|
|
// TRANSLATORS: error message |
415 |
|
|
_("Character rename error."), |
416 |
|
|
// TRANSLATORS: ok dialog button |
417 |
|
|
_("Error"), |
418 |
|
|
DialogType::ERROR, |
419 |
|
|
Modal_true, |
420 |
|
|
ShowCenter_true, |
421 |
|
|
nullptr, |
422 |
|
|
260); |
423 |
|
|
} |
424 |
|
|
} |
425 |
|
|
|
426 |
|
|
void CharServerRecv::processCharRename(Net::MessageIn &msg) |
427 |
|
|
{ |
428 |
|
|
const int flag = msg.readInt16("flag"); |
429 |
|
|
if (flag == 0) |
430 |
|
|
{ |
431 |
|
|
Net::CharServerHandler::mCharSelectDialog->setName( |
432 |
|
|
mRenameId, |
433 |
|
|
mNewName); |
434 |
|
|
CREATEWIDGET(OkDialog, |
435 |
|
|
// TRANSLATORS: info header |
436 |
|
|
_("Info"), |
437 |
|
|
// TRANSLATORS: info message |
438 |
|
|
_("Character renamed."), |
439 |
|
|
// TRANSLATORS: ok dialog button |
440 |
|
|
_("OK"), |
441 |
|
|
DialogType::OK, |
442 |
|
|
Modal_true, |
443 |
|
|
ShowCenter_true, |
444 |
|
|
nullptr, |
445 |
|
|
260); |
446 |
|
|
} |
447 |
|
|
else |
448 |
|
|
{ |
449 |
|
|
std::string message; |
450 |
|
|
switch (flag) |
451 |
|
|
{ |
452 |
|
|
case 1: |
453 |
|
|
// TRANSLATORS: char rename error |
454 |
|
|
message = _("Rename not allowed."); |
455 |
|
|
break; |
456 |
|
|
case 2: |
457 |
|
|
// TRANSLATORS: char rename error |
458 |
|
|
message = _("New name is not set."); |
459 |
|
|
break; |
460 |
|
|
case 3: |
461 |
|
|
default: |
462 |
|
|
// TRANSLATORS: char rename error |
463 |
|
|
message = _("Character rename error."); |
464 |
|
|
break; |
465 |
|
|
case 4: |
466 |
|
|
// TRANSLATORS: char rename error |
467 |
|
|
message = _("Character not found."); |
468 |
|
|
break; |
469 |
|
|
} |
470 |
|
|
CREATEWIDGET(OkDialog, |
471 |
|
|
// TRANSLATORS: info message |
472 |
|
|
_("Info"), |
473 |
|
|
message, |
474 |
|
|
// TRANSLATORS: ok dialog button |
475 |
|
|
_("OK"), |
476 |
|
|
DialogType::OK, |
477 |
|
|
Modal_true, |
478 |
|
|
ShowCenter_true, |
479 |
|
|
nullptr, |
480 |
|
|
260); |
481 |
|
|
} |
482 |
|
|
} |
483 |
|
|
|
484 |
|
|
void CharServerRecv::processCharChangeSlot(Net::MessageIn &msg) |
485 |
|
|
{ |
486 |
|
|
UNIMPLEMENTEDPACKET; |
487 |
|
|
msg.readInt16("len"); |
488 |
|
|
msg.readInt16("flag"); // 0 - ok, 1 - error |
489 |
|
|
msg.readInt16("unused"); |
490 |
|
|
} |
491 |
|
|
|
492 |
|
|
void CharServerRecv::processCharDeleteFailed(Net::MessageIn &msg) |
493 |
|
|
{ |
494 |
|
|
BLOCK_START("CharServerRecv::processCharDeleteFailed") |
495 |
|
|
Net::CharServerHandler::unlockCharSelectDialog(); |
496 |
|
|
msg.readUInt8("error"); |
497 |
|
|
CREATEWIDGET(OkDialog, |
498 |
|
|
// TRANSLATORS: error header |
499 |
|
|
_("Error"), |
500 |
|
|
// TRANSLATORS: error message |
501 |
|
|
_("Failed to delete character."), |
502 |
|
|
// TRANSLATORS: ok dialog button |
503 |
|
|
_("OK"), |
504 |
|
|
DialogType::ERROR, |
505 |
|
|
Modal_true, |
506 |
|
|
ShowCenter_true, |
507 |
|
|
nullptr, |
508 |
|
|
260); |
509 |
|
|
BLOCK_END("CharServerRecv::processCharDeleteFailed") |
510 |
|
|
} |
511 |
|
|
|
512 |
|
|
void CharServerRecv::processCharCaptchaNotSupported(Net::MessageIn &msg) |
513 |
|
|
{ |
514 |
|
|
UNIMPLEMENTEDPACKET; |
515 |
|
|
msg.readInt16("5"); |
516 |
|
|
msg.readUInt8("1"); |
517 |
|
|
} |
518 |
|
|
|
519 |
|
|
void CharServerRecv::processCharDelete2Ack(Net::MessageIn &msg) |
520 |
|
|
{ |
521 |
|
|
UNIMPLEMENTEDPACKET; |
522 |
|
|
msg.readInt32("char id"); |
523 |
|
|
msg.readInt32("result"); |
524 |
|
|
// for packets before 20130000, this is raw time |
525 |
|
|
// in other case raw time - time(NULL) |
526 |
|
|
msg.readInt32("time"); |
527 |
|
|
} |
528 |
|
|
|
529 |
|
|
void CharServerRecv::processCharDelete2AcceptActual(Net::MessageIn &msg) |
530 |
|
|
{ |
531 |
|
|
UNIMPLEMENTEDPACKET; |
532 |
|
|
msg.readInt32("char id"); |
533 |
|
|
msg.readInt32("result"); |
534 |
|
|
} |
535 |
|
|
|
536 |
|
|
void CharServerRecv::processCharDelete2CancelAck(Net::MessageIn &msg) |
537 |
|
|
{ |
538 |
|
|
UNIMPLEMENTEDPACKET; |
539 |
|
|
msg.readInt32("char id"); |
540 |
|
|
msg.readInt32("result"); |
541 |
|
|
} |
542 |
|
|
|
543 |
|
|
void CharServerRecv::processCharCharacters(Net::MessageIn &msg) |
544 |
|
|
{ |
545 |
|
|
msg.readInt16("packet len"); |
546 |
|
|
|
547 |
|
|
delete_all(Net::CharServerHandler::mCharacters); |
548 |
|
|
Net::CharServerHandler::mCharacters.clear(); |
549 |
|
|
|
550 |
|
|
// Derive number of characters from message length |
551 |
|
|
const int count = (msg.getLength() - 4) |
552 |
|
|
/ (106 + 4 + 2 + 16 + 4 + 4 + 4 + 4); |
553 |
|
|
|
554 |
|
|
for (int i = 0; i < count; ++i) |
555 |
|
|
{ |
556 |
|
|
Net::Character *const character = new Net::Character; |
557 |
|
|
readPlayerData(msg, character); |
558 |
|
|
Net::CharServerHandler::mCharacters.push_back(character); |
559 |
|
|
if (character->dummy != nullptr) |
560 |
|
|
{ |
561 |
|
|
logger->log("CharServer: Player: %s (%d)", |
562 |
|
|
character->dummy->getName().c_str(), character->slot); |
563 |
|
|
} |
564 |
|
|
} |
565 |
|
|
|
566 |
|
|
client->setState(State::CHAR_SELECT); |
567 |
|
|
} |
568 |
|
|
|
569 |
|
|
void CharServerRecv::processCharBanCharList(Net::MessageIn &msg) |
570 |
|
|
{ |
571 |
|
|
UNIMPLEMENTEDPACKET; |
572 |
|
|
const int count = (msg.readInt16("len") - 4) / 24; |
573 |
|
|
for (int f = 0; f < count; f ++) |
574 |
|
|
{ |
575 |
|
|
msg.readInt32("char id"); |
576 |
|
|
msg.readString(20, "unbun time"); |
577 |
|
|
} |
578 |
|
|
} |
579 |
|
|
|
580 |
✓✗✓✗
|
3 |
} // namespace EAthena |