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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "net/ea/network.h" |
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#include "configuration.h" |
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#include "logger.h" |
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#include "net/packetinfo.h" |
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#include "utils/cast.h" |
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#include "utils/delete2.h" |
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#include "utils/gettext.h" |
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#include "utils/sdlhelper.h" |
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#include <sstream> |
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#include "debug.h" |
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#ifndef SDL_BIG_ENDIAN |
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#error missing SDL_endian.h |
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#endif // SDL_BYTEORDER |
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extern unsigned int mLastHost; |
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namespace Ea |
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{ |
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const unsigned int BUFFER_SIZE = 1000000; |
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const unsigned int BUFFER_LIMIT = 930000; |
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int networkThread(void *data) |
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{ |
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Network *const network = static_cast<Network *>(data); |
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if ((network == nullptr) || !network->realConnect()) |
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return -1; |
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network->receive(); |
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return 0; |
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} |
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Network::Network() : |
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mSocket(nullptr), |
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mServer(), |
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mPackets(nullptr), |
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mInBuffer(new char[BUFFER_SIZE]), |
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mOutBuffer(new char[BUFFER_SIZE]), |
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mInSize(0), |
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mOutSize(0), |
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mToSkip(0), |
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mState(IDLE), |
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mError(), |
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mWorkerThread(nullptr), |
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mMutexIn(SDL_CreateMutex()), |
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mMutexOut(SDL_CreateMutex()), |
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mSleep(config.getIntValue("networksleep")), |
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mPauseDispatch(false) |
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{ |
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TcpNet::init(); |
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} |
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Network::~Network() |
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{ |
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if (mState != IDLE && mState != NET_ERROR) |
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disconnect(); |
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SDL_DestroyMutex(mMutexIn); |
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mMutexIn = nullptr; |
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SDL_DestroyMutex(mMutexOut); |
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mMutexOut = nullptr; |
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delete2Arr(mInBuffer) |
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delete2Arr(mOutBuffer) |
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delete2Arr(mPackets) |
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TcpNet::quit(); |
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} |
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bool Network::connect(const ServerInfo &server) |
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{ |
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if (mState != IDLE && mState != NET_ERROR) |
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{ |
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logger->log1("Tried to connect an already connected socket!"); |
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return false; |
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} |
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if (server.hostname.empty()) |
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{ |
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// TRANSLATORS: error message |
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setError(_("Empty address given to Network::connect()!")); |
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return false; |
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} |
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logger->log("Network::Connecting to %s:%i", |
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server.hostname.c_str(), server.port); |
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mServer.hostname = server.hostname; |
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mServer.althostname = server.althostname; |
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mServer.port = server.port; |
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// Reset to sane values |
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mOutSize = 0; |
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mInSize = 0; |
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mToSkip = 0; |
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mState = CONNECTING; |
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mWorkerThread = SDL::createThread(&networkThread, "network", this); |
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if (mWorkerThread == nullptr) |
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{ |
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setError("Unable to create network worker thread"); |
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return false; |
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} |
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return true; |
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} |
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void Network::disconnect() |
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{ |
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BLOCK_START("Network::disconnect") |
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mState = IDLE; |
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SDL::WaitThread(mWorkerThread); |
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mWorkerThread = nullptr; |
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if (mSocket != nullptr) |
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{ |
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TcpNet::closeSocket(mSocket); |
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mSocket = nullptr; |
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if (mSleep > 0) |
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SDL_Delay(mSleep); |
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} |
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BLOCK_END("Network::disconnect") |
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} |
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void Network::flush() |
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{ |
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if ((mOutSize == 0U) || mState != CONNECTED) |
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return; |
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SDL_mutexP(mMutexOut); |
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const int ret = TcpNet::send(mSocket, mOutBuffer, mOutSize); |
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/* |
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if (logger) |
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{ |
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logger->dlog(std::string("Send ").append( |
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toString(mOutSize)).append(" bytes")); |
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} |
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*/ |
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if (ret < CAST_S32(mOutSize)) |
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{ |
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SDL_mutexV(mMutexOut); |
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setError("Error in TcpNet::send(): " + |
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std::string(TcpNet::getError())); |
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} |
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mOutSize = 0; |
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SDL_mutexV(mMutexOut); |
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} |
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void Network::skip(const int len) |
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{ |
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SDL_mutexP(mMutexIn); |
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mToSkip += len; |
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if (mInSize == 0U) |
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{ |
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SDL_mutexV(mMutexIn); |
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return; |
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} |
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if (mInSize >= mToSkip) |
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{ |
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mInSize -= mToSkip; |
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memmove(mInBuffer, mInBuffer + CAST_SIZE(mToSkip), mInSize); |
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mToSkip = 0; |
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} |
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else |
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{ |
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mToSkip -= mInSize; |
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mInSize = 0; |
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} |
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SDL_mutexV(mMutexIn); |
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} |
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bool Network::realConnect() |
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{ |
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IPaddress ipAddress; |
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if (TcpNet::resolveHost(&ipAddress, mServer.hostname.c_str(), |
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mServer.port) == -1) |
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{ |
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if (mServer.althostname.empty() || TcpNet::resolveHost(&ipAddress, |
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mServer.althostname.c_str(), mServer.port) == -1) |
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{ |
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const std::string errorMessage = std::string( |
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// TRANSLATORS: error message |
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_("Unable to resolve host \"")).append( |
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mServer.hostname).append("\"."); |
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setError(errorMessage); |
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logger->log_r("TcpNet::ResolveHost: %s", errorMessage.c_str()); |
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return false; |
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} |
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logger->log_r("using alt host name: %s", mServer.althostname.c_str()); |
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} |
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mState = CONNECTING; |
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mSocket = TcpNet::open(&ipAddress); |
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if (mSocket == nullptr) |
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{ |
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logger->log_r("Error in TcpNet::open(): %s", TcpNet::getError()); |
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setError(TcpNet::getError()); |
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return false; |
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} |
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mLastHost = ipAddress.host; |
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logger->log_r("Network::Started session with %s:%i", |
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ipToString(ipAddress.host), ipAddress.port); |
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mState = CONNECTED; |
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return true; |
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} |
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void Network::receive() |
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{ |
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TcpNet::SocketSet set; |
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if ((set = TcpNet::allocSocketSet(1)) == nullptr) |
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{ |
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setError("Error in TcpNet::allocSocketSet(): " + |
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std::string(TcpNet::getError())); |
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return; |
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} |
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if (TcpNet::addSocket(set, mSocket) == -1) |
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{ |
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setError("Error in TcpNet::addSocket(): " + |
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std::string(TcpNet::getError())); |
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} |
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while (mState == CONNECTED) |
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{ |
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const int numReady = TcpNet::checkSockets( |
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set, (CAST_U32(500))); |
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switch (numReady) |
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{ |
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case -1: |
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logger->log_r("Error: TcpNet::checkSockets"); |
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break; |
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// FALLTHROUGH |
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case 0: |
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break; |
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case 1: |
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{ |
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// Receive data from the socket |
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SDL_mutexP(mMutexIn); |
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if (mInSize > BUFFER_LIMIT) |
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{ |
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SDL_mutexV(mMutexIn); |
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SDL_Delay(100); |
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continue; |
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} |
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const int ret = TcpNet::recv(mSocket, |
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mInBuffer + CAST_SIZE(mInSize), |
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BUFFER_SIZE - mInSize); |
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if (ret == 0) |
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{ |
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// We got disconnected |
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mState = IDLE; |
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logger->log_r("Disconnected."); |
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} |
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else if (ret < 0) |
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{ |
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// TRANSLATORS: error message |
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setError(_("Connection to server terminated. ") + |
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std::string(TcpNet::getError())); |
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} |
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else |
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{ |
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// DEBUGLOG("Receive " + toString(ret) + " bytes"); |
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mInSize += ret; |
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if (mToSkip != 0U) |
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{ |
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if (mInSize >= mToSkip) |
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{ |
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mInSize -= mToSkip; |
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memmove(mInBuffer, |
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mInBuffer + CAST_SIZE(mToSkip), |
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mInSize); |
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mToSkip = 0; |
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} |
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else |
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{ |
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mToSkip -= mInSize; |
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mInSize = 0; |
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} |
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} |
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} |
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SDL_mutexV(mMutexIn); |
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break; |
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} |
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default: |
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// more than one socket is ready.. |
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// this should not happen since we only listen once socket. |
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std::stringstream errorStream; |
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errorStream << "Error in TcpNet::recv(), " << numReady |
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<< " sockets are ready: " << TcpNet::getError(); |
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setError(errorStream.str()); |
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break; |
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} |
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} |
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if (TcpNet::delSocket(set, mSocket) == -1) |
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logger->log_r("Error in TcpNet::delSocket(): %s", TcpNet::getError()); |
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TcpNet::freeSocketSet(set); |
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} |
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void Network::setError(const std::string &error) |
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{ |
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logger->log_r("Network error: %s", error.c_str()); |
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mError = error; |
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mState = NET_ERROR; |
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} |
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uint16_t Network::readWord(const int pos) const |
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{ |
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN |
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return SDL_Swap16(*reinterpret_cast<uint16_t*>( |
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mInBuffer + CAST_SIZE(pos))); |
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#else // SDL_BYTEORDER == SDL_BIG_ENDIAN |
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return (*reinterpret_cast<uint16_t*>( |
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mInBuffer + CAST_SIZE(pos))); |
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#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN |
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} |
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void Network::fixSendBuffer() |
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{ |
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if (mOutSize > BUFFER_LIMIT) |
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{ |
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if (mState != CONNECTED) |
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mOutSize = 0; |
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else |
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flush(); |
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} |
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} |
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} // namespace Ea |