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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "guild.h" |
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#include "actormanager.h" |
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#include "being/being.h" |
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#include "utils/stringutils.h" |
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#include "debug.h" |
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static class SortGuildFunctor final |
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{ |
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public: |
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A_DEFAULT_COPY(SortGuildFunctor) |
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bool operator() (const GuildMember *const m1, |
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const GuildMember *const m2) const |
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{ |
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if ((m1 == nullptr) || (m2 == nullptr)) |
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return false; |
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if (m1->getOnline() != m2->getOnline()) |
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{ |
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return static_cast<int>(m1->getOnline()) >= |
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static_cast<int>(m2->getOnline()); |
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} |
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if (m1->getPos() != m2->getPos()) |
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return m1->getPos() >= m2->getPos(); |
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if (m1->getName() != m2->getName()) |
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{ |
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std::string s1 = m1->getName(); |
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std::string s2 = m2->getName(); |
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toLower(s1); |
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toLower(s2); |
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return s1 < s2; |
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} |
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return false; |
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} |
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} guildSorter; |
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GuildMember::GuildMember(Guild *const guild, |
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const BeingId accountId, |
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const int charId, |
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const std::string &name) : |
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Avatar(name), |
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mGuild(guild), |
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mPos(0) |
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{ |
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mId = accountId; |
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mCharId = charId; |
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} |
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GuildMember::GuildMember(Guild *const guild, const std::string &name) : |
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Avatar(name), |
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mGuild(guild), |
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mPos(0) |
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{ |
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} |
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std::string GuildMember::getAdditionString() const |
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{ |
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if (mGuild == nullptr) |
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return ""; |
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return " - " + mGuild->getPos(mPos); |
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} |
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Guild::GuildMap Guild::guilds; |
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Guild::Guild(const int16_t id) : |
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mMembers(), |
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mPositions(), |
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mName(), |
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mEmblemId(0), |
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mId(id), |
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mCanInviteUsers(false), |
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mServerGuild(true) |
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{ |
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guilds[id] = this; |
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} |
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Guild::~Guild() |
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{ |
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clearMembers(); |
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} |
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GuildMember *Guild::addMember(const BeingId accountId, |
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const int charId, |
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const std::string &name) |
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{ |
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GuildMember *m = getMember(accountId, charId); |
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if (m != nullptr) |
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return m; |
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m = new GuildMember(this, accountId, charId, name); |
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mMembers.push_back(m); |
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return m; |
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} |
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GuildMember *Guild::addMember(const std::string &name) |
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{ |
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GuildMember *m = getMember(name); |
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if (m != nullptr) |
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return m; |
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m = new GuildMember(this, name); |
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mMembers.push_back(m); |
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return m; |
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} |
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GuildMember *Guild::getMember(const BeingId id) const |
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{ |
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MemberList::const_iterator itr = mMembers.begin(); |
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const MemberList::const_iterator itr_end = mMembers.end(); |
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while (itr != itr_end) |
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{ |
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if (((*itr) != nullptr) && (*itr)->mId == id) |
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return (*itr); |
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++itr; |
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} |
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return nullptr; |
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} |
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GuildMember *Guild::getMember(const BeingId accountId, |
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const int charId) const |
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{ |
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MemberList::const_iterator itr = mMembers.begin(); |
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const MemberList::const_iterator itr_end = mMembers.end(); |
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while (itr != itr_end) |
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{ |
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if ((*itr) != nullptr && |
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(*itr)->mId == accountId && |
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(*itr)->mCharId == charId) |
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{ |
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return (*itr); |
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} |
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++itr; |
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} |
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return nullptr; |
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} |
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GuildMember *Guild::getMemberByCharId(const int charId) const |
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{ |
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MemberList::const_iterator itr = mMembers.begin(); |
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const MemberList::const_iterator itr_end = mMembers.end(); |
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while (itr != itr_end) |
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{ |
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if ((*itr) != nullptr && |
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(*itr)->mCharId == charId) |
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{ |
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return (*itr); |
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} |
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++itr; |
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} |
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return nullptr; |
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} |
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GuildMember *Guild::getMember(const std::string &name) const |
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{ |
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MemberList::const_iterator itr = mMembers.begin(); |
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const MemberList::const_iterator itr_end = mMembers.end(); |
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while (itr != itr_end) |
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{ |
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if (((*itr) != nullptr) && (*itr)->getName() == name) |
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return (*itr); |
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++itr; |
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} |
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return nullptr; |
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} |
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void Guild::removeMember(const GuildMember *const member) |
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{ |
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if (member == nullptr) |
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return; |
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MemberList::iterator itr = mMembers.begin(); |
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const MemberList::iterator itr_end = mMembers.end(); |
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while (itr != itr_end) |
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{ |
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if (*itr == nullptr) |
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continue; |
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if ((*itr)->mId == member->mId && |
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(*itr)->mCharId == member->mCharId && |
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(*itr)->getName() == member->getName()) |
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{ |
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GuildMember *m = *itr; |
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mMembers.erase(itr); |
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delete m; |
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return; |
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} |
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++ itr; |
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} |
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} |
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void Guild::removeMember(const BeingId id) |
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{ |
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bool deleted = true; |
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while (deleted) |
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{ |
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deleted = false; |
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MemberList::iterator itr = mMembers.begin(); |
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const MemberList::iterator itr_end = mMembers.end(); |
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while (itr != itr_end) |
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{ |
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if (((*itr) != nullptr) && (*itr)->mId == id) |
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{ |
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GuildMember *member = *itr; |
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mMembers.erase(itr); |
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delete member; |
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deleted = true; |
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break; |
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} |
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++itr; |
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} |
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} |
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} |
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void Guild::removeMember(const std::string &name) |
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{ |
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bool deleted = true; |
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while (deleted) |
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{ |
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deleted = false; |
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MemberList::iterator itr = mMembers.begin(); |
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const MemberList::iterator itr_end = mMembers.end(); |
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while (itr != itr_end) |
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{ |
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if (((*itr) != nullptr) && (*itr)->getName() == name) |
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{ |
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GuildMember *member = *itr; |
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mMembers.erase(itr); |
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delete member; |
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deleted = true; |
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break; |
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} |
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++itr; |
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} |
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} |
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} |
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void Guild::removeFromMembers() |
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{ |
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if (actorManager == nullptr) |
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return; |
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MemberList::const_iterator itr = mMembers.begin(); |
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const MemberList::const_iterator itr_end = mMembers.end(); |
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while (itr != itr_end) |
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{ |
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if (*itr != nullptr) |
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{ |
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Being *const b = actorManager->findBeing((*itr)->getID()); |
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if (b != nullptr) |
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b->removeGuild(mId); |
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} |
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++itr; |
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} |
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} |
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Avatar *Guild::getAvatarAt(const int index) |
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{ |
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return mMembers[index]; |
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} |
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void Guild::setRights(const int16_t rights) |
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{ |
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// to invite, rights must be greater than 0 |
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if (rights > 0) |
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mCanInviteUsers = true; |
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} |
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bool Guild::isMember(const GuildMember *const member) const |
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{ |
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if (member == nullptr) |
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return false; |
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if ((member->mGuild != nullptr) && member->mGuild != this) |
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return false; |
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MemberList::const_iterator itr = mMembers.begin(); |
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const MemberList::const_iterator itr_end = mMembers.end(); |
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while (itr != itr_end) |
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{ |
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if (((*itr) != nullptr) && (*itr)->mId == member->mId && |
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(*itr)->getName() == member->getName()) |
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{ |
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return true; |
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} |
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++itr; |
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} |
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return false; |
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} |
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bool Guild::isMember(const BeingId id) const |
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{ |
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MemberList::const_iterator itr = mMembers.begin(); |
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const MemberList::const_iterator itr_end = mMembers.end(); |
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while (itr != itr_end) |
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{ |
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if (((*itr) != nullptr) && (*itr)->mId == id) |
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return true; |
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++itr; |
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} |
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return false; |
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} |
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bool Guild::isMember(const std::string &name) const |
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{ |
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MemberList::const_iterator itr = mMembers.begin(); |
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const MemberList::const_iterator itr_end = mMembers.end(); |
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while (itr != itr_end) |
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{ |
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if (((*itr) != nullptr) && (*itr)->getName() == name) |
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return true; |
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++itr; |
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} |
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return false; |
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} |
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void Guild::getNames(StringVect &names) const |
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{ |
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names.clear(); |
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MemberList::const_iterator it = mMembers.begin(); |
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const MemberList::const_iterator it_end = mMembers.end(); |
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while (it != it_end) |
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{ |
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if (*it != nullptr) |
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names.push_back((*it)->getName()); |
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++it; |
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} |
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} |
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void Guild::addPos(const int id, const std::string &name) |
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{ |
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mPositions[id] = name; |
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} |
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Guild *Guild::getGuild(const int16_t id) |
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{ |
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const GuildMap::const_iterator it = guilds.find(id); |
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if (it != guilds.end()) |
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return it->second; |
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Guild *const guild = new Guild(id); |
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guilds[id] = guild; |
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return guild; |
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} |
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std::string Guild::getPos(const int id) const |
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{ |
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const PositionsMap::const_iterator it = mPositions.find(id); |
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if (it == mPositions.end()) |
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return ""; |
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return it->second; |
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} |
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void Guild::sort() |
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{ |
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std::sort(mMembers.begin(), mMembers.end(), guildSorter); |
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} |
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void Guild::clearGuilds() |
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{ |
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GuildMap::iterator it = guilds.begin(); |
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while (it != guilds.end()) |
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{ |
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delete (*it).second; |
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++ it; |
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} |
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guilds.clear(); |
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✓✗✓✗
|
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} |