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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifndef GUI_WINDOWS_MINISTATUSWINDOW_H |
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#define GUI_WINDOWS_MINISTATUSWINDOW_H |
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#include "listeners/arrowslistener.h" |
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#include "listeners/attributelistener.h" |
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#include "listeners/inventorylistener.h" |
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#include "listeners/statlistener.h" |
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#include "listeners/updatestatuslistener.h" |
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#include "gui/widgets/window.h" |
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class AnimatedSprite; |
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class Graphics; |
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class Inventory; |
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class ProgressBar; |
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class StatusPopup; |
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/** |
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* The player mini-status dialog. |
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* |
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* \ingroup Interface |
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*/ |
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class MiniStatusWindow final : public Window, |
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public InventoryListener, |
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public AttributeListener, |
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public StatListener, |
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public ArrowsListener, |
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public UpdateStatusListener |
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{ |
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public: |
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MiniStatusWindow(); |
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A_DELETE_COPY(MiniStatusWindow) |
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~MiniStatusWindow() override final; |
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/** |
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* Sets one of the icons. |
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*/ |
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void setIcon(const int index, AnimatedSprite *const sprite); |
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void eraseIcon(const int index); |
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void drawIcons(Graphics *const graphics) A_NONNULL(2); |
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void updateStatus() override final; |
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void logic() override final; |
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void draw(Graphics *const graphics) override final A_NONNULL(2); |
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void safeDraw(Graphics *const graphics) override final A_NONNULL(2); |
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void mouseMoved(MouseEvent &event) override final; |
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void mousePressed(MouseEvent &event) override final; |
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void mouseExited(MouseEvent &event) override final; |
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void showBar(const std::string &name, const Visible visible); |
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void updateBars(); |
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void slotsChanged(const Inventory *const inventory) override final; |
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STD_VECTOR <ProgressBar*> &getBars() A_WARN_UNUSED |
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{ return mBars; } |
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Rect getChildrenArea() override final A_WARN_UNUSED; |
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void attributeChanged(const AttributesT id, |
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const int64_t oldVal, |
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const int64_t newVal) override final; |
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void statChanged(const AttributesT id, |
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const int oldVal1, |
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const int oldVal2) override final; |
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void arrowsChanged() override final; |
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#ifdef USE_PROFILER |
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void logicChildren(); |
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#endif // USE_PROFILER |
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private: |
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bool isInBar(ProgressBar *bar, int x, int y) const; |
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ProgressBar *createBar(const float progress, |
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const int width, |
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const int height, |
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const ThemeColorIdT textColor, |
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const ProgressColorIdT backColor, |
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const std::string &restrict skin, |
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const std::string &restrict skinFill, |
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const std::string &restrict name, |
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const std::string &restrict description) |
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A_WARN_UNUSED; |
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void loadBars(); |
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void saveBars() const; |
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STD_VECTOR <ProgressBar*> mBars; |
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std::map <std::string, ProgressBar*> mBarNames; |
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STD_VECTOR<AnimatedSprite *> mIcons; |
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/* |
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* Mini Status Bars |
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*/ |
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ProgressBar *mHpBar; |
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ProgressBar *mMpBar; |
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ProgressBar *mXpBar; |
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ProgressBar *mJobBar; |
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ProgressBar *mWeightBar; |
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ProgressBar *mInvSlotsBar; |
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ProgressBar *mMoneyBar; |
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ProgressBar *mArrowsBar; |
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ProgressBar *mStatusBar; |
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StatusPopup *mStatusPopup; |
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int mSpacing; |
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int mIconPadding; |
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int mIconSpacing; |
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int mMaxX; |
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}; |
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extern MiniStatusWindow *miniStatusWindow; |
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#endif // GUI_WINDOWS_MINISTATUSWINDOW_H |