1 |
|
|
/* |
2 |
|
|
* The ManaPlus Client |
3 |
|
|
* Copyright (C) 2004-2009 The Mana World Development Team |
4 |
|
|
* Copyright (C) 2009-2010 The Mana Developers |
5 |
|
|
* Copyright (C) 2011-2019 The ManaPlus Developers |
6 |
|
|
* Copyright (C) 2019-2021 Andrei Karas |
7 |
|
|
* |
8 |
|
|
* This file is part of The ManaPlus Client. |
9 |
|
|
* |
10 |
|
|
* This program is free software; you can redistribute it and/or modify |
11 |
|
|
* it under the terms of the GNU General Public License as published by |
12 |
|
|
* the Free Software Foundation; either version 2 of the License, or |
13 |
|
|
* any later version. |
14 |
|
|
* |
15 |
|
|
* This program is distributed in the hope that it will be useful, |
16 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
17 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
18 |
|
|
* GNU General Public License for more details. |
19 |
|
|
* |
20 |
|
|
* You should have received a copy of the GNU General Public License |
21 |
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
22 |
|
|
*/ |
23 |
|
|
|
24 |
|
|
#include "gui/windows/buyingstoreselldialog.h" |
25 |
|
|
|
26 |
|
|
#include "actormanager.h" |
27 |
|
|
|
28 |
|
|
#include "being/playerinfo.h" |
29 |
|
|
|
30 |
|
|
#include "gui/models/shopitems.h" |
31 |
|
|
|
32 |
|
|
#include "gui/widgets/shoplistbox.h" |
33 |
|
|
|
34 |
|
|
#include "net/buyingstorehandler.h" |
35 |
|
|
|
36 |
|
|
#include "resources/inventory/inventory.h" |
37 |
|
|
|
38 |
|
|
#include "resources/item/shopitem.h" |
39 |
|
|
|
40 |
|
|
#include "debug.h" |
41 |
|
|
|
42 |
|
1 |
BuyingStoreSellDialog::BuyingStoreSellDialog(const BeingId accountId, |
43 |
|
1 |
const int storeId) : |
44 |
|
|
SellDialog(IsSell_true, Advanced_false), |
45 |
|
|
mAccountId(accountId), |
46 |
|
1 |
mStoreId(storeId) |
47 |
|
|
{ |
48 |
|
1 |
} |
49 |
|
|
|
50 |
|
|
void BuyingStoreSellDialog::sellAction(const ActionEvent &event A_UNUSED) |
51 |
|
|
{ |
52 |
|
|
if (mAmountItems <= 0 || mAmountItems > mMaxItems) |
53 |
|
|
return; |
54 |
|
|
|
55 |
|
|
const int selectedItem = mShopItemList->getSelected(); |
56 |
|
|
const ShopItem *const item1 = mShopItems->at(selectedItem); |
57 |
|
|
if ((item1 == nullptr) || PlayerInfo::isItemProtected(item1->getId())) |
58 |
|
|
return; |
59 |
|
|
const Being *const being = actorManager->findBeing(mAccountId); |
60 |
|
|
if (being == nullptr) |
61 |
|
|
return; |
62 |
|
|
const Item *const item2 = PlayerInfo::getInventory()->findItem( |
63 |
|
|
item1->getId(), |
64 |
|
|
item1->getColor()); |
65 |
|
|
if (item2 == nullptr) |
66 |
|
|
return; |
67 |
|
|
|
68 |
|
|
mPlayerMoney += mAmountItems * item1->getPrice(); |
69 |
|
|
mMaxItems -= mAmountItems; |
70 |
|
|
buyingStoreHandler->sell(being, mStoreId, item2, mAmountItems); |
71 |
|
|
} |