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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "gui/windowmanager.h" |
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#include "client.h" |
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#include "configuration.h" |
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#include "game.h" |
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#include "main.h" |
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#include "settings.h" |
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#include "spellmanager.h" |
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#include "fs/virtfs/tools.h" |
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#include "gui/gui.h" |
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#include "gui/userpalette.h" |
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#include "gui/shortcut/spellshortcut.h" |
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#include "gui/popups/textpopup.h" |
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#ifdef DYECMD |
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#include "render/graphics.h" |
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#else // DYECMD |
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#include "gui/popups/beingpopup.h" |
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#include "gui/popups/itempopup.h" |
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#include "gui/popups/popupmenu.h" |
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#include "gui/popups/skillpopup.h" |
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#include "gui/popups/spellpopup.h" |
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#include "gui/popups/textboxpopup.h" |
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#include "gui/windows/chatwindow.h" |
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#include "gui/windows/debugwindow.h" |
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#include "gui/windows/didyouknowwindow.h" |
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#include "gui/windows/equipmentwindow.h" |
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#include "gui/windows/helpwindow.h" |
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#include "gui/windows/setupwindow.h" |
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#include "gui/windows/skilldialog.h" |
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#include "gui/windows/questswindow.h" |
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#include "gui/widgets/tabs/chat/chattab.h" |
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#include "utils/gettext.h" |
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#endif // DYECMD |
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#include "gui/widgets/createwidget.h" |
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#include "gui/widgets/desktop.h" |
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#include "input/touch/touchmanager.h" |
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#include "utils/delete2.h" |
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#include "utils/sdlcheckutils.h" |
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#include "utils/sdlhelper.h" |
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#ifdef __native_client__ |
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#include "utils/naclmessages.h" |
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#endif // __native_client__ |
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PRAGMA48(GCC diagnostic push) |
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PRAGMA48(GCC diagnostic ignored "-Wshadow") |
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#ifdef ANDROID |
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#ifndef USE_SDL2 |
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#include <SDL_screenkeyboard.h> |
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#endif // USE_SDL2 |
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#endif // ANDROID |
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#ifdef USE_SDL2 |
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#include <SDL2_framerate.h> |
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#else // USE_SDL2 |
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#include <SDL_framerate.h> |
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#endif // USE_SDL2 |
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#include <SDL_image.h> |
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#ifdef WIN32 |
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#include <SDL_syswm.h> |
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#endif // WIN32 |
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PRAGMA48(GCC diagnostic pop) |
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#include "debug.h" |
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FPSmanager fpsManager; |
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namespace |
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{ |
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SDL_Surface *mIcon(nullptr); |
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#ifndef USE_SDL2 |
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int mKeyboardHeight(0); |
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#endif // USE_SDL2 |
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bool mIsMinimized(false); |
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bool mNewMessageFlag(false); |
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} // namespace |
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void WindowManager::init() |
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{ |
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// Initialize frame limiting |
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fpsManager.framecount = 0; |
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fpsManager.rateticks = 0; |
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fpsManager.lastticks = 0; |
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fpsManager.rate = 0; |
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} |
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void WindowManager::createWindows() |
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{ |
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✓✗ |
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userPalette = new UserPalette; |
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#ifndef DYECMD |
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✓✗ |
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CREATEWIDGETV0(setupWindow, SetupWindow); |
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✓✗ |
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CREATEWIDGETV0(helpWindow, HelpWindow); |
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CREATEWIDGETV0(didYouKnowWindow, DidYouKnowWindow); |
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CREATEWIDGETV0(popupMenu, PopupMenu); |
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CREATEWIDGETV0(beingPopup, BeingPopup); |
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CREATEWIDGETV0(textBoxPopup, TextBoxPopup); |
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✓✗ |
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CREATEWIDGETV0(itemPopup, ItemPopup); |
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✓✗ |
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CREATEWIDGETV0(spellPopup, SpellPopup); |
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✓✗ |
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CREATEWIDGETV0(skillPopup, SkillPopup); |
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✗✓ |
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delete2(debugChatTab) |
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✗✓ |
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if (chatWindow != nullptr) |
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{ |
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chatWindow->scheduleDelete(); |
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chatWindow = nullptr; |
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} |
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✓✗✓✗
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CREATEWIDGETV(chatWindow, ChatWindow, |
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"DebugChat"); |
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// TRANSLATORS: chat tab header |
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debugChatTab = new ChatTab(chatWindow, _("Debug"), "", |
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✓✗✓✗ ✓✗✓✗
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"#Debug", ChatTabType::DEBUG); |
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debugChatTab->setAllowHighlight(false); |
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chatWindow->setVisible(Visible_false); |
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✗✓ |
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if (debugWindow != nullptr) |
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{ |
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debugWindow->scheduleDelete(); |
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debugWindow = nullptr; |
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} |
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✓✗✓✗
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CREATEWIDGETV(debugWindow, DebugWindow, |
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"DebugDebug"); |
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#endif // DYECMD |
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✓✗ |
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CREATEWIDGETV0(textPopup, TextPopup); |
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} |
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void WindowManager::createValidateWindows() |
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{ |
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#ifndef DYECMD |
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CREATEWIDGETV0(skillDialog, SkillDialog); |
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skillDialog->loadSkills(); |
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CREATEWIDGETV(beingEquipmentWindow, EquipmentWindow, |
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nullptr, nullptr, true); |
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CREATEWIDGETV0(questsWindow, QuestsWindow); |
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#endif // DYECMD |
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} |
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void WindowManager::deleteValidateWindows() |
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{ |
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#ifndef DYECMD |
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delete2(skillDialog) |
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delete2(beingEquipmentWindow) |
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delete2(questsWindow) |
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#endif // DYECMD |
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} |
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void WindowManager::deleteWindows() |
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{ |
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#ifndef DYECMD |
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✓✓ |
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delete2(textBoxPopup) |
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✓✓ |
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delete2(beingPopup) |
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✓✓ |
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delete2(itemPopup) |
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✓✓ |
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delete2(spellPopup) |
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✓✓ |
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delete2(skillPopup) |
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✓✓ |
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delete2(popupMenu) |
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✓✓ |
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delete2(didYouKnowWindow) |
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✓✓ |
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delete2(helpWindow) |
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✓✓ |
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delete2(setupWindow) |
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✓✓ |
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delete2(userPalette) |
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✗✓ |
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delete2(spellManager) |
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✗✓ |
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delete2(spellShortcut) |
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✓✓ |
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delete2(debugChatTab) |
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✓✓ |
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delete2(chatWindow) |
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✓✓ |
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delete2(debugWindow) |
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#endif // DYECMD |
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✓✓ |
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delete2(textPopup) |
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} |
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void WindowManager::initTitle() |
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{ |
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✓✗ |
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if (settings.options.test.empty()) |
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{ |
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✓✗ |
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settings.windowCaption = strprintf("%s %s", |
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✓✗ |
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branding.getStringValue("appName").c_str(), |
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SMALL_VERSION); |
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} |
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else |
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{ |
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settings.windowCaption = strprintf( |
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"Please wait - VIDEO MODE TEST - %s %s - Please wait", |
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branding.getStringValue("appName").c_str(), |
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SMALL_VERSION); |
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} |
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SDL::SetWindowTitle(mainGraphics->getWindow(), |
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settings.windowCaption.c_str()); |
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} |
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void WindowManager::updateTitle() |
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{ |
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std::string str; |
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✓✓ |
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if (settings.login.empty()) |
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str = settings.serverName; |
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else |
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✓✗ |
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str.append(settings.login).append(" ").append(settings.serverName); |
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✓✓ |
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if (str.empty()) |
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{ |
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✓✗ |
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settings.windowCaption = strprintf("%s %s", |
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✓✗✓✗
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branding.getStringValue("appName").c_str(), |
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SMALL_VERSION); |
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} |
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else |
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{ |
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✓✗ |
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settings.windowCaption = strprintf("%s %s - %s", |
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✓✗✓✗
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branding.getStringValue("appName").c_str(), |
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SMALL_VERSION, |
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str.c_str()); |
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} |
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SDL::SetWindowTitle(mainGraphics->getWindow(), |
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✓✗ |
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settings.windowCaption.c_str()); |
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} |
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void WindowManager::setFramerate(const unsigned int fpsLimit) |
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{ |
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✓✓ |
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if (fpsLimit == 0U) |
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return; |
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✓✓ |
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if (!settings.limitFps) |
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return; |
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SDL_setFramerate(&fpsManager, fpsLimit); |
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} |
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int WindowManager::getFramerate() |
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{ |
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✓✓ |
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if (!settings.limitFps) |
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return 0; |
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return SDL_getFramerate(&fpsManager); |
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} |
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void WindowManager::doResizeVideo(const int actualWidth, |
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const int actualHeight, |
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const bool always) |
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{ |
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if (!always |
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&& mainGraphics->mActualWidth == actualWidth |
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&& mainGraphics->mActualHeight == actualHeight) |
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{ |
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return; |
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} |
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#ifdef __native_client__ |
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naclPostMessage("resize-window", |
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strprintf("%d,%d", actualWidth, actualHeight)); |
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#else // __native_client__ |
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resizeVideo(actualWidth, actualHeight, always); |
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#endif // __native_client__ |
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} |
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void WindowManager::resizeVideo(int actualWidth, |
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int actualHeight, |
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const bool always) |
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{ |
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// Keep a minimum size. This isn't adhered to by the actual window, but |
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// it keeps some window positions from getting messed up. |
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actualWidth = std::max(470, actualWidth); |
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actualHeight = std::max(320, actualHeight); |
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if (mainGraphics == nullptr) |
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return; |
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if (!always |
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&& mainGraphics->mActualWidth == actualWidth |
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&& mainGraphics->mActualHeight == actualHeight) |
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{ |
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return; |
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} |
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if (mainGraphics->resizeScreen(actualWidth, actualHeight)) |
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{ |
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const int width = mainGraphics->mWidth; |
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const int height = mainGraphics->mHeight; |
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touchManager.resize(width, height); |
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if (gui != nullptr) |
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gui->videoResized(); |
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if (desktop != nullptr) |
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desktop->setSize(width, height); |
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client->moveButtons(width); |
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#ifndef DYECMD |
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Game *const game = Game::instance(); |
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if (game != nullptr) |
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Game::videoResized(width, height); |
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#endif // DYECMD |
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if (gui != nullptr) |
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gui->draw(); |
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config.setValue("screenwidth", actualWidth); |
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config.setValue("screenheight", actualHeight); |
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} |
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} |
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bool WindowManager::setFullScreen(const bool fs) |
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{ |
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#ifdef __native_client__ |
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naclPostMessage("set-fullscreen", |
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fs ? "on" : "off"); |
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return true; |
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#else // __native_client__ |
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if (mainGraphics == nullptr) |
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return false; |
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return mainGraphics->setFullscreen(fs); |
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#endif // __native_client__ |
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} |
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void WindowManager::applyGrabMode() |
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{ |
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SDL::grabInput(mainGraphics->getWindow(), |
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config.getBoolValue("grabinput")); |
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} |
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void WindowManager::applyGamma() |
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{ |
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if (config.getBoolValue("enableGamma")) |
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{ |
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SDL::setGamma(mainGraphics->getWindow(), |
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config.getFloatValue("gamma")); |
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} |
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} |
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void WindowManager::applyVSync() |
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{ |
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const int val = config.getIntValue("vsync"); |
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if (val > 0 && val < 2) |
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SDL::setVsync(val); |
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} |
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void WindowManager::applyKeyRepeat() |
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{ |
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#ifndef USE_SDL2 |
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SDL_EnableKeyRepeat(config.getIntValue("repeateDelay"), |
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config.getIntValue("repeateInterval")); |
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#endif // USE_SDL2 |
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} |
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void WindowManager::applyScale() |
379 |
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{ |
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const int scale = config.getIntValue("scale"); |
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if (mainGraphics->getScale() == scale) |
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return; |
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mainGraphics->setScale(scale); |
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doResizeVideo(mainGraphics->mActualWidth, |
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mainGraphics->mActualHeight, |
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true); |
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} |
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void WindowManager::setIsMinimized(const bool n) |
390 |
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{ |
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mIsMinimized = n; |
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if (!n && mNewMessageFlag) |
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{ |
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mNewMessageFlag = false; |
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SDL::SetWindowTitle(mainGraphics->getWindow(), |
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settings.windowCaption.c_str()); |
397 |
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} |
398 |
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} |
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400 |
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void WindowManager::newChatMessage() |
401 |
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{ |
402 |
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if (!mNewMessageFlag && mIsMinimized) |
403 |
|
|
{ |
404 |
|
|
// show * on window caption |
405 |
|
|
SDL::SetWindowTitle(mainGraphics->getWindow(), |
406 |
|
|
("*" + settings.windowCaption).c_str()); |
407 |
|
|
mNewMessageFlag = true; |
408 |
|
|
} |
409 |
|
|
} |
410 |
|
|
|
411 |
|
|
void WindowManager::setIcon() |
412 |
|
|
{ |
413 |
|
|
#if !defined(ANDROID) && !defined(__SWITCH__) |
414 |
|
|
std::string iconFile = branding.getValue("appIcon", "icons/manaplus"); |
415 |
|
|
#ifdef WIN32 |
416 |
|
|
iconFile.append(".ico"); |
417 |
|
|
#else // WIN32 |
418 |
|
|
|
419 |
|
|
iconFile.append(".png"); |
420 |
|
|
#endif // WIN32 |
421 |
|
|
|
422 |
|
|
iconFile = VirtFs::getPath(iconFile); |
423 |
|
|
logger->log("Loading icon from file: %s", iconFile.c_str()); |
424 |
|
|
|
425 |
|
|
#ifdef WIN32 |
426 |
|
|
static SDL_SysWMinfo pInfo; |
427 |
|
|
if (mainGraphics) |
428 |
|
|
SDL::getWindowWMInfo(mainGraphics->getWindow(), &pInfo); |
429 |
|
|
else |
430 |
|
|
SDL::getWindowWMInfo(nullptr, &pInfo); |
431 |
|
|
// Attempt to load icon from .ico file |
432 |
|
|
HICON icon = static_cast<HICON>(LoadImage(nullptr, |
433 |
|
|
iconFile.c_str(), |
434 |
|
|
IMAGE_ICON, |
435 |
|
|
64, 64, |
436 |
|
|
LR_LOADFROMFILE)); |
437 |
|
|
// If it's failing, we load the default resource file. |
438 |
|
|
if (!icon) |
439 |
|
|
{ |
440 |
|
|
logger->log("icon load error"); |
441 |
|
|
icon = LoadIcon(GetModuleHandle(nullptr), "A"); |
442 |
|
|
} |
443 |
|
|
if (icon) |
444 |
|
|
{ |
445 |
|
|
#ifdef WIN64 |
446 |
|
|
SetClassLongPtr(pInfo.window, |
447 |
|
|
GCLP_HICON, |
448 |
|
|
reinterpret_cast<LONG_PTR>(icon)); |
449 |
|
|
#else // WIN64 |
450 |
|
|
SetClassLong(pInfo.window, |
451 |
|
|
GCL_HICON, |
452 |
|
|
reinterpret_cast<LONG>(icon)); |
453 |
|
|
#endif // WIN64 |
454 |
|
|
} |
455 |
|
|
#else // WIN32 |
456 |
|
|
|
457 |
|
|
mIcon = MIMG_Load(iconFile.c_str()); |
458 |
|
|
if (mIcon != nullptr) |
459 |
|
|
{ |
460 |
|
|
#ifdef USE_SDL2 |
461 |
|
|
SDL_SetSurfaceAlphaMod(mIcon, SDL_ALPHA_OPAQUE); |
462 |
|
|
#else // USE_SDL2 |
463 |
|
|
|
464 |
|
|
SDL_SetAlpha(mIcon, SDL_SRCALPHA, SDL_ALPHA_OPAQUE); |
465 |
|
|
#endif // USE_SDL2 |
466 |
|
|
|
467 |
|
|
SDL::SetWindowIcon(mainGraphics->getWindow(), mIcon); |
468 |
|
|
} |
469 |
|
|
#endif // WIN32 |
470 |
|
|
#endif // ANDROID |
471 |
|
|
} |
472 |
|
|
|
473 |
|
|
bool WindowManager::isKeyboardVisible() |
474 |
|
|
{ |
475 |
|
|
#ifdef USE_SDL2 |
476 |
|
|
return SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE; |
477 |
|
|
#else // USE_SDL2 |
478 |
|
|
|
479 |
|
|
return mKeyboardHeight > 1; |
480 |
|
|
#endif // USE_SDL2 |
481 |
|
|
} |
482 |
|
|
|
483 |
|
|
bool WindowManager::getIsMinimized() |
484 |
|
|
{ |
485 |
|
|
return mIsMinimized; |
486 |
|
|
} |
487 |
|
|
|
488 |
|
|
#ifndef USE_SDL2 |
489 |
|
|
void WindowManager::updateScreenKeyboard(const int height) |
490 |
|
|
{ |
491 |
|
|
mKeyboardHeight = height; |
492 |
|
|
} |
493 |
|
|
#endif // USE_SDL2 |
494 |
|
|
|
495 |
|
204 |
void WindowManager::deleteIcon() |
496 |
|
|
{ |
497 |
|
204 |
MSDL_FreeSurface(mIcon); |
498 |
|
204 |
mIcon = nullptr; |
499 |
|
204 |
} |