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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifndef GUI_WIDGETS_SHOPLISTBOX_H |
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#define GUI_WIDGETS_SHOPLISTBOX_H |
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#include "gui/widgets/listbox.h" |
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#include "enums/gui/shoplistboxtype.h" |
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class ShopItems; |
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/** |
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* A list box, meant to be used inside a scroll area. Same as the Guichan list |
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* box except this one doesn't have a background, instead completely relying |
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* on the scroll area. It also adds selection listener functionality. |
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* |
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* \ingroup GUI |
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*/ |
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class ShopListBox final : public ListBox |
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{ |
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public: |
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/** |
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* Constructor. |
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*/ |
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ShopListBox(const Widget2 *const widget, |
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ListModel *const listModel, |
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const ShopListBoxTypeT type); |
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/** |
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* Constructor with shopitems |
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*/ |
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ShopListBox(const Widget2 *const widget, |
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ListModel *const listModel, |
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ShopItems *const shopListModel, |
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const ShopListBoxTypeT type); |
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A_DELETE_COPY(ShopListBox) |
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/** |
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* Draws the list box. |
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*/ |
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void draw(Graphics *const graphics) override final A_NONNULL(2); |
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void safeDraw(Graphics *const graphics) override final A_NONNULL(2); |
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/** |
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* gives information about the current player's money |
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*/ |
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void setPlayersMoney(const int money); |
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/** |
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* Adjust List draw size |
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*/ |
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void adjustSize() override final; |
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/** |
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* Set on/off the disabling of too expensive items. |
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* (Good for selling mode.) |
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*/ |
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void setPriceCheck(const bool check); |
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void mouseMoved(MouseEvent &event) override final; |
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void mouseReleased(MouseEvent& event) override final; |
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void mouseExited(MouseEvent& event) override final; |
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void setProtectItems(bool p) |
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{ mProtectItems = p; } |
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void setType(const ShopListBoxTypeT type) |
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{ mType = type; } |
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ShopListBoxTypeT getType() const |
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{ return mType; } |
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private: |
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int mPlayerMoney; |
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/** |
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* Keeps another pointer to the same listModel, permitting to |
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* use the ShopItems specific functions. |
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*/ |
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ShopItems *mShopItems; |
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Color mWarningColor; |
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ShopListBoxTypeT mType; |
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bool mPriceCheck; |
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bool mProtectItems; |
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}; |
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#endif // GUI_WIDGETS_SHOPLISTBOX_H |