GCC Code Coverage Report | |||||||||||||||||||||
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Line | Branch | Exec | Source |
1 |
/* |
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2 |
* The ManaPlus Client |
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3 |
* Copyright (C) 2004-2009 The Mana World Development Team |
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4 |
* Copyright (C) 2009-2010 The Mana Developers |
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5 |
* Copyright (C) 2011-2019 The ManaPlus Developers |
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6 |
* Copyright (C) 2019-2021 Andrei Karas |
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7 |
* |
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8 |
* This file is part of The ManaPlus Client. |
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9 |
* |
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10 |
* This program is free software; you can redistribute it and/or modify |
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11 |
* it under the terms of the GNU General Public License as published by |
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12 |
* the Free Software Foundation; either version 2 of the License, or |
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13 |
* any later version. |
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14 |
* |
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15 |
* This program is distributed in the hope that it will be useful, |
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16 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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18 |
* GNU General Public License for more details. |
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19 |
* |
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20 |
* You should have received a copy of the GNU General Public License |
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21 |
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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22 |
*/ |
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23 |
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24 |
#include "actormanager.h" |
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25 |
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26 |
#include "game.h" |
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27 |
#include "guild.h" |
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28 |
#include "configuration.h" |
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29 |
#include "settings.h" |
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30 |
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31 |
#include "being/localplayer.h" |
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32 |
#include "being/playerrelations.h" |
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33 |
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34 |
#include "gui/sdlinput.h" |
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35 |
#include "gui/viewport.h" |
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36 |
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37 |
#include "gui/widgets/tabs/chat/chattab.h" |
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38 |
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39 |
#include "gui/windows/equipmentwindow.h" |
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40 |
#include "gui/windows/socialwindow.h" |
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41 |
#include "gui/windows/questswindow.h" |
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42 |
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43 |
#include "fs/files.h" |
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44 |
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45 |
#include "input/inputmanager.h" |
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46 |
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47 |
#include "utils/checkutils.h" |
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48 |
#include "utils/foreach.h" |
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49 |
#include "utils/mathutils.h" |
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50 |
#include "utils/gettext.h" |
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51 |
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52 |
#include "net/beinghandler.h" |
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53 |
#include "net/charserverhandler.h" |
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54 |
#include "net/packetlimiter.h" |
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55 |
#include "net/playerhandler.h" |
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56 |
#include "net/serverfeatures.h" |
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57 |
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58 |
#include "resources/chatobject.h" |
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59 |
#include "resources/iteminfo.h" |
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60 |
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61 |
#include "resources/map/map.h" |
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62 |
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63 |
#include "resources/db/itemdb.h" |
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64 |
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65 |
#ifdef TMWA_SUPPORT |
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66 |
#include "being/playerinfo.h" |
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67 |
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68 |
#include "gui/windows/chatwindow.h" |
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69 |
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70 |
#include "net/net.h" |
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71 |
#endif // TMWA_SUPPORT |
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72 |
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73 |
#include "debug.h" |
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74 |
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75 |
#define for_actors for (ActorSpritesConstIterator it = mActors.begin(), \ |
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76 |
it_fend = mActors.end(); it != it_fend; ++it) |
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77 |
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78 |
#define for_actorsm for (ActorSpritesIterator it = mActors.begin(), \ |
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79 |
it_fend = mActors.end(); it != it_fend; ++it) |
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80 |
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81 |
ActorManager *actorManager = nullptr; |
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82 |
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83 |
class FindBeingFunctor final |
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84 |
{ |
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85 |
public: |
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86 |
A_DEFAULT_COPY(FindBeingFunctor) |
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87 |
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88 |
bool operator() (const ActorSprite *const actor) const |
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89 |
{ |
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90 |
if ((actor == nullptr) |
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91 |
|| actor->getType() == ActorType::FloorItem |
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92 |
|| actor->getType() == ActorType::Portal) |
||
93 |
{ |
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94 |
return false; |
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95 |
} |
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96 |
const Being *const b = static_cast<const Being *>(actor); |
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97 |
|||
98 |
const unsigned other_y = y |
||
99 |
+ ((b->getType() == ActorType::Npc) ? 1 : 0); |
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100 |
const Vector &pos = b->getPixelPositionF(); |
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101 |
// +++ probably here need use int positions and not float? |
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102 |
// but for now correct int positions only in Being |
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103 |
return CAST_U32(pos.x) / mapTileSize == x && |
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104 |
(CAST_U32(pos.y) / mapTileSize == y |
||
105 |
|| CAST_U32(pos.y) / mapTileSize == other_y) && |
||
106 |
b->isAlive() && (type == ActorType::Unknown |
||
107 |
|| b->getType() == type); |
||
108 |
} |
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109 |
|||
110 |
uint16_t x, y; |
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111 |
ActorTypeT type; |
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112 |
} beingActorFinder; |
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113 |
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114 |
class FindBeingEqualFunctor final |
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115 |
{ |
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116 |
public: |
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117 |
A_DEFAULT_COPY(FindBeingEqualFunctor) |
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118 |
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119 |
bool operator() (const Being *const being) const |
||
120 |
{ |
||
121 |
if ((being == nullptr) || (findBeing == nullptr)) |
||
122 |
return false; |
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123 |
return being->getId() == findBeing->getId(); |
||
124 |
} |
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125 |
|||
126 |
Being *findBeing; |
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127 |
} beingEqualActorFinder; |
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128 |
|||
129 |
class SortBeingFunctor final |
||
130 |
{ |
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131 |
public: |
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132 |
A_DEFAULT_COPY(SortBeingFunctor) |
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133 |
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134 |
bool operator() (const Being *const being1, |
||
135 |
const Being *const being2) const |
||
136 |
{ |
||
137 |
if ((being1 == nullptr) || (being2 == nullptr)) |
||
138 |
return false; |
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139 |
|||
140 |
if (priorityBeings != nullptr) |
||
141 |
{ |
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142 |
int w1 = defaultPriorityIndex; |
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143 |
int w2 = defaultPriorityIndex; |
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144 |
const StringIntMapCIter it1 = priorityBeings->find( |
||
145 |
being1->getName()); |
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146 |
const StringIntMapCIter it2 = priorityBeings->find( |
||
147 |
being2->getName()); |
||
148 |
if (it1 != priorityBeings->end()) |
||
149 |
w1 = (*it1).second; |
||
150 |
if (it2 != priorityBeings->end()) |
||
151 |
w2 = (*it2).second; |
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152 |
|||
153 |
if (w1 != w2) |
||
154 |
return w1 < w2; |
||
155 |
} |
||
156 |
if (being1->getDistance() != being2->getDistance()) |
||
157 |
{ |
||
158 |
if (specialDistance && being1->getDistance() <= 2 |
||
159 |
&& being2->getDistance() <= attackRange |
||
160 |
&& being2->getDistance() > 2) |
||
161 |
{ |
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162 |
return false; |
||
163 |
} |
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164 |
else if (specialDistance && being2->getDistance() <= 2 |
||
165 |
&& being1->getDistance() <= attackRange |
||
166 |
&& being1->getDistance() > 2) |
||
167 |
{ |
||
168 |
return true; |
||
169 |
} |
||
170 |
return being1->getDistance() < being2->getDistance(); |
||
171 |
} |
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172 |
|||
173 |
const int d1 = abs(being1->getTileX() - x) |
||
174 |
+ abs(being1->getTileY() - y); |
||
175 |
const int d2 = abs(being2->getTileX() - x) |
||
176 |
+ abs(being2->getTileY() - y); |
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177 |
|||
178 |
if (d1 != d2) |
||
179 |
return d1 < d2; |
||
180 |
if (attackBeings != nullptr) |
||
181 |
{ |
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182 |
int w1 = defaultAttackIndex; |
||
183 |
int w2 = defaultAttackIndex; |
||
184 |
const StringIntMapCIter it1 = attackBeings->find( |
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185 |
being1->getName()); |
||
186 |
const StringIntMapCIter it2 = attackBeings->find( |
||
187 |
being2->getName()); |
||
188 |
if (it1 != attackBeings->end()) |
||
189 |
w1 = (*it1).second; |
||
190 |
if (it2 != attackBeings->end()) |
||
191 |
w2 = (*it2).second; |
||
192 |
|||
193 |
if (w1 != w2) |
||
194 |
return w1 < w2; |
||
195 |
} |
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196 |
|||
197 |
return being1->getName() < being2->getName(); |
||
198 |
} |
||
199 |
StringIntMap *attackBeings; |
||
200 |
StringIntMap *priorityBeings; |
||
201 |
int x; |
||
202 |
int y; |
||
203 |
int defaultAttackIndex; |
||
204 |
int defaultPriorityIndex; |
||
205 |
int attackRange; |
||
206 |
bool specialDistance; |
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207 |
} beingActorSorter; |
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208 |
|||
209 |
5 |
ActorManager::ActorManager() : |
|
210 |
mActors(), |
||
211 |
mDeleteActors(), |
||
212 |
mActorsIdMap(), |
||
213 |
mIdName(), |
||
214 |
mBlockedBeings(), |
||
215 |
mChars(), |
||
216 |
mMap(nullptr), |
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217 |
#ifdef TMWA_SUPPORT |
||
218 |
mSpellHeal1(serverConfig.getValue("spellHeal1", "#lum")), |
||
219 |
mSpellHeal2(serverConfig.getValue("spellHeal2", "#inma")), |
||
220 |
mSpellItenplz(serverConfig.getValue("spellItenplz", "#itenplz")), |
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221 |
#endif // TMWA_SUPPORT |
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222 |
✓✗✓✗ |
20 |
mTargetDeadPlayers(config.getBoolValue("targetDeadPlayers")), |
223 |
✓✗✓✗ |
20 |
mTargetOnlyReachable(config.getBoolValue("targetOnlyReachable")), |
224 |
✓✗✓✗ |
20 |
mCyclePlayers(config.getBoolValue("cyclePlayers")), |
225 |
✓✗✓✗ |
20 |
mCycleMonsters(config.getBoolValue("cycleMonsters")), |
226 |
✓✗✓✗ |
20 |
mCycleNPC(config.getBoolValue("cycleNPC")), |
227 |
✓✗✓✗ |
20 |
mExtMouseTargeting(config.getBoolValue("extMouseTargeting")), |
228 |
✓✗✓✗ |
20 |
mEnableIdCollecting(config.getBoolValue("enableIdCollecting")), |
229 |
mPriorityAttackMobs(), |
||
230 |
mPriorityAttackMobsSet(), |
||
231 |
mPriorityAttackMobsMap(), |
||
232 |
mAttackMobs(), |
||
233 |
mAttackMobsSet(), |
||
234 |
mAttackMobsMap(), |
||
235 |
mIgnoreAttackMobs(), |
||
236 |
mIgnoreAttackMobsSet(), |
||
237 |
mPickupItems(), |
||
238 |
mPickupItemsSet(), |
||
239 |
mPickupItemsMap(), |
||
240 |
mIgnorePickupItems(), |
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241 |
✓✗✓✗ ✓✗✓✗ ✓✗✓✗ ✓✗✓✗ ✓✗ |
235 |
mIgnorePickupItemsSet() |
242 |
{ |
||
243 |
✓✗✓✗ |
20 |
config.addListener("targetDeadPlayers", this); |
244 |
✓✗✓✗ |
20 |
config.addListener("targetOnlyReachable", this); |
245 |
✓✗✓✗ |
20 |
config.addListener("cyclePlayers", this); |
246 |
✓✗✓✗ |
20 |
config.addListener("cycleMonsters", this); |
247 |
✓✗✓✗ |
20 |
config.addListener("cycleNPC", this); |
248 |
✓✗✓✗ |
20 |
config.addListener("extMouseTargeting", this); |
249 |
✓✗✓✗ |
20 |
config.addListener("showBadges", this); |
250 |
✓✗✓✗ |
20 |
config.addListener("enableIdCollecting", this); |
251 |
✓✗✓✗ |
20 |
config.addListener("visiblenamespos", this); |
252 |
|||
253 |
✓✗ | 5 |
loadAttackList(); |
254 |
5 |
} |
|
255 |
|||
256 |
125 |
ActorManager::~ActorManager() |
|
257 |
{ |
||
258 |
5 |
config.removeListeners(this); |
|
259 |
CHECKLISTENERS |
||
260 |
5 |
storeAttackList(); |
|
261 |
5 |
clear(); |
|
262 |
10 |
} |
|
263 |
|||
264 |
void ActorManager::setMap(Map *const map) |
||
265 |
{ |
||
266 |
mMap = map; |
||
267 |
|||
268 |
if (localPlayer != nullptr) |
||
269 |
localPlayer->setMap(map); |
||
270 |
} |
||
271 |
|||
272 |
void ActorManager::setPlayer(LocalPlayer *const player) |
||
273 |
{ |
||
274 |
localPlayer = player; |
||
275 |
mActors.insert(player); |
||
276 |
mActorsIdMap[player->getId()] = player; |
||
277 |
if (socialWindow != nullptr) |
||
278 |
socialWindow->updateAttackFilter(); |
||
279 |
if (socialWindow != nullptr) |
||
280 |
socialWindow->updatePickupFilter(); |
||
281 |
} |
||
282 |
|||
283 |
Being *ActorManager::createBeing(const BeingId id, |
||
284 |
const ActorTypeT type, |
||
285 |
const BeingTypeId subtype) |
||
286 |
{ |
||
287 |
Being *const being = Being::createBeing(id, |
||
288 |
type, |
||
289 |
subtype, |
||
290 |
mMap); |
||
291 |
|||
292 |
mActors.insert(being); |
||
293 |
|||
294 |
mActorsIdMap[being->getId()] = being; |
||
295 |
|||
296 |
switch (type) |
||
297 |
{ |
||
298 |
case ActorType::Player: |
||
299 |
case ActorType::Mercenary: |
||
300 |
case ActorType::Pet: |
||
301 |
case ActorType::Homunculus: |
||
302 |
case ActorType::Npc: |
||
303 |
being->updateFromCache(); |
||
304 |
if (beingHandler != nullptr) |
||
305 |
beingHandler->requestNameById(id); |
||
306 |
if (localPlayer != nullptr) |
||
307 |
localPlayer->checkNewName(being); |
||
308 |
break; |
||
309 |
case ActorType::Monster: |
||
310 |
#ifdef TMWA_SUPPORT |
||
311 |
if (Net::getNetworkType() != ServerType::TMWATHENA) |
||
312 |
#endif // TMWA_SUPPORT |
||
313 |
{ |
||
314 |
beingHandler->requestNameById(id); |
||
315 |
} |
||
316 |
break; |
||
317 |
case ActorType::Portal: |
||
318 |
if ((beingHandler != nullptr) && |
||
319 |
(serverFeatures != nullptr) && |
||
320 |
serverFeatures->haveServerWarpNames()) |
||
321 |
{ |
||
322 |
beingHandler->requestNameById(id); |
||
323 |
} |
||
324 |
break; |
||
325 |
case ActorType::Elemental: |
||
326 |
if (beingHandler != nullptr) |
||
327 |
beingHandler->requestNameById(id); |
||
328 |
break; |
||
329 |
case ActorType::SkillUnit: |
||
330 |
break; |
||
331 |
default: |
||
332 |
case ActorType::FloorItem: |
||
333 |
case ActorType::Avatar: |
||
334 |
case ActorType::Unknown: |
||
335 |
reportAlways("CreateBeing for unknown type %d", CAST_S32(type)) |
||
336 |
break; |
||
337 |
} |
||
338 |
|||
339 |
if (type == ActorType::Player) |
||
340 |
{ |
||
341 |
if (socialWindow != nullptr) |
||
342 |
socialWindow->updateActiveList(); |
||
343 |
} |
||
344 |
else if (type == ActorType::Npc) |
||
345 |
{ |
||
346 |
if (questsWindow != nullptr) |
||
347 |
questsWindow->addEffect(being); |
||
348 |
} |
||
349 |
return being; |
||
350 |
} |
||
351 |
|||
352 |
FloorItem *ActorManager::createItem(const BeingId id, |
||
353 |
const int itemId, |
||
354 |
const int x, const int y, |
||
355 |
const ItemTypeT itemType, |
||
356 |
const int amount, |
||
357 |
const int refine, |
||
358 |
const ItemColor color, |
||
359 |
const Identified identified, |
||
360 |
const Damaged damaged, |
||
361 |
const int subX, const int subY, |
||
362 |
const int *const cards) |
||
363 |
{ |
||
364 |
FloorItem *const floorItem = new FloorItem(id, |
||
365 |
itemId, |
||
366 |
x, y, |
||
367 |
itemType, |
||
368 |
amount, |
||
369 |
refine, |
||
370 |
color, |
||
371 |
identified, |
||
372 |
damaged, |
||
373 |
cards); |
||
374 |
floorItem->postInit(mMap, subX, subY); |
||
375 |
|||
376 |
if (!checkForPickup(floorItem)) |
||
377 |
floorItem->disableHightlight(); |
||
378 |
mActors.insert(floorItem); |
||
379 |
mActorsIdMap[floorItem->getId()] = floorItem; |
||
380 |
return floorItem; |
||
381 |
} |
||
382 |
|||
383 |
void ActorManager::destroy(ActorSprite *const actor) |
||
384 |
{ |
||
385 |
returnNullptrV(actor) |
||
386 |
|||
387 |
if (actor == localPlayer) |
||
388 |
return; |
||
389 |
|||
390 |
mDeleteActors.insert(actor); |
||
391 |
} |
||
392 |
|||
393 |
void ActorManager::erase(ActorSprite *const actor) |
||
394 |
{ |
||
395 |
returnNullptrV(actor) |
||
396 |
|||
397 |
if (actor == localPlayer) |
||
398 |
return; |
||
399 |
|||
400 |
mActors.erase(actor); |
||
401 |
const ActorSpritesMapIterator it = mActorsIdMap.find(actor->getId()); |
||
402 |
if (it != mActorsIdMap.end() && (*it).second == actor) |
||
403 |
mActorsIdMap.erase(it); |
||
404 |
} |
||
405 |
|||
406 |
void ActorManager::undelete(const ActorSprite *const actor) |
||
407 |
{ |
||
408 |
returnNullptrV(actor) |
||
409 |
|||
410 |
if (actor == localPlayer) |
||
411 |
return; |
||
412 |
|||
413 |
FOR_EACH (ActorSpritesConstIterator, it, mDeleteActors) |
||
414 |
{ |
||
415 |
if (*it == actor) |
||
416 |
{ |
||
417 |
mDeleteActors.erase(*it); |
||
418 |
return; |
||
419 |
} |
||
420 |
} |
||
421 |
} |
||
422 |
|||
423 |
Being *ActorManager::findBeing(const BeingId id) const |
||
424 |
{ |
||
425 |
const ActorSpritesMapConstIterator it = mActorsIdMap.find(id); |
||
426 |
if (it != mActorsIdMap.end()) |
||
427 |
{ |
||
428 |
ActorSprite *const actor = (*it).second; |
||
429 |
if ((actor != nullptr) && |
||
430 |
actor->getId() == id && |
||
431 |
actor->getType() != ActorType::FloorItem) |
||
432 |
{ |
||
433 |
return static_cast<Being*>(actor); |
||
434 |
} |
||
435 |
} |
||
436 |
return nullptr; |
||
437 |
} |
||
438 |
|||
439 |
ActorSprite *ActorManager::findActor(const BeingId id) const |
||
440 |
{ |
||
441 |
const ActorSpritesMapConstIterator it = mActorsIdMap.find(id); |
||
442 |
if (it != mActorsIdMap.end()) |
||
443 |
{ |
||
444 |
ActorSprite *const actor = (*it).second; |
||
445 |
if ((actor != nullptr) && |
||
446 |
actor->getId() == id) |
||
447 |
{ |
||
448 |
return actor; |
||
449 |
} |
||
450 |
} |
||
451 |
return nullptr; |
||
452 |
} |
||
453 |
|||
454 |
Being *ActorManager::findBeing(const int x, const int y, |
||
455 |
const ActorTypeT type) const |
||
456 |
{ |
||
457 |
beingActorFinder.x = CAST_U16(x); |
||
458 |
beingActorFinder.y = CAST_U16(y); |
||
459 |
beingActorFinder.type = type; |
||
460 |
|||
461 |
const ActorSpritesConstIterator it = std::find_if( |
||
462 |
mActors.begin(), mActors.end(), beingActorFinder); |
||
463 |
|||
464 |
return (it == mActors.end()) ? nullptr : static_cast<Being*>(*it); |
||
465 |
} |
||
466 |
|||
467 |
Being *ActorManager::findBeingByPixel(const int x, const int y, |
||
468 |
const AllPlayers allPlayers) const |
||
469 |
{ |
||
470 |
if (mMap == nullptr) |
||
471 |
return nullptr; |
||
472 |
|||
473 |
const bool targetDead = mTargetDeadPlayers; |
||
474 |
const bool modActive = inputManager.isActionActive( |
||
475 |
InputAction::STOP_ATTACK); |
||
476 |
|||
477 |
if (mExtMouseTargeting) |
||
478 |
{ |
||
479 |
Being *tempBeing = nullptr; |
||
480 |
bool noBeing(false); |
||
481 |
|||
482 |
for_actorsm |
||
483 |
{ |
||
484 |
// disabled for performance |
||
485 |
// if (reportTrue(*it == nullptr)) |
||
486 |
// continue; |
||
487 |
|||
488 |
if ((*it)->getType() == ActorType::Portal) |
||
489 |
continue; |
||
490 |
|||
491 |
if ((*it)->getType() == ActorType::FloorItem) |
||
492 |
{ |
||
493 |
if (!noBeing) |
||
494 |
{ |
||
495 |
const FloorItem *const floor |
||
496 |
= static_cast<const FloorItem*>(*it); |
||
497 |
const int px = floor->getPixelX(); |
||
498 |
const int py = floor->getPixelY(); |
||
499 |
if ((px - mapTileSize <= x) && |
||
500 |
(px + mapTileSize > x) && |
||
501 |
(py - mapTileSize * 2 <= y) && |
||
502 |
(py + mapTileSize / 2 > y)) |
||
503 |
{ |
||
504 |
noBeing = true; |
||
505 |
} |
||
506 |
} |
||
507 |
continue; |
||
508 |
} |
||
509 |
|||
510 |
Being *const being = static_cast<Being*>(*it); |
||
511 |
|||
512 |
if (being->getInfo() != nullptr && |
||
513 |
!(being->getInfo()->isTargetSelection() || modActive)) |
||
514 |
{ |
||
515 |
continue; |
||
516 |
} |
||
517 |
|||
518 |
if ((being->mAction != BeingAction::DEAD || |
||
519 |
(targetDead && being->getType() == ActorType::Player)) && |
||
520 |
(allPlayers == AllPlayers_true || being != localPlayer)) |
||
521 |
{ |
||
522 |
const int px = being->getPixelX(); |
||
523 |
const int py = being->getPixelY(); |
||
524 |
if ((px - mapTileSize / 2 <= x) && |
||
525 |
(px + mapTileSize / 2 > x) && |
||
526 |
(py - mapTileSize <= y) && |
||
527 |
(py > y)) |
||
528 |
{ |
||
529 |
return being; |
||
530 |
} |
||
531 |
else if (!noBeing && |
||
532 |
(px - mapTileSize <= x) && |
||
533 |
(px + mapTileSize > x) && |
||
534 |
(py - mapTileSize * 2 <= y) && |
||
535 |
(py + mapTileSize / 2 > y)) |
||
536 |
{ |
||
537 |
if (tempBeing != nullptr) |
||
538 |
noBeing = true; |
||
539 |
else |
||
540 |
tempBeing = being; |
||
541 |
} |
||
542 |
} |
||
543 |
} |
||
544 |
|||
545 |
if (noBeing) |
||
546 |
return nullptr; |
||
547 |
return tempBeing; |
||
548 |
} |
||
549 |
for_actorsm |
||
550 |
{ |
||
551 |
// disabled for performance |
||
552 |
// if (reportTrue(*it == nullptr)) |
||
553 |
// continue; |
||
554 |
|||
555 |
if ((*it)->getType() == ActorType::Portal || |
||
556 |
(*it)->getType() == ActorType::FloorItem) |
||
557 |
{ |
||
558 |
continue; |
||
559 |
} |
||
560 |
|||
561 |
Being *const being = static_cast<Being*>(*it); |
||
562 |
|||
563 |
if (being->getInfo() != nullptr && |
||
564 |
!(being->getInfo()->isTargetSelection() || modActive)) |
||
565 |
{ |
||
566 |
continue; |
||
567 |
} |
||
568 |
|||
569 |
const int px = being->getPixelX(); |
||
570 |
const int py = being->getPixelY(); |
||
571 |
if ((px - mapTileSize / 2 <= x) && |
||
572 |
(px + mapTileSize / 2 > x) && |
||
573 |
(py - mapTileSize <= y) && |
||
574 |
(py > y)) |
||
575 |
{ |
||
576 |
return being; |
||
577 |
} |
||
578 |
} |
||
579 |
return nullptr; |
||
580 |
} |
||
581 |
|||
582 |
void ActorManager::findBeingsByPixel(STD_VECTOR<ActorSprite*> &beings, |
||
583 |
const int x, const int y, |
||
584 |
const AllPlayers allPlayers) const |
||
585 |
{ |
||
586 |
if (mMap == nullptr) |
||
587 |
return; |
||
588 |
|||
589 |
const int xtol = mapTileSize / 2; |
||
590 |
const int uptol = mapTileSize; |
||
591 |
const bool modActive = inputManager.isActionActive( |
||
592 |
InputAction::STOP_ATTACK); |
||
593 |
|||
594 |
for_actors |
||
595 |
{ |
||
596 |
ActorSprite *const actor = *it; |
||
597 |
|||
598 |
// disabled for performance |
||
599 |
// if (reportTrue(actor == nullptr)) |
||
600 |
// continue; |
||
601 |
|||
602 |
const ActorTypeT actorType = actor->getType(); |
||
603 |
switch (actorType) |
||
604 |
{ |
||
605 |
default: |
||
606 |
case ActorType::Unknown: |
||
607 |
case ActorType::Avatar: |
||
608 |
case ActorType::Portal: |
||
609 |
break; |
||
610 |
case ActorType::FloorItem: |
||
611 |
if ((actor->getPixelX() - xtol <= x) && |
||
612 |
(actor->getPixelX() + xtol > x) && |
||
613 |
(actor->getPixelY() - uptol <= y) && |
||
614 |
(actor->getPixelY() > y)) |
||
615 |
{ |
||
616 |
beings.push_back(actor); |
||
617 |
} |
||
618 |
break; |
||
619 |
case ActorType::Player: |
||
620 |
case ActorType::Npc: |
||
621 |
case ActorType::Monster: |
||
622 |
case ActorType::Pet: |
||
623 |
case ActorType::Mercenary: |
||
624 |
case ActorType::Homunculus: |
||
625 |
case ActorType::SkillUnit: |
||
626 |
case ActorType::Elemental: |
||
627 |
{ |
||
628 |
const Being *const being = static_cast<const Being*>(*it); |
||
629 |
if (being == nullptr) |
||
630 |
continue; |
||
631 |
if ((being->getInfo() != nullptr) && |
||
632 |
!(being->getInfo()->isTargetSelection() || modActive)) |
||
633 |
{ |
||
634 |
continue; |
||
635 |
} |
||
636 |
if ((being->isAlive() || |
||
637 |
(mTargetDeadPlayers && |
||
638 |
actorType == ActorType::Player)) && |
||
639 |
(allPlayers == AllPlayers_true || |
||
640 |
being != localPlayer)) |
||
641 |
{ |
||
642 |
if ((actor->getPixelX() - xtol <= x) && |
||
643 |
(actor->getPixelX() + xtol > x) && |
||
644 |
(actor->getPixelY() - uptol <= y) && |
||
645 |
(actor->getPixelY() > y)) |
||
646 |
{ |
||
647 |
beings.push_back(actor); |
||
648 |
} |
||
649 |
} |
||
650 |
break; |
||
651 |
} |
||
652 |
} |
||
653 |
} |
||
654 |
} |
||
655 |
|||
656 |
Being *ActorManager::findPortalByTile(const int x, const int y) const |
||
657 |
{ |
||
658 |
if (mMap == nullptr) |
||
659 |
return nullptr; |
||
660 |
|||
661 |
for_actorsm |
||
662 |
{ |
||
663 |
// disabled for performance |
||
664 |
// if (reportTrue(*it == nullptr)) |
||
665 |
// continue; |
||
666 |
|||
667 |
if ((*it)->getType() != ActorType::Portal) |
||
668 |
continue; |
||
669 |
|||
670 |
Being *const being = static_cast<Being*>(*it); |
||
671 |
|||
672 |
if (being->getTileX() == x && being->getTileY() == y) |
||
673 |
return being; |
||
674 |
} |
||
675 |
|||
676 |
return nullptr; |
||
677 |
} |
||
678 |
|||
679 |
FloorItem *ActorManager::findItem(const BeingId id) const |
||
680 |
{ |
||
681 |
const ActorSpritesMapConstIterator it = mActorsIdMap.find(id); |
||
682 |
if (it != mActorsIdMap.end()) |
||
683 |
{ |
||
684 |
ActorSprite *const actor = (*it).second; |
||
685 |
returnNullptr(nullptr, actor) |
||
686 |
if (actor->getId() == id && |
||
687 |
actor->getType() == ActorType::FloorItem) |
||
688 |
{ |
||
689 |
return static_cast<FloorItem*>(actor); |
||
690 |
} |
||
691 |
} |
||
692 |
return nullptr; |
||
693 |
} |
||
694 |
|||
695 |
FloorItem *ActorManager::findItem(const int x, const int y) const |
||
696 |
{ |
||
697 |
for_actorsm |
||
698 |
{ |
||
699 |
// disabled for performance |
||
700 |
// if (reportTrue(*it == nullptr)) |
||
701 |
// continue; |
||
702 |
|||
703 |
if ((*it)->getTileX() == x && (*it)->getTileY() == y && |
||
704 |
(*it)->getType() == ActorType::FloorItem) |
||
705 |
{ |
||
706 |
return static_cast<FloorItem*>(*it); |
||
707 |
} |
||
708 |
} |
||
709 |
|||
710 |
return nullptr; |
||
711 |
} |
||
712 |
|||
713 |
bool ActorManager::pickUpAll(const int x1, const int y1, |
||
714 |
const int x2, const int y2, |
||
715 |
const bool serverBuggy) const |
||
716 |
{ |
||
717 |
if (localPlayer == nullptr) |
||
718 |
return false; |
||
719 |
|||
720 |
bool finded(false); |
||
721 |
const bool allowAll = mPickupItemsSet.find(std::string()) != |
||
722 |
mPickupItemsSet.end(); |
||
723 |
if (!serverBuggy) |
||
724 |
{ |
||
725 |
for_actorsm |
||
726 |
{ |
||
727 |
// disabled for performance |
||
728 |
// if (reportTrue(*it == nullptr)) |
||
729 |
// continue; |
||
730 |
|||
731 |
if ((*it)->getType() == ActorType::FloorItem |
||
732 |
&& ((*it)->getTileX() >= x1 && (*it)->getTileX() <= x2) |
||
733 |
&& ((*it)->getTileY() >= y1 && (*it)->getTileY() <= y2)) |
||
734 |
{ |
||
735 |
FloorItem *const item = static_cast<FloorItem*>(*it); |
||
736 |
if (allowAll) |
||
737 |
{ |
||
738 |
if (mIgnorePickupItemsSet.find(item->getName()) |
||
739 |
== mIgnorePickupItemsSet.end()) |
||
740 |
{ |
||
741 |
if (localPlayer->pickUp(item)) |
||
742 |
finded = true; |
||
743 |
} |
||
744 |
} |
||
745 |
else |
||
746 |
{ |
||
747 |
if (mPickupItemsSet.find(item->getName()) |
||
748 |
!= mPickupItemsSet.end()) |
||
749 |
{ |
||
750 |
if (localPlayer->pickUp(item)) |
||
751 |
finded = true; |
||
752 |
} |
||
753 |
} |
||
754 |
} |
||
755 |
} |
||
756 |
} |
||
757 |
else if (PacketLimiter::checkPackets(PacketType::PACKET_PICKUP)) |
||
758 |
{ |
||
759 |
FloorItem *item = nullptr; |
||
760 |
unsigned cnt = 65535; |
||
761 |
for_actorsm |
||
762 |
{ |
||
763 |
// disabled for performance |
||
764 |
// if (reportTrue(*it == nullptr)) |
||
765 |
// continue; |
||
766 |
|||
767 |
if ((*it)->getType() == ActorType::FloorItem |
||
768 |
&& ((*it)->getTileX() >= x1 && (*it)->getTileX() <= x2) |
||
769 |
&& ((*it)->getTileY() >= y1 && (*it)->getTileY() <= y2)) |
||
770 |
{ |
||
771 |
FloorItem *const tempItem = static_cast<FloorItem*>(*it); |
||
772 |
if (tempItem->getPickupCount() < cnt) |
||
773 |
{ |
||
774 |
if (allowAll) |
||
775 |
{ |
||
776 |
if (mIgnorePickupItemsSet.find(tempItem->getName()) |
||
777 |
== mIgnorePickupItemsSet.end()) |
||
778 |
{ |
||
779 |
item = tempItem; |
||
780 |
cnt = item->getPickupCount(); |
||
781 |
if (cnt == 0) |
||
782 |
{ |
||
783 |
item->incrementPickup(); |
||
784 |
localPlayer->pickUp(item); |
||
785 |
return true; |
||
786 |
} |
||
787 |
} |
||
788 |
} |
||
789 |
else |
||
790 |
{ |
||
791 |
if (mPickupItemsSet.find(tempItem->getName()) |
||
792 |
!= mPickupItemsSet.end()) |
||
793 |
{ |
||
794 |
item = tempItem; |
||
795 |
cnt = item->getPickupCount(); |
||
796 |
if (cnt == 0) |
||
797 |
{ |
||
798 |
item->incrementPickup(); |
||
799 |
localPlayer->pickUp(item); |
||
800 |
return true; |
||
801 |
} |
||
802 |
} |
||
803 |
} |
||
804 |
} |
||
805 |
} |
||
806 |
} |
||
807 |
if ((item != nullptr) && localPlayer->pickUp(item)) |
||
808 |
finded = true; |
||
809 |
} |
||
810 |
return finded; |
||
811 |
} |
||
812 |
|||
813 |
bool ActorManager::pickUpNearest(const int x, const int y, |
||
814 |
int maxdist) const |
||
815 |
{ |
||
816 |
if (localPlayer == nullptr) |
||
817 |
return false; |
||
818 |
|||
819 |
maxdist = maxdist * maxdist; |
||
820 |
FloorItem *closestItem = nullptr; |
||
821 |
int dist = 0; |
||
822 |
const bool allowAll = mPickupItemsSet.find(std::string()) != |
||
823 |
mPickupItemsSet.end(); |
||
824 |
|||
825 |
for_actorsm |
||
826 |
{ |
||
827 |
// disabled for performance |
||
828 |
// if (reportTrue(*it == nullptr)) |
||
829 |
// continue; |
||
830 |
|||
831 |
if ((*it)->getType() == ActorType::FloorItem) |
||
832 |
{ |
||
833 |
FloorItem *const item = static_cast<FloorItem*>(*it); |
||
834 |
|||
835 |
const int d = (item->getTileX() - x) * (item->getTileX() - x) |
||
836 |
+ (item->getTileY() - y) * (item->getTileY() - y); |
||
837 |
|||
838 |
if ((d < dist || closestItem == nullptr) && |
||
839 |
(!mTargetOnlyReachable || localPlayer->isReachable( |
||
840 |
item->getTileX(), item->getTileY(), |
||
841 |
false))) |
||
842 |
{ |
||
843 |
if (allowAll) |
||
844 |
{ |
||
845 |
if (mIgnorePickupItemsSet.find(item->getName()) |
||
846 |
== mIgnorePickupItemsSet.end()) |
||
847 |
{ |
||
848 |
dist = d; |
||
849 |
closestItem = item; |
||
850 |
} |
||
851 |
} |
||
852 |
else |
||
853 |
{ |
||
854 |
if (mPickupItemsSet.find(item->getName()) |
||
855 |
!= mPickupItemsSet.end()) |
||
856 |
{ |
||
857 |
dist = d; |
||
858 |
closestItem = item; |
||
859 |
} |
||
860 |
} |
||
861 |
} |
||
862 |
} |
||
863 |
} |
||
864 |
if ((closestItem != nullptr) && dist <= maxdist) |
||
865 |
return localPlayer->pickUp(closestItem); |
||
866 |
|||
867 |
return false; |
||
868 |
} |
||
869 |
|||
870 |
Being *ActorManager::findBeingByName(const std::string &name, |
||
871 |
const ActorTypeT type) const |
||
872 |
{ |
||
873 |
for_actorsm |
||
874 |
{ |
||
875 |
// disabled for performance |
||
876 |
// if (reportTrue(*it == nullptr)) |
||
877 |
// continue; |
||
878 |
|||
879 |
if ((*it)->getType() == ActorType::FloorItem |
||
880 |
|| (*it)->getType() == ActorType::Portal) |
||
881 |
{ |
||
882 |
continue; |
||
883 |
} |
||
884 |
|||
885 |
Being *const being = static_cast<Being*>(*it); |
||
886 |
if (being->getName() == name && |
||
887 |
(type == ActorType::Unknown || type == being->getType())) |
||
888 |
{ |
||
889 |
return being; |
||
890 |
} |
||
891 |
} |
||
892 |
return nullptr; |
||
893 |
} |
||
894 |
|||
895 |
Being *ActorManager::findNearestByName(const std::string &name, |
||
896 |
const ActorTypeT &type) const |
||
897 |
{ |
||
898 |
if (localPlayer == nullptr) |
||
899 |
return nullptr; |
||
900 |
|||
901 |
int dist = 0; |
||
902 |
Being* closestBeing = nullptr; |
||
903 |
int x = localPlayer->getTileX(); |
||
904 |
int y = localPlayer->getTileY(); |
||
905 |
|||
906 |
for_actorsm |
||
907 |
{ |
||
908 |
// disabled for performance |
||
909 |
// if (reportTrue(*it == nullptr)) |
||
910 |
// continue; |
||
911 |
|||
912 |
if ((*it)->getType() == ActorType::FloorItem |
||
913 |
|| (*it)->getType() == ActorType::Portal) |
||
914 |
{ |
||
915 |
continue; |
||
916 |
} |
||
917 |
|||
918 |
Being *const being = static_cast<Being*>(*it); |
||
919 |
|||
920 |
if ((being != nullptr) && being->getName() == name && |
||
921 |
(type == ActorType::Unknown || type == being->getType())) |
||
922 |
{ |
||
923 |
if (being->getType() == ActorType::Player) |
||
924 |
{ |
||
925 |
return being; |
||
926 |
} |
||
927 |
const int d = (being->getTileX() - x) * (being->getTileX() - x) |
||
928 |
+ (being->getTileY() - y) * (being->getTileY() - y); |
||
929 |
|||
930 |
if (validateBeing(nullptr, being, type, nullptr, 50) |
||
931 |
&& (d < dist || closestBeing == nullptr)) |
||
932 |
{ |
||
933 |
dist = d; |
||
934 |
closestBeing = being; |
||
935 |
} |
||
936 |
} |
||
937 |
} |
||
938 |
return closestBeing; |
||
939 |
} |
||
940 |
|||
941 |
const ActorSprites &ActorManager::getAll() const |
||
942 |
{ |
||
943 |
return mActors; |
||
944 |
} |
||
945 |
|||
946 |
void ActorManager::logic() |
||
947 |
{ |
||
948 |
BLOCK_START("ActorManager::logic") |
||
949 |
for_actors |
||
950 |
{ |
||
951 |
// disabled for performance |
||
952 |
// if (reportFalse(*it)) |
||
953 |
(*it)->logic(); |
||
954 |
} |
||
955 |
|||
956 |
if (mDeleteActors.empty()) |
||
957 |
{ |
||
958 |
BLOCK_END("ActorManager::logic") |
||
959 |
return; |
||
960 |
} |
||
961 |
|||
962 |
BLOCK_START("ActorManager::logic 1") |
||
963 |
FOR_EACH (ActorSpritesConstIterator, it, mDeleteActors) |
||
964 |
{ |
||
965 |
const ActorSprite *const actor = *it; |
||
966 |
const ActorTypeT &type = actor->getType(); |
||
967 |
if (type == ActorType::Player) |
||
968 |
{ |
||
969 |
const Being *const being = static_cast<const Being*>(actor); |
||
970 |
being->addToCache(); |
||
971 |
if (beingEquipmentWindow != nullptr) |
||
972 |
beingEquipmentWindow->resetBeing(being); |
||
973 |
} |
||
974 |
if (localPlayer != nullptr) |
||
975 |
{ |
||
976 |
if (localPlayer->getTarget() == actor) |
||
977 |
localPlayer->setTarget(nullptr); |
||
978 |
if (localPlayer->getPickUpTarget() == actor) |
||
979 |
localPlayer->unSetPickUpTarget(); |
||
980 |
} |
||
981 |
if (viewport != nullptr) |
||
982 |
viewport->clearHover(*it); |
||
983 |
} |
||
984 |
|||
985 |
FOR_EACH (ActorSpritesConstIterator, it, mDeleteActors) |
||
986 |
{ |
||
987 |
ActorSprite *actor = *it; |
||
988 |
mActors.erase(actor); |
||
989 |
|||
990 |
if (actor != nullptr) |
||
991 |
{ |
||
992 |
const ActorSpritesMapIterator itr = mActorsIdMap.find( |
||
993 |
actor->getId()); |
||
994 |
if (itr != mActorsIdMap.end() && (*itr).second == actor) |
||
995 |
mActorsIdMap.erase(itr); |
||
996 |
|||
997 |
delete actor; |
||
998 |
} |
||
999 |
} |
||
1000 |
|||
1001 |
mDeleteActors.clear(); |
||
1002 |
BLOCK_END("ActorManager::logic 1") |
||
1003 |
BLOCK_END("ActorManager::logic") |
||
1004 |
} |
||
1005 |
|||
1006 |
5 |
void ActorManager::clear() |
|
1007 |
{ |
||
1008 |
✗✓ | 5 |
if (beingEquipmentWindow != nullptr) |
1009 |
beingEquipmentWindow->setBeing(nullptr); |
||
1010 |
|||
1011 |
✓✗ | 5 |
if (localPlayer != nullptr) |
1012 |
{ |
||
1013 |
5 |
localPlayer->setTarget(nullptr); |
|
1014 |
5 |
localPlayer->unSetPickUpTarget(); |
|
1015 |
10 |
mActors.erase(localPlayer); |
|
1016 |
} |
||
1017 |
|||
1018 |
✓✓ | 15 |
for_actors |
1019 |
✓✗ | 7 |
delete *it; |
1020 |
10 |
mActors.clear(); |
|
1021 |
10 |
mDeleteActors.clear(); |
|
1022 |
10 |
mActorsIdMap.clear(); |
|
1023 |
|||
1024 |
✓✗ | 5 |
if (localPlayer != nullptr) |
1025 |
{ |
||
1026 |
10 |
mActors.insert(localPlayer); |
|
1027 |
10 |
mActorsIdMap[localPlayer->getId()] = localPlayer; |
|
1028 |
} |
||
1029 |
|||
1030 |
10 |
mChars.clear(); |
|
1031 |
5 |
} |
|
1032 |
|||
1033 |
Being *ActorManager::findNearestPvpPlayer() const |
||
1034 |
{ |
||
1035 |
if (localPlayer == nullptr) |
||
1036 |
return nullptr; |
||
1037 |
|||
1038 |
// don't attack players |
||
1039 |
if (settings.pvpAttackType == 3) |
||
1040 |
return nullptr; |
||
1041 |
|||
1042 |
const Game *const game = Game::instance(); |
||
1043 |
if (game == nullptr) |
||
1044 |
return nullptr; |
||
1045 |
|||
1046 |
const Map *const map = game->getCurrentMap(); |
||
1047 |
if (map == nullptr) |
||
1048 |
return nullptr; |
||
1049 |
|||
1050 |
const int mapPvpMode = map->getPvpMode(); |
||
1051 |
Being *target = nullptr; |
||
1052 |
int minDistSquared = 20000; |
||
1053 |
|||
1054 |
for_actors |
||
1055 |
{ |
||
1056 |
if ((*it)->getType() != ActorType::Player) |
||
1057 |
continue; |
||
1058 |
|||
1059 |
Being *const being = static_cast<Being*>(*it); |
||
1060 |
|||
1061 |
if (reportTrue(being == nullptr) || |
||
1062 |
!being->isAlive() || |
||
1063 |
localPlayer == being) |
||
1064 |
{ |
||
1065 |
continue; |
||
1066 |
} |
||
1067 |
|||
1068 |
const int teamId = being->getTeamId(); |
||
1069 |
// this condition is very TMW-specific |
||
1070 |
if (!((mapPvpMode != 0) || (teamId != 0))) |
||
1071 |
continue; |
||
1072 |
|||
1073 |
if (!LocalPlayer::checAttackPermissions(being)) |
||
1074 |
continue; |
||
1075 |
|||
1076 |
const int dx = being->getTileX() - localPlayer->getTileX(); |
||
1077 |
const int dy = being->getTileY() - localPlayer->getTileY(); |
||
1078 |
const int distSquared = dx * dx + dy * dy; |
||
1079 |
if (distSquared < minDistSquared) |
||
1080 |
{ |
||
1081 |
minDistSquared = distSquared; |
||
1082 |
target = being; |
||
1083 |
} |
||
1084 |
} |
||
1085 |
|||
1086 |
return target; |
||
1087 |
} |
||
1088 |
|||
1089 |
|||
1090 |
Being *ActorManager::findNearestLivingBeing(const int x, const int y, |
||
1091 |
const int maxTileDist, |
||
1092 |
const ActorTypeT type, |
||
1093 |
const Being *const excluded) const |
||
1094 |
{ |
||
1095 |
const int maxDist = maxTileDist * mapTileSize; |
||
1096 |
|||
1097 |
return findNearestLivingBeing(nullptr, maxDist, |
||
1098 |
type, |
||
1099 |
x, y, |
||
1100 |
excluded, |
||
1101 |
AllowSort_true); |
||
1102 |
} |
||
1103 |
|||
1104 |
2 |
Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing, |
|
1105 |
const int maxDist, |
||
1106 |
const ActorTypeT type, |
||
1107 |
const AllowSort allowSort) const |
||
1108 |
{ |
||
1109 |
✓✗ | 2 |
if (aroundBeing == nullptr) |
1110 |
return nullptr; |
||
1111 |
|||
1112 |
4 |
return findNearestLivingBeing(aroundBeing, |
|
1113 |
maxDist, |
||
1114 |
type, |
||
1115 |
2 |
aroundBeing->getTileX(), |
|
1116 |
2 |
aroundBeing->getTileY(), |
|
1117 |
aroundBeing, |
||
1118 |
2 |
allowSort); |
|
1119 |
} |
||
1120 |
|||
1121 |
2 |
Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing, |
|
1122 |
int maxDist, |
||
1123 |
const ActorTypeT &type, |
||
1124 |
const int x, const int y, |
||
1125 |
const Being *const excluded, |
||
1126 |
const AllowSort allowSort) const |
||
1127 |
{ |
||
1128 |
✓✗✓✗ |
2 |
if ((aroundBeing == nullptr) || (localPlayer == nullptr)) |
1129 |
return nullptr; |
||
1130 |
|||
1131 |
2 |
std::set<std::string> attackMobs; |
|
1132 |
4 |
std::set<std::string> priorityMobs; |
|
1133 |
4 |
std::set<std::string> ignoreAttackMobs; |
|
1134 |
4 |
StringIntMap attackMobsMap; |
|
1135 |
4 |
StringIntMap priorityMobsMap; |
|
1136 |
2 |
int defaultAttackIndex = 10000; |
|
1137 |
2 |
int defaultPriorityIndex = 10000; |
|
1138 |
✓✗ | 2 |
const int attackRange = localPlayer->getAttackRange(); |
1139 |
|||
1140 |
2 |
bool specialDistance = false; |
|
1141 |
✗✓ | 4 |
if (settings.moveToTargetType == 11 |
1142 |
✗✓✗✗ ✗✗ |
2 |
&& localPlayer->getAttackRange() > 2) |
1143 |
{ |
||
1144 |
specialDistance = true; |
||
1145 |
} |
||
1146 |
|||
1147 |
2 |
maxDist = maxDist * maxDist; |
|
1148 |
|||
1149 |
const bool cycleSelect = allowSort == AllowSort_true |
||
1150 |
✓✗✓✗ ✓✓ |
2 |
&& ((mCyclePlayers && type == ActorType::Player) |
1151 |
✓✗✗✓ |
1 |
|| (mCycleMonsters && type == ActorType::Monster) |
1152 |
|| (mCycleNPC && type == ActorType::Npc)); |
||
1153 |
|||
1154 |
const bool filtered = allowSort == AllowSort_true |
||
1155 |
✓✗✓✗ ✓✗✓✗ ✗✗ |
8 |
&& config.getBoolValue("enableAttackFilter") |
1156 |
✓✗✓✓ |
4 |
&& type == ActorType::Monster; |
1157 |
const bool modActive = inputManager.isActionActive( |
||
1158 |
✓✗ | 2 |
InputAction::STOP_ATTACK); |
1159 |
|||
1160 |
2 |
bool ignoreDefault = false; |
|
1161 |
✓✓ | 2 |
if (filtered) |
1162 |
{ |
||
1163 |
2 |
attackMobs = mAttackMobsSet; |
|
1164 |
2 |
priorityMobs = mPriorityAttackMobsSet; |
|
1165 |
2 |
ignoreAttackMobs = mIgnoreAttackMobsSet; |
|
1166 |
2 |
attackMobsMap = mAttackMobsMap; |
|
1167 |
2 |
priorityMobsMap = mPriorityAttackMobsMap; |
|
1168 |
1 |
beingActorSorter.attackBeings = &attackMobsMap; |
|
1169 |
1 |
beingActorSorter.priorityBeings = &priorityMobsMap; |
|
1170 |
1 |
beingActorSorter.specialDistance = specialDistance; |
|
1171 |
1 |
beingActorSorter.attackRange = attackRange; |
|
1172 |
✗✓ | 4 |
if (ignoreAttackMobs.find(std::string()) != ignoreAttackMobs.end()) |
1173 |
ignoreDefault = true; |
||
1174 |
4 |
StringIntMapCIter itr = attackMobsMap.find(std::string()); |
|
1175 |
✓✗ | 1 |
if (itr != attackMobsMap.end()) |
1176 |
1 |
defaultAttackIndex = (*itr).second; |
|
1177 |
3 |
itr = priorityMobsMap.find(std::string()); |
|
1178 |
✗✓ | 1 |
if (itr != priorityMobsMap.end()) |
1179 |
defaultPriorityIndex = (*itr).second; |
||
1180 |
} |
||
1181 |
|||
1182 |
✓✗ | 2 |
if (cycleSelect) |
1183 |
{ |
||
1184 |
4 |
STD_VECTOR<Being*> sortedBeings; |
|
1185 |
|||
1186 |
✗✓ | 6 |
FOR_EACH (ActorSprites::iterator, i, mActors) |
1187 |
{ |
||
1188 |
// disabled for performance |
||
1189 |
// if (reportTrue(*i == nullptr)) |
||
1190 |
// continue; |
||
1191 |
|||
1192 |
if ((*i)->getType() == ActorType::FloorItem |
||
1193 |
|| (*i)->getType() == ActorType::Portal) |
||
1194 |
{ |
||
1195 |
continue; |
||
1196 |
} |
||
1197 |
|||
1198 |
Being *const being = static_cast<Being*>(*i); |
||
1199 |
|||
1200 |
if (filtered) |
||
1201 |
{ |
||
1202 |
if (ignoreAttackMobs.find(being->getName()) |
||
1203 |
!= ignoreAttackMobs.end()) |
||
1204 |
{ |
||
1205 |
continue; |
||
1206 |
} |
||
1207 |
if (ignoreDefault && attackMobs.find(being->getName()) |
||
1208 |
== attackMobs.end() && priorityMobs.find(being->getName()) |
||
1209 |
== priorityMobs.end()) |
||
1210 |
{ |
||
1211 |
continue; |
||
1212 |
} |
||
1213 |
} |
||
1214 |
|||
1215 |
if ((being->getInfo() != nullptr) |
||
1216 |
&& !(being->getInfo()->isTargetSelection() || modActive)) |
||
1217 |
{ |
||
1218 |
continue; |
||
1219 |
} |
||
1220 |
|||
1221 |
if (validateBeing(aroundBeing, being, type, nullptr, maxDist)) |
||
1222 |
{ |
||
1223 |
if (being != excluded) |
||
1224 |
sortedBeings.push_back(being); |
||
1225 |
} |
||
1226 |
} |
||
1227 |
|||
1228 |
// no selectable beings |
||
1229 |
✗✓ | 2 |
if (sortedBeings.empty()) |
1230 |
return nullptr; |
||
1231 |
|||
1232 |
beingActorSorter.x = x; |
||
1233 |
beingActorSorter.y = y; |
||
1234 |
if (filtered) |
||
1235 |
{ |
||
1236 |
beingActorSorter.attackBeings = &attackMobsMap; |
||
1237 |
beingActorSorter.defaultAttackIndex = defaultAttackIndex; |
||
1238 |
beingActorSorter.priorityBeings = &priorityMobsMap; |
||
1239 |
beingActorSorter.defaultPriorityIndex = defaultPriorityIndex; |
||
1240 |
} |
||
1241 |
else |
||
1242 |
{ |
||
1243 |
beingActorSorter.attackBeings = nullptr; |
||
1244 |
beingActorSorter.priorityBeings = nullptr; |
||
1245 |
} |
||
1246 |
std::sort(sortedBeings.begin(), sortedBeings.end(), beingActorSorter); |
||
1247 |
if (filtered) |
||
1248 |
{ |
||
1249 |
beingActorSorter.attackBeings = nullptr; |
||
1250 |
beingActorSorter.priorityBeings = nullptr; |
||
1251 |
} |
||
1252 |
|||
1253 |
if (localPlayer->getTarget() == nullptr) |
||
1254 |
{ |
||
1255 |
Being *const target = sortedBeings.at(0); |
||
1256 |
|||
1257 |
if (specialDistance && target->getType() == ActorType::Monster |
||
1258 |
&& target->getDistance() <= 2) |
||
1259 |
{ |
||
1260 |
return nullptr; |
||
1261 |
} |
||
1262 |
// if no selected being in vector, return first nearest being |
||
1263 |
return target; |
||
1264 |
} |
||
1265 |
|||
1266 |
beingEqualActorFinder.findBeing = localPlayer->getTarget(); |
||
1267 |
STD_VECTOR<Being*>::const_iterator i = std::find_if( |
||
1268 |
sortedBeings.begin(), sortedBeings.end(), beingEqualActorFinder); |
||
1269 |
|||
1270 |
if (i == sortedBeings.end() || ++i == sortedBeings.end()) |
||
1271 |
{ |
||
1272 |
// if no selected being in vector, return first nearest being |
||
1273 |
return sortedBeings.at(0); |
||
1274 |
} |
||
1275 |
|||
1276 |
// we find next being after target |
||
1277 |
return *i; |
||
1278 |
} |
||
1279 |
|||
1280 |
int dist = 0; |
||
1281 |
int index = defaultPriorityIndex; |
||
1282 |
Being *closestBeing = nullptr; |
||
1283 |
|||
1284 |
FOR_EACH (ActorSprites::iterator, i, mActors) |
||
1285 |
{ |
||
1286 |
// disabled for performance |
||
1287 |
// if (reportTrue(*i == nullptr)) |
||
1288 |
// continue; |
||
1289 |
|||
1290 |
if ((*i)->getType() == ActorType::FloorItem || |
||
1291 |
(*i)->getType() == ActorType::Portal) |
||
1292 |
{ |
||
1293 |
continue; |
||
1294 |
} |
||
1295 |
Being *const being = static_cast<Being*>(*i); |
||
1296 |
|||
1297 |
if (filtered) |
||
1298 |
{ |
||
1299 |
if (ignoreAttackMobs.find(being->getName()) |
||
1300 |
!= ignoreAttackMobs.end()) |
||
1301 |
{ |
||
1302 |
continue; |
||
1303 |
} |
||
1304 |
if (ignoreDefault && attackMobs.find(being->getName()) |
||
1305 |
== attackMobs.end() && priorityMobs.find(being->getName()) |
||
1306 |
== priorityMobs.end()) |
||
1307 |
{ |
||
1308 |
continue; |
||
1309 |
} |
||
1310 |
} |
||
1311 |
|||
1312 |
if ((being->getInfo() != nullptr) |
||
1313 |
&& !(being->getInfo()->isTargetSelection() || modActive)) |
||
1314 |
{ |
||
1315 |
continue; |
||
1316 |
} |
||
1317 |
|||
1318 |
const bool valid = validateBeing(aroundBeing, being, |
||
1319 |
type, excluded, 50); |
||
1320 |
int d = being->getDistance(); |
||
1321 |
if (being->getType() != ActorType::Monster |
||
1322 |
|| !mTargetOnlyReachable) |
||
1323 |
{ // if distance not calculated, use old distance |
||
1324 |
d = (being->getTileX() - x) * (being->getTileX() - x) |
||
1325 |
+ (being->getTileY() - y) * (being->getTileY() - y); |
||
1326 |
} |
||
1327 |
|||
1328 |
if (!valid) |
||
1329 |
continue; |
||
1330 |
|||
1331 |
if (specialDistance && being->getDistance() <= 2 |
||
1332 |
&& being->getType() == type) |
||
1333 |
{ |
||
1334 |
continue; |
||
1335 |
} |
||
1336 |
|||
1337 |
// logger->log("being name:" + being->getName()); |
||
1338 |
// logger->log("index:" + toString(index)); |
||
1339 |
// logger->log("d:" + toString(d)); |
||
1340 |
|||
1341 |
if (!filtered && (d <= dist || (closestBeing == nullptr))) |
||
1342 |
{ |
||
1343 |
dist = d; |
||
1344 |
closestBeing = being; |
||
1345 |
} |
||
1346 |
else if (filtered) |
||
1347 |
{ |
||
1348 |
int w2 = defaultPriorityIndex; |
||
1349 |
if (closestBeing != nullptr) |
||
1350 |
{ |
||
1351 |
const StringIntMapCIter it2 = priorityMobsMap.find( |
||
1352 |
being->getName()); |
||
1353 |
if (it2 != priorityMobsMap.end()) |
||
1354 |
w2 = (*it2).second; |
||
1355 |
|||
1356 |
if (w2 < index) |
||
1357 |
{ |
||
1358 |
dist = d; |
||
1359 |
closestBeing = being; |
||
1360 |
index = w2; |
||
1361 |
continue; |
||
1362 |
} |
||
1363 |
if (w2 == index && d <= dist) |
||
1364 |
{ |
||
1365 |
dist = d; |
||
1366 |
closestBeing = being; |
||
1367 |
index = w2; |
||
1368 |
continue; |
||
1369 |
} |
||
1370 |
} |
||
1371 |
|||
1372 |
if (closestBeing == nullptr) |
||
1373 |
{ |
||
1374 |
dist = d; |
||
1375 |
closestBeing = being; |
||
1376 |
const StringIntMapCIter it1 = priorityMobsMap.find( |
||
1377 |
being->getName()); |
||
1378 |
if (it1 != priorityMobsMap.end()) |
||
1379 |
index = (*it1).second; |
||
1380 |
else |
||
1381 |
index = defaultPriorityIndex; |
||
1382 |
} |
||
1383 |
} |
||
1384 |
} |
||
1385 |
return (maxDist >= dist) ? closestBeing : nullptr; |
||
1386 |
} |
||
1387 |
|||
1388 |
bool ActorManager::validateBeing(const Being *const aroundBeing, |
||
1389 |
Being *const being, |
||
1390 |
const ActorTypeT &type, |
||
1391 |
const Being* const excluded, |
||
1392 |
const int maxCost) const |
||
1393 |
{ |
||
1394 |
if (localPlayer == nullptr) |
||
1395 |
return false; |
||
1396 |
return (being != nullptr) && ((being->getType() == type |
||
1397 |
|| type == ActorType::Unknown) && (being->isAlive() |
||
1398 |
|| (mTargetDeadPlayers && type == ActorType::Player)) |
||
1399 |
&& being != aroundBeing) && being != excluded |
||
1400 |
&& (type != ActorType::Monster || !mTargetOnlyReachable |
||
1401 |
|| localPlayer->isReachable(being, maxCost)); |
||
1402 |
} |
||
1403 |
|||
1404 |
#ifdef TMWA_SUPPORT |
||
1405 |
void ActorManager::healTarget() const |
||
1406 |
{ |
||
1407 |
if (localPlayer == nullptr) |
||
1408 |
return; |
||
1409 |
|||
1410 |
heal(localPlayer->getTarget()); |
||
1411 |
} |
||
1412 |
|||
1413 |
void ActorManager::heal(const Being *const target) const |
||
1414 |
{ |
||
1415 |
if (Net::getNetworkType() != ServerType::TMWATHENA) |
||
1416 |
return; |
||
1417 |
|||
1418 |
if (localPlayer == nullptr || |
||
1419 |
chatWindow == nullptr || |
||
1420 |
!localPlayer->isAlive() || |
||
1421 |
!playerHandler->canUseMagic()) |
||
1422 |
{ |
||
1423 |
return; |
||
1424 |
} |
||
1425 |
|||
1426 |
// self |
||
1427 |
if (target != nullptr && |
||
1428 |
localPlayer->getName() == target->getName()) |
||
1429 |
{ |
||
1430 |
if (PlayerInfo::getAttribute(Attributes::PLAYER_MP) >= 6 |
||
1431 |
&& PlayerInfo::getAttribute(Attributes::PLAYER_HP) |
||
1432 |
!= PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP)) |
||
1433 |
{ |
||
1434 |
if (!PacketLimiter::limitPackets(PacketType::PACKET_CHAT)) |
||
1435 |
return; |
||
1436 |
chatWindow->localChatInput(mSpellHeal1); |
||
1437 |
} |
||
1438 |
} |
||
1439 |
// magic levels < 2 |
||
1440 |
else if (PlayerInfo::getSkillLevel(340) < 2 || |
||
1441 |
PlayerInfo::getSkillLevel(341) < 2) |
||
1442 |
{ |
||
1443 |
if (PlayerInfo::getAttribute(Attributes::PLAYER_MP) >= 6) |
||
1444 |
{ |
||
1445 |
if (target != nullptr && |
||
1446 |
target->getType() != ActorType::Monster) |
||
1447 |
{ |
||
1448 |
if (!PacketLimiter::limitPackets(PacketType::PACKET_CHAT)) |
||
1449 |
return; |
||
1450 |
chatWindow->localChatInput(mSpellHeal1 + " " |
||
1451 |
+ target->getName()); |
||
1452 |
} |
||
1453 |
else if (PlayerInfo::getAttribute(Attributes::PLAYER_HP) |
||
1454 |
!= PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP)) |
||
1455 |
{ |
||
1456 |
if (!PacketLimiter::limitPackets(PacketType::PACKET_CHAT)) |
||
1457 |
return; |
||
1458 |
chatWindow->localChatInput(mSpellHeal1); |
||
1459 |
} |
||
1460 |
} |
||
1461 |
} |
||
1462 |
// magic level >= 2 and not self |
||
1463 |
else |
||
1464 |
{ |
||
1465 |
// mp > 10 and target not monster |
||
1466 |
if (PlayerInfo::getAttribute(Attributes::PLAYER_MP) >= 10 && |
||
1467 |
target != nullptr && |
||
1468 |
target->getType() != ActorType::Monster) |
||
1469 |
{ |
||
1470 |
// target not enemy |
||
1471 |
if (playerRelations.getRelation(target->getName()) != |
||
1472 |
Relation::ENEMY2) |
||
1473 |
{ |
||
1474 |
if (!PacketLimiter::limitPackets(PacketType::PACKET_CHAT)) |
||
1475 |
return; |
||
1476 |
chatWindow->localChatInput(mSpellHeal2 + " " |
||
1477 |
+ target->getName()); |
||
1478 |
} |
||
1479 |
// target enemy |
||
1480 |
else |
||
1481 |
{ |
||
1482 |
if (!PacketLimiter::limitPackets(PacketType::PACKET_CHAT)) |
||
1483 |
return; |
||
1484 |
chatWindow->localChatInput(mSpellHeal1); |
||
1485 |
} |
||
1486 |
} |
||
1487 |
// heal self if selected monster or selection empty |
||
1488 |
else if ((target == nullptr || target->getType() == ActorType::Monster) |
||
1489 |
&& PlayerInfo::getAttribute(Attributes::PLAYER_MP) >= 6 |
||
1490 |
&& PlayerInfo::getAttribute(Attributes::PLAYER_HP) |
||
1491 |
!= PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP)) |
||
1492 |
{ |
||
1493 |
if (!PacketLimiter::limitPackets(PacketType::PACKET_CHAT)) |
||
1494 |
return; |
||
1495 |
chatWindow->localChatInput(mSpellHeal1); |
||
1496 |
} |
||
1497 |
} |
||
1498 |
} |
||
1499 |
#endif // TMWA_SUPPORT |
||
1500 |
|||
1501 |
Being* ActorManager::findMostDamagedPlayer(const int maxTileDist) const |
||
1502 |
{ |
||
1503 |
if (localPlayer == nullptr) |
||
1504 |
return nullptr; |
||
1505 |
|||
1506 |
int maxDamageTaken = 0; |
||
1507 |
Being *target = nullptr; |
||
1508 |
|||
1509 |
for_actors |
||
1510 |
{ |
||
1511 |
if ((*it)->getType() != ActorType::Player) |
||
1512 |
continue; |
||
1513 |
|||
1514 |
Being *const being = static_cast<Being*>(*it); |
||
1515 |
|||
1516 |
if ((being == nullptr) || !being->isAlive() || // don't heal dead |
||
1517 |
playerRelations.getRelation(being->getName()) == |
||
1518 |
Relation::ENEMY2 || // don't heal enemy |
||
1519 |
localPlayer == being) // don't heal self |
||
1520 |
{ |
||
1521 |
continue; |
||
1522 |
} |
||
1523 |
|||
1524 |
const int dx = being->getTileX() - localPlayer->getTileX(); |
||
1525 |
const int dy = being->getTileY() - localPlayer->getTileY(); |
||
1526 |
const int distance = fastSqrtInt(dx * dx + dy * dy); |
||
1527 |
|||
1528 |
if (distance > maxTileDist) |
||
1529 |
continue; |
||
1530 |
|||
1531 |
if (being->getDamageTaken() > maxDamageTaken) |
||
1532 |
{ |
||
1533 |
maxDamageTaken = being->getDamageTaken(); |
||
1534 |
target = being; |
||
1535 |
} |
||
1536 |
} |
||
1537 |
|||
1538 |
return target; |
||
1539 |
} |
||
1540 |
|||
1541 |
#ifdef TMWA_SUPPORT |
||
1542 |
void ActorManager::itenplz() const |
||
1543 |
{ |
||
1544 |
if (Net::getNetworkType() != ServerType::TMWATHENA) |
||
1545 |
return; |
||
1546 |
if (localPlayer == nullptr || |
||
1547 |
chatWindow == nullptr || |
||
1548 |
!localPlayer->isAlive() || |
||
1549 |
!playerHandler->canUseMagic()) |
||
1550 |
{ |
||
1551 |
return; |
||
1552 |
} |
||
1553 |
|||
1554 |
if (!PacketLimiter::limitPackets(PacketType::PACKET_CHAT)) |
||
1555 |
return; |
||
1556 |
|||
1557 |
chatWindow->localChatInput(mSpellItenplz); |
||
1558 |
} |
||
1559 |
#endif // TMWA_SUPPORT |
||
1560 |
|||
1561 |
bool ActorManager::hasActorSprite(const ActorSprite *const actor) const |
||
1562 |
{ |
||
1563 |
for_actors |
||
1564 |
{ |
||
1565 |
if (actor == *it) |
||
1566 |
return true; |
||
1567 |
} |
||
1568 |
|||
1569 |
return false; |
||
1570 |
} |
||
1571 |
|||
1572 |
void ActorManager::addBlock(const BeingId id) |
||
1573 |
{ |
||
1574 |
mBlockedBeings.insert(id); |
||
1575 |
} |
||
1576 |
|||
1577 |
void ActorManager::deleteBlock(const BeingId id) |
||
1578 |
{ |
||
1579 |
mBlockedBeings.erase(id); |
||
1580 |
} |
||
1581 |
|||
1582 |
bool ActorManager::isBlocked(const BeingId id) const |
||
1583 |
{ |
||
1584 |
return mBlockedBeings.find(id) != mBlockedBeings.end(); |
||
1585 |
} |
||
1586 |
|||
1587 |
void ActorManager::printAllToChat() |
||
1588 |
{ |
||
1589 |
// TRANSLATORS: visible beings on map |
||
1590 |
printBeingsToChat(_("Visible on map")); |
||
1591 |
} |
||
1592 |
|||
1593 |
void ActorManager::printBeingsToChat(const std::string &header) const |
||
1594 |
{ |
||
1595 |
if (debugChatTab == nullptr) |
||
1596 |
return; |
||
1597 |
|||
1598 |
debugChatTab->chatLog("---------------------------------------", |
||
1599 |
ChatMsgType::BY_SERVER, |
||
1600 |
IgnoreRecord_false, |
||
1601 |
TryRemoveColors_true); |
||
1602 |
debugChatTab->chatLog(header, |
||
1603 |
ChatMsgType::BY_SERVER, |
||
1604 |
IgnoreRecord_false, |
||
1605 |
TryRemoveColors_true); |
||
1606 |
for_actors |
||
1607 |
{ |
||
1608 |
// disabled for performance |
||
1609 |
// if (reportTrue(*it == nullptr)) |
||
1610 |
// continue; |
||
1611 |
|||
1612 |
if ((*it)->getType() == ActorType::FloorItem) |
||
1613 |
continue; |
||
1614 |
|||
1615 |
const Being *const being = static_cast<const Being*>(*it); |
||
1616 |
|||
1617 |
debugChatTab->chatLog(strprintf("%s (%d,%d) %d", |
||
1618 |
being->getName().c_str(), being->getTileX(), being->getTileY(), |
||
1619 |
toInt(being->getSubType(), int)), |
||
1620 |
ChatMsgType::BY_SERVER, |
||
1621 |
IgnoreRecord_false, |
||
1622 |
TryRemoveColors_true); |
||
1623 |
if (mActorsIdMap.find(being->getId()) == mActorsIdMap.end()) |
||
1624 |
{ |
||
1625 |
debugChatTab->chatLog("missing in id map: %s", |
||
1626 |
being->getName().c_str()); |
||
1627 |
} |
||
1628 |
} |
||
1629 |
debugChatTab->chatLog("---------------------------------------", |
||
1630 |
ChatMsgType::BY_SERVER, |
||
1631 |
IgnoreRecord_false, |
||
1632 |
TryRemoveColors_true); |
||
1633 |
FOR_EACH (ActorSpritesMapConstIterator, itr, mActorsIdMap) |
||
1634 |
{ |
||
1635 |
const ActorSprite *const actor = (*itr).second; |
||
1636 |
if (actor == nullptr) |
||
1637 |
continue; |
||
1638 |
if (actor->getId() != (*itr).first) |
||
1639 |
debugChatTab->chatLog("Actor with wrong key in map", ""); |
||
1640 |
|||
1641 |
bool found(false); |
||
1642 |
|||
1643 |
for_actors |
||
1644 |
{ |
||
1645 |
// disabled for performance |
||
1646 |
// if (!*it) |
||
1647 |
// continue; |
||
1648 |
|||
1649 |
if ((*it)->getId() == actor->getId()) |
||
1650 |
{ |
||
1651 |
found = true; |
||
1652 |
break; |
||
1653 |
} |
||
1654 |
} |
||
1655 |
if (!found) |
||
1656 |
debugChatTab->chatLog("Actor present in map but not in set", ""); |
||
1657 |
} |
||
1658 |
} |
||
1659 |
|||
1660 |
void ActorManager::printBeingsToChat(const STD_VECTOR<Being*> &beings, |
||
1661 |
const std::string &header) |
||
1662 |
{ |
||
1663 |
if (debugChatTab == nullptr) |
||
1664 |
return; |
||
1665 |
|||
1666 |
debugChatTab->chatLog("---------------------------------------", |
||
1667 |
ChatMsgType::BY_SERVER, |
||
1668 |
IgnoreRecord_false, |
||
1669 |
TryRemoveColors_true); |
||
1670 |
debugChatTab->chatLog(header, |
||
1671 |
ChatMsgType::BY_SERVER, |
||
1672 |
IgnoreRecord_false, |
||
1673 |
TryRemoveColors_true); |
||
1674 |
|||
1675 |
FOR_EACH (STD_VECTOR<Being*>::const_iterator, i, beings) |
||
1676 |
{ |
||
1677 |
if (*i == nullptr) |
||
1678 |
continue; |
||
1679 |
|||
1680 |
const Being *const being = *i; |
||
1681 |
|||
1682 |
debugChatTab->chatLog(strprintf("%s (%d,%d) %d", |
||
1683 |
being->getName().c_str(), being->getTileX(), being->getTileY(), |
||
1684 |
toInt(being->getSubType(), int)), |
||
1685 |
ChatMsgType::BY_SERVER, |
||
1686 |
IgnoreRecord_false, |
||
1687 |
TryRemoveColors_true); |
||
1688 |
} |
||
1689 |
debugChatTab->chatLog("---------------------------------------", |
||
1690 |
ChatMsgType::BY_SERVER, |
||
1691 |
IgnoreRecord_false, |
||
1692 |
TryRemoveColors_true); |
||
1693 |
} |
||
1694 |
|||
1695 |
4 |
void ActorManager::getPlayerNames(StringVect &names, |
|
1696 |
const NpcNames npcNames) const |
||
1697 |
{ |
||
1698 |
4 |
names.clear(); |
|
1699 |
|||
1700 |
✓✓ | 12 |
for_actors |
1701 |
{ |
||
1702 |
// disabled for performance |
||
1703 |
// if (reportTrue(*it == nullptr)) |
||
1704 |
// continue; |
||
1705 |
|||
1706 |
✓✗✗✓ ✓✗ |
12 |
if ((*it)->getType() == ActorType::FloorItem || |
1707 |
6 |
(*it)->getType() == ActorType::Portal) |
|
1708 |
{ |
||
1709 |
continue; |
||
1710 |
} |
||
1711 |
|||
1712 |
6 |
const Being *const being = static_cast<const Being*>(*it); |
|
1713 |
✗✗✓✓ |
12 |
if ((being->getType() == ActorType::Player || |
1714 |
(being->getType() == ActorType::Npc && |
||
1715 |
✗✓✓✓ |
12 |
npcNames == NpcNames_true)) && |
1716 |
6 |
!being->getName().empty()) |
|
1717 |
{ |
||
1718 |
3 |
names.push_back(being->getName()); |
|
1719 |
} |
||
1720 |
} |
||
1721 |
4 |
} |
|
1722 |
|||
1723 |
void ActorManager::getMobNames(StringVect &names) const |
||
1724 |
{ |
||
1725 |
names.clear(); |
||
1726 |
|||
1727 |
for_actors |
||
1728 |
{ |
||
1729 |
// disabled for performance |
||
1730 |
// if (reportTrue(*it == nullptr)) |
||
1731 |
// continue; |
||
1732 |
|||
1733 |
if ((*it)->getType() == ActorType::FloorItem |
||
1734 |
|| (*it)->getType() == ActorType::Portal) |
||
1735 |
{ |
||
1736 |
continue; |
||
1737 |
} |
||
1738 |
|||
1739 |
const Being *const being = static_cast<const Being*>(*it); |
||
1740 |
if (being->getType() == ActorType::Monster && |
||
1741 |
!being->getName().empty()) |
||
1742 |
{ |
||
1743 |
names.push_back(being->getName()); |
||
1744 |
} |
||
1745 |
} |
||
1746 |
} |
||
1747 |
|||
1748 |
void ActorManager::updatePlayerNames() const |
||
1749 |
{ |
||
1750 |
for_actorsm |
||
1751 |
{ |
||
1752 |
// disabled for performance |
||
1753 |
// if (reportTrue(*it == nullptr)) |
||
1754 |
// continue; |
||
1755 |
|||
1756 |
if ((*it)->getType() == ActorType::FloorItem |
||
1757 |
|| (*it)->getType() == ActorType::Portal) |
||
1758 |
{ |
||
1759 |
continue; |
||
1760 |
} |
||
1761 |
|||
1762 |
Being *const being = static_cast<Being*>(*it); |
||
1763 |
being->setGoodStatus(-1); |
||
1764 |
if (being->getType() == ActorType::Player && !being->getName().empty()) |
||
1765 |
being->updateName(); |
||
1766 |
} |
||
1767 |
} |
||
1768 |
|||
1769 |
void ActorManager::updatePlayerColors() const |
||
1770 |
{ |
||
1771 |
for_actorsm |
||
1772 |
{ |
||
1773 |
// disabled for performance |
||
1774 |
// if (reportTrue(*it == nullptr)) |
||
1775 |
// continue; |
||
1776 |
|||
1777 |
if ((*it)->getType() == ActorType::FloorItem |
||
1778 |
|| (*it)->getType() == ActorType::Portal) |
||
1779 |
{ |
||
1780 |
continue; |
||
1781 |
} |
||
1782 |
|||
1783 |
Being *const being = static_cast<Being*>(*it); |
||
1784 |
if (being->getType() == ActorType::Player && !being->getName().empty()) |
||
1785 |
being->updateColors(); |
||
1786 |
} |
||
1787 |
} |
||
1788 |
|||
1789 |
void ActorManager::updatePlayerGuild() const |
||
1790 |
{ |
||
1791 |
for_actorsm |
||
1792 |
{ |
||
1793 |
// disabled for performance |
||
1794 |
// if (reportTrue(*it == nullptr)) |
||
1795 |
// continue; |
||
1796 |
|||
1797 |
if ((*it)->getType() == ActorType::FloorItem |
||
1798 |
|| (*it)->getType() == ActorType::Portal) |
||
1799 |
{ |
||
1800 |
continue; |
||
1801 |
} |
||
1802 |
|||
1803 |
Being *const being = static_cast<Being*>(*it); |
||
1804 |
if (being->getType() == ActorType::Player && !being->getName().empty()) |
||
1805 |
being->updateGuild(); |
||
1806 |
} |
||
1807 |
} |
||
1808 |
|||
1809 |
#ifdef TMWA_SUPPORT |
||
1810 |
void ActorManager::parseLevels(std::string levels) const |
||
1811 |
{ |
||
1812 |
levels.append(", "); |
||
1813 |
size_t f = 0; |
||
1814 |
const std::string brkEnd("), "); |
||
1815 |
size_t pos = levels.find(brkEnd, f); |
||
1816 |
|||
1817 |
while (pos != std::string::npos) |
||
1818 |
{ |
||
1819 |
std::string part = levels.substr(f, pos - f); |
||
1820 |
if (part.empty()) |
||
1821 |
break; |
||
1822 |
const size_t bktPos = part.rfind('('); |
||
1823 |
if (bktPos != std::string::npos) |
||
1824 |
{ |
||
1825 |
Being *const being = findBeingByName(part.substr(0, bktPos), |
||
1826 |
ActorType::Player); |
||
1827 |
if (being != nullptr) |
||
1828 |
{ |
||
1829 |
being->setLevel(atoi(part.substr(bktPos + 1).c_str())); |
||
1830 |
being->addToCache(); |
||
1831 |
} |
||
1832 |
} |
||
1833 |
f = CAST_SIZE(pos + brkEnd.length()); |
||
1834 |
pos = levels.find(brkEnd, f); |
||
1835 |
} |
||
1836 |
updatePlayerNames(); |
||
1837 |
} |
||
1838 |
#endif // TMWA_SUPPORT |
||
1839 |
|||
1840 |
void ActorManager::optionChanged(const std::string &name) |
||
1841 |
{ |
||
1842 |
if (name == "targetDeadPlayers") |
||
1843 |
mTargetDeadPlayers = config.getBoolValue("targetDeadPlayers"); |
||
1844 |
else if (name == "targetOnlyReachable") |
||
1845 |
mTargetOnlyReachable = config.getBoolValue("targetOnlyReachable"); |
||
1846 |
else if (name == "cyclePlayers") |
||
1847 |
mCyclePlayers = config.getBoolValue("cyclePlayers"); |
||
1848 |
else if (name == "cycleMonsters") |
||
1849 |
mCycleMonsters = config.getBoolValue("cycleMonsters"); |
||
1850 |
else if (name == "cycleNPC") |
||
1851 |
mCycleNPC = config.getBoolValue("cycleNPC"); |
||
1852 |
else if (name == "extMouseTargeting") |
||
1853 |
mExtMouseTargeting = config.getBoolValue("extMouseTargeting"); |
||
1854 |
else if (name == "showBadges" || name == "visiblenamespos") |
||
1855 |
updateBadges(); |
||
1856 |
else if (name == "enableIdCollecting") |
||
1857 |
mEnableIdCollecting = config.getBoolValue("enableIdCollecting"); |
||
1858 |
} |
||
1859 |
|||
1860 |
void ActorManager::removeAttackMob(const std::string &name) |
||
1861 |
{ |
||
1862 |
mPriorityAttackMobs.remove(name); |
||
1863 |
mAttackMobs.remove(name); |
||
1864 |
mIgnoreAttackMobs.remove(name); |
||
1865 |
mPriorityAttackMobsSet.erase(name); |
||
1866 |
mAttackMobsSet.erase(name); |
||
1867 |
mIgnoreAttackMobsSet.erase(name); |
||
1868 |
rebuildAttackMobs(); |
||
1869 |
rebuildPriorityAttackMobs(); |
||
1870 |
storeAttackList(); |
||
1871 |
} |
||
1872 |
|||
1873 |
void ActorManager::removePickupItem(const std::string &name) |
||
1874 |
{ |
||
1875 |
mPickupItems.remove(name); |
||
1876 |
mPickupItemsSet.erase(name); |
||
1877 |
mIgnorePickupItems.remove(name); |
||
1878 |
mIgnorePickupItemsSet.erase(name); |
||
1879 |
rebuildPickupItems(); |
||
1880 |
storeAttackList(); |
||
1881 |
} |
||
1882 |
|||
1883 |
#define addMobToList(name, mob) \ |
||
1884 |
{\ |
||
1885 |
const int sz = get##mob##sSize();\ |
||
1886 |
if (sz > 0)\ |
||
1887 |
{\ |
||
1888 |
const int idx = get##mob##Index("");\ |
||
1889 |
if (idx + 1 == sz)\ |
||
1890 |
{\ |
||
1891 |
std::list<std::string>::iterator itr = m##mob##s.end();\ |
||
1892 |
-- itr;\ |
||
1893 |
m##mob##s.insert(itr, name);\ |
||
1894 |
}\ |
||
1895 |
else\ |
||
1896 |
{\ |
||
1897 |
m##mob##s.push_back(name);\ |
||
1898 |
}\ |
||
1899 |
}\ |
||
1900 |
else\ |
||
1901 |
{\ |
||
1902 |
m##mob##s.push_back(name);\ |
||
1903 |
}\ |
||
1904 |
m##mob##sSet.insert(name);\ |
||
1905 |
rebuild##mob##s();\ |
||
1906 |
} |
||
1907 |
|||
1908 |
#define rebuildMobsList(mob) \ |
||
1909 |
{\ |
||
1910 |
m##mob##sMap.clear();\ |
||
1911 |
std::list<std::string>::const_iterator i = m##mob##s.begin();\ |
||
1912 |
int cnt = 0;\ |
||
1913 |
while (i != m##mob##s.end())\ |
||
1914 |
{\ |
||
1915 |
m##mob##sMap[*i] = cnt;\ |
||
1916 |
++ i;\ |
||
1917 |
++ cnt;\ |
||
1918 |
}\ |
||
1919 |
} |
||
1920 |
|||
1921 |
void ActorManager::addAttackMob(const std::string &name) |
||
1922 |
{ |
||
1923 |
addMobToList(name, AttackMob) |
||
1924 |
rebuildPriorityAttackMobs(); |
||
1925 |
storeAttackList(); |
||
1926 |
} |
||
1927 |
|||
1928 |
void ActorManager::addPriorityAttackMob(const std::string &name) |
||
1929 |
{ |
||
1930 |
addMobToList(name, PriorityAttackMob) |
||
1931 |
storeAttackList(); |
||
1932 |
} |
||
1933 |
|||
1934 |
void ActorManager::addIgnoreAttackMob(const std::string &name) |
||
1935 |
{ |
||
1936 |
mIgnoreAttackMobs.push_back(name); |
||
1937 |
mIgnoreAttackMobsSet.insert(name); |
||
1938 |
rebuildAttackMobs(); |
||
1939 |
rebuildPriorityAttackMobs(); |
||
1940 |
storeAttackList(); |
||
1941 |
} |
||
1942 |
|||
1943 |
void ActorManager::addPickupItem(const std::string &name) |
||
1944 |
{ |
||
1945 |
addMobToList(name, PickupItem) |
||
1946 |
rebuildPickupItems(); |
||
1947 |
storeAttackList(); |
||
1948 |
} |
||
1949 |
|||
1950 |
void ActorManager::addIgnorePickupItem(const std::string &name) |
||
1951 |
{ |
||
1952 |
mIgnorePickupItems.push_back(name); |
||
1953 |
mIgnorePickupItemsSet.insert(name); |
||
1954 |
rebuildPickupItems(); |
||
1955 |
storeAttackList(); |
||
1956 |
} |
||
1957 |
|||
1958 |
5 |
void ActorManager::rebuildPriorityAttackMobs() |
|
1959 |
{ |
||
1960 |
✗✓ | 25 |
rebuildMobsList(PriorityAttackMob) |
1961 |
5 |
} |
|
1962 |
|||
1963 |
5 |
void ActorManager::rebuildAttackMobs() |
|
1964 |
{ |
||
1965 |
✓✓ | 40 |
rebuildMobsList(AttackMob) |
1966 |
5 |
} |
|
1967 |
|||
1968 |
5 |
void ActorManager::rebuildPickupItems() |
|
1969 |
{ |
||
1970 |
✓✓ | 40 |
rebuildMobsList(PickupItem) |
1971 |
5 |
} |
|
1972 |
|||
1973 |
int ActorManager::getIndexByName(const std::string &name, |
||
1974 |
const StringIntMap &map) |
||
1975 |
{ |
||
1976 |
const StringIntMapCIter i = map.find(name); |
||
1977 |
if (i == map.end()) |
||
1978 |
return -1; |
||
1979 |
|||
1980 |
return (*i).second; |
||
1981 |
} |
||
1982 |
|||
1983 |
int ActorManager::getPriorityAttackMobIndex(const std::string &name) const |
||
1984 |
{ |
||
1985 |
return getIndexByName(name, mPriorityAttackMobsMap); |
||
1986 |
} |
||
1987 |
|||
1988 |
int ActorManager::getAttackMobIndex(const std::string &name) const |
||
1989 |
{ |
||
1990 |
return getIndexByName(name, mAttackMobsMap); |
||
1991 |
} |
||
1992 |
|||
1993 |
int ActorManager::getPickupItemIndex(const std::string &name) const |
||
1994 |
{ |
||
1995 |
return getIndexByName(name, mPickupItemsMap); |
||
1996 |
} |
||
1997 |
|||
1998 |
#define loadList(key, mob) \ |
||
1999 |
{\ |
||
2000 |
list = unpackList(serverConfig.getValue(key, ""));\ |
||
2001 |
i = list.begin();\ |
||
2002 |
i_end = list.end();\ |
||
2003 |
while (i != i_end)\ |
||
2004 |
{\ |
||
2005 |
if ((*i).empty())\ |
||
2006 |
empty = true;\ |
||
2007 |
m##mob##s.push_back(*i);\ |
||
2008 |
m##mob##sSet.insert(*i);\ |
||
2009 |
++ i;\ |
||
2010 |
}\ |
||
2011 |
} |
||
2012 |
|||
2013 |
5 |
void ActorManager::loadAttackList() |
|
2014 |
{ |
||
2015 |
5 |
bool empty = false; |
|
2016 |
10 |
std::list<std::string> list; |
|
2017 |
5 |
std::list<std::string>::const_iterator i; |
|
2018 |
5 |
std::list<std::string>::const_iterator i_end; |
|
2019 |
|||
2020 |
✓✗✓✗ ✓✗✓✗ ✗✓✗✗ ✗✗ |
60 |
loadList("attackPriorityMobs", PriorityAttackMob) |
2021 |
✓✗✓✗ ✓✗✓✗ ✗✓✗✗ ✗✗ |
60 |
loadList("attackMobs", AttackMob) |
2022 |
✓✗✓✗ ✓✗✓✗ ✗✓✗✗ ✗✗ |
60 |
loadList("ignoreAttackMobs", IgnoreAttackMob) |
2023 |
✓✗ | 5 |
if (!empty) |
2024 |
{ |
||
2025 |
✓✗✓✗ |
20 |
mAttackMobs.push_back(""); |
2026 |
✓✗ | 25 |
mAttackMobsSet.insert(""); |
2027 |
} |
||
2028 |
5 |
empty = false; |
|
2029 |
|||
2030 |
✓✗✓✗ ✓✗✓✗ ✗✓✗✗ ✗✗ |
60 |
loadList("pickupItems", PickupItem) |
2031 |
✓✗✓✗ ✓✗✓✗ ✗✓✗✗ ✗✗ |
60 |
loadList("ignorePickupItems", IgnorePickupItem) |
2032 |
✓✗ | 5 |
if (!empty) |
2033 |
{ |
||
2034 |
✓✗✓✗ |
20 |
mPickupItems.push_back(""); |
2035 |
✓✗ | 25 |
mPickupItemsSet.insert(""); |
2036 |
} |
||
2037 |
|||
2038 |
✓✗ | 5 |
rebuildAttackMobs(); |
2039 |
✓✗ | 5 |
rebuildPriorityAttackMobs(); |
2040 |
✓✗ | 5 |
rebuildPickupItems(); |
2041 |
5 |
} |
|
2042 |
|||
2043 |
5 |
void ActorManager::storeAttackList() const |
|
2044 |
{ |
||
2045 |
✓✗✓✗ |
25 |
serverConfig.setValue("attackPriorityMobs", packList(mPriorityAttackMobs)); |
2046 |
✓✗✓✗ |
25 |
serverConfig.setValue("attackMobs", packList(mAttackMobs)); |
2047 |
✓✗✓✗ |
25 |
serverConfig.setValue("ignoreAttackMobs", packList(mIgnoreAttackMobs)); |
2048 |
|||
2049 |
✓✗✓✗ |
25 |
serverConfig.setValue("pickupItems", packList(mPickupItems)); |
2050 |
✓✗✓✗ |
25 |
serverConfig.setValue("ignorePickupItems", packList(mIgnorePickupItems)); |
2051 |
5 |
} |
|
2052 |
|||
2053 |
bool ActorManager::checkForPickup(const FloorItem *const item) const |
||
2054 |
{ |
||
2055 |
if (mPickupItemsSet.find(std::string()) != mPickupItemsSet.end()) |
||
2056 |
{ |
||
2057 |
if (mIgnorePickupItemsSet.find(item->getName()) |
||
2058 |
== mIgnorePickupItemsSet.end()) |
||
2059 |
{ |
||
2060 |
return true; |
||
2061 |
} |
||
2062 |
} |
||
2063 |
else if ((item != nullptr) && mPickupItemsSet.find(item->getName()) |
||
2064 |
!= mPickupItemsSet.end()) |
||
2065 |
{ |
||
2066 |
return true; |
||
2067 |
} |
||
2068 |
return false; |
||
2069 |
} |
||
2070 |
|||
2071 |
bool ActorManager::checkDefaultPickup() const |
||
2072 |
{ |
||
2073 |
return mPickupItemsSet.find(std::string()) != mPickupItemsSet.end(); |
||
2074 |
} |
||
2075 |
|||
2076 |
void ActorManager::updateEffects(const std::map<BeingTypeId, int> &addEffects, |
||
2077 |
const std::set<BeingTypeId> &removeEffects) |
||
2078 |
const |
||
2079 |
{ |
||
2080 |
for_actorsm |
||
2081 |
{ |
||
2082 |
// disabled for performance |
||
2083 |
// if (reportTrue(*it == nullptr)) |
||
2084 |
// continue; |
||
2085 |
if ((*it)->getType() != ActorType::Npc) |
||
2086 |
continue; |
||
2087 |
Being *const being = static_cast<Being*>(*it); |
||
2088 |
const BeingTypeId type = being->getSubType(); |
||
2089 |
if (removeEffects.find(type) != removeEffects.end()) |
||
2090 |
being->removeSpecialEffect(); |
||
2091 |
const std::map<BeingTypeId, int>::const_iterator |
||
2092 |
idAdd = addEffects.find(type); |
||
2093 |
if (idAdd != addEffects.end()) |
||
2094 |
being->addSpecialEffect((*idAdd).second); |
||
2095 |
} |
||
2096 |
} |
||
2097 |
|||
2098 |
Being *ActorManager::cloneBeing(const Being *const srcBeing, |
||
2099 |
const int dx, const int dy, |
||
2100 |
const int id) |
||
2101 |
{ |
||
2102 |
returnNullptr(nullptr, srcBeing) |
||
2103 |
Being *const dstBeing = actorManager->createBeing(fromInt( |
||
2104 |
toInt(srcBeing->getId(), int) + id, BeingId), |
||
2105 |
ActorType::Player, |
||
2106 |
srcBeing->getSubType()); |
||
2107 |
if (dstBeing == nullptr) |
||
2108 |
return nullptr; |
||
2109 |
dstBeing->setGender(srcBeing->getGender()); |
||
2110 |
dstBeing->setAction(srcBeing->getCurrentAction(), 0); |
||
2111 |
dstBeing->setTileCoords(srcBeing->getTileX() + dx, |
||
2112 |
srcBeing->getTileY() + dy); |
||
2113 |
dstBeing->setName(srcBeing->getName()); |
||
2114 |
dstBeing->setDirection(srcBeing->getDirection()); |
||
2115 |
const int sz = CAST_S32(srcBeing->mSprites.size()); |
||
2116 |
for (int slot = 0; slot < sz; slot ++) |
||
2117 |
{ |
||
2118 |
const int spriteId = srcBeing->getSpriteID(slot); |
||
2119 |
const ItemColor color = srcBeing->getSpriteColor(slot); |
||
2120 |
dstBeing->setSpriteColorId(slot, |
||
2121 |
spriteId, |
||
2122 |
color); |
||
2123 |
} |
||
2124 |
const int hairSlot = charServerHandler->hairSprite(); |
||
2125 |
const int hairStyle = -srcBeing->getSpriteID(hairSlot); |
||
2126 |
const ItemColor hairColor = srcBeing->getHairColor(); |
||
2127 |
if (hairStyle != 0) |
||
2128 |
{ |
||
2129 |
dstBeing->setSpriteColor(hairSlot, |
||
2130 |
hairStyle * -1, |
||
2131 |
ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); |
||
2132 |
} |
||
2133 |
else |
||
2134 |
{ |
||
2135 |
dstBeing->unSetSprite(hairSlot); |
||
2136 |
} |
||
2137 |
dstBeing->setHairColor(hairColor); |
||
2138 |
return dstBeing; |
||
2139 |
} |
||
2140 |
|||
2141 |
void ActorManager::updateBadges() const |
||
2142 |
{ |
||
2143 |
const BadgeDrawType::Type showBadges = static_cast<BadgeDrawType::Type>( |
||
2144 |
config.getIntValue("showBadges")); |
||
2145 |
Being::mShowBadges = showBadges; |
||
2146 |
Being::mVisibleNamePos = static_cast<VisibleNamePos::Type>( |
||
2147 |
config.getIntValue("visiblenamespos")); |
||
2148 |
|||
2149 |
for_actors |
||
2150 |
{ |
||
2151 |
ActorSprite *const actor = *it; |
||
2152 |
if (actor->getType() == ActorType::Player) |
||
2153 |
{ |
||
2154 |
Being *const being = static_cast<Being*>(actor); |
||
2155 |
being->showBadges(showBadges != BadgeDrawType::Hide); |
||
2156 |
} |
||
2157 |
} |
||
2158 |
} |
||
2159 |
|||
2160 |
void ActorManager::updateNameId(const std::string &name, |
||
2161 |
const BeingId beingId) |
||
2162 |
{ |
||
2163 |
if (!mEnableIdCollecting) |
||
2164 |
return; |
||
2165 |
const int id = CAST_S32(beingId); |
||
2166 |
if ((id != 0) && |
||
2167 |
(id < 2000000 || |
||
2168 |
id >= 110000000)) |
||
2169 |
{ |
||
2170 |
return; |
||
2171 |
} |
||
2172 |
|||
2173 |
if (mIdName.find(beingId) == mIdName.end() || |
||
2174 |
mIdName[beingId].find(name) == mIdName[beingId].end()) |
||
2175 |
{ |
||
2176 |
mIdName[beingId].insert(name); |
||
2177 |
const std::string idStr = toString(id); |
||
2178 |
const std::string dateStr = getDateTimeString(); |
||
2179 |
std::string dir; |
||
2180 |
if (beingId != BeingId_zero) |
||
2181 |
{ |
||
2182 |
dir = pathJoin(settings.usersIdDir, |
||
2183 |
idStr, |
||
2184 |
stringToHexPath(name)); |
||
2185 |
Files::saveTextFile(dir, |
||
2186 |
"info.txt", |
||
2187 |
(name + "\n").append(dateStr)); |
||
2188 |
} |
||
2189 |
|||
2190 |
dir = settings.usersDir; |
||
2191 |
dir.append(stringToHexPath(name)); |
||
2192 |
Files::saveTextFile(dir, |
||
2193 |
"seen.txt", |
||
2194 |
(name + "\n").append(idStr).append("\n").append(dateStr)); |
||
2195 |
} |
||
2196 |
} |
||
2197 |
|||
2198 |
void ActorManager::updateSeenPlayers(const std::set<std::string> |
||
2199 |
&onlinePlayers) |
||
2200 |
{ |
||
2201 |
if (!mEnableIdCollecting) |
||
2202 |
return; |
||
2203 |
|||
2204 |
FOR_EACH (std::set<std::string>::const_iterator, it, onlinePlayers) |
||
2205 |
{ |
||
2206 |
const std::string name = *it; |
||
2207 |
if (findBeingByName(name, ActorType::Player) == nullptr) |
||
2208 |
updateNameId(name, BeingId_zero); |
||
2209 |
} |
||
2210 |
} |
||
2211 |
|||
2212 |
std::string ActorManager::getSeenPlayerById(const BeingId id) const |
||
2213 |
{ |
||
2214 |
if (!mEnableIdCollecting) |
||
2215 |
return std::string(); |
||
2216 |
|||
2217 |
const IdNameMappingCIter it = mIdName.find(id); |
||
2218 |
if (it != mIdName.end()) |
||
2219 |
{ |
||
2220 |
if (!it->second.empty()) |
||
2221 |
return *(it->second.begin()); |
||
2222 |
} |
||
2223 |
return std::string(); |
||
2224 |
} |
||
2225 |
|||
2226 |
void ActorManager::removeRoom(const int chatId) |
||
2227 |
{ |
||
2228 |
for_actors |
||
2229 |
{ |
||
2230 |
ActorSprite *const actor = *it; |
||
2231 |
if (actor->getType() == ActorType::Npc) |
||
2232 |
{ |
||
2233 |
Being *const being = static_cast<Being*>(actor); |
||
2234 |
const ChatObject *const chat = being->getChat(); |
||
2235 |
if ((chat != nullptr) && chat->chatId == chatId) |
||
2236 |
{ |
||
2237 |
being->setChat(nullptr); |
||
2238 |
} |
||
2239 |
} |
||
2240 |
} |
||
2241 |
} |
||
2242 |
|||
2243 |
void ActorManager::updateRoom(const ChatObject *const newChat) |
||
2244 |
{ |
||
2245 |
if (newChat == nullptr) |
||
2246 |
return; |
||
2247 |
|||
2248 |
for_actors |
||
2249 |
{ |
||
2250 |
const ActorSprite *const actor = *it; |
||
2251 |
if (actor->getType() == ActorType::Npc) |
||
2252 |
{ |
||
2253 |
const Being *const being = static_cast<const Being*>(actor); |
||
2254 |
ChatObject *const chat = being->getChat(); |
||
2255 |
if ((chat != nullptr) && chat->chatId == newChat->chatId) |
||
2256 |
{ |
||
2257 |
chat->ownerId = newChat->ownerId; |
||
2258 |
chat->maxUsers = newChat->maxUsers; |
||
2259 |
chat->type = newChat->type; |
||
2260 |
chat->title = newChat->title; |
||
2261 |
} |
||
2262 |
} |
||
2263 |
} |
||
2264 |
} |
||
2265 |
|||
2266 |
std::string ActorManager::findCharById(const int32_t id) |
||
2267 |
{ |
||
2268 |
const std::map<int32_t, std::string>::const_iterator it = mChars.find(id); |
||
2269 |
if (it == mChars.end()) |
||
2270 |
return std::string(); |
||
2271 |
return (*it).second; |
||
2272 |
} |
||
2273 |
|||
2274 |
void ActorManager::addChar(const int32_t id, |
||
2275 |
const std::string &name) |
||
2276 |
{ |
||
2277 |
mChars[id] = name; |
||
2278 |
|||
2279 |
if (guiInput == nullptr) |
||
2280 |
return; |
||
2281 |
|||
2282 |
if (localPlayer != nullptr) |
||
2283 |
{ |
||
2284 |
Guild *const guild = localPlayer->getGuild(); |
||
2285 |
if (guild != nullptr) |
||
2286 |
{ |
||
2287 |
GuildMember *const member = guild->getMemberByCharId(id); |
||
2288 |
if (member != nullptr) |
||
2289 |
member->setName(name); |
||
2290 |
} |
||
2291 |
} |
||
2292 |
guiInput->simulateMouseMove(); |
||
2293 |
2 |
} |
Generated by: GCOVR (Version 3.3) |