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/* |
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* The ManaPlus Client |
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* Copyright (C) 2008-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "statuseffect.h" |
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#include "configuration.h" |
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#include "soundmanager.h" |
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#include "const/resources/spriteaction.h" |
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#include "gui/widgets/tabs/chat/chattab.h" |
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#include "particle/particleengine.h" |
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#include "resources/sprite/animatedsprite.h" |
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#include "debug.h" |
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StatusEffect::StatusEffect() : |
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mMessage(), |
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mSFXEffect(), |
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mStartParticleEffect(), |
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mParticleEffect(), |
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mIcon(), |
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mAction(), |
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mName(), |
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mIsPersistent(false), |
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mIsPoison(false), |
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mIsCart(false), |
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mIsRiding(false), |
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mIsTrickDead(false), |
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mIsPostDelay(false) |
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{ |
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} |
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StatusEffect::~StatusEffect() |
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{ |
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} |
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void StatusEffect::playSFX() const |
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{ |
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if (!mSFXEffect.empty()) |
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soundManager.playSfx(mSFXEffect, 0, 0); |
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} |
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void StatusEffect::deliverMessage() const |
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{ |
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if (!mMessage.empty() && |
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localChatTab != nullptr) |
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{ |
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localChatTab->chatLog(mMessage, |
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ChatMsgType::BY_SERVER, |
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IgnoreRecord_false, |
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TryRemoveColors_true); |
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} |
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} |
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Particle *StatusEffect::getStartParticle() const |
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{ |
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if (particleEngine == nullptr || mStartParticleEffect.empty()) |
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return nullptr; |
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return particleEngine->addEffect(mStartParticleEffect, 0, 0, 0); |
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} |
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Particle *StatusEffect::getParticle() const |
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{ |
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if (particleEngine == nullptr || mParticleEffect.empty()) |
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return nullptr; |
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return particleEngine->addEffect(mParticleEffect, 0, 0, 0); |
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} |
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AnimatedSprite *StatusEffect::getIcon() const |
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{ |
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if (mIcon.empty()) |
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{ |
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return nullptr; |
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} |
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return AnimatedSprite::load( |
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pathJoin(paths.getStringValue("sprites"), mIcon), |
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0); |
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} |
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std::string StatusEffect::getAction() const |
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{ |
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if (mAction.empty()) |
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return SpriteAction::INVALID; |
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return mAction; |
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✓✗✓✗
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} |