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/* |
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* The ManaPlus Client |
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* Copyright (C) 2009 The Mana World Development Team |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2009-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "spellmanager.h" |
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#include "configuration.h" |
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#include "textcommand.h" |
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#include "being/localplayer.h" |
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#ifdef TMWA_SUPPORT |
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#include "being/playerinfo.h" |
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#endif // TMWA_SUPPORT |
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#include "const/spells.h" |
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#include "gui/windows/chatwindow.h" |
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#include "net/playerhandler.h" |
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#include "resources/db/commandsdb.h" |
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#include "utils/dtor.h" |
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#include "utils/foreach.h" |
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#include <sstream> |
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#include "debug.h" |
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SpellManager *spellManager = nullptr; |
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SpellManager::SpellManager() : |
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mSpells(), |
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mSpellsVector() |
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{ |
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load(); |
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} |
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SpellManager::~SpellManager() |
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{ |
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delete_all(mSpells); |
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mSpells.clear(); |
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mSpellsVector.clear(); |
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} |
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TextCommand* SpellManager::getSpell(const int spellId) const |
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{ |
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if (spellId < 0 || CAST_SIZE(spellId) >= mSpells.size()) |
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return nullptr; |
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const std::map<unsigned int, TextCommand*>::const_iterator |
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it = mSpells.find(spellId); |
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return it != mSpells.end() ? (*it).second : nullptr; |
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} |
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const TextCommand* SpellManager::getSpellByItem(const int itemId) const |
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{ |
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return getSpell(itemId - SPELL_MIN_ID); |
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} |
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void SpellManager::fillSpells() |
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{ |
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CommandsDB::load(); |
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CommandsMap &commands = CommandsDB::getAll(); |
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FOR_EACH (CommandsMapIter, it, commands) |
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addSpell((*it).second); |
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for (unsigned f = 0; f < SPELL_SHORTCUT_ITEMS * SPELL_SHORTCUT_TABS; f++) |
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{ |
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const std::map<unsigned int, TextCommand*>::const_iterator |
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it = mSpells.find(f); |
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if (it == mSpells.end()) |
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addSpell(new TextCommand(f)); |
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} |
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CommandsDB::unload(); |
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} |
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bool SpellManager::addSpell(TextCommand *const spell) |
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{ |
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if (spell == nullptr) |
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return false; |
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const int id = spell->getId(); |
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if (id < 0 || id >= CAST_S32(SPELL_SHORTCUT_ITEMS |
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* SPELL_SHORTCUT_TABS)) |
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{ |
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delete spell; |
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return false; |
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} |
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const std::map<unsigned int, TextCommand*>::const_iterator |
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i = mSpells.find(spell->getId()); |
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if (i == mSpells.end()) |
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{ |
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mSpells[spell->getId()] = spell; |
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mSpellsVector.push_back(spell); |
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return true; |
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} |
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return false; |
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} |
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const STD_VECTOR<TextCommand*> &SpellManager::getAll() const |
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{ |
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return mSpellsVector; |
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} |
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void SpellManager::useItem(const int itemId) const |
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{ |
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invoke(itemId - SPELL_MIN_ID); |
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} |
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void SpellManager::invoke(const int spellId) const |
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{ |
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if (localPlayer == nullptr) |
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return; |
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const TextCommand *const spell = getSpell(spellId); |
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if (spell == nullptr) |
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return; |
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if ((playerHandler == nullptr) || spell->getCommand().empty()) |
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return; |
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#ifdef TMWA_SUPPORT |
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if (spell->getCommandType() == TextCommandType::Text || |
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(playerHandler->canUseMagic() && |
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PlayerInfo::getSkillLevel(CAST_S32(MagicSchool::SkillMagic)) |
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>= CAST_S32(spell->getBaseLvl()) && |
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PlayerInfo::getSkillLevel(CAST_S32( |
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spell->getSchool())) >= CAST_S32(spell->getSchoolLvl()) |
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&& PlayerInfo::getAttribute(Attributes::PLAYER_MP) |
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>= CAST_S32(spell->getMana())) |
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) |
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#endif // TMWA_SUPPORT |
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{ |
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const Being *const target = localPlayer->getTarget(); |
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if (spell->getTargetType() == CommandTarget::NoTarget) |
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{ |
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invokeSpell(spell); |
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} |
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#ifdef TMWA_SUPPORT |
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if ((target != nullptr && |
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(target->getType() != ActorType::Monster || |
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spell->getCommandType() == TextCommandType::Text)) && |
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(spell->getTargetType() == CommandTarget::AllowTarget || |
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spell->getTargetType() == CommandTarget::NeedTarget)) |
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#else // TMWA_SUPPORT |
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if (target != nullptr && |
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(spell->getTargetType() == CommandTarget::AllowTarget || |
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spell->getTargetType() == CommandTarget::NeedTarget)) |
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#endif // TMWA_SUPPORT |
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{ |
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invokeSpell(spell, target); |
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} |
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else if (spell->getTargetType() == CommandTarget::AllowTarget) |
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{ |
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invokeSpell(spell); |
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} |
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} |
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} |
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void SpellManager::invokeSpell(const TextCommand *const spell) |
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{ |
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if ((chatWindow == nullptr) || (spell == nullptr)) |
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return; |
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chatWindow->localChatInput(parseCommand(spell->getCommand(), nullptr)); |
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} |
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void SpellManager::invokeSpell(const TextCommand *const spell, |
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const Being *const target) |
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{ |
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if (chatWindow == nullptr || |
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spell == nullptr || |
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target == nullptr) |
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{ |
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return; |
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} |
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chatWindow->localChatInput(parseCommand(spell->getCommand(), target)); |
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} |
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void SpellManager::invokeCommand(const std::string &command, |
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const Being *const target) |
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{ |
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if (chatWindow == nullptr) |
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return; |
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chatWindow->localChatInput(parseCommand(command, target)); |
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} |
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std::string SpellManager::parseCommand(std::string command, |
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const Being *const target) |
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{ |
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if (localPlayer == nullptr) |
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return command; |
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std::string name; |
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std::string id; |
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std::string name2; |
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if (target != nullptr) |
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{ |
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name = target->getName(); |
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name2 = name; |
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id = toString(toInt(target->getId(), int)); |
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} |
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else |
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{ |
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name2 = localPlayer->getName(); |
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} |
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bool found = false; |
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size_t idx = command.find("<TARGET>"); |
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if (idx != std::string::npos) |
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{ |
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found = true; |
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command = replaceAll(command, "<TARGET>", name); |
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} |
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idx = command.find("<TARGETID>"); |
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if (idx != std::string::npos) |
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{ |
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found = true; |
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command = replaceAll(command, "<TARGETID>", id); |
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} |
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idx = command.find("<TARGETORSELF>"); |
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if (idx != std::string::npos) |
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{ |
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found = true; |
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command = replaceAll(command, "<TARGETORSELF>", name2); |
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} |
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if (!found && !name.empty()) |
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command.append(" ").append(name); |
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return command; |
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} |
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TextCommand *SpellManager::createNewSpell() const |
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{ |
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return new TextCommand(CAST_U32(mSpellsVector.size())); |
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} |
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void SpellManager::load() |
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{ |
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const Configuration *cfg = &serverConfig; |
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delete_all(mSpells); |
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mSpells.clear(); |
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mSpellsVector.clear(); |
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if (cfg->getValue("commandShortcutFlags0", "").empty()) |
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{ |
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fillSpells(); |
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save(); |
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return; |
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} |
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for (unsigned i = 0; i < SPELL_SHORTCUT_ITEMS * SPELL_SHORTCUT_TABS; i++) |
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{ |
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unsigned int targetType; |
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unsigned int basicLvl; |
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unsigned int school; |
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unsigned int schoolLvl; |
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unsigned int mana; |
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unsigned int commandType; |
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std::string flags = |
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cfg->getValue("commandShortcutFlags" + toString(i), ""); |
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std::stringstream ss(flags); |
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ss >> commandType; |
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ss >> targetType; |
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ss >> basicLvl; |
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ss >> school; |
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ss >> schoolLvl; |
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ss >> mana; |
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std::string cmd = cfg->getValue("commandShortcutCmd" |
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+ toString(i), ""); |
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std::string comment = cfg->getValue("commandShortcutComment" |
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+ toString(i), ""); |
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std::string symbol = cfg->getValue("commandShortcutSymbol" |
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+ toString(i), ""); |
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std::string icon = cfg->getValue("commandShortcutIcon" |
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+ toString(i), ""); |
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#ifdef TMWA_SUPPORT |
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if (static_cast<TextCommandTypeT>(commandType) == |
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TextCommandType::Magic) |
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{ |
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addSpell(new TextCommand(i, symbol, cmd, comment, |
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static_cast<CommandTargetT>(targetType), icon, basicLvl, |
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static_cast<MagicSchoolT>(school), schoolLvl, mana)); |
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} |
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else |
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#endif // TMWA_SUPPORT |
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{ |
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addSpell(new TextCommand(i, symbol, cmd, comment, |
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static_cast<CommandTargetT>(targetType), icon)); |
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} |
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} |
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} |
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#define setOrDel(str, method) \ |
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const std::string var##method = spell->method(); \ |
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if (!var##method.empty()) \ |
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serverConfig.setValue((str) + toString(i), var##method); \ |
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else \ |
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serverConfig.deleteKey((str) + toString(i)) |
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void SpellManager::save() const |
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{ |
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for (unsigned i = 0; i < SPELL_SHORTCUT_ITEMS * SPELL_SHORTCUT_TABS; i++) |
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{ |
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const TextCommand *const spell = mSpellsVector[i]; |
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if (spell != nullptr) |
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{ |
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setOrDel("commandShortcutCmd", getCommand); |
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setOrDel("commandShortcutComment", getComment); |
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setOrDel("commandShortcutSymbol", getSymbol); |
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setOrDel("commandShortcutIcon", getIcon); |
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if (!spell->getCommand().empty() && |
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!spell->getSymbol().empty()) |
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{ |
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#ifdef TMWA_SUPPORT |
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serverConfig.setValue("commandShortcutFlags" + toString(i), |
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strprintf("%u %u %u %u %u %u", |
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CAST_U32(spell->getCommandType()), |
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CAST_U32(spell->getTargetType()), |
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spell->getBaseLvl(), |
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CAST_U32(spell->getSchool()), |
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spell->getSchoolLvl(), |
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CAST_U32(spell->getMana()))); |
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#else // TMWA_SUPPORT |
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serverConfig.setValue("commandShortcutFlags" + toString(i), |
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strprintf("%u %u %u %u %u %u", 1U, |
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CAST_U32(spell->getTargetType()), |
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0U, |
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0U, |
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0U, |
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0U)); |
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#endif // TMWA_SUPPORT |
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} |
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else |
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{ |
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serverConfig.deleteKey("commandShortcutFlags" + toString(i)); |
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} |
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} |
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} |
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} |
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#undef setOrDel |
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|
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std::string SpellManager::autoComplete(const std::string &partName) const |
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{ |
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STD_VECTOR<TextCommand*>::const_iterator i = mSpellsVector.begin(); |
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const STD_VECTOR<TextCommand*>::const_iterator |
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i_end = mSpellsVector.end(); |
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std::string newName; |
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const TextCommand *newCommand = nullptr; |
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|
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while (i != i_end) |
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{ |
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const TextCommand *const cmd = *i; |
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const std::string line = cmd->getCommand(); |
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|
386 |
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if (!line.empty()) |
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{ |
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const size_t pos = line.find(partName, 0); |
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if (pos == 0) |
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{ |
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if (!newName.empty()) |
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{ |
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newName = findSameSubstring(line, newName); |
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newCommand = nullptr; |
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} |
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else |
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{ |
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newName = line; |
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newCommand = cmd; |
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} |
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} |
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} |
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++i; |
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} |
405 |
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if (!newName.empty() && |
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(newCommand != nullptr) && |
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newCommand->getTargetType() == CommandTarget::NeedTarget) |
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{ |
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return newName.append(" "); |
410 |
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} |
411 |
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return newName; |
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} |
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|
414 |
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void SpellManager::swap(const int id1, const int id2) |
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{ |
416 |
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TextCommand *const spell1 = mSpells[id1]; |
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|
|
TextCommand *const spell2 = mSpells[id2]; |
418 |
|
|
if ((spell1 == nullptr) || (spell2 == nullptr)) |
419 |
|
|
return; |
420 |
|
|
|
421 |
|
|
// swap in map |
422 |
|
|
mSpells[id1] = spell2; |
423 |
|
|
mSpells[id2] = spell1; |
424 |
|
|
|
425 |
|
|
// swap id |
426 |
|
|
const int tmp = spell1->getId(); |
427 |
|
|
spell1->setId(spell2->getId()); |
428 |
|
|
spell2->setId(tmp); |
429 |
|
|
|
430 |
|
|
// swap in vector |
431 |
|
|
const size_t sz = SPELL_SHORTCUT_ITEMS * SPELL_SHORTCUT_TABS; |
432 |
|
|
for (size_t f = 0; f < sz; f++) |
433 |
|
|
{ |
434 |
|
|
const TextCommand *const spellA = mSpellsVector[f]; |
435 |
|
|
if (spellA == spell1) |
436 |
|
|
{ |
437 |
|
|
for (size_t d = 0; d < sz; d++) |
438 |
|
|
{ |
439 |
|
|
const TextCommand *const spellB = mSpellsVector[d]; |
440 |
|
|
if (spellB == spell2) |
441 |
|
|
{ |
442 |
|
|
mSpellsVector[f] = spell2; |
443 |
|
|
mSpellsVector[d] = spell1; |
444 |
|
|
return; |
445 |
|
|
} |
446 |
|
|
} |
447 |
|
|
} |
448 |
|
|
} |
449 |
|
2 |
} |