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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifndef RESOURCES_SPRITE_SPRITEDEF_H |
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#define RESOURCES_SPRITE_SPRITEDEF_H |
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#include "enums/resources/spritedirection.h" |
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#include "utils/xml.h" |
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#include <map> |
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#include <set> |
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class Action; |
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class Animation; |
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class ImageSet; |
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/** |
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* Defines a class to load an animation. |
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*/ |
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class SpriteDef final : public Resource |
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{ |
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public: |
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A_DELETE_COPY(SpriteDef) |
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/** |
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* Loads a sprite definition file. |
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*/ |
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static SpriteDef *load(const std::string &file, |
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const int variant, |
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const bool prot) A_WARN_UNUSED; |
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/** |
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* Returns the specified action. |
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*/ |
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const Action *getAction(const std::string &action, |
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const unsigned num) const A_WARN_UNUSED; |
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unsigned findNumber(const unsigned num) const A_WARN_UNUSED; |
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/** |
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* Converts a string into a SpriteDirection enum. |
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*/ |
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static SpriteDirection::Type |
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makeSpriteDirection(const std::string &direction) A_WARN_UNUSED; |
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void addAction(const unsigned hp, const std::string &name, |
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Action *const action); |
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int calcMemoryLocal() const override final; |
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int calcMemoryChilds(const int level) const override final; |
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bool addSequence(const int start, |
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const int end, |
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const int delay, |
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const int offsetX, |
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const int offsetY, |
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const int variant_offset, |
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int repeat, |
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const int rand, |
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const ImageSet *const imageSet, |
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Animation *const animation) const; |
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private: |
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/** |
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* Constructor. |
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*/ |
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SpriteDef() : |
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Resource(), |
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mImageSets(), |
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mActions(), |
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mProcessedFiles() |
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{ } |
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/** |
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* Destructor. |
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*/ |
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~SpriteDef() override final; |
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/** |
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* Loads a sprite element. |
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*/ |
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void loadSprite(XmlNodeConstPtr spriteNode, |
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const int variant, |
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const std::string &palettes); |
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/** |
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* Loads an imageset element. |
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*/ |
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void loadImageSet(XmlNodeConstPtr node, |
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const std::string &palettes); |
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/** |
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* Loads an action element. |
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*/ |
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void loadAction(XmlNodeConstPtr node, |
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const int variant_offset); |
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/** |
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* Loads an animation element. |
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*/ |
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void loadAnimation(XmlNodeConstPtr animationNode, |
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Action *const action, |
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const ImageSet *const imageSet, |
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const int variant_offset) const; |
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/** |
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* Include another sprite into this one. |
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*/ |
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void includeSprite(XmlNodeConstPtr includeNode, |
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const int variant); |
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const ImageSet *getImageSet(const std::string &imageSetName) const; |
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/** |
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* Complete missing actions by copying existing ones. |
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*/ |
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void substituteActions(); |
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/** |
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* Fix bad timeout in last dead action frame |
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*/ |
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void fixDeadAction(); |
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/** |
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* When there are no animations defined for the action "complete", its |
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* animations become a copy of those of the action "with". |
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*/ |
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void substituteAction(const std::string &restrict complete, |
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const std::string &restrict with); |
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typedef std::map<std::string, ImageSet*> ImageSets; |
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typedef ImageSets::iterator ImageSetIterator; |
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typedef ImageSets::const_iterator ImageSetCIterator; |
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typedef std::map<std::string, Action*> ActionMap; |
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typedef std::map<unsigned, ActionMap*> Actions; |
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typedef Actions::const_iterator ActionsConstIter; |
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typedef Actions::iterator ActionsIter; |
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typedef Actions::const_iterator ActionsCIter; |
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ImageSets mImageSets; |
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Actions mActions; |
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std::set<std::string> mProcessedFiles; |
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}; |
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#endif // RESOURCES_SPRITE_SPRITEDEF_H |