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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "resources/skill/skillinfo.h" |
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#include "being/playerinfo.h" |
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#include "gui/models/skillmodel.h" |
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#include "utils/foreach.h" |
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#include "utils/stringutils.h" |
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#include "resources/skill/skilldata.h" |
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#include "resources/skill/skilltypelist.h" |
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#include "debug.h" |
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SkillInfo::SkillInfo() : |
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skillLevel(), |
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skillEffect(), |
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useButton(), |
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errorText(), |
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castingAction(), |
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castingRideAction(), |
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castingSkyAction(), |
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castingWaterAction(), |
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dataMap(), |
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model(nullptr), |
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tab(nullptr), |
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data(nullptr), |
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level(0), |
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customSelectedLevel(0), |
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customOffsetX(0), |
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customOffsetY(0), |
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skillLevelWidth(0), |
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id(0), |
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range(0), |
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sp(0), |
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duration(0), |
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durationTime(0), |
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cooldown(0), |
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x(0), |
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y(0), |
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type(SkillType::Unknown), |
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owner(SkillOwner::Player), |
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customCastType(CastType::Default), |
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modifiable(Modifiable_false), |
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visible(Visible_false), |
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alwaysVisible(Visible_false), |
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useTextParameter(false) |
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{ |
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dataMap[0] = new SkillData; |
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data = dataMap[0]; |
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} |
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SkillInfo::~SkillInfo() |
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{ |
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FOR_EACH (SkillDataMapIter, it, dataMap) |
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delete (*it).second; |
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dataMap.clear(); |
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} |
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void SkillInfo::update() |
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{ |
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const int baseLevel = PlayerInfo::getSkillLevel(id); |
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if (modifiable == Modifiable_false && baseLevel == 0) |
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{ |
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if (visible == Visible_true) |
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{ |
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visible = Visible_false; |
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if (model != nullptr) |
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model->updateVisibilities(); |
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} |
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return; |
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} |
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const bool updateVisibility = (visible == Visible_false); |
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visible = Visible_true; |
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if (baseLevel == 0) |
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{ |
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skillLevel.clear(); |
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} |
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else |
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{ |
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if (customSelectedLevel == 0) |
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{ |
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// TRANSLATORS: skill level |
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skillLevel = strprintf(_("Lvl: %d"), baseLevel); |
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} |
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else |
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{ |
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// TRANSLATORS: skill level |
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skillLevel = strprintf(_("Lvl: %d / %d"), |
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customSelectedLevel, |
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baseLevel); |
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} |
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} |
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// TRANSLATORS: skill type |
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const char *const typeStr = _("Type: %s"); |
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if (type == SkillType::Unknown) |
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{ |
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// TRANSLATORS: Skill type |
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skillEffect = strprintf(typeStr, _("Unknown")); |
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} |
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else |
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{ |
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skillEffect.clear(); |
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for (size_t f = 0; f < skillTypeListSize; f ++) |
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{ |
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const SkillTypeEntry &item = skillTypeList[f]; |
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if ((item.type & type) != 0) |
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{ |
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if (!skillEffect.empty()) |
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skillEffect.append(", "); |
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skillEffect.append(strprintf(typeStr, item.name)); |
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} |
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} |
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} |
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if (skillEffect.empty()) |
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{ |
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// TRANSLATORS: Skill type |
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skillEffect = strprintf(typeStr, _("Unknown:")); |
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skillEffect.append(" ").append(toString(CAST_S32(type))); |
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} |
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if (sp != 0) |
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{ |
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// TRANSLATORS: skill mana |
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skillEffect.append(strprintf(_(" / Mana: -%d"), sp)); |
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} |
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if (range > 0) |
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{ |
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if (!skillEffect.empty()) |
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skillEffect.append(" / "); |
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// TRANSLATORS: skill range |
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skillEffect.append(strprintf(_("Range: %d"), range)); |
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} |
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level = baseLevel; |
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if (customSelectedLevel > level) |
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customSelectedLevel = level; |
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skillLevelWidth = -1; |
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if (updateVisibility && (model != nullptr)) |
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model->updateVisibilities(); |
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data = getData(level); |
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if (data == nullptr) |
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data = dataMap[0]; |
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} |
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void SkillInfo::addData(const int level1, SkillData *const data1) |
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{ |
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dataMap[level1] = data1; |
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} |
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SkillData *SkillInfo::getData(const int level1) const |
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{ |
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const SkillDataMapCIter it = dataMap.find(level1); |
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if (it == dataMap.end()) |
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return nullptr; |
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return (*it).second; |
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} |
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SkillData *SkillInfo::getData1(const int lev) const |
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{ |
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const SkillDataMapCIter it = dataMap.find(lev); |
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if (it == dataMap.end()) |
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return (*dataMap.begin()).second; |
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return (*it).second; |
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} |
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std::string SkillInfo::toDataStr() const |
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{ |
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return strprintf("%d %d %d", |
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CAST_S32(customCastType), |
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customOffsetX, |
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customOffsetY); |
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} |