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    /*  | 
    
    
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     *  The ManaPlus Client  | 
    
    
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     *  Copyright (C) 2004-2009  The Mana World Development Team  | 
    
    
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     *  Copyright (C) 2009-2010  The Mana Developers  | 
    
    
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     *  Copyright (C) 2011-2019  The ManaPlus Developers  | 
    
    
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     *  Copyright (C) 2019-2021  Andrei Karas  | 
    
    
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     *  | 
    
    
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     *  This file is part of The ManaPlus Client.  | 
    
    
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     *  | 
    
    
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     *  This program is free software; you can redistribute it and/or modify  | 
    
    
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     *  it under the terms of the GNU General Public License as published by  | 
    
    
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     *  the Free Software Foundation; either version 2 of the License, or  | 
    
    
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     *  any later version.  | 
    
    
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     *  | 
    
    
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     *  This program is distributed in the hope that it will be useful,  | 
    
    
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     *  but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
    
    
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     *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  | 
    
    
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     *  GNU General Public License for more details.  | 
    
    
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     *  | 
    
    
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     *  You should have received a copy of the GNU General Public License  | 
    
    
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     *  along with this program.  If not, see <http://www.gnu.org/licenses/>.  | 
    
    
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     */  | 
    
    
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    #include "resources/skill/skilldata.h"  | 
    
    
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    #include "configuration.h"  | 
    
    
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    #include "gui/theme.h"  | 
    
    
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    #include "resources/image/image.h"  | 
    
    
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    #include "resources/loaders/imageloader.h"  | 
    
    
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    #include "debug.h"  | 
    
    
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    SkillData::SkillData() :  | 
    
    
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        name(),  | 
    
    
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        shortName(),  | 
    
    
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        dispName(),  | 
    
    
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        description(),  | 
    
    
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        missile(),  | 
    
    
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        castingMissile(),  | 
    
    
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        invokeCmd(),  | 
    
    
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        castingAnimation(),  | 
    
    
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        soundHit(std::string(), 0),  | 
    
    
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        soundMiss(std::string(), 0),  | 
    
    
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        icon(nullptr),  | 
    
    
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        updateEffectId(-1),  | 
    
    
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        removeEffectId(-1),  | 
    
    
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        hitEffectId(-1),  | 
    
    
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        missEffectId(-1),  | 
    
    
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        castingSrcEffectId(-1),  | 
    
    
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        castingDstEffectId(-1),  | 
    
    
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        castingGroundEffectId(-1),  | 
    
    
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        srcEffectId(-1),  | 
    
    
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        dstEffectId(-1),  | 
    
    
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        haveIcon(false),  | 
    
    
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        autoTab(true)  | 
    
    
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    { | 
    
    
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    }  | 
    
    
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    SkillData::~SkillData()  | 
    
    
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    { | 
    
    
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        if (icon != nullptr)  | 
    
    
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        { | 
    
    
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            icon->decRef();  | 
    
    
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            icon = nullptr;  | 
    
    
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        }  | 
    
    
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    }  | 
    
    
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    void SkillData::setIcon(const std::string &iconPath)  | 
    
    
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    { | 
    
    
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        if (!iconPath.empty())  | 
    
    
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            icon = Loader::getImage(iconPath);  | 
    
    
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        if (icon == nullptr)  | 
    
    
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        { | 
    
    
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            icon = Theme::getImageFromTheme(  | 
    
    
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                paths.getStringValue("unknownItemFile")); | 
    
    
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        }  | 
    
    
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    }  |