GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/resources/openglscreenshothelper.cpp Lines: 0 33 0.0 %
Date: 2021-03-17 Branches: 0 22 0.0 %

Line Branch Exec Source
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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2004-2009  The Mana World Development Team
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 *  Copyright (C) 2009-2010  The Mana Developers
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 *  Copyright (C) 2011-2019  The ManaPlus Developers
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 *  Copyright (C) 2019-2021  Andrei Karas
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifdef USE_OPENGL
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#include "resources/openglscreenshothelper.h"
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#include "configuration.h"
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#include "graphicsmanager.h"
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#include "render/graphics.h"
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#include "render/opengl/mgl.h"
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#ifdef __native_client__
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#include "render/opengl/naclglfunctions.h"
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#endif  // __native_client__
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#include "debug.h"
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OpenGLScreenshotHelper::OpenGLScreenshotHelper() :
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    ScreenshotHelper(),
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    mFbo()
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{
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}
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OpenGLScreenshotHelper::~OpenGLScreenshotHelper()
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{
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}
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void OpenGLScreenshotHelper::prepare()
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{
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    if (config.getBoolValue("usefbo"))
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        graphicsManager.createFBO(mainGraphics->mWidth,
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            mainGraphics->mHeight,
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            &mFbo);
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}
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SDL_Surface *OpenGLScreenshotHelper::getScreenshot()
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{
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    const int h = mainGraphics->mHeight;
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    const int w = mainGraphics->mWidth - (mainGraphics->mWidth % 4);
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    GLint pack = 1;
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    SDL_Surface *const screenshot = MSDL_CreateRGBSurface(
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        SDL_SWSURFACE, w, h, 24,
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        0xff0000, 0x00ff00, 0x0000ff, 0x000000);
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    if (screenshot == nullptr)
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        return nullptr;
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    if (SDL_MUSTLOCK(screenshot))
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        SDL_LockSurface(screenshot);
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    const size_t lineSize = 3 * w;
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    GLubyte *const buf = new GLubyte[lineSize];
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    // Grap the pixel buffer and write it to the SDL surface
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    mglGetIntegerv(GL_PACK_ALIGNMENT, &pack);
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    mglPixelStorei(GL_PACK_ALIGNMENT, 1);
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    mglReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, screenshot->pixels);
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    // Flip the screenshot, as OpenGL has 0,0 in bottom left
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    const int h2 = h / 2;
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    for (int i = 0; i < h2; i++)
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    {
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        GLubyte *const top = static_cast<GLubyte*>(
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            screenshot->pixels) + lineSize * i;
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        GLubyte *const bot = static_cast<GLubyte*>(
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            screenshot->pixels) + lineSize * (h - 1 - i);
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        memcpy(buf, top, lineSize);
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        memcpy(top, bot, lineSize);
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        memcpy(bot, buf, lineSize);
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    }
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    delete [] buf;
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    if (config.getBoolValue("usefbo"))
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        graphicsManager.deleteFBO(&mFbo);
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    mglPixelStorei(GL_PACK_ALIGNMENT, pack);
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    if (SDL_MUSTLOCK(screenshot))
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        SDL_UnlockSurface(screenshot);
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    return screenshot;
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}
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#endif  // USE_OPENGL