1 |
|
|
/* |
2 |
|
|
* The ManaPlus Client |
3 |
|
|
* Copyright (C) 2004-2009 The Mana World Development Team |
4 |
|
|
* Copyright (C) 2009-2010 The Mana Developers |
5 |
|
|
* Copyright (C) 2011-2019 The ManaPlus Developers |
6 |
|
|
* Copyright (C) 2019-2021 Andrei Karas |
7 |
|
|
* |
8 |
|
|
* This file is part of The ManaPlus Client. |
9 |
|
|
* |
10 |
|
|
* This program is free software; you can redistribute it and/or modify |
11 |
|
|
* it under the terms of the GNU General Public License as published by |
12 |
|
|
* the Free Software Foundation; either version 2 of the License, or |
13 |
|
|
* any later version. |
14 |
|
|
* |
15 |
|
|
* This program is distributed in the hope that it will be useful, |
16 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
17 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
18 |
|
|
* GNU General Public License for more details. |
19 |
|
|
* |
20 |
|
|
* You should have received a copy of the GNU General Public License |
21 |
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
22 |
|
|
*/ |
23 |
|
|
|
24 |
|
|
#include "resources/openglimagehelper.h" |
25 |
|
|
|
26 |
|
|
#ifdef USE_OPENGL |
27 |
|
|
|
28 |
|
|
#include "graphicsmanager.h" |
29 |
|
|
|
30 |
|
|
#include "render/mobileopengl2graphics.h" |
31 |
|
|
#include "render/mobileopenglgraphics.h" |
32 |
|
|
#include "render/modernopenglgraphics.h" |
33 |
|
|
#ifdef __native_client__ |
34 |
|
|
#include "render/opengl/naclglfunctions.h" |
35 |
|
|
#endif // __native_client__ |
36 |
|
|
#include "render/normalopenglgraphics.h" |
37 |
|
|
#include "render/safeopenglgraphics.h" |
38 |
|
|
|
39 |
|
|
#include "render/opengl/mgl.h" |
40 |
|
|
#include "render/opengl/mglcheck.h" |
41 |
|
|
|
42 |
|
|
#include "resources/dye/dye.h" |
43 |
|
|
#include "resources/dye/dyepalette.h" |
44 |
|
|
|
45 |
|
|
#include "resources/image/image.h" |
46 |
|
|
|
47 |
|
|
#include "utils/checkutils.h" |
48 |
|
|
#include "utils/sdlcheckutils.h" |
49 |
|
|
|
50 |
|
|
#include "debug.h" |
51 |
|
|
|
52 |
|
|
#ifndef SDL_BIG_ENDIAN |
53 |
|
|
#error missing SDL_endian.h |
54 |
|
|
#endif // SDL_BYTEORDER |
55 |
|
|
|
56 |
|
|
int OpenGLImageHelper::mTextureType = 0; |
57 |
|
|
int OpenGLImageHelper::mInternalTextureType = GL_RGBA8; |
58 |
|
|
int OpenGLImageHelper::mTextureSize = 0; |
59 |
|
|
bool OpenGLImageHelper::mBlur = true; |
60 |
|
|
bool OpenGLImageHelper::mUseTextureSampler = false; |
61 |
|
|
|
62 |
|
|
OpenGLImageHelper::~OpenGLImageHelper() |
63 |
|
|
{ |
64 |
|
|
glDeleteTextures(static_cast<GLsizei>(texturesSize - mFreeTextureIndex), |
65 |
|
|
&mTextures[mFreeTextureIndex]); |
66 |
|
|
} |
67 |
|
|
|
68 |
|
|
Image *OpenGLImageHelper::load(SDL_RWops *const rw, Dye const &dye) |
69 |
|
|
{ |
70 |
|
|
SDL_Surface *const tmpImage = loadPng(rw); |
71 |
|
|
if (tmpImage == nullptr) |
72 |
|
|
{ |
73 |
|
|
reportAlways("Error, image load failed: %s", SDL_GetError()) |
74 |
|
|
return nullptr; |
75 |
|
|
} |
76 |
|
|
|
77 |
|
|
SDL_Surface *const surf = convertTo32Bit(tmpImage); |
78 |
|
|
MSDL_FreeSurface(tmpImage); |
79 |
|
|
if (surf == nullptr) |
80 |
|
|
return nullptr; |
81 |
|
|
|
82 |
|
|
uint32_t *pixels = static_cast<uint32_t *>(surf->pixels); |
83 |
|
|
const int type = dye.getType(); |
84 |
|
|
|
85 |
|
|
switch (type) |
86 |
|
|
{ |
87 |
|
|
case 1: |
88 |
|
|
{ |
89 |
|
|
const DyePalette *const pal = dye.getSPalete(); |
90 |
|
|
if (pal != nullptr) |
91 |
|
|
DYEPALETTEP(pal, SOGLColor)(pixels, surf->w * surf->h); |
92 |
|
|
break; |
93 |
|
|
} |
94 |
|
|
case 2: |
95 |
|
|
{ |
96 |
|
|
const DyePalette *const pal = dye.getAPalete(); |
97 |
|
|
if (pal != nullptr) |
98 |
|
|
DYEPALETTEP(pal, AOGLColor)(pixels, surf->w * surf->h); |
99 |
|
|
break; |
100 |
|
|
} |
101 |
|
|
case 0: |
102 |
|
|
default: |
103 |
|
|
{ |
104 |
|
|
dye.normalOGLDye(pixels, surf->w * surf->h); |
105 |
|
|
break; |
106 |
|
|
} |
107 |
|
|
} |
108 |
|
|
|
109 |
|
|
Image *const image = loadSurface(surf); |
110 |
|
|
MSDL_FreeSurface(surf); |
111 |
|
|
return image; |
112 |
|
|
} |
113 |
|
|
|
114 |
|
|
Image *OpenGLImageHelper::loadSurface(SDL_Surface *const tmpImage) |
115 |
|
|
{ |
116 |
|
|
return glLoad(tmpImage); |
117 |
|
|
} |
118 |
|
|
|
119 |
|
|
Image *OpenGLImageHelper::createTextSurface(SDL_Surface *const tmpImage, |
120 |
|
|
const int width, const int height, |
121 |
|
|
const float alpha) |
122 |
|
|
{ |
123 |
|
|
if (tmpImage == nullptr) |
124 |
|
|
return nullptr; |
125 |
|
|
|
126 |
|
|
Image *const img = glLoad(tmpImage, width, height); |
127 |
|
|
if (img != nullptr) |
128 |
|
|
img->setAlpha(alpha); |
129 |
|
|
return img; |
130 |
|
|
} |
131 |
|
|
|
132 |
|
|
int OpenGLImageHelper::powerOfTwo(const int input) |
133 |
|
|
{ |
134 |
|
|
int value = 1; |
135 |
|
|
while (value < input && value < mTextureSize) |
136 |
|
|
value <<= 1; |
137 |
|
|
return value >= mTextureSize ? mTextureSize : value; |
138 |
|
|
} |
139 |
|
|
|
140 |
|
|
SDL_Surface *OpenGLImageHelper::convertSurfaceNormalize(SDL_Surface *tmpImage, |
141 |
|
|
int width, int height) |
142 |
|
|
{ |
143 |
|
|
if (tmpImage == nullptr) |
144 |
|
|
return nullptr; |
145 |
|
|
|
146 |
|
|
int realWidth = powerOfTwo(width); |
147 |
|
|
int realHeight = powerOfTwo(height); |
148 |
|
|
|
149 |
|
|
if (realWidth < width || realHeight < height) |
150 |
|
|
{ |
151 |
|
|
reportAlways("Warning: image too large, cropping to %dx%d texture!", |
152 |
|
|
tmpImage->w, tmpImage->h) |
153 |
|
|
} |
154 |
|
|
|
155 |
|
|
#ifdef USE_SDL2 |
156 |
|
|
SDL_SetSurfaceAlphaMod(tmpImage, SDL_ALPHA_OPAQUE); |
157 |
|
|
#else // USE_SDL2 |
158 |
|
|
|
159 |
|
|
// Make sure the alpha channel is not used, but copied to destination |
160 |
|
|
SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE); |
161 |
|
|
#endif // USE_SDL2 |
162 |
|
|
|
163 |
|
|
// Determine 32-bit masks based on byte order |
164 |
|
|
uint32_t rmask, gmask, bmask, amask; |
165 |
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN |
166 |
|
|
rmask = 0xff000000U; |
167 |
|
|
gmask = 0x00ff0000U; |
168 |
|
|
bmask = 0x0000ff00U; |
169 |
|
|
amask = 0x000000ffU; |
170 |
|
|
#else // SDL_BYTEORDER == SDL_BIG_ENDIAN |
171 |
|
|
|
172 |
|
|
rmask = 0x000000ffU; |
173 |
|
|
gmask = 0x0000ff00U; |
174 |
|
|
bmask = 0x00ff0000U; |
175 |
|
|
amask = 0xff000000U; |
176 |
|
|
#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN |
177 |
|
|
|
178 |
|
|
if (tmpImage->format->BitsPerPixel != 32 |
179 |
|
|
|| realWidth != width || realHeight != height |
180 |
|
|
|| rmask != tmpImage->format->Rmask |
181 |
|
|
|| gmask != tmpImage->format->Gmask |
182 |
|
|
|| amask != tmpImage->format->Amask) |
183 |
|
|
{ |
184 |
|
|
SDL_Surface *oldImage = tmpImage; |
185 |
|
|
#ifdef USE_SDL2 |
186 |
|
|
SDL_SetSurfaceBlendMode(oldImage, SDL_BLENDMODE_NONE); |
187 |
|
|
#endif // USE_SDL2 |
188 |
|
|
|
189 |
|
|
tmpImage = MSDL_CreateRGBSurface(SDL_SWSURFACE, realWidth, realHeight, |
190 |
|
|
32, rmask, gmask, bmask, amask); |
191 |
|
|
|
192 |
|
|
if (tmpImage == nullptr) |
193 |
|
|
{ |
194 |
|
|
reportAlways("Error, image convert failed: out of memory") |
195 |
|
|
return nullptr; |
196 |
|
|
} |
197 |
|
|
SDL_BlitSurface(oldImage, nullptr, tmpImage, nullptr); |
198 |
|
|
} |
199 |
|
|
return tmpImage; |
200 |
|
|
} |
201 |
|
|
|
202 |
|
|
SDL_Surface *OpenGLImageHelper::convertSurface(SDL_Surface *tmpImage, |
203 |
|
|
int width, int height) |
204 |
|
|
{ |
205 |
|
|
if (tmpImage == nullptr) |
206 |
|
|
return nullptr; |
207 |
|
|
|
208 |
|
|
#ifdef USE_SDL2 |
209 |
|
|
SDL_SetSurfaceAlphaMod(tmpImage, SDL_ALPHA_OPAQUE); |
210 |
|
|
#else // USE_SDL2 |
211 |
|
|
|
212 |
|
|
// Make sure the alpha channel is not used, but copied to destination |
213 |
|
|
SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE); |
214 |
|
|
#endif // USE_SDL2 |
215 |
|
|
|
216 |
|
|
// Determine 32-bit masks based on byte order |
217 |
|
|
uint32_t rmask, gmask, bmask, amask; |
218 |
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN |
219 |
|
|
rmask = 0xff000000U; |
220 |
|
|
gmask = 0x00ff0000U; |
221 |
|
|
bmask = 0x0000ff00U; |
222 |
|
|
amask = 0x000000ffU; |
223 |
|
|
#else // SDL_BYTEORDER == SDL_BIG_ENDIAN |
224 |
|
|
|
225 |
|
|
rmask = 0x000000ffU; |
226 |
|
|
gmask = 0x0000ff00U; |
227 |
|
|
bmask = 0x00ff0000U; |
228 |
|
|
amask = 0xff000000U; |
229 |
|
|
#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN |
230 |
|
|
|
231 |
|
|
if (tmpImage->format->BitsPerPixel != 32 |
232 |
|
|
|| rmask != tmpImage->format->Rmask |
233 |
|
|
|| gmask != tmpImage->format->Gmask |
234 |
|
|
|| amask != tmpImage->format->Amask) |
235 |
|
|
{ |
236 |
|
|
SDL_Surface *oldImage = tmpImage; |
237 |
|
|
#ifdef USE_SDL2 |
238 |
|
|
SDL_SetSurfaceBlendMode(oldImage, SDL_BLENDMODE_NONE); |
239 |
|
|
#endif // USE_SDL2 |
240 |
|
|
|
241 |
|
|
tmpImage = MSDL_CreateRGBSurface(SDL_SWSURFACE, width, height, |
242 |
|
|
32, rmask, gmask, bmask, amask); |
243 |
|
|
|
244 |
|
|
if (tmpImage == nullptr) |
245 |
|
|
{ |
246 |
|
|
reportAlways("Error, image convert failed: out of memory") |
247 |
|
|
return nullptr; |
248 |
|
|
} |
249 |
|
|
SDL_BlitSurface(oldImage, nullptr, tmpImage, nullptr); |
250 |
|
|
} |
251 |
|
|
return tmpImage; |
252 |
|
|
} |
253 |
|
|
|
254 |
|
|
void OpenGLImageHelper::bindTexture(const GLuint texture) |
255 |
|
|
{ |
256 |
|
|
switch (mUseOpenGL) |
257 |
|
|
{ |
258 |
|
|
#ifdef ANDROID |
259 |
|
|
case RENDER_NORMAL_OPENGL: |
260 |
|
|
case RENDER_SAFE_OPENGL: |
261 |
|
|
case RENDER_MODERN_OPENGL: |
262 |
|
|
case RENDER_GLES2_OPENGL: |
263 |
|
|
break; |
264 |
|
|
case RENDER_GLES_OPENGL: |
265 |
|
|
MobileOpenGLGraphics::bindTexture(mTextureType, texture); |
266 |
|
|
break; |
267 |
|
|
#elif defined(__native_client__) || defined(__SWITCH__) |
268 |
|
|
case RENDER_NORMAL_OPENGL: |
269 |
|
|
case RENDER_MODERN_OPENGL: |
270 |
|
|
case RENDER_GLES_OPENGL: |
271 |
|
|
break; |
272 |
|
|
case RENDER_SAFE_OPENGL: |
273 |
|
|
#ifndef __SWITCH__ |
274 |
|
|
SafeOpenGLGraphics::bindTexture(mTextureType, texture); |
275 |
|
|
#endif |
276 |
|
|
break; |
277 |
|
|
case RENDER_GLES2_OPENGL: |
278 |
|
|
MobileOpenGL2Graphics::bindTexture(mTextureType, texture); |
279 |
|
|
break; |
280 |
|
|
#else // ANDROID |
281 |
|
|
|
282 |
|
|
case RENDER_NORMAL_OPENGL: |
283 |
|
|
NormalOpenGLGraphics::bindTexture(mTextureType, texture); |
284 |
|
|
break; |
285 |
|
|
case RENDER_MODERN_OPENGL: |
286 |
|
|
ModernOpenGLGraphics::bindTexture(mTextureType, texture); |
287 |
|
|
break; |
288 |
|
|
case RENDER_SAFE_OPENGL: |
289 |
|
|
SafeOpenGLGraphics::bindTexture(mTextureType, texture); |
290 |
|
|
break; |
291 |
|
|
case RENDER_GLES_OPENGL: |
292 |
|
|
MobileOpenGLGraphics::bindTexture(mTextureType, texture); |
293 |
|
|
break; |
294 |
|
|
case RENDER_GLES2_OPENGL: |
295 |
|
|
MobileOpenGL2Graphics::bindTexture(mTextureType, texture); |
296 |
|
|
break; |
297 |
|
|
#endif // ANDROID |
298 |
|
|
|
299 |
|
|
case RENDER_SOFTWARE: |
300 |
|
|
case RENDER_SDL2_DEFAULT: |
301 |
|
|
case RENDER_NULL: |
302 |
|
|
case RENDER_LAST: |
303 |
|
|
default: |
304 |
|
|
reportAlways("Unknown OpenGL backend: %d", mUseOpenGL) |
305 |
|
|
break; |
306 |
|
|
} |
307 |
|
|
} |
308 |
|
|
|
309 |
|
|
Image *OpenGLImageHelper::glLoad(SDL_Surface *tmpImage, |
310 |
|
|
int width, int height) |
311 |
|
|
{ |
312 |
|
|
if (tmpImage == nullptr) |
313 |
|
|
return nullptr; |
314 |
|
|
|
315 |
|
|
BLOCK_START("OpenGLImageHelper::glLoad") |
316 |
|
|
// Flush current error flag. |
317 |
|
|
graphicsManager.getLastError(); |
318 |
|
|
|
319 |
|
|
if (width == 0) |
320 |
|
|
width = tmpImage->w; |
321 |
|
|
if (height == 0) |
322 |
|
|
height = tmpImage->h; |
323 |
|
|
|
324 |
|
|
SDL_Surface *oldImage = tmpImage; |
325 |
|
|
tmpImage = convertSurfaceNormalize(tmpImage, width, height); |
326 |
|
|
if (tmpImage == nullptr) |
327 |
|
|
return nullptr; |
328 |
|
|
|
329 |
|
|
const int realWidth = tmpImage->w; |
330 |
|
|
const int realHeight = tmpImage->h; |
331 |
|
|
|
332 |
|
|
const GLuint texture = getNewTexture(); |
333 |
|
|
bindTexture(texture); |
334 |
|
|
|
335 |
|
|
if (SDL_MUSTLOCK(tmpImage)) |
336 |
|
|
SDL_LockSurface(tmpImage); |
337 |
|
|
|
338 |
|
|
if (mUseOpenGL != RENDER_MODERN_OPENGL && |
339 |
|
|
mUseOpenGL != RENDER_GLES_OPENGL && |
340 |
|
|
mUseOpenGL != RENDER_GLES2_OPENGL) |
341 |
|
|
{ |
342 |
|
|
#ifndef __SWITCH__ |
343 |
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
344 |
|
|
#endif |
345 |
|
|
#ifdef OPENGLERRORS |
346 |
|
|
graphicsManager.logError(); |
347 |
|
|
#endif // OPENGLERRORS |
348 |
|
|
} |
349 |
|
|
|
350 |
|
|
if (!mUseTextureSampler) |
351 |
|
|
{ |
352 |
|
|
if (mBlur) |
353 |
|
|
{ |
354 |
|
|
mglTexParameteri(mTextureType, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
355 |
|
|
#ifdef OPENGLERRORS |
356 |
|
|
graphicsManager.logError(); |
357 |
|
|
#endif // OPENGLERRORS |
358 |
|
|
|
359 |
|
|
mglTexParameteri(mTextureType, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
360 |
|
|
#ifdef OPENGLERRORS |
361 |
|
|
graphicsManager.logError(); |
362 |
|
|
#endif // OPENGLERRORS |
363 |
|
|
} |
364 |
|
|
else |
365 |
|
|
{ |
366 |
|
|
mglTexParameteri(mTextureType, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
367 |
|
|
#ifdef OPENGLERRORS |
368 |
|
|
graphicsManager.logError(); |
369 |
|
|
#endif // OPENGLERRORS |
370 |
|
|
|
371 |
|
|
mglTexParameteri(mTextureType, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
372 |
|
|
#ifdef OPENGLERRORS |
373 |
|
|
graphicsManager.logError(); |
374 |
|
|
#endif // OPENGLERRORS |
375 |
|
|
} |
376 |
|
|
} |
377 |
|
|
#if !defined(ANDROID) && !defined(__native_client__) |
378 |
|
|
mglTexParameteri(mTextureType, GL_TEXTURE_MAX_LEVEL, 0); |
379 |
|
|
#endif // !defined(ANDROID) && !defined(__native_client__) |
380 |
|
|
|
381 |
|
|
mglTexImage2D(mTextureType, 0, mInternalTextureType, |
382 |
|
|
tmpImage->w, tmpImage->h, |
383 |
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, tmpImage->pixels); |
384 |
|
|
#ifdef OPENGLERRORS |
385 |
|
|
graphicsManager.logError(); |
386 |
|
|
#endif // OPENGLERRORS |
387 |
|
|
|
388 |
|
|
#ifdef DEBUG_OPENGL |
389 |
|
|
/* |
390 |
|
|
disabled for now, because debugger can't show it |
391 |
|
|
if (isGLNotNull(mglLabelObject)) |
392 |
|
|
{ |
393 |
|
|
const char *const text = "image text"; |
394 |
|
|
mglLabelObject(GL_TEXTURE, texture, strlen(text), text); |
395 |
|
|
} |
396 |
|
|
*/ |
397 |
|
|
#endif // DEBUG_OPENGL |
398 |
|
|
|
399 |
|
|
/* |
400 |
|
|
GLint compressed; |
401 |
|
|
glGetTexLevelParameteriv(mTextureType, 0, |
402 |
|
|
GL_TEXTURE_COMPRESSED_ARB, &compressed); |
403 |
|
|
if (compressed) |
404 |
|
|
logger->log("image compressed"); |
405 |
|
|
else |
406 |
|
|
logger->log("image not compressed"); |
407 |
|
|
*/ |
408 |
|
|
|
409 |
|
|
#ifdef DEBUG_OPENGL_LEAKS |
410 |
|
|
textures_count ++; |
411 |
|
|
#endif // DEBUG_OPENGL_LEAKS |
412 |
|
|
|
413 |
|
|
if (SDL_MUSTLOCK(tmpImage)) |
414 |
|
|
SDL_UnlockSurface(tmpImage); |
415 |
|
|
|
416 |
|
|
if (oldImage != tmpImage) |
417 |
|
|
MSDL_FreeSurface(tmpImage); |
418 |
|
|
|
419 |
|
|
GLenum error = graphicsManager.getLastError(); |
420 |
|
|
if (error != 0U) |
421 |
|
|
{ |
422 |
|
|
std::string errmsg = GraphicsManager::errorToString(error); |
423 |
|
|
reportAlways("Error: Image GL import failed: %s (%u)", |
424 |
|
|
errmsg.c_str(), error) |
425 |
|
|
// return nullptr; |
426 |
|
|
} |
427 |
|
|
|
428 |
|
|
BLOCK_END("OpenGLImageHelper::glLoad") |
429 |
|
|
return new Image(texture, width, height, realWidth, realHeight); |
430 |
|
|
} |
431 |
|
|
|
432 |
|
|
void OpenGLImageHelper::initTextureSampler(const GLint id) |
433 |
|
|
{ |
434 |
|
|
if (mBlur) |
435 |
|
|
{ |
436 |
|
|
mglSamplerParameteri(id, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
437 |
|
|
mglSamplerParameteri(id, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
438 |
|
|
} |
439 |
|
|
else |
440 |
|
|
{ |
441 |
|
|
mglSamplerParameteri(id, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
442 |
|
|
mglSamplerParameteri(id, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
443 |
|
|
} |
444 |
|
|
} |
445 |
|
|
|
446 |
|
|
SDL_Surface *OpenGLImageHelper::create32BitSurface(int width, |
447 |
|
|
int height) const |
448 |
|
|
{ |
449 |
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN |
450 |
|
|
const uint32_t rmask = 0xff000000U; |
451 |
|
|
const uint32_t gmask = 0x00ff0000U; |
452 |
|
|
const uint32_t bmask = 0x0000ff00U; |
453 |
|
|
const uint32_t amask = 0x000000ffU; |
454 |
|
|
#else // SDL_BYTEORDER == SDL_BIG_ENDIAN |
455 |
|
|
|
456 |
|
|
const uint32_t rmask = 0x000000ffU; |
457 |
|
|
const uint32_t gmask = 0x0000ff00U; |
458 |
|
|
const uint32_t bmask = 0x00ff0000U; |
459 |
|
|
const uint32_t amask = 0xff000000U; |
460 |
|
|
#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN |
461 |
|
|
|
462 |
|
|
width = powerOfTwo(width); |
463 |
|
|
height = powerOfTwo(height); |
464 |
|
|
|
465 |
|
|
return MSDL_CreateRGBSurface(SDL_SWSURFACE, |
466 |
|
|
width, height, 32, rmask, gmask, bmask, amask); |
467 |
|
|
} |
468 |
|
|
|
469 |
|
|
GLuint OpenGLImageHelper::getNewTexture() |
470 |
|
|
{ |
471 |
|
|
GLuint texture = mTextures[mFreeTextureIndex]; |
472 |
|
|
mFreeTextureIndex ++; |
473 |
|
|
if (mFreeTextureIndex == texturesSize) |
474 |
|
|
{ |
475 |
|
|
mFreeTextureIndex = 0; |
476 |
|
|
postInit(); |
477 |
|
|
} |
478 |
|
|
return texture; |
479 |
|
|
} |
480 |
|
|
|
481 |
|
|
void OpenGLImageHelper::postInit() |
482 |
|
|
{ |
483 |
|
|
mglGenTextures(texturesSize, &mTextures[mFreeTextureIndex]); |
484 |
|
|
} |
485 |
|
|
|
486 |
|
|
void OpenGLImageHelper::invalidate(const GLuint textureId) |
487 |
|
|
{ |
488 |
|
|
if (isGLNotNull(mglInvalidateTexImage)) |
489 |
|
|
{ |
490 |
|
|
logger->log("invalidate: %u", textureId); |
491 |
|
|
mglInvalidateTexImage(textureId, 0); |
492 |
|
|
} |
493 |
|
|
} |
494 |
|
|
|
495 |
|
|
void OpenGLImageHelper::copySurfaceToImage(const Image *const image, |
496 |
|
|
const int x, const int y, |
497 |
|
|
SDL_Surface *surface) const |
498 |
|
|
{ |
499 |
|
|
if (surface == nullptr || image == nullptr) |
500 |
|
|
return; |
501 |
|
|
|
502 |
|
|
SDL_Surface *const oldSurface = surface; |
503 |
|
|
surface = convertSurface(surface, surface->w, surface->h); |
504 |
|
|
if (surface == nullptr) |
505 |
|
|
return; |
506 |
|
|
|
507 |
|
|
// +++ probably need combine |
508 |
|
|
// mglTextureSubImage2D and mglTextureSubImage2DEXT |
509 |
|
|
if (mglTextureSubImage2D != nullptr) |
510 |
|
|
{ |
511 |
|
|
mglTextureSubImage2D(image->mGLImage, |
512 |
|
|
0, |
513 |
|
|
x, y, |
514 |
|
|
surface->w, surface->h, |
515 |
|
|
GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels); |
516 |
|
|
} |
517 |
|
|
else |
518 |
|
|
{ |
519 |
|
|
mglTextureSubImage2DEXT(image->mGLImage, |
520 |
|
|
mTextureType, 0, |
521 |
|
|
x, y, |
522 |
|
|
surface->w, surface->h, |
523 |
|
|
GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels); |
524 |
|
|
} |
525 |
|
|
#ifdef OPENGLERRORS |
526 |
|
|
graphicsManager.logError(); |
527 |
|
|
#endif // OPENGLERRORS |
528 |
|
|
|
529 |
|
|
if (surface != oldSurface) |
530 |
|
|
MSDL_FreeSurface(surface); |
531 |
|
|
} |
532 |
|
|
|
533 |
|
|
#endif // USE_OPENGL |