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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifndef RESOURCES_MAP_MAP_H |
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#define RESOURCES_MAP_MAP_H |
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#include "position.h" |
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#include "being/actor.h" |
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#include "enums/render/rendertype.h" |
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#include "enums/resources/map/blocktype.h" |
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#include "enums/resources/map/maplayerposition.h" |
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#include "enums/resources/map/maptype.h" |
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#include "listeners/configlistener.h" |
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#include "utils/vector.h" |
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#include "resources/memorycounter.h" |
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#include "resources/map/properties.h" |
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class AmbientLayer; |
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#ifdef USE_OPENGL |
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class AtlasResource; |
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#endif // USE_OPENGL |
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class MapHeights; |
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class MapItem; |
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class MapLayer; |
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class ObjectsLayer; |
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class SpecialLayer; |
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class Tileset; |
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class TileAnimation; |
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class WalkLayer; |
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struct MetaTile; |
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typedef STD_VECTOR<Tileset*> Tilesets; |
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typedef STD_VECTOR<MapLayer*> Layers; |
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typedef Layers::const_iterator LayersCIter; |
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typedef STD_VECTOR<AmbientLayer*> AmbientLayerVector; |
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typedef AmbientLayerVector::const_iterator AmbientLayerVectorCIter; |
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typedef AmbientLayerVector::iterator AmbientLayerVectorIter; |
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/** |
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* A tile map. |
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*/ |
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class Map final : public Properties, |
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public ConfigListener, |
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public MemoryCounter |
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{ |
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public: |
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/** |
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* Constructor, taking map and tile size as parameters. |
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*/ |
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Map(const std::string &name, |
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const int width, |
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const int height, |
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const int tileWidth, |
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const int tileHeight); |
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A_DELETE_COPY(Map) |
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/** |
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* Destructor. |
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*/ |
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~Map() override final; |
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/** |
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* Initialize ambient layers. Has to be called after all the properties |
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* are set. |
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*/ |
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void initializeAmbientLayers() restrict2; |
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/** |
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* Updates animations. Called as needed. |
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*/ |
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void update(const int ticks) restrict2; |
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/** |
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* Draws the map to the given graphics output. This method draws all |
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* layers, actors and overlay effects. |
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*/ |
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void draw(Graphics *restrict const graphics, |
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int scrollX, |
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int scrollY) restrict2 A_NONNULL(2); |
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/** |
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* Visualizes collision layer for debugging |
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*/ |
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void drawCollision(Graphics *restrict const graphics, |
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const int scrollX, |
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const int scrollY, |
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const MapTypeT drawFlags) const |
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restrict2 A_NONNULL(2); |
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/** |
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* Adds a layer to this map. The map takes ownership of the layer. |
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*/ |
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void addLayer(MapLayer *const layer) restrict2 A_NONNULL(2); |
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/** |
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* Adds a tileset to this map. The map takes ownership of the tileset. |
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*/ |
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void addTileset(Tileset *const tileset) restrict2 A_NONNULL(2); |
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/** |
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* Finds the tile set that a tile with the given global id is part of. |
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*/ |
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const Tileset *getTilesetWithGid(const int gid) const |
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restrict2 A_WARN_UNUSED; |
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/** |
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* Get tile reference. |
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*/ |
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const MetaTile *getMetaTile(const int x, |
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const int y) const |
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restrict2 A_WARN_UNUSED; |
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void addBlockMask(const int x, const int y, |
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const BlockTypeT type) restrict2; |
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void setBlockMask(const int x, const int y, |
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const BlockTypeT type) restrict2; |
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/** |
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* Gets walkability for a tile with a blocking bitmask. When called |
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* without walkmask, only blocks against colliding tiles. |
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*/ |
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bool getWalk(const int x, const int y, |
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const unsigned char blockWalkMask) const |
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restrict2 A_WARN_UNUSED; |
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void setWalk(const int x, const int y) restrict2; |
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unsigned char getBlockMask(const int x, |
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const int y) const restrict2; |
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/** |
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* Returns the width of this map in tiles. |
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*/ |
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int getWidth() const restrict2 noexcept2 A_WARN_UNUSED |
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{ return mWidth; } |
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/** |
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* Returns the height of this map in tiles. |
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*/ |
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int getHeight() const restrict2 noexcept2 A_WARN_UNUSED |
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{ return mHeight; } |
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/** |
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* Returns the tile width of this map. |
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*/ |
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int getTileWidth() const restrict2 noexcept2 A_WARN_UNUSED |
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{ return mTileWidth; } |
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/** |
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* Returns the tile height used by this map. |
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*/ |
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int getTileHeight() const restrict2 noexcept2 A_WARN_UNUSED |
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{ return mTileHeight; } |
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const std::string getMusicFile() const restrict2 A_WARN_UNUSED; |
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void setMusicFile(const std::string &restrict file) restrict2; |
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const std::string getName() const restrict2 A_WARN_UNUSED; |
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/** |
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* Gives the map id based on filepath (ex: 009-1) |
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*/ |
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const std::string getFilename() const restrict2 A_WARN_UNUSED; |
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const std::string getGatName() const restrict2 A_WARN_UNUSED; |
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/** |
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* Find a path from one location to the next. |
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*/ |
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Path findPath(const int startX, const int startY, |
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const int destX, const int destY, |
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const unsigned char blockWalkmask, |
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const int maxCost) restrict2 A_WARN_UNUSED; |
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/** |
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* Adds a particle effect |
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*/ |
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void addParticleEffect(const std::string &restrict effectFile, |
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const int x, |
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const int y, |
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const int w, |
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const int h) restrict2; |
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/** |
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* Initializes all added particle effects |
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*/ |
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void initializeParticleEffects() const restrict2; |
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/** |
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* Adds a tile animation to the map |
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*/ |
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void addAnimation(const int gid, |
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TileAnimation *restrict const animation) restrict2 |
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A_NONNULL(3); |
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void setDrawLayersFlags(const MapTypeT &restrict n) restrict2; |
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MapTypeT getDrawLayersFlags() const restrict2 A_WARN_UNUSED |
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{ return mDrawLayersFlags; } |
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void addExtraLayer() restrict2; |
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void saveExtraLayer() const restrict2; |
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SpecialLayer *getTempLayer() const restrict2 noexcept2 A_WARN_UNUSED |
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{ return mTempLayer; } |
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SpecialLayer *getSpecialLayer() const restrict2 noexcept2 A_WARN_UNUSED |
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{ return mSpecialLayer; } |
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void setHasWarps(const bool n) restrict2 noexcept2 |
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{ mHasWarps = n; } |
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bool getHasWarps() const restrict2 noexcept2 A_WARN_UNUSED |
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{ return mHasWarps; } |
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std::string getUserMapDirectory() const restrict2 A_WARN_UNUSED; |
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void addPortal(const std::string &restrict name, |
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const int type, |
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const int x, const int y, |
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const int dx, const int dy) restrict2; |
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void addRange(const std::string &restrict name, |
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const int type, |
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const int x, const int y, |
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const int dx, const int dy) restrict2; |
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void addPortalTile(const std::string &restrict name, |
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const int type, |
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const int x, const int y) restrict2; |
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void updatePortalTile(const std::string &restrict name, |
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const int type, |
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const int x, const int y, |
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const bool addNew) restrict2; |
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const STD_VECTOR<MapItem*> &getPortals() const restrict2 noexcept2 |
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A_WARN_UNUSED |
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{ return mMapPortals; } |
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/** |
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* Gets the tile animation for a specific gid |
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*/ |
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const TileAnimation *getAnimationForGid(const int gid) |
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const restrict2 A_WARN_UNUSED; |
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void optionChanged(const std::string &restrict value) |
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restrict2 override final; |
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MapItem *findPortalXY(const int x, |
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const int y) const restrict2 A_WARN_UNUSED; |
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int getActorsCount() const restrict2 A_WARN_UNUSED |
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{ return CAST_S32(mActors.size()); } |
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void setPvpMode(const int mode) restrict2; |
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int getPvpMode() const restrict2 noexcept2 A_WARN_UNUSED |
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{ return mPvp; } |
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const ObjectsLayer* getObjectsLayer() const restrict2 noexcept2 |
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A_WARN_UNUSED |
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{ return mObjects; } |
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std::string getObjectData(const unsigned x, |
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const unsigned y, |
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const int type) const |
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restrict2 A_WARN_UNUSED; |
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void indexTilesets() restrict2; |
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void clearIndexedTilesets() restrict2; |
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void setActorsFix(const int x, const int y) restrict2; |
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int getVersion() const restrict2 noexcept2 A_WARN_UNUSED |
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{ return mVersion; } |
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void setVersion(const int n) restrict2 noexcept2 |
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{ mVersion = n; } |
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void reduce() restrict2; |
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void redrawMap() restrict2 noexcept2 |
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{ mRedrawMap = true; } |
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bool empty() const restrict2 A_WARN_UNUSED |
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{ return mLayers.empty(); } |
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void setCustom(const bool b) restrict2 noexcept2 |
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{ mCustom = b; } |
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bool isCustom() const restrict2 noexcept2 A_WARN_UNUSED |
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{ return mCustom; } |
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const std::map<int, TileAnimation*> &getTileAnimations() const |
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restrict2 noexcept2 A_WARN_UNUSED |
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{ return mTileAnimations; } |
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#ifdef USE_OPENGL |
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int getAtlasCount() const restrict2 A_WARN_UNUSED; |
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void setAtlas(AtlasResource *restrict const atlas) restrict2 noexcept2 |
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{ mAtlas = atlas; } |
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bool haveAtlas() const |
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{ return mAtlas != nullptr; } |
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#endif // USE_OPENGL |
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const MetaTile *getMetaTiles() const restrict2 noexcept2 |
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{ return mMetaTiles; } |
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const WalkLayer *getWalkLayer() const restrict2 noexcept2 |
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{ return mWalkLayer; } |
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void setWalkLayer(WalkLayer *restrict const layer) restrict2 noexcept2 |
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{ mWalkLayer = layer; } |
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void addHeights(const MapHeights *restrict const heights) restrict2 |
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A_NONNULL(2); |
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uint8_t getHeightOffset(const int x, const int y) const restrict2; |
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void setMask(const int mask) restrict2; |
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void updateDrawLayersList() restrict2; |
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bool isHeightsPresent() const restrict2 noexcept2 |
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{ return mHeights != nullptr; } |
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void updateConditionLayers() restrict2; |
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void preCacheLayers() restrict2; |
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int calcMemoryLocal() const override final; |
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int calcMemoryChilds(const int level) const override final; |
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std::string getCounterName() const override final |
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{ return mName; } |
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void screenResized(); |
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protected: |
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friend class Actor; |
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friend class Minimap; |
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/** |
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* Adds an actor to the map. |
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*/ |
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Actors::iterator addActor(Actor *const actor) restrict2 A_NONNULL(2); |
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/** |
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* Removes an actor from the map. |
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*/ |
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void removeActor(const Actors::iterator &restrict iterator) restrict2; |
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private: |
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/** |
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* Updates scrolling of ambient layers. Has to be called each game tick. |
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*/ |
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void updateAmbientLayers(const float scrollX, |
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const float scrollY) restrict2; |
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/** |
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* Draws the foreground or background layers to the given graphics output. |
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*/ |
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void drawAmbientLayers(Graphics *restrict const graphics, |
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const MapLayerPositionT type, |
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const int detail) const restrict2 A_NONNULL(2); |
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/** |
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* Tells whether the given coordinates fall within the map boundaries. |
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*/ |
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bool contains(const int x, |
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const int y) const restrict2 A_WARN_UNUSED; |
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const int mWidth; |
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const int mHeight; |
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const int mTileWidth; |
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const int mTileHeight; |
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int mMaxTileHeight; |
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MetaTile *const mMetaTiles; |
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WalkLayer *mWalkLayer; |
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|
Layers mLayers; |
420 |
|
|
Layers mDrawUnderLayers; |
421 |
|
|
Layers mDrawOverLayers; |
422 |
|
|
Tilesets mTilesets; |
423 |
|
|
Actors mActors; |
424 |
|
|
bool mHasWarps; |
425 |
|
|
|
426 |
|
|
// draw flags |
427 |
|
|
MapTypeT mDrawLayersFlags; |
428 |
|
|
|
429 |
|
|
// Pathfinding members |
430 |
|
|
unsigned int mOnClosedList; |
431 |
|
|
unsigned int mOnOpenList; |
432 |
|
|
|
433 |
|
|
// Overlay data |
434 |
|
|
AmbientLayerVector mBackgrounds; |
435 |
|
|
AmbientLayerVector mForegrounds; |
436 |
|
|
float mLastAScrollX; |
437 |
|
|
float mLastAScrollY; |
438 |
|
|
|
439 |
|
|
// Particle effect data |
440 |
|
|
struct ParticleEffectData final |
441 |
|
|
{ |
442 |
|
|
ParticleEffectData(const std::string &restrict file0, |
443 |
|
|
const int x0, |
444 |
|
|
const int y0, |
445 |
|
|
const int w0, |
446 |
|
|
const int h0) noexcept2 : |
447 |
|
|
file(file0), |
448 |
|
|
x(x0), |
449 |
|
|
y(y0), |
450 |
|
|
w(w0), |
451 |
|
|
h(h0) |
452 |
|
|
{ |
453 |
|
|
} |
454 |
|
|
|
455 |
|
|
A_DEFAULT_COPY(ParticleEffectData) |
456 |
|
|
|
457 |
|
|
const2 std::string file; |
458 |
|
|
const2 int x; |
459 |
|
|
const2 int y; |
460 |
|
|
const2 int w; |
461 |
|
|
const2 int h; |
462 |
|
|
}; |
463 |
|
|
STD_VECTOR<ParticleEffectData> mParticleEffects; |
464 |
|
|
|
465 |
|
|
STD_VECTOR<MapItem*> mMapPortals; |
466 |
|
|
|
467 |
|
|
std::map<int, TileAnimation*> mTileAnimations; |
468 |
|
|
|
469 |
|
|
std::string mName; |
470 |
|
|
int mOverlayDetail; |
471 |
|
|
float mOpacity; |
472 |
|
|
const RenderType mOpenGL; |
473 |
|
|
int mPvp; |
474 |
|
|
bool mTilesetsIndexed; |
475 |
|
|
Tileset** mIndexedTilesets; |
476 |
|
|
int mIndexedTilesetsSize; |
477 |
|
|
int mActorFixX; |
478 |
|
|
int mActorFixY; |
479 |
|
|
int mVersion; |
480 |
|
|
|
481 |
|
|
SpecialLayer *mSpecialLayer; |
482 |
|
|
SpecialLayer *mTempLayer; |
483 |
|
|
ObjectsLayer *mObjects; |
484 |
|
|
MapLayer *mFringeLayer; |
485 |
|
|
|
486 |
|
|
int mLastX; |
487 |
|
|
int mLastY; |
488 |
|
|
int mLastScrollX; |
489 |
|
|
int mLastScrollY; |
490 |
|
|
|
491 |
|
|
int mDrawX; |
492 |
|
|
int mDrawY; |
493 |
|
|
int mDrawScrollX; |
494 |
|
|
int mDrawScrollY; |
495 |
|
|
int mMask; |
496 |
|
|
#ifdef USE_OPENGL |
497 |
|
|
AtlasResource *mAtlas; |
498 |
|
|
#endif // USE_OPENGL |
499 |
|
|
|
500 |
|
|
const MapHeights *mHeights; |
501 |
|
|
bool mRedrawMap; |
502 |
|
|
bool mBeingOpacity; |
503 |
|
|
bool mCachedDraw; |
504 |
|
|
bool mCustom; |
505 |
|
|
bool mDrawOnlyFringe; |
506 |
|
|
bool mClear; |
507 |
|
|
}; |
508 |
|
|
|
509 |
|
|
#endif // RESOURCES_MAP_MAP_H |