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/* |
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* The ManaPlus Client |
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* Copyright (C) 2013-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "resources/db/questdb.h" |
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#include "configuration.h" |
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#include "logger.h" |
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#include "utils/dtor.h" |
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#include "utils/gettext.h" |
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#include "utils/translation/podict.h" |
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#include "resources/beingcommon.h" |
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#include "resources/questeffect.h" |
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#include "resources/questitem.h" |
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#include "debug.h" |
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namespace |
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{ |
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// quest variables: var, (val1, val2, val3, time) |
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NpcQuestVarMap mVars; |
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// quests: var, quests |
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std::map<int, STD_VECTOR<QuestItem*> > mQuests; |
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STD_VECTOR<QuestEffect*> mAllEffects; |
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} // namespace |
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void QuestDb::load() |
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{ |
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unload(); |
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logger->log1("Initializing quest database..."); |
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✓✗✓✗
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loadXmlFile(paths.getStringValue("questsFile"), SkipError_false); |
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✓✗✓✗
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loadXmlFile(paths.getStringValue("questsPatchFile"), SkipError_true); |
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✓✗✓✗ ✓✗✓✗ ✗✓✗✗
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loadXmlDir("questsPatchDir", loadXmlFile) |
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} |
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static void loadQuest(const int var, |
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XmlNodeConstPtr node) |
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{ |
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if (node == nullptr) |
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return; |
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QuestItem *const quest = new QuestItem; |
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// TRANSLATORS: quests window quest name |
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quest->name = XML::langProperty(node, "name", _("unknown")); |
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quest->group = XML::getProperty(node, "group", ""); |
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std::string incompleteStr = XML::getProperty(node, "incomplete", ""); |
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std::string completeStr = XML::getProperty(node, "complete", ""); |
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if (incompleteStr.empty() && completeStr.empty()) |
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{ |
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logger->log("complete flags incorrect"); |
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delete quest; |
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return; |
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} |
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splitToIntSet(quest->incomplete, incompleteStr, ','); |
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splitToIntSet(quest->complete, completeStr, ','); |
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if (quest->incomplete.empty() && quest->complete.empty()) |
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{ |
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logger->log("complete flags incorrect"); |
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delete quest; |
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return; |
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} |
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if (quest->incomplete.empty() || quest->complete.empty()) |
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quest->broken = true; |
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for_each_xml_child_node(dataNode, node) |
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{ |
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if (!xmlTypeEqual(dataNode, XML_ELEMENT_NODE)) |
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continue; |
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XmlChar *const data = reinterpret_cast<XmlChar*>( |
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XmlNodeGetContent(dataNode)); |
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if (data == nullptr) |
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continue; |
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std::string str = translator->getStr(data); |
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XmlFree(data); |
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for (int f = 1; f < 100; f ++) |
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{ |
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const std::string key = strprintf("text%d", f); |
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const std::string val = XML::getProperty(dataNode, |
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key.c_str(), |
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""); |
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if (val.empty()) |
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break; |
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const std::string param = strprintf("{@@%d}", f); |
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replaceAll(str, param, val); |
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} |
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replaceItemLinks(str); |
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if (xmlNameEqual(dataNode, "text")) |
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{ |
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quest->texts.push_back(QuestItemText(str, |
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QuestType::TEXT, |
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std::string(), |
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std::string())); |
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} |
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else if (xmlNameEqual(dataNode, "name")) |
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{ |
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quest->texts.push_back(QuestItemText(str, |
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QuestType::NAME, |
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std::string(), |
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std::string())); |
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} |
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else if (xmlNameEqual(dataNode, "reward")) |
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{ |
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quest->texts.push_back(QuestItemText(str, |
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QuestType::REWARD, |
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std::string(), |
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std::string())); |
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} |
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else if (xmlNameEqual(dataNode, "questgiver") || |
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xmlNameEqual(dataNode, "giver")) |
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{ |
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quest->texts.push_back(QuestItemText(str, |
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QuestType::GIVER, |
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std::string(), |
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std::string())); |
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} |
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else if (xmlNameEqual(dataNode, "coordinates")) |
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{ |
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const std::string str1 = toString(XML::getIntProperty( |
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dataNode, "x", 0, 1, 1000)); |
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const std::string str2 = toString(XML::getIntProperty( |
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dataNode, "y", 0, 1, 1000)); |
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quest->texts.push_back(QuestItemText(str, |
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QuestType::COORDINATES, |
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str1, |
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str2)); |
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} |
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else if (xmlNameEqual(dataNode, "npc")) |
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{ |
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quest->texts.push_back(QuestItemText(str, |
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QuestType::NPC, |
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std::string(), |
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std::string())); |
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} |
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} |
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quest->var = var; |
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mQuests[var].push_back(quest); |
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} |
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static void loadEffect(const int var, |
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XmlNodeConstPtr node) |
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{ |
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QuestEffect *const effect = new QuestEffect; |
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effect->map = XML::getProperty(node, "map", ""); |
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effect->id = fromInt(XML::getProperty(node, "npc", -1), BeingTypeId); |
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effect->effectId = XML::getProperty(node, "effect", -1); |
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const std::string values = XML::getProperty(node, "value", ""); |
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splitToIntSet(effect->values, values, ','); |
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if (effect->map.empty() || effect->id == BeingTypeId_negOne |
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|| effect->effectId == -1 || values.empty()) |
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{ |
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delete effect; |
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return; |
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} |
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effect->var = var; |
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mAllEffects.push_back(effect); |
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} |
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void QuestDb::loadXmlFile(const std::string &fileName, |
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const SkipError skipError) |
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{ |
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XML::Document doc(fileName, |
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UseVirtFs_true, |
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skipError); |
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✓✗ |
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XmlNodeConstPtrConst root = doc.rootNode(); |
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✓✓ |
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if (root == nullptr) |
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return; |
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✓✓ |
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for_each_xml_child_node(varNode, root) |
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{ |
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✓✗✗✓
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if (xmlNameEqual(varNode, "include")) |
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{ |
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const std::string name = XML::getProperty(varNode, "name", ""); |
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if (!name.empty()) |
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loadXmlFile(name, skipError); |
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continue; |
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} |
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✓✗✗✓
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else if (xmlNameEqual(varNode, "var")) |
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{ |
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const int id = XML::getProperty(varNode, "id", 0); |
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if (id < 0) |
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continue; |
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mVars[id] = QuestVar(); |
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for_each_xml_child_node(questNode, varNode) |
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{ |
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if (xmlNameEqual(questNode, "quest")) |
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loadQuest(id, questNode); |
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else if (xmlNameEqual(questNode, "effect")) |
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loadEffect(id, questNode); |
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} |
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} |
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} |
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} |
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void QuestDb::unload() |
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{ |
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logger->log1("Unloading quest database..."); |
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✗✓ |
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for (std::map<int, STD_VECTOR<QuestItem*> >::iterator it |
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= mQuests.begin(), it_end = mQuests.end(); it != it_end; ++ it) |
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{ |
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STD_VECTOR<QuestItem*> &quests = (*it).second; |
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for (STD_VECTOR<QuestItem*>::iterator it2 = quests.begin(), |
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it2_end = quests.end(); it2 != it2_end; ++ it2) |
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{ |
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delete *it2; |
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} |
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} |
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delete_all(mAllEffects); |
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mAllEffects.clear(); |
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mQuests.clear(); |
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} |
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NpcQuestVarMap *QuestDb::getVars() |
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{ |
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return &mVars; |
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} |
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std::map<int, STD_VECTOR<QuestItem*> > *QuestDb::getQuests() |
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{ |
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return &mQuests; |
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} |
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STD_VECTOR<QuestEffect*> *QuestDb::getAllEffects() |
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{ |
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return &mAllEffects; |
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} |
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std::string QuestDb::getName(const int id) |
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{ |
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std::map<int, STD_VECTOR<QuestItem*> >::const_iterator it = |
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mQuests.find(id); |
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if (it == mQuests.end()) |
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{ |
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// TRANSLATORS: quests window quest name |
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return _("unknown"); |
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} |
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const STD_VECTOR<QuestItem*> &items = (*it).second; |
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if (items.empty()) |
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{ |
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// TRANSLATORS: quests window quest name |
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return _("unknown"); |
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} |
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return items[0]->name; |
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✓✗✓✗
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} |