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/* |
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* The ManaPlus Client |
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* Copyright (C) 2013-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "resources/beingcommon.h" |
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#include "configuration.h" |
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#include "logger.h" |
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#include "enums/resources/map/blockmask.h" |
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#include "utils/cast.h" |
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#include "resources/beinginfo.h" |
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#include "resources/sprite/spritereference.h" |
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#include "debug.h" |
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void BeingCommon::readBasicAttributes(BeingInfo *const info, |
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XmlNodePtrConst node, |
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const std::string &hoverCursor) |
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{ |
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info->setTargetCursorSize(XML::getProperty(node, |
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"targetCursor", "medium")); |
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info->setHoverCursor(XML::getProperty(node, "hoverCursor", hoverCursor)); |
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info->setTargetOffsetX(XML::getProperty(node, "targetOffsetX", 0)); |
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info->setTargetOffsetY(XML::getProperty(node, "targetOffsetY", 0)); |
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info->setNameOffsetX(XML::getProperty(node, "nameOffsetX", 0)); |
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info->setNameOffsetY(XML::getProperty(node, "nameOffsetY", 0)); |
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info->setSortOffsetY(XML::getProperty(node, "sortOffsetY", 0)); |
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info->setHpBarOffsetX(XML::getProperty(node, "hpBarOffsetX", 0)); |
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info->setHpBarOffsetY(XML::getProperty(node, "hpBarOffsetY", 0)); |
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info->setQuickActionEffectId(XML::getProperty(node, |
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"quickActionEffect", -1)); |
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} |
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void BeingCommon::readWalkingAttributes(BeingInfo *const info, |
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XmlNodePtrConst node, |
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const int moreBlockFlags) |
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{ |
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uint8_t block = 0; |
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std::string walkStr = XML::getProperty( |
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node, "walkType", "walk"); |
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const uint8_t allFlags = CAST_U8( |
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BlockMask::GROUND | |
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BlockMask::WALL | |
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BlockMask::WATER | |
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BlockMask::AIR | |
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moreBlockFlags); |
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StringVect tokens; |
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splitToStringVector(tokens, walkStr, ','); |
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FOR_EACH (StringVectCIter, it, tokens) |
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{ |
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if (walkStr == "walk" || walkStr == "ground") |
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block |= BlockMask::GROUND; |
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else if (walkStr == "fly" || walkStr == "air") |
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block |= BlockMask::GROUND | BlockMask::WATER | BlockMask::AIR; |
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else if (walkStr == "all") |
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block |= allFlags; |
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else if (walkStr == "wall") |
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block |= BlockMask::WALL; |
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else if (walkStr == "monsterwall") |
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block |= BlockMask::MONSTERWALL; |
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else if (walkStr == "swim" || walkStr == "water") |
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block |= BlockMask::WATER; |
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else if (walkStr == "walkswim" || walkStr == "swimwalk") // legacy |
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block |= BlockMask::GROUND | BlockMask::WATER; |
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} |
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info->setBlockWalkMask(CAST_U8(block ^ allFlags)); |
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} |
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void BeingCommon::readAiAttributes(BeingInfo *const info, |
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XmlNodePtrConst node) |
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{ |
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info->setStartFollowDist(XML::getProperty(node, |
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"startFollowDistance", 3)); |
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info->setFollowDist(XML::getProperty(node, |
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"followDistance", 0)); |
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info->setWarpDist(XML::getProperty(node, |
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"warpDistance", 11)); |
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info->setTargetOffsetX(XML::getProperty(node, |
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"offsetX", 0)); |
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info->setTargetOffsetY(XML::getProperty(node, |
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"offsetY", 1)); |
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info->setSitOffsetX(XML::getProperty(node, |
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"sitOffsetX", 0)); |
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info->setSitOffsetY(XML::getProperty(node, |
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"sitOffsetY", 1)); |
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info->setMoveOffsetX(XML::getProperty(node, |
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"moveOffsetX", 0)); |
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info->setMoveOffsetY(XML::getProperty(node, |
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"moveOffsetY", 1)); |
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info->setDeadOffsetX(XML::getProperty(node, |
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"deadOffsetX", 0)); |
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info->setDeadOffsetY(XML::getProperty(node, |
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"deadOffsetY", 1)); |
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info->setAttackOffsetX(XML::getProperty(node, |
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"attackOffsetX", info->getTargetOffsetX())); |
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info->setAttackOffsetY(XML::getProperty(node, |
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"attackOffsetY", info->getTargetOffsetY())); |
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info->setThinkTime(XML::getProperty(node, |
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"thinkTime", 500) / 10); |
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info->setDirectionType(XML::getProperty(node, |
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"directionType", 1)); |
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info->setSitDirectionType(XML::getProperty(node, |
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"sitDirectionType", 1)); |
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info->setDeadDirectionType(XML::getProperty(node, |
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"deadDirectionType", 1)); |
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info->setAttackDirectionType(XML::getProperty(node, |
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"attackDirectionType", 4)); |
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} |
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bool BeingCommon::readObjectNodes(XmlNodePtrConst &spriteNode, |
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SpriteDisplay &display, |
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BeingInfo *const currentInfo, |
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const std::string &dbName) |
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{ |
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if (xmlNameEqual(spriteNode, "sprite")) |
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{ |
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if (!XmlHaveChildContent(spriteNode)) |
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return true; |
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SpriteReference *const currentSprite = new SpriteReference; |
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currentSprite->sprite = XmlChildContent(spriteNode); |
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currentSprite->variant = XML::getProperty( |
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spriteNode, "variant", 0); |
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display.sprites.push_back(currentSprite); |
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return true; |
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} |
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else if (xmlNameEqual(spriteNode, "sound")) |
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{ |
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if (!XmlHaveChildContent(spriteNode)) |
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return true; |
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const std::string event = XML::getProperty( |
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spriteNode, "event", ""); |
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const int delay = XML::getProperty( |
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spriteNode, "delay", 0); |
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const char *const filename = XmlChildContent(spriteNode); |
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if (event == "hit") |
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{ |
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currentInfo->addSound(ItemSoundEvent::HIT, filename, delay); |
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} |
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else if (event == "miss") |
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{ |
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currentInfo->addSound(ItemSoundEvent::MISS, filename, delay); |
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} |
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else if (event == "hurt") |
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{ |
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currentInfo->addSound(ItemSoundEvent::HURT, filename, delay); |
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} |
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else if (event == "die") |
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{ |
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currentInfo->addSound(ItemSoundEvent::DIE, filename, delay); |
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} |
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else if (event == "move") |
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{ |
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currentInfo->addSound(ItemSoundEvent::MOVE, filename, delay); |
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} |
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else if (event == "sit") |
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{ |
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currentInfo->addSound(ItemSoundEvent::SIT, filename, delay); |
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} |
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else if (event == "sittop") |
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{ |
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currentInfo->addSound(ItemSoundEvent::SITTOP, filename, delay); |
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} |
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else if (event == "spawn") |
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{ |
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currentInfo->addSound(ItemSoundEvent::SPAWN, filename, delay); |
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} |
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else |
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{ |
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logger->log((dbName + ": Warning, sound effect %s for " |
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"unknown event %s of monster %s").c_str(), |
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filename, event.c_str(), |
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currentInfo->getName().c_str()); |
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} |
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return true; |
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} |
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else if (xmlNameEqual(spriteNode, "attack")) |
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{ |
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const int attackId = XML::getProperty(spriteNode, "id", 0); |
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const int effectId = XML::getProperty(spriteNode, "effect-id", |
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paths.getIntValue("effectId")); |
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const int hitEffectId = XML::getProperty(spriteNode, "hit-effect-id", |
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paths.getIntValue("hitEffectId")); |
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const int criticalHitEffectId = XML::getProperty(spriteNode, |
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"critical-hit-effect-id", |
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paths.getIntValue("criticalHitEffectId")); |
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const int missEffectId = XML::getProperty(spriteNode, "miss-effect-id", |
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paths.getIntValue("missEffectId")); |
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const std::string spriteAction = XML::getProperty(spriteNode, "action", |
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"attack"); |
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const std::string skySpriteAction = XML::getProperty(spriteNode, |
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"skyaction", "skyattack"); |
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const std::string waterSpriteAction = XML::getProperty(spriteNode, |
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"wateraction", "waterattack"); |
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const std::string rideSpriteAction = XML::getProperty(spriteNode, |
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"rideaction", "rideattack"); |
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const std::string missileParticle = XML::getProperty(spriteNode, |
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"missile-particle", ""); |
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const float missileZ = XML::getFloatProperty( |
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spriteNode, "missile-z", 32.0F); |
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const int missileLifeTime = XML::getProperty( |
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spriteNode, "missile-lifetime", 500); |
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const float missileSpeed = XML::getFloatProperty( |
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spriteNode, "missile-speed", 7.0F); |
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const float missileDieDistance = XML::getFloatProperty( |
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spriteNode, "missile-diedistance", 8.0F); |
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currentInfo->addAttack(attackId, |
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spriteAction, |
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skySpriteAction, |
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waterSpriteAction, |
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rideSpriteAction, |
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effectId, |
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hitEffectId, |
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criticalHitEffectId, |
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missEffectId, |
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missileParticle, |
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missileZ, |
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missileSpeed, |
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missileDieDistance, |
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missileLifeTime); |
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return true; |
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} |
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else if (xmlNameEqual(spriteNode, "particlefx")) |
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{ |
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if (!XmlHaveChildContent(spriteNode)) |
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return true; |
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display.particles.push_back(XmlChildContent(spriteNode)); |
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return true; |
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} |
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return false; |
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} |