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/* |
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* The ManaPlus Client |
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* Copyright (C) 2012-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifdef USE_OPENGL |
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#include "resources/atlas/atlasmanager.h" |
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#include "settings.h" |
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#ifdef DEBUG_IMAGES |
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#include "logger.h" |
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#endif // DEBUG_IMAGES |
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#include "fs/virtfs/rwops.h" |
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#include "utils/mathutils.h" |
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#include "utils/sdlcheckutils.h" |
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#include "resources/openglimagehelper.h" |
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#include "resources/atlas/atlasresource.h" |
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#include "resources/atlas/textureatlas.h" |
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#include "resources/dye/dye.h" |
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#include "resources/resourcemanager/resourcemanager.h" |
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PRAGMA48(GCC diagnostic push) |
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PRAGMA48(GCC diagnostic ignored "-Wshadow") |
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#ifndef SDL_BIG_ENDIAN |
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#include <SDL_endian.h> |
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#endif // SDL_BYTEORDER |
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PRAGMA48(GCC diagnostic pop) |
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#include "utils/checkutils.h" |
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#include "debug.h" |
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AtlasManager::AtlasManager() |
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{ |
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} |
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AtlasResource *AtlasManager::loadTextureAtlas(const std::string &name, |
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const StringVect &files) |
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{ |
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BLOCK_START("AtlasManager::loadTextureAtlas") |
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STD_VECTOR<TextureAtlas*> atlases; |
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STD_VECTOR<Image*> images; |
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AtlasResource *resource = new AtlasResource; |
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loadImages(files, images); |
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int maxSize = OpenGLImageHelper::getTextureSize(); |
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#if !defined(ANDROID) && !defined(__APPLE__) |
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int sz = settings.textureSize; |
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if (maxSize > sz) |
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maxSize = sz; |
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#endif // !defined(ANDROID) && !defined(__APPLE__) |
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// sorting images on atlases. |
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simpleSort(name, atlases, images, maxSize); |
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FOR_EACH (STD_VECTOR<TextureAtlas*>::iterator, it, atlases) |
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{ |
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TextureAtlas *const atlas = *it; |
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if (atlas == nullptr) |
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continue; |
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createSDLAtlas(atlas); |
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if (atlas->atlasImage == nullptr) |
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continue; |
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convertAtlas(atlas); |
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resource->atlases.push_back(atlas); |
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} |
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BLOCK_END("AtlasManager::loadTextureAtlas") |
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return resource; |
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} |
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AtlasResource *AtlasManager::loadEmptyAtlas(const std::string &name, |
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const StringVect &files) |
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{ |
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STD_VECTOR<TextureAtlas*> atlases; |
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STD_VECTOR<Image*> images; |
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AtlasResource *resource = new AtlasResource; |
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loadEmptyImages(files, images); |
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// sorting images on atlases. |
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emptySort(name, atlases, images); |
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FOR_EACH (STD_VECTOR<TextureAtlas*>::iterator, it, atlases) |
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{ |
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TextureAtlas *const atlas = *it; |
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if (atlas == nullptr) |
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continue; |
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atlas->atlasImage = new Image(0, |
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1024, 1024, |
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1024, 1024); |
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// convert SDL images to OpenGL |
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convertEmptyAtlas(atlas); |
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resource->atlases.push_back(atlas); |
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} |
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BLOCK_END("AtlasManager::loadTextureAtlas") |
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return resource; |
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} |
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void AtlasManager::loadImages(const StringVect &files, |
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STD_VECTOR<Image*> &images) |
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{ |
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BLOCK_START("AtlasManager::loadImages") |
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FOR_EACH (StringVectCIter, it, files) |
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{ |
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const std::string str = *it; |
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// check is image with same name already in cache |
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// and if yes, move it to deleted set |
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Resource *const res = ResourceManager::getTempResource(str); |
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if (res != nullptr) |
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{ |
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// increase counter because in moveToDeleted it will be decreased. |
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res->incRef(); |
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ResourceManager::moveToDeleted(res); |
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} |
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std::string path = str; |
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const size_t p = path.find('|'); |
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Dye *d = nullptr; |
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if (p != std::string::npos) |
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{ |
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d = new Dye(path.substr(p + 1)); |
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path = path.substr(0, p); |
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} |
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SDL_RWops *const rw = VirtFs::rwopsOpenRead(path); |
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if (rw != nullptr) |
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{ |
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Image *const image = d != nullptr ? |
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surfaceImageHelper->load(rw, *d) |
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: surfaceImageHelper->load(rw); |
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if (image != nullptr) |
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{ |
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image->mIdPath = str; |
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#ifdef DEBUG_IMAGES |
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logger->log("set name %p, %s", static_cast<void*>(image), |
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image->mIdPath.c_str()); |
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#endif // DEBUG_IMAGES |
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images.push_back(image); |
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} |
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} |
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delete d; |
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} |
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BLOCK_END("AtlasManager::loadImages") |
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} |
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void AtlasManager::loadEmptyImages(const StringVect &files, |
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STD_VECTOR<Image*> &images) |
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{ |
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BLOCK_START("AtlasManager::loadEmptyImages") |
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FOR_EACH (StringVectCIter, it, files) |
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{ |
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const std::string str = *it; |
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// check is image with same name already in cache |
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// and if yes, move it to deleted set |
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Resource *const res = ResourceManager::getTempResource(str); |
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if (res != nullptr) |
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{ |
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// increase counter because in moveToDeleted it will be decreased. |
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res->incRef(); |
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ResourceManager::moveToDeleted(res); |
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} |
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Image *const image = new Image(0, |
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2048, 2048, |
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2048, 2048); |
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image->mIdPath = str; |
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images.push_back(image); |
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} |
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BLOCK_END("AtlasManager::loadEmptyImages") |
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} |
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void AtlasManager::simpleSort(const std::string &restrict name, |
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STD_VECTOR<TextureAtlas*> &restrict atlases, |
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const STD_VECTOR<Image*> &restrict images, |
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int size) |
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{ |
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BLOCK_START("AtlasManager::simpleSort") |
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int x = 0; |
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int y = 0; |
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int tempHeight = 0; |
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TextureAtlas *atlas = new TextureAtlas; |
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STD_VECTOR<Image*>::const_iterator it = images.begin(); |
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const STD_VECTOR<Image*>::const_iterator it_end = images.end(); |
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for (it = images.begin(); it != it_end; ++ it) |
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{ |
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const Image *const img = *it; |
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if (img != nullptr) |
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{ |
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atlas->name = std::string("atlas_").append(name).append( |
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"_").append(img->mIdPath); |
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break; |
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} |
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} |
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for (it = images.begin(); it != it_end; ++ it) |
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{ |
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Image *const img = *it; |
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if (img != nullptr) |
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{ |
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AtlasItem *const item = new AtlasItem(img); |
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item->name = img->mIdPath; |
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// start next line |
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if (x + img->mBounds.w > size) |
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{ |
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x = 0; |
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y += tempHeight; |
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tempHeight = 0; |
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} |
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// can't put image with this height |
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if (y + img->mBounds.h > size) |
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{ |
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x = 0; |
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y = 0; |
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atlases.push_back(atlas); |
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atlas = new TextureAtlas; |
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atlas->name = std::string("atlas_").append(name).append( |
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"_").append(img->mIdPath); |
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} |
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if (img->mBounds.h > tempHeight) |
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tempHeight = img->mBounds.h; |
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item->x = x; |
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item->y = y; |
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atlas->items.push_back(item); |
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// continue put textures in line |
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x += img->mBounds.w; |
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if (x > atlas->width) |
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atlas->width = x; |
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if (y + img->mBounds.h > atlas->height) |
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atlas->height = y + img->mBounds.h; |
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} |
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} |
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if (!atlas->items.empty()) |
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atlases.push_back(atlas); |
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else |
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delete atlas; |
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BLOCK_END("AtlasManager::simpleSort") |
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} |
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void AtlasManager::emptySort(const std::string &restrict name, |
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STD_VECTOR<TextureAtlas*> &restrict atlases, |
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const STD_VECTOR<Image*> &restrict images) |
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{ |
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BLOCK_START("AtlasManager::simpleSort") |
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TextureAtlas *atlas = new TextureAtlas; |
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STD_VECTOR<Image*>::const_iterator it = images.begin(); |
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const STD_VECTOR<Image*>::const_iterator it_end = images.end(); |
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for (it = images.begin(); it != it_end; ++ it) |
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{ |
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const Image *const img = *it; |
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if (img != nullptr) |
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{ |
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atlas->name = std::string("atlas_").append(name).append( |
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"_").append(img->mIdPath); |
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break; |
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} |
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} |
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for (it = images.begin(); it != it_end; ++ it) |
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{ |
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Image *const img = *it; |
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if (img != nullptr) |
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{ |
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AtlasItem *const item = new AtlasItem(img); |
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item->name = img->mIdPath; |
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item->x = 0; |
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item->y = 0; |
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atlas->items.push_back(item); |
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} |
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} |
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if (!atlas->items.empty()) |
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atlases.push_back(atlas); |
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else |
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delete atlas; |
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BLOCK_END("AtlasManager::simpleSort") |
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} |
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void AtlasManager::createSDLAtlas(TextureAtlas *const atlas) |
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{ |
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BLOCK_START("AtlasManager::createSDLAtlas") |
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN |
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const uint32_t rmask = 0xff000000U; |
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const uint32_t gmask = 0x00ff0000U; |
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const uint32_t bmask = 0x0000ff00U; |
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const uint32_t amask = 0x000000ffU; |
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#else // SDL_BYTEORDER == SDL_BIG_ENDIAN |
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const uint32_t rmask = 0x000000ffU; |
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const uint32_t gmask = 0x0000ff00U; |
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const uint32_t bmask = 0x00ff0000U; |
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const uint32_t amask = 0xff000000U; |
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#endif // SDL_BYTEORDER == SDL_BIG_ENDIAN |
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// do not create atlas based on only one image |
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if (atlas->items.size() == 1) |
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{ |
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logger->log("Skip atlas creation because only one image in atlas."); |
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BLOCK_END("AtlasManager::createSDLAtlas") |
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return; |
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} |
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// using only power of two sizes. |
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atlas->width = powerOfTwo(atlas->width); |
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atlas->height = powerOfTwo(atlas->height); |
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const int width = atlas->width; |
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const int height = atlas->height; |
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BLOCK_START("AtlasManager::createSDLAtlas create surface") |
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// temp SDL surface for atlas |
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SDL_Surface *const surface = MSDL_CreateRGBSurface(SDL_SWSURFACE, |
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width, height, 32U, rmask, gmask, bmask, amask); |
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if (surface == nullptr) |
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{ |
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reportAlways("Error creating surface for atlas. Size: %dx%d", |
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width, |
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height) |
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BLOCK_END("AtlasManager::createSDLAtlas") |
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return; |
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} |
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BLOCK_END("AtlasManager::createSDLAtlas create surface") |
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#ifdef OPENGLERRORS |
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logger->log("OpenGL debug: creating atlase %dx%d", width, height); |
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#endif // OPENGLERRORS |
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Image *image = imageHelper->loadSurface(surface); |
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// free SDL atlas surface |
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MSDL_FreeSurface(surface); |
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if (image == nullptr) |
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{ |
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reportAlways("Error converting surface to texture. Size: %dx%d", |
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width, |
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height) |
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return; |
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} |
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|
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// drawing SDL images to surface |
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FOR_EACH (STD_VECTOR<AtlasItem*>::iterator, it, atlas->items) |
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{ |
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AtlasItem *const item = *it; |
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imageHelper->copySurfaceToImage(image, item->x, item->y, |
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item->image->mSDLSurface); |
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#ifdef OPENGLERRORS |
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logger->log("OpenGL debug: put atlas image %s (size %dx%d)," |
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" into %d,%d to %d,%d", |
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item->name.c_str(), |
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item->image->mSDLSurface->w, |
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item->image->mSDLSurface->h, |
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item->x, |
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item->y, |
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item->x + item->image->mSDLSurface->w - 1, |
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item->y + item->image->mSDLSurface->h - 1); |
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if (item->x >= width) |
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logger->log("OpenGL error: start x position outside of atlas"); |
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if (item->y >= height) |
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logger->log("OpenGL error: start y position outside of atlas"); |
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if (item->x + item->image->mSDLSurface->w - 1 >= width) |
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logger->log("OpenGL error: end x position outside of atlas"); |
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if (item->y + item->image->mSDLSurface->h - 1 >= height) |
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logger->log("OpenGL error: end y position outside of atlas"); |
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|
|
#endif // OPENGLERRORS |
398 |
|
|
} |
399 |
|
|
atlas->atlasImage = image; |
400 |
|
|
BLOCK_END("AtlasManager::createSDLAtlas") |
401 |
|
|
} |
402 |
|
|
|
403 |
|
|
void AtlasManager::convertEmptyAtlas(TextureAtlas *const atlas) |
404 |
|
|
{ |
405 |
|
|
// no check for null pointer in atlas because it was in caller |
406 |
|
|
// convert surface to OpemGL image |
407 |
|
|
Image *const oldImage = atlas->atlasImage; |
408 |
|
|
|
409 |
|
|
if (oldImage->mSDLSurface != nullptr) |
410 |
|
|
{ |
411 |
|
|
atlas->atlasImage = imageHelper->loadSurface( |
412 |
|
|
atlas->atlasImage->mSDLSurface); |
413 |
|
|
oldImage->decRef(); |
414 |
|
|
} |
415 |
|
|
|
416 |
|
|
Image *const image = atlas->atlasImage; |
417 |
|
|
if (image == nullptr) |
418 |
|
|
return; |
419 |
|
|
|
420 |
|
|
image->mIdPath = atlas->name; |
421 |
|
|
#ifdef DEBUG_IMAGES |
422 |
|
|
logger->log("set name %p, %s", static_cast<void*>(image), |
423 |
|
|
image->mIdPath.c_str()); |
424 |
|
|
#endif // DEBUG_IMAGES |
425 |
|
|
|
426 |
|
|
image->incRef(); |
427 |
|
|
|
428 |
|
|
FOR_EACH (STD_VECTOR<AtlasItem*>::iterator, it, atlas->items) |
429 |
|
|
{ |
430 |
|
|
AtlasItem *const item = *it; |
431 |
|
|
// delete SDL Image |
432 |
|
|
delete item->image; |
433 |
|
|
// store OpenGL image |
434 |
|
|
item->image = image->getSubImage(item->x, item->y, |
435 |
|
|
item->width, item->height); |
436 |
|
|
Image *const image2 = item->image; |
437 |
|
|
if (image2 != nullptr) |
438 |
|
|
{ |
439 |
|
|
image2->mIdPath = item->name; |
440 |
|
|
#ifdef DEBUG_IMAGES |
441 |
|
|
logger->log("set empty name %p, %s", static_cast<void*>(image2), |
442 |
|
|
image2->mIdPath.c_str()); |
443 |
|
|
#endif // DEBUG_IMAGES |
444 |
|
|
|
445 |
|
|
image2->incRef(); |
446 |
|
|
} |
447 |
|
|
} |
448 |
|
|
} |
449 |
|
|
|
450 |
|
|
void AtlasManager::convertAtlas(TextureAtlas *const atlas) |
451 |
|
|
{ |
452 |
|
|
// no check for null pointer in atlas because it was in caller |
453 |
|
|
// convert surface to OpemGL image |
454 |
|
|
Image *const oldImage = atlas->atlasImage; |
455 |
|
|
|
456 |
|
|
if (oldImage->mSDLSurface != nullptr) |
457 |
|
|
{ |
458 |
|
|
atlas->atlasImage = imageHelper->loadSurface( |
459 |
|
|
atlas->atlasImage->mSDLSurface); |
460 |
|
|
oldImage->decRef(); |
461 |
|
|
} |
462 |
|
|
|
463 |
|
|
Image *const image = atlas->atlasImage; |
464 |
|
|
if (image == nullptr) |
465 |
|
|
return; |
466 |
|
|
|
467 |
|
|
image->mIdPath = atlas->name; |
468 |
|
|
#ifdef DEBUG_IMAGES |
469 |
|
|
logger->log("set name %p, %s", static_cast<void*>(image), |
470 |
|
|
image->mIdPath.c_str()); |
471 |
|
|
#endif // DEBUG_IMAGES |
472 |
|
|
|
473 |
|
|
image->incRef(); |
474 |
|
|
|
475 |
|
|
FOR_EACH (STD_VECTOR<AtlasItem*>::iterator, it, atlas->items) |
476 |
|
|
{ |
477 |
|
|
AtlasItem *const item = *it; |
478 |
|
|
// delete SDL Image |
479 |
|
|
delete item->image; |
480 |
|
|
// store OpenGL image |
481 |
|
|
item->image = image->getSubImage(item->x, item->y, |
482 |
|
|
item->width, item->height); |
483 |
|
|
Image *const image2 = item->image; |
484 |
|
|
if (image2 != nullptr) |
485 |
|
|
{ |
486 |
|
|
image2->mIdPath = item->name; |
487 |
|
|
#ifdef DEBUG_IMAGES |
488 |
|
|
logger->log("set name %p, %s", static_cast<void*>(image2), |
489 |
|
|
image2->mIdPath.c_str()); |
490 |
|
|
#endif // DEBUG_IMAGES |
491 |
|
|
|
492 |
|
|
image2->incRef(); |
493 |
|
|
} |
494 |
|
|
} |
495 |
|
|
} |
496 |
|
|
|
497 |
|
|
void AtlasManager::injectToResources(const AtlasResource *const resource) |
498 |
|
|
{ |
499 |
|
|
if (resource == nullptr) |
500 |
|
|
return; |
501 |
|
|
FOR_EACH (STD_VECTOR<TextureAtlas*>::const_iterator, |
502 |
|
|
it, resource->atlases) |
503 |
|
|
{ |
504 |
|
|
// add each atlas image to resources |
505 |
|
|
TextureAtlas *const atlas = *it; |
506 |
|
|
if (atlas != nullptr) |
507 |
|
|
{ |
508 |
|
|
Image *const image = atlas->atlasImage; |
509 |
|
|
if (image != nullptr) |
510 |
|
|
ResourceManager::addResource(atlas->name, image); |
511 |
|
|
FOR_EACH (STD_VECTOR<AtlasItem*>::iterator, it2, atlas->items) |
512 |
|
|
{ |
513 |
|
|
AtlasItem *const item = *it2; |
514 |
|
|
if (item == nullptr) |
515 |
|
|
continue; |
516 |
|
|
// add each atlas sub image to resources |
517 |
|
|
ResourceManager::addResource(item->name, item->image); |
518 |
|
|
} |
519 |
|
|
} |
520 |
|
|
} |
521 |
|
|
} |
522 |
|
|
|
523 |
|
|
void AtlasManager::moveToDeleted(AtlasResource *const resource) |
524 |
|
|
{ |
525 |
|
|
if (resource == nullptr) |
526 |
|
|
return; |
527 |
|
|
FOR_EACH (STD_VECTOR<TextureAtlas*>::iterator, it, resource->atlases) |
528 |
|
|
{ |
529 |
|
|
// move each atlas image to deleted |
530 |
|
|
TextureAtlas *const atlas = *it; |
531 |
|
|
if (atlas != nullptr) |
532 |
|
|
{ |
533 |
|
|
Image *const image = atlas->atlasImage; |
534 |
|
|
if (image != nullptr) |
535 |
|
|
{ |
536 |
|
|
// move each atlas image to deleted |
537 |
|
|
ResourceManager::moveToDeleted(image); |
538 |
|
|
} |
539 |
|
|
FOR_EACH (STD_VECTOR<AtlasItem*>::iterator, it2, atlas->items) |
540 |
|
|
{ |
541 |
|
|
AtlasItem *const item = *it2; |
542 |
|
|
if (item != nullptr) |
543 |
|
|
{ |
544 |
|
|
Image *const image2 = item->image; |
545 |
|
|
if (image2 != nullptr) |
546 |
|
|
{ |
547 |
|
|
// move each atlas sub image to deleted |
548 |
|
|
ResourceManager::moveToDeleted(image2); |
549 |
|
|
} |
550 |
|
|
} |
551 |
|
|
} |
552 |
|
|
} |
553 |
|
|
} |
554 |
|
|
} |
555 |
|
|
|
556 |
|
|
#endif // USE_OPENGL |