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/* |
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* The ManaPlus Client |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifdef USE_OPENGL |
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#include "render/vertexes/openglgraphicsvertexes.h" |
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#include "render/graphics.h" |
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#include "debug.h" |
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unsigned int vertexBufSize = 500; |
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OpenGLGraphicsVertexes::OpenGLGraphicsVertexes() : |
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ptr(0), |
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mFloatTexArray(nullptr), |
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mIntTexArray(nullptr), |
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mIntVertArray(nullptr), |
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mShortVertArray(nullptr), |
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mVp(), |
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mFloatTexPool(), |
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mIntVertPool(), |
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mShortVertPool(), |
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mIntTexPool(), |
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mVbo() |
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{ |
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✓✗ |
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mFloatTexPool.reserve(30); |
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✓✗ |
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mIntVertPool.reserve(30); |
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✓✗ |
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mShortVertPool.reserve(30); |
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✓✗ |
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mIntTexPool.reserve(30); |
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✓✗ |
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mVp.reserve(30); |
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✓✗ |
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mVbo.reserve(30); |
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} |
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OpenGLGraphicsVertexes::~OpenGLGraphicsVertexes() |
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{ |
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clear(); |
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} |
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void OpenGLGraphicsVertexes::clear() restrict2 |
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{ |
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✗✓ |
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for (STD_VECTOR<GLfloat*>::iterator it = mFloatTexPool.begin(); |
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it != mFloatTexPool.end(); ++ it) |
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{ |
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delete [] (*it); |
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} |
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mFloatTexPool.clear(); |
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✗✓ |
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for (STD_VECTOR<GLint*>::iterator it = mIntVertPool.begin(); |
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it != mIntVertPool.end(); ++ it) |
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{ |
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delete [] (*it); |
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} |
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mIntVertPool.clear(); |
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✗✓ |
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for (STD_VECTOR<GLshort*>::iterator it = mShortVertPool.begin(); |
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it != mShortVertPool.end(); ++ it) |
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{ |
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delete [] (*it); |
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} |
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mShortVertPool.clear(); |
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✗✓ |
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for (STD_VECTOR<GLint*>::iterator it = mIntTexPool.begin(); |
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it != mIntTexPool.end(); ++ it) |
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{ |
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delete [] (*it); |
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} |
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mIntTexPool.clear(); |
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const int sz = CAST_S32(mVbo.size()); |
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✗✓ |
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if (sz > 0) |
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{ |
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mainGraphics->removeArray(sz, &mVbo[0]); |
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mVbo.clear(); |
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} |
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mVp.clear(); |
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✗✓ |
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if (ptr != 0) |
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{ |
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ptr = 0; |
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delete []mFloatTexArray; |
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mFloatTexArray = nullptr; |
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delete []mIntTexArray; |
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mIntTexArray = nullptr; |
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delete []mIntVertArray; |
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mIntVertArray = nullptr; |
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delete []mShortVertArray; |
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mShortVertArray = nullptr; |
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} |
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} |
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void OpenGLGraphicsVertexes::init() restrict2 |
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{ |
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clear(); |
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} |
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GLfloat *OpenGLGraphicsVertexes::switchFloatTexArray() restrict2 |
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{ |
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mFloatTexArray = new GLfloat[CAST_SIZE(vertexBufSize * 4 + 30)]; |
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mFloatTexPool.push_back(mFloatTexArray); |
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return mFloatTexArray; |
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} |
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GLint *OpenGLGraphicsVertexes::switchIntVertArray() restrict2 |
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{ |
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mIntVertArray = new GLint[CAST_SIZE(vertexBufSize * 4 + 30)]; |
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mIntVertPool.push_back(mIntVertArray); |
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return mIntVertArray; |
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} |
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GLshort *OpenGLGraphicsVertexes::switchShortVertArray() restrict2 |
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{ |
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mShortVertArray = new GLshort[CAST_SIZE(vertexBufSize * 4 + 30)]; |
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mShortVertPool.push_back(mShortVertArray); |
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return mShortVertArray; |
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} |
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GLint *OpenGLGraphicsVertexes::switchIntTexArray() restrict2 |
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{ |
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mIntTexArray = new GLint[CAST_SIZE(vertexBufSize * 4 + 30)]; |
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mIntTexPool.push_back(mIntTexArray); |
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return mIntTexArray; |
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} |
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void OpenGLGraphicsVertexes::switchVp(const int n) restrict2 |
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{ |
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mVp.push_back(n); |
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} |
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int OpenGLGraphicsVertexes::continueVp() restrict2 |
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{ |
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if (mVp.empty()) |
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{ |
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return 0; |
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} |
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else |
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{ |
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const int val = mVp.back(); |
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mVp.pop_back(); |
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return val; |
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} |
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} |
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void OpenGLGraphicsVertexes::updateVp(const int n) restrict2 |
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{ |
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if (!mVp.empty()) |
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mVp.pop_back(); |
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mVp.push_back(n); |
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} |
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GLfloat *OpenGLGraphicsVertexes::continueFloatTexArray() restrict2 |
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{ |
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if (mFloatTexPool.empty()) |
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{ |
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mFloatTexArray = new GLfloat[CAST_SIZE(vertexBufSize) * 4 + 30]; |
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mFloatTexPool.push_back(mFloatTexArray); |
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} |
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else |
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{ |
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mFloatTexArray = mFloatTexPool.back(); |
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} |
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return mFloatTexArray; |
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} |
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GLint *OpenGLGraphicsVertexes::continueIntVertArray() restrict2 |
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{ |
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if (mIntVertPool.empty()) |
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{ |
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mIntVertArray = new GLint[CAST_SIZE(vertexBufSize * 4 + 30)]; |
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mIntVertPool.push_back(mIntVertArray); |
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} |
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else |
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{ |
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mIntVertArray = mIntVertPool.back(); |
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} |
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return mIntVertArray; |
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} |
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GLshort *OpenGLGraphicsVertexes::continueShortVertArray() restrict2 |
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{ |
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if (mShortVertPool.empty()) |
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{ |
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mShortVertArray = new GLshort[CAST_SIZE(vertexBufSize) * 4 + 30]; |
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mShortVertPool.push_back(mShortVertArray); |
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} |
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else |
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{ |
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mShortVertArray = mShortVertPool.back(); |
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} |
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return mShortVertArray; |
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} |
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GLint *OpenGLGraphicsVertexes::continueIntTexArray() restrict2 |
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{ |
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if (mIntTexPool.empty()) |
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{ |
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mIntTexArray = new GLint[CAST_SIZE(vertexBufSize * 4 + 30)]; |
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mIntTexPool.push_back(mIntTexArray); |
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} |
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else |
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{ |
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mIntTexArray = mIntTexPool.back(); |
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} |
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return mIntTexArray; |
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} |
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#endif // USE_OPENGL |