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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "progs/manaplus/gui/viewport.h" |
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#include "actormanager.h" |
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#include "configuration.h" |
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#include "game.h" |
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#include "settings.h" |
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#include "sdlshared.h" |
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#include "textmanager.h" |
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#include "being/flooritem.h" |
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#include "being/localplayer.h" |
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#include "being/playerinfo.h" |
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#include "enums/resources/map/blockmask.h" |
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#include "enums/resources/map/mapitemtype.h" |
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#include "gui/gui.h" |
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#include "gui/popupmanager.h" |
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#include "gui/userpalette.h" |
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#include "gui/fonts/font.h" |
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#include "gui/popups/beingpopup.h" |
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#include "gui/popups/popupmenu.h" |
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#include "gui/popups/textpopup.h" |
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#include "gui/windows/ministatuswindow.h" |
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#include "input/inputmanager.h" |
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#include "utils/checkutils.h" |
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#include "utils/foreach.h" |
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#include "resources/map/map.h" |
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#include "resources/map/mapitem.h" |
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#include "resources/map/speciallayer.h" |
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#include "debug.h" |
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Viewport *viewport = nullptr; |
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extern volatile int tick_time; |
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Viewport::Viewport() : |
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WindowContainer(nullptr), |
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MouseListener(), |
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ConfigListener(), |
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mMouseX(0), |
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mMouseY(0), |
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mMap(nullptr), |
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mHoverBeing(nullptr), |
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mHoverItem(nullptr), |
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mHoverSign(nullptr), |
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mScrollRadius(config.getIntValue("ScrollRadius")), |
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mScrollLaziness(config.getIntValue("ScrollLaziness")), |
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mScrollCenterOffsetX(config.getIntValue("ScrollCenterOffsetX")), |
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mScrollCenterOffsetY(config.getIntValue("ScrollCenterOffsetY")), |
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mMousePressX(0), |
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mMousePressY(0), |
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mPixelViewX(0), |
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mPixelViewY(0), |
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mMidTileX(0), |
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mMidTileY(0), |
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mViewXmax(0), |
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mViewYmax(0), |
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mLocalWalkTime(-1), |
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mCameraRelativeX(0), |
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mCameraRelativeY(0), |
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mShowBeingPopup(config.getBoolValue("showBeingPopup")), |
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mSelfMouseHeal(config.getBoolValue("selfMouseHeal")), |
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mEnableLazyScrolling(config.getBoolValue("enableLazyScrolling")), |
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mMouseDirectionMove(config.getBoolValue("mouseDirectionMove")), |
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mLongMouseClick(config.getBoolValue("longmouseclick")), |
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mAllowMoveByMouse(config.getBoolValue("allowMoveByMouse")), |
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mMouseClicked(false), |
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mPlayerFollowMouse(false) |
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{ |
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setOpaque(Opaque_false); |
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addMouseListener(this); |
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config.addListener("ScrollLaziness", this); |
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config.addListener("ScrollRadius", this); |
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config.addListener("showBeingPopup", this); |
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config.addListener("selfMouseHeal", this); |
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config.addListener("enableLazyScrolling", this); |
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config.addListener("mouseDirectionMove", this); |
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config.addListener("longmouseclick", this); |
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config.addListener("allowMoveByMouse", this); |
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setFocusable(true); |
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updateMidVars(); |
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} |
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Viewport::~Viewport() |
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{ |
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config.removeListeners(this); |
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CHECKLISTENERS |
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} |
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void Viewport::setMap(Map *const map) |
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{ |
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if ((mMap != nullptr) && (map != nullptr)) |
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map->setDrawLayersFlags(mMap->getDrawLayersFlags()); |
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mMap = map; |
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updateMaxVars(); |
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} |
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void Viewport::draw(Graphics *const graphics) |
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{ |
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BLOCK_START("Viewport::draw 1") |
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static int lastTick = tick_time; |
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if ((mMap == nullptr) || (localPlayer == nullptr)) |
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{ |
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graphics->setColor(Color(64, 64, 64, 255)); |
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graphics->fillRectangle( |
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Rect(0, 0, getWidth(), getHeight())); |
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BLOCK_END("Viewport::draw 1") |
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return; |
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} |
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// Avoid freaking out when tick_time overflows |
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if (tick_time < lastTick) |
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lastTick = tick_time; |
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// Calculate viewpoint |
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const int player_x = localPlayer->mPixelX - mMidTileX; |
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const int player_y = localPlayer->mPixelY - mMidTileY; |
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if (mScrollLaziness < 1) |
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mScrollLaziness = 1; // Avoids division by zero |
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if (mEnableLazyScrolling) |
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{ |
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int cnt = 0; |
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// Apply lazy scrolling |
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while (lastTick < tick_time && cnt < mapTileSize) |
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{ |
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if (player_x > mPixelViewX + mScrollRadius) |
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{ |
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mPixelViewX += CAST_S32( |
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static_cast<float>(player_x |
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- mPixelViewX - mScrollRadius) / |
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static_cast<float>(mScrollLaziness)); |
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} |
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if (player_x < mPixelViewX - mScrollRadius) |
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{ |
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mPixelViewX += CAST_S32( |
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static_cast<float>(player_x |
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- mPixelViewX + mScrollRadius) / |
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static_cast<float>(mScrollLaziness)); |
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} |
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if (player_y > mPixelViewY + mScrollRadius) |
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{ |
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mPixelViewY += CAST_S32( |
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static_cast<float>(player_y |
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- mPixelViewY - mScrollRadius) / |
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static_cast<float>(mScrollLaziness)); |
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} |
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if (player_y < mPixelViewY - mScrollRadius) |
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{ |
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mPixelViewY += CAST_S32( |
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static_cast<float>(player_y |
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- mPixelViewY + mScrollRadius) / |
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static_cast<float>(mScrollLaziness)); |
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} |
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lastTick ++; |
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cnt ++; |
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} |
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// Auto center when player is off screen |
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if (cnt > 30 || player_x - mPixelViewX |
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> graphics->mWidth / 2 || mPixelViewX |
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- player_x > graphics->mWidth / 2 || mPixelViewY |
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- player_y > graphics->getHeight() / 2 || player_y |
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- mPixelViewY > graphics->getHeight() / 2) |
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{ |
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if (player_x <= 0 || player_y <= 0) |
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{ |
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logger->log("incorrect player position: %d, %d, %d, %d", |
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player_x, player_y, mPixelViewX, mPixelViewY); |
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logger->log("tile position: %d, %d", |
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localPlayer->getTileX(), localPlayer->getTileY()); |
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} |
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mPixelViewX = player_x; |
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mPixelViewY = player_y; |
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} |
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} |
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else |
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{ |
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mPixelViewX = player_x; |
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mPixelViewY = player_y; |
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} |
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if (mPixelViewX < 0) |
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mPixelViewX = 0; |
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if (mPixelViewY < 0) |
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mPixelViewY = 0; |
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if (mPixelViewX > mViewXmax) |
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mPixelViewX = mViewXmax; |
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if (mPixelViewY > mViewYmax) |
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mPixelViewY = mViewYmax; |
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// Draw tiles and sprites |
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mMap->draw(graphics, mPixelViewX, mPixelViewY); |
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const MapTypeT drawType = settings.mapDrawType; |
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if (drawType != MapType::NORMAL) |
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{ |
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if (drawType != MapType::SPECIAL4) |
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{ |
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mMap->drawCollision(graphics, mPixelViewX, |
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mPixelViewY, drawType); |
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} |
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if (drawType == MapType::DEBUGTYPE) |
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drawDebugPath(graphics); |
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} |
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if (localPlayer->getCheckNameSetting()) |
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{ |
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localPlayer->setCheckNameSetting(false); |
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localPlayer->setName(localPlayer->getName()); |
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} |
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// Draw text |
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if (textManager != nullptr) |
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textManager->draw(graphics, mPixelViewX, mPixelViewY); |
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// Draw player names, speech, and emotion sprite as needed |
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const ActorSprites &actors = actorManager->getAll(); |
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FOR_EACH (ActorSpritesIterator, it, actors) |
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{ |
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if ((*it)->getType() == ActorType::FloorItem) |
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continue; |
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Being *const b = static_cast<Being*>(*it); |
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b->drawEmotion(graphics, mPixelViewX, mPixelViewY); |
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b->drawSpeech(mPixelViewX, mPixelViewY); |
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} |
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if (miniStatusWindow != nullptr) |
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miniStatusWindow->drawIcons(graphics); |
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// Draw contained widgets |
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WindowContainer::draw(graphics); |
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BLOCK_END("Viewport::draw 1") |
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} |
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void Viewport::safeDraw(Graphics *const graphics) |
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{ |
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Viewport::draw(graphics); |
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} |
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void Viewport::logic() |
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{ |
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BLOCK_START("Viewport::logic") |
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// Make the player follow the mouse position |
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// if the mouse is dragged elsewhere than in a window. |
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Gui::getMouseState(mMouseX, mMouseY); |
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BLOCK_END("Viewport::logic") |
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} |
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void Viewport::followMouse() |
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{ |
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if (gui == nullptr) |
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return; |
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const MouseStateType button = Gui::getMouseState(mMouseX, mMouseY); |
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// If the left button is dragged |
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if (mPlayerFollowMouse && ((button & SDL_BUTTON(1)) != 0)) |
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{ |
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// We create a mouse event and send it to mouseDragged. |
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const MouseEvent event(nullptr, |
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MouseEventType::DRAGGED, |
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MouseButton::LEFT, |
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mMouseX, |
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mMouseY, |
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0); |
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walkByMouse(event); |
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} |
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} |
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void Viewport::drawDebugPath(Graphics *const graphics) |
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{ |
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if (localPlayer == nullptr || |
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userPalette == nullptr || |
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actorManager == nullptr || |
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mMap == nullptr || |
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gui == nullptr) |
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{ |
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return; |
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} |
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Gui::getMouseState(mMouseX, mMouseY); |
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static Path debugPath; |
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static Vector lastMouseDestination = Vector(0.0F, 0.0F, 0.0F); |
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const int mousePosX = mMouseX + mPixelViewX; |
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const int mousePosY = mMouseY + mPixelViewY; |
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Vector mouseDestination(mousePosX, mousePosY, 0.0F); |
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if (mouseDestination.x != lastMouseDestination.x |
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|| mouseDestination.y != lastMouseDestination.y) |
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{ |
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debugPath = mMap->findPath( |
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CAST_S32(localPlayer->mPixelX - mapTileSize / 2) / mapTileSize, |
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CAST_S32(localPlayer->mPixelY - mapTileSize) / mapTileSize, |
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mousePosX / mapTileSize, |
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mousePosY / mapTileSize, |
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localPlayer->getBlockWalkMask(), |
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500); |
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lastMouseDestination = mouseDestination; |
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} |
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drawPath(graphics, debugPath, userPalette->getColorWithAlpha( |
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UserColorId::ROAD_POINT)); |
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const ActorSprites &actors = actorManager->getAll(); |
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FOR_EACH (ActorSpritesConstIterator, it, actors) |
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{ |
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const Being *const being = dynamic_cast<const Being*>(*it); |
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if ((being != nullptr) && being != localPlayer) |
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{ |
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const Path &beingPath = being->getPath(); |
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drawPath(graphics, beingPath, userPalette->getColorWithAlpha( |
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UserColorId::ROAD_POINT)); |
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} |
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} |
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} |
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void Viewport::drawPath(Graphics *const graphics, |
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const Path &path, |
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const Color &color) const |
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{ |
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graphics->setColor(color); |
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Font *const font = getFont(); |
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int cnt = 1; |
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FOR_EACH (Path::const_iterator, i, path) |
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{ |
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const int squareX = i->x * mapTileSize - mPixelViewX + 12; |
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const int squareY = i->y * mapTileSize - mPixelViewY + 12; |
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graphics->fillRectangle(Rect(squareX, squareY, 8, 8)); |
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if (mMap != nullptr) |
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{ |
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const std::string str = toString(cnt); |
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font->drawString(graphics, |
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color, color, |
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str, |
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squareX + 4 - font->getWidth(str) / 2, |
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squareY + 12); |
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} |
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cnt ++; |
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} |
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} |
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bool Viewport::openContextMenu(const MouseEvent &event) |
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{ |
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mPlayerFollowMouse = false; |
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const int eventX = event.getX(); |
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const int eventY = event.getY(); |
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if (popupMenu == nullptr) |
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return false; |
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if (mHoverBeing != nullptr) |
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{ |
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validateSpeed(); |
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if (actorManager != nullptr) |
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{ |
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STD_VECTOR<ActorSprite*> beings; |
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const int x = mMouseX + mPixelViewX; |
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const int y = mMouseY + mPixelViewY; |
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actorManager->findBeingsByPixel(beings, x, y, AllPlayers_true); |
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if (beings.size() > 1) |
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popupMenu->showPopup(eventX, eventY, beings); |
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|
|
else |
400 |
|
|
popupMenu->showPopup(eventX, eventY, mHoverBeing); |
401 |
|
|
return true; |
402 |
|
|
} |
403 |
|
|
} |
404 |
|
|
else if (mHoverItem != nullptr) |
405 |
|
|
{ |
406 |
|
|
validateSpeed(); |
407 |
|
|
popupMenu->showPopup(eventX, eventY, mHoverItem); |
408 |
|
|
return true; |
409 |
|
|
} |
410 |
|
|
else if (mHoverSign != nullptr) |
411 |
|
|
{ |
412 |
|
|
validateSpeed(); |
413 |
|
|
popupMenu->showPopup(eventX, eventY, mHoverSign); |
414 |
|
|
return true; |
415 |
|
|
} |
416 |
|
|
else if (settings.cameraMode != 0U) |
417 |
|
|
{ |
418 |
|
|
if (mMap == nullptr) |
419 |
|
|
return false; |
420 |
|
|
popupMenu->showMapPopup(eventX, eventY, |
421 |
|
|
(mMouseX + mPixelViewX) / mMap->getTileWidth(), |
422 |
|
|
(mMouseY + mPixelViewY) / mMap->getTileHeight(), |
423 |
|
|
false); |
424 |
|
|
return true; |
425 |
|
|
} |
426 |
|
|
return false; |
427 |
|
|
} |
428 |
|
|
|
429 |
|
|
bool Viewport::leftMouseAction() |
430 |
|
|
{ |
431 |
|
|
const bool stopAttack = inputManager.isActionActive( |
432 |
|
|
InputAction::STOP_ATTACK); |
433 |
|
|
// Interact with some being |
434 |
|
|
if (mHoverBeing != nullptr) |
435 |
|
|
{ |
436 |
|
|
if (!mHoverBeing->isAlive()) |
437 |
|
|
return true; |
438 |
|
|
|
439 |
|
|
if (mHoverBeing->canTalk()) |
440 |
|
|
{ |
441 |
|
|
validateSpeed(); |
442 |
|
|
mHoverBeing->talkTo(); |
443 |
|
|
return true; |
444 |
|
|
} |
445 |
|
|
|
446 |
|
|
const ActorTypeT type = mHoverBeing->getType(); |
447 |
|
|
switch (type) |
448 |
|
|
{ |
449 |
|
|
case ActorType::Player: |
450 |
|
|
validateSpeed(); |
451 |
|
|
if (actorManager != nullptr) |
452 |
|
|
{ |
453 |
|
|
#ifdef TMWA_SUPPORT |
454 |
|
|
if (localPlayer != mHoverBeing || mSelfMouseHeal) |
455 |
|
|
actorManager->heal(mHoverBeing); |
456 |
|
|
#endif // TMWA_SUPPORT |
457 |
|
|
|
458 |
|
|
if (localPlayer == mHoverBeing && |
459 |
|
|
mHoverItem != nullptr) |
460 |
|
|
{ |
461 |
|
|
localPlayer->pickUp(mHoverItem); |
462 |
|
|
} |
463 |
|
|
return true; |
464 |
|
|
} |
465 |
|
|
break; |
466 |
|
|
case ActorType::Monster: |
467 |
|
|
case ActorType::Npc: |
468 |
|
|
case ActorType::SkillUnit: |
469 |
|
|
if (!stopAttack) |
470 |
|
|
{ |
471 |
|
|
if (localPlayer->withinAttackRange(mHoverBeing, |
472 |
|
|
false, 0) || |
473 |
|
|
inputManager.isActionActive(InputAction::ATTACK)) |
474 |
|
|
{ |
475 |
|
|
validateSpeed(); |
476 |
|
|
if (!mStatsReUpdated && localPlayer != mHoverBeing) |
477 |
|
|
{ |
478 |
|
|
localPlayer->attack(mHoverBeing, |
479 |
|
|
!inputManager.isActionActive( |
480 |
|
|
InputAction::STOP_ATTACK), |
481 |
|
|
false); |
482 |
|
|
return true; |
483 |
|
|
} |
484 |
|
|
} |
485 |
|
|
else if (!inputManager.isActionActive( |
486 |
|
|
InputAction::ATTACK)) |
487 |
|
|
{ |
488 |
|
|
validateSpeed(); |
489 |
|
|
if (!mStatsReUpdated && localPlayer != mHoverBeing) |
490 |
|
|
{ |
491 |
|
|
localPlayer->setGotoTarget(mHoverBeing); |
492 |
|
|
return true; |
493 |
|
|
} |
494 |
|
|
} |
495 |
|
|
} |
496 |
|
|
break; |
497 |
|
|
case ActorType::FloorItem: |
498 |
|
|
case ActorType::Portal: |
499 |
|
|
case ActorType::Pet: |
500 |
|
|
case ActorType::Mercenary: |
501 |
|
|
case ActorType::Homunculus: |
502 |
|
|
case ActorType::Elemental: |
503 |
|
|
break; |
504 |
|
|
case ActorType::Unknown: |
505 |
|
|
case ActorType::Avatar: |
506 |
|
|
default: |
507 |
|
|
reportAlways("Left click on unknown actor type: %d", |
508 |
|
|
CAST_S32(type)) |
509 |
|
|
break; |
510 |
|
|
} |
511 |
|
|
} |
512 |
|
|
// Picks up a item if we clicked on one |
513 |
|
|
if (mHoverItem != nullptr) |
514 |
|
|
{ |
515 |
|
|
validateSpeed(); |
516 |
|
|
localPlayer->pickUp(mHoverItem); |
517 |
|
|
} |
518 |
|
|
else if (stopAttack) |
519 |
|
|
{ |
520 |
|
|
if (mMap != nullptr) |
521 |
|
|
{ |
522 |
|
|
const int mouseTileX = (mMouseX + mPixelViewX) |
523 |
|
|
/ mMap->getTileWidth(); |
524 |
|
|
const int mouseTileY = (mMouseY + mPixelViewY) |
525 |
|
|
/ mMap->getTileHeight(); |
526 |
|
|
inputManager.executeChatCommand(InputAction::PET_MOVE, |
527 |
|
|
strprintf("%d %d", mouseTileX, mouseTileY), |
528 |
|
|
nullptr); |
529 |
|
|
} |
530 |
|
|
return true; |
531 |
|
|
} |
532 |
|
|
// Just walk around |
533 |
|
|
else if (!inputManager.isActionActive(InputAction::ATTACK) && |
534 |
|
|
localPlayer->canMove()) |
535 |
|
|
{ |
536 |
|
|
validateSpeed(); |
537 |
|
|
localPlayer->stopAttack(false); |
538 |
|
|
localPlayer->cancelFollow(); |
539 |
|
|
mPlayerFollowMouse = mAllowMoveByMouse; |
540 |
|
|
if (mPlayerFollowMouse) |
541 |
|
|
{ |
542 |
|
|
// Make the player go to the mouse position |
543 |
|
|
followMouse(); |
544 |
|
|
} |
545 |
|
|
} |
546 |
|
|
return false; |
547 |
|
|
} |
548 |
|
|
|
549 |
|
|
void Viewport::mousePressed(MouseEvent &event) |
550 |
|
|
{ |
551 |
|
|
if (event.getSource() != this || event.isConsumed()) |
552 |
|
|
return; |
553 |
|
|
|
554 |
|
|
// Check if we are alive and kickin' |
555 |
|
|
if ((mMap == nullptr) || (localPlayer == nullptr)) |
556 |
|
|
return; |
557 |
|
|
|
558 |
|
|
// Check if we are busy |
559 |
|
|
// if commented, allow context menu if npc dialog open |
560 |
|
|
if (PlayerInfo::isTalking()) |
561 |
|
|
{ |
562 |
|
|
mMouseClicked = false; |
563 |
|
|
return; |
564 |
|
|
} |
565 |
|
|
|
566 |
|
|
mMouseClicked = true; |
567 |
|
|
|
568 |
|
|
mMousePressX = event.getX(); |
569 |
|
|
mMousePressY = event.getY(); |
570 |
|
|
const MouseButtonT eventButton = event.getButton(); |
571 |
|
|
|
572 |
|
|
// Right click might open a popup |
573 |
|
|
if (eventButton == MouseButton::RIGHT) |
574 |
|
|
{ |
575 |
|
|
if (openContextMenu(event)) |
576 |
|
|
return; |
577 |
|
|
} |
578 |
|
|
|
579 |
|
|
// If a popup is active, just remove it |
580 |
|
|
if (PopupManager::isPopupMenuVisible()) |
581 |
|
|
{ |
582 |
|
|
mPlayerFollowMouse = false; |
583 |
|
|
PopupManager::hidePopupMenu(); |
584 |
|
|
return; |
585 |
|
|
} |
586 |
|
|
|
587 |
|
|
// Left click can cause different actions |
588 |
|
|
if (!mLongMouseClick && eventButton == MouseButton::LEFT) |
589 |
|
|
{ |
590 |
|
|
if (leftMouseAction()) |
591 |
|
|
{ |
592 |
|
|
mPlayerFollowMouse = false; |
593 |
|
|
return; |
594 |
|
|
} |
595 |
|
|
} |
596 |
|
|
else if (eventButton == MouseButton::MIDDLE) |
597 |
|
|
{ |
598 |
|
|
mPlayerFollowMouse = false; |
599 |
|
|
validateSpeed(); |
600 |
|
|
// Find the being nearest to the clicked position |
601 |
|
|
if (actorManager != nullptr) |
602 |
|
|
{ |
603 |
|
|
const int pixelX = mMousePressX + mPixelViewX; |
604 |
|
|
const int pixelY = mMousePressY + mPixelViewY; |
605 |
|
|
Being *const target = actorManager->findNearestLivingBeing( |
606 |
|
|
pixelX, pixelY, 20, ActorType::Monster, nullptr); |
607 |
|
|
|
608 |
|
|
if (target != nullptr) |
609 |
|
|
localPlayer->setTarget(target); |
610 |
|
|
} |
611 |
|
|
} |
612 |
|
|
} |
613 |
|
|
|
614 |
|
|
void Viewport::getMouseTile(int &destX, int &destY) const |
615 |
|
|
{ |
616 |
|
|
getMouseTile(mMouseX, mMouseY, destX, destY); |
617 |
|
|
} |
618 |
|
|
|
619 |
|
|
void Viewport::getMouseTile(const int x, const int y, |
620 |
|
|
int &destX, int &destY) const |
621 |
|
|
{ |
622 |
|
|
if (mMap == nullptr) |
623 |
|
|
return; |
624 |
|
|
const int tw = mMap->getTileWidth(); |
625 |
|
|
const int th = mMap->getTileHeight(); |
626 |
|
|
destX = CAST_S32(x + mPixelViewX) |
627 |
|
|
/ static_cast<float>(tw); |
628 |
|
|
|
629 |
|
|
if (mMap->isHeightsPresent()) |
630 |
|
|
{ |
631 |
|
|
const int th2 = th / 2; |
632 |
|
|
const int clickY = y + mPixelViewY - th2; |
633 |
|
|
destY = y + mPixelViewY; |
634 |
|
|
int newDiffY = 1000000; |
635 |
|
|
const int heightTiles = mainGraphics->mHeight / th; |
636 |
|
|
const int tileViewY = mPixelViewY / th; |
637 |
|
|
for (int f = tileViewY; f < tileViewY + heightTiles; f ++) |
638 |
|
|
{ |
639 |
|
|
if (!mMap->getWalk(destX, |
640 |
|
|
f, |
641 |
|
|
BlockMask::WALL | |
642 |
|
|
BlockMask::AIR | |
643 |
|
|
BlockMask::WATER | |
644 |
|
|
BlockMask::PLAYERWALL)) |
645 |
|
|
{ |
646 |
|
|
continue; |
647 |
|
|
} |
648 |
|
|
|
649 |
|
|
const int offset = mMap->getHeightOffset( |
650 |
|
|
destX, f) * th2; |
651 |
|
|
const int pixelF = f * th; |
652 |
|
|
const int diff = abs(clickY + offset - pixelF); |
653 |
|
|
if (diff < newDiffY) |
654 |
|
|
{ |
655 |
|
|
destY = pixelF; |
656 |
|
|
newDiffY = diff; |
657 |
|
|
} |
658 |
|
|
} |
659 |
|
|
destY /= 32; |
660 |
|
|
} |
661 |
|
|
else |
662 |
|
|
{ |
663 |
|
|
destY = CAST_S32((y + mPixelViewY) / static_cast<float>(th)); |
664 |
|
|
} |
665 |
|
|
} |
666 |
|
|
|
667 |
|
|
void Viewport::walkByMouse(const MouseEvent &event) |
668 |
|
|
{ |
669 |
|
|
if ((mMap == nullptr) || (localPlayer == nullptr)) |
670 |
|
|
return; |
671 |
|
|
if (mPlayerFollowMouse |
672 |
|
|
&& !inputManager.isActionActive(InputAction::STOP_ATTACK) |
673 |
|
|
&& !inputManager.isActionActive(InputAction::UNTARGET)) |
674 |
|
|
{ |
675 |
|
|
if (!mMouseDirectionMove) |
676 |
|
|
mPlayerFollowMouse = false; |
677 |
|
|
if (mLocalWalkTime != localPlayer->getActionTime()) |
678 |
|
|
{ |
679 |
|
|
mLocalWalkTime = cur_time; |
680 |
|
|
localPlayer->unSetPickUpTarget(); |
681 |
|
|
int playerX = localPlayer->getTileX(); |
682 |
|
|
int playerY = localPlayer->getTileY(); |
683 |
|
|
if (mMouseDirectionMove) |
684 |
|
|
{ |
685 |
|
|
const int width = mainGraphics->mWidth / 2; |
686 |
|
|
const int height = mainGraphics->mHeight / 2; |
687 |
|
|
const float wh = static_cast<float>(width) |
688 |
|
|
/ static_cast<float>(height); |
689 |
|
|
int x = event.getX() - width; |
690 |
|
|
int y = event.getY() - height; |
691 |
|
|
if ((x == 0) && (y == 0)) |
692 |
|
|
return; |
693 |
|
|
const int x2 = abs(x); |
694 |
|
|
const int y2 = abs(y); |
695 |
|
|
const float diff = 2; |
696 |
|
|
int dx = 0; |
697 |
|
|
int dy = 0; |
698 |
|
|
if (x2 > y2) |
699 |
|
|
{ |
700 |
|
|
if (y2 != 0 && |
701 |
|
|
static_cast<float>(x2) / static_cast<float>(y2) / |
702 |
|
|
wh > diff) |
703 |
|
|
{ |
704 |
|
|
y = 0; |
705 |
|
|
} |
706 |
|
|
} |
707 |
|
|
else |
708 |
|
|
{ |
709 |
|
|
if ((x2 != 0) && y2 * wh / x2 > diff) |
710 |
|
|
x = 0; |
711 |
|
|
} |
712 |
|
|
if (x > 0) |
713 |
|
|
dx = 1; |
714 |
|
|
else if (x < 0) |
715 |
|
|
dx = -1; |
716 |
|
|
if (y > 0) |
717 |
|
|
dy = 1; |
718 |
|
|
else if (y < 0) |
719 |
|
|
dy = -1; |
720 |
|
|
|
721 |
|
|
if (mMap->getWalk(playerX + dx, |
722 |
|
|
playerY + dy, |
723 |
|
|
BlockMask::WALL | |
724 |
|
|
BlockMask::AIR | |
725 |
|
|
BlockMask::WATER | |
726 |
|
|
BlockMask::PLAYERWALL)) |
727 |
|
|
{ |
728 |
|
|
localPlayer->navigateTo(playerX + dx, playerY + dy); |
729 |
|
|
} |
730 |
|
|
else |
731 |
|
|
{ |
732 |
|
|
if ((dx != 0) && (dy != 0)) |
733 |
|
|
{ |
734 |
|
|
// try avoid diagonal collision |
735 |
|
|
if (x2 > y2) |
736 |
|
|
{ |
737 |
|
|
if (mMap->getWalk(playerX + dx, |
738 |
|
|
playerY, |
739 |
|
|
BlockMask::WALL | |
740 |
|
|
BlockMask::AIR | |
741 |
|
|
BlockMask::WATER | |
742 |
|
|
BlockMask::PLAYERWALL)) |
743 |
|
|
{ |
744 |
|
|
dy = 0; |
745 |
|
|
} |
746 |
|
|
else |
747 |
|
|
{ |
748 |
|
|
dx = 0; |
749 |
|
|
} |
750 |
|
|
} |
751 |
|
|
else |
752 |
|
|
{ |
753 |
|
|
if (mMap->getWalk(playerX, |
754 |
|
|
playerY + dy, |
755 |
|
|
BlockMask::WALL | |
756 |
|
|
BlockMask::AIR | |
757 |
|
|
BlockMask::WATER | |
758 |
|
|
BlockMask::PLAYERWALL)) |
759 |
|
|
{ |
760 |
|
|
dx = 0; |
761 |
|
|
} |
762 |
|
|
else |
763 |
|
|
{ |
764 |
|
|
dy = 0; |
765 |
|
|
} |
766 |
|
|
} |
767 |
|
|
} |
768 |
|
|
else |
769 |
|
|
{ |
770 |
|
|
// try avoid vertical or horisontal collision |
771 |
|
|
if (dx == 0) |
772 |
|
|
{ |
773 |
|
|
if (mMap->getWalk(playerX + 1, |
774 |
|
|
playerY + dy, |
775 |
|
|
BlockMask::WALL | |
776 |
|
|
BlockMask::AIR | |
777 |
|
|
BlockMask::WATER | |
778 |
|
|
BlockMask::PLAYERWALL)) |
779 |
|
|
{ |
780 |
|
|
dx = 1; |
781 |
|
|
} |
782 |
|
|
if (mMap->getWalk(playerX - 1, |
783 |
|
|
playerY + dy, |
784 |
|
|
BlockMask::WALL | |
785 |
|
|
BlockMask::AIR | |
786 |
|
|
BlockMask::WATER | |
787 |
|
|
BlockMask::PLAYERWALL)) |
788 |
|
|
{ |
789 |
|
|
dx = -1; |
790 |
|
|
} |
791 |
|
|
} |
792 |
|
|
if (dy == 0) |
793 |
|
|
{ |
794 |
|
|
if (mMap->getWalk(playerX + dx, |
795 |
|
|
playerY + 1, |
796 |
|
|
BlockMask::WALL | |
797 |
|
|
BlockMask::AIR | |
798 |
|
|
BlockMask::WATER | |
799 |
|
|
BlockMask::PLAYERWALL)) |
800 |
|
|
{ |
801 |
|
|
dy = 1; |
802 |
|
|
} |
803 |
|
|
if (mMap->getWalk(playerX + dx, |
804 |
|
|
playerY - 1, |
805 |
|
|
BlockMask::WALL | |
806 |
|
|
BlockMask::AIR | |
807 |
|
|
BlockMask::WATER | |
808 |
|
|
BlockMask::PLAYERWALL)) |
809 |
|
|
{ |
810 |
|
|
dy = -1; |
811 |
|
|
} |
812 |
|
|
} |
813 |
|
|
} |
814 |
|
|
localPlayer->navigateTo(playerX + dx, playerY + dy); |
815 |
|
|
} |
816 |
|
|
} |
817 |
|
|
else |
818 |
|
|
{ |
819 |
|
|
int destX; |
820 |
|
|
int destY; |
821 |
|
|
getMouseTile(event.getX(), event.getY(), |
822 |
|
|
destX, destY); |
823 |
|
|
if (playerX != destX || playerY != destY) |
824 |
|
|
{ |
825 |
|
|
if (!localPlayer->navigateTo(destX, destY)) |
826 |
|
|
{ |
827 |
|
|
if (playerX > destX) |
828 |
|
|
playerX --; |
829 |
|
|
else if (playerX < destX) |
830 |
|
|
playerX ++; |
831 |
|
|
if (playerY > destY) |
832 |
|
|
playerY --; |
833 |
|
|
else if (playerY < destY) |
834 |
|
|
playerY ++; |
835 |
|
|
if (mMap->getWalk(playerX, playerY, 0)) |
836 |
|
|
localPlayer->navigateTo(playerX, playerY); |
837 |
|
|
} |
838 |
|
|
} |
839 |
|
|
} |
840 |
|
|
} |
841 |
|
|
} |
842 |
|
|
} |
843 |
|
|
|
844 |
|
|
void Viewport::mouseDragged(MouseEvent &event) |
845 |
|
|
{ |
846 |
|
|
if (event.getSource() != this || event.isConsumed()) |
847 |
|
|
{ |
848 |
|
|
mPlayerFollowMouse = false; |
849 |
|
|
return; |
850 |
|
|
} |
851 |
|
|
if (mAllowMoveByMouse && |
852 |
|
|
mMouseClicked && |
853 |
|
|
(localPlayer != nullptr) && |
854 |
|
|
localPlayer->canMove()) |
855 |
|
|
{ |
856 |
|
|
if (abs(event.getX() - mMousePressX) > 32 |
857 |
|
|
|| abs(event.getY() - mMousePressY) > 32) |
858 |
|
|
{ |
859 |
|
|
mPlayerFollowMouse = true; |
860 |
|
|
} |
861 |
|
|
|
862 |
|
|
walkByMouse(event); |
863 |
|
|
} |
864 |
|
|
} |
865 |
|
|
|
866 |
|
|
void Viewport::mouseReleased(MouseEvent &event) |
867 |
|
|
{ |
868 |
|
|
mPlayerFollowMouse = false; |
869 |
|
|
mLocalWalkTime = -1; |
870 |
|
|
if (mLongMouseClick && mMouseClicked) |
871 |
|
|
{ |
872 |
|
|
mMouseClicked = false; |
873 |
|
|
if (event.getSource() != this || event.isConsumed()) |
874 |
|
|
return; |
875 |
|
|
const MouseButtonT eventButton = event.getButton(); |
876 |
|
|
if (eventButton == MouseButton::LEFT) |
877 |
|
|
{ |
878 |
|
|
// long button press |
879 |
|
|
if ((gui != nullptr) && gui->isLongPress()) |
880 |
|
|
{ |
881 |
|
|
if (openContextMenu(event)) |
882 |
|
|
{ |
883 |
|
|
gui->resetClickCount(); |
884 |
|
|
return; |
885 |
|
|
} |
886 |
|
|
} |
887 |
|
|
else |
888 |
|
|
{ |
889 |
|
|
if (leftMouseAction()) |
890 |
|
|
return; |
891 |
|
|
} |
892 |
|
|
walkByMouse(event); |
893 |
|
|
} |
894 |
|
|
} |
895 |
|
|
} |
896 |
|
|
|
897 |
|
|
void Viewport::optionChanged(const std::string &name) |
898 |
|
|
{ |
899 |
|
|
if (name == "ScrollLaziness") |
900 |
|
|
mScrollLaziness = config.getIntValue("ScrollLaziness"); |
901 |
|
|
else if (name == "ScrollRadius") |
902 |
|
|
mScrollRadius = config.getIntValue("ScrollRadius"); |
903 |
|
|
else if (name == "showBeingPopup") |
904 |
|
|
mShowBeingPopup = config.getBoolValue("showBeingPopup"); |
905 |
|
|
else if (name == "selfMouseHeal") |
906 |
|
|
mSelfMouseHeal = config.getBoolValue("selfMouseHeal"); |
907 |
|
|
else if (name == "enableLazyScrolling") |
908 |
|
|
mEnableLazyScrolling = config.getBoolValue("enableLazyScrolling"); |
909 |
|
|
else if (name == "mouseDirectionMove") |
910 |
|
|
mMouseDirectionMove = config.getBoolValue("mouseDirectionMove"); |
911 |
|
|
else if (name == "longmouseclick") |
912 |
|
|
mLongMouseClick = config.getBoolValue("longmouseclick"); |
913 |
|
|
else if (name == "allowMoveByMouse") |
914 |
|
|
mAllowMoveByMouse = config.getBoolValue("allowMoveByMouse"); |
915 |
|
|
} |
916 |
|
|
|
917 |
|
|
void Viewport::mouseMoved(MouseEvent &event) |
918 |
|
|
{ |
919 |
|
|
// Check if we are on the map |
920 |
|
|
if (mMap == nullptr || |
921 |
|
|
localPlayer == nullptr || |
922 |
|
|
actorManager == nullptr) |
923 |
|
|
{ |
924 |
|
|
return; |
925 |
|
|
} |
926 |
|
|
|
927 |
|
|
if (mMouseDirectionMove) |
928 |
|
|
mPlayerFollowMouse = false; |
929 |
|
|
|
930 |
|
|
const int x = mMouseX + mPixelViewX; |
931 |
|
|
const int y = mMouseY + mPixelViewY; |
932 |
|
|
|
933 |
|
|
ActorTypeT type = ActorType::Unknown; |
934 |
|
|
mHoverBeing = actorManager->findBeingByPixel(x, y, AllPlayers_true); |
935 |
|
|
if (mHoverBeing != nullptr) |
936 |
|
|
type = mHoverBeing->getType(); |
937 |
|
|
if ((mHoverBeing != nullptr) |
938 |
|
|
&& (type == ActorType::Player |
939 |
|
|
|| type == ActorType::Npc |
940 |
|
|
|| type == ActorType::Homunculus |
941 |
|
|
|| type == ActorType::Mercenary |
942 |
|
|
|| type == ActorType::Pet)) |
943 |
|
|
{ |
944 |
|
|
PopupManager::hideTextPopup(); |
945 |
|
|
if (mShowBeingPopup && (beingPopup != nullptr)) |
946 |
|
|
beingPopup->show(mMouseX, mMouseY, mHoverBeing); |
947 |
|
|
} |
948 |
|
|
else |
949 |
|
|
{ |
950 |
|
|
PopupManager::hideBeingPopup(); |
951 |
|
|
} |
952 |
|
|
|
953 |
|
|
mHoverItem = actorManager->findItem(x / mMap->getTileWidth(), |
954 |
|
|
y / mMap->getTileHeight()); |
955 |
|
|
|
956 |
|
|
if ((mHoverBeing == nullptr) && (mHoverItem == nullptr)) |
957 |
|
|
{ |
958 |
|
|
const SpecialLayer *const specialLayer = mMap->getSpecialLayer(); |
959 |
|
|
if (specialLayer != nullptr) |
960 |
|
|
{ |
961 |
|
|
const int mouseTileX = (mMouseX + mPixelViewX) |
962 |
|
|
/ mMap->getTileWidth(); |
963 |
|
|
const int mouseTileY = (mMouseY + mPixelViewY) |
964 |
|
|
/ mMap->getTileHeight(); |
965 |
|
|
|
966 |
|
|
mHoverSign = specialLayer->getTile(mouseTileX, mouseTileY); |
967 |
|
|
if (mHoverSign != nullptr && |
968 |
|
|
mHoverSign->getType() != MapItemType::EMPTY) |
969 |
|
|
{ |
970 |
|
|
if (!mHoverSign->getComment().empty()) |
971 |
|
|
{ |
972 |
|
|
PopupManager::hideBeingPopup(); |
973 |
|
|
if (textPopup != nullptr) |
974 |
|
|
{ |
975 |
|
|
textPopup->show(mMouseX, mMouseY, |
976 |
|
|
mHoverSign->getComment()); |
977 |
|
|
} |
978 |
|
|
} |
979 |
|
|
else |
980 |
|
|
{ |
981 |
|
|
if (PopupManager::isTextPopupVisible()) |
982 |
|
|
PopupManager::hideTextPopup(); |
983 |
|
|
} |
984 |
|
|
gui->setCursorType(Cursor::CURSOR_UP); |
985 |
|
|
return; |
986 |
|
|
} |
987 |
|
|
} |
988 |
|
|
} |
989 |
|
|
if (!event.isConsumed() && |
990 |
|
|
PopupManager::isTextPopupVisible()) |
991 |
|
|
{ |
992 |
|
|
PopupManager::hideTextPopup(); |
993 |
|
|
} |
994 |
|
|
|
995 |
|
|
if (mHoverBeing != nullptr) |
996 |
|
|
{ |
997 |
|
|
switch (type) |
998 |
|
|
{ |
999 |
|
|
case ActorType::Npc: |
1000 |
|
|
case ActorType::Monster: |
1001 |
|
|
case ActorType::Portal: |
1002 |
|
|
case ActorType::Pet: |
1003 |
|
|
case ActorType::Mercenary: |
1004 |
|
|
case ActorType::Homunculus: |
1005 |
|
|
case ActorType::SkillUnit: |
1006 |
|
|
case ActorType::Elemental: |
1007 |
|
|
gui->setCursorType(mHoverBeing->getHoverCursor()); |
1008 |
|
|
break; |
1009 |
|
|
|
1010 |
|
|
case ActorType::Avatar: |
1011 |
|
|
case ActorType::FloorItem: |
1012 |
|
|
case ActorType::Unknown: |
1013 |
|
|
case ActorType::Player: |
1014 |
|
|
default: |
1015 |
|
|
gui->setCursorType(Cursor::CURSOR_POINTER); |
1016 |
|
|
break; |
1017 |
|
|
} |
1018 |
|
|
} |
1019 |
|
|
// Item mouseover |
1020 |
|
|
else if (mHoverItem != nullptr) |
1021 |
|
|
{ |
1022 |
|
|
gui->setCursorType(mHoverItem->getHoverCursor()); |
1023 |
|
|
} |
1024 |
|
|
else |
1025 |
|
|
{ |
1026 |
|
|
gui->setCursorType(Cursor::CURSOR_POINTER); |
1027 |
|
|
} |
1028 |
|
|
} |
1029 |
|
|
|
1030 |
|
|
void Viewport::toggleMapDrawType() |
1031 |
|
|
{ |
1032 |
|
|
settings.mapDrawType = static_cast<MapTypeT>( |
1033 |
|
|
CAST_S32(settings.mapDrawType) + 1); |
1034 |
|
|
if (settings.mapDrawType > MapType::BLACKWHITE) |
1035 |
|
|
settings.mapDrawType = MapType::NORMAL; |
1036 |
|
|
if (mMap != nullptr) |
1037 |
|
|
mMap->setDrawLayersFlags(settings.mapDrawType); |
1038 |
|
|
} |
1039 |
|
|
|
1040 |
|
|
void Viewport::toggleCameraMode() |
1041 |
|
|
{ |
1042 |
|
|
settings.cameraMode ++; |
1043 |
|
|
if (settings.cameraMode > 1) |
1044 |
|
|
settings.cameraMode = 0; |
1045 |
|
|
if (settings.cameraMode == 0U) |
1046 |
|
|
{ |
1047 |
|
|
mCameraRelativeX = 0; |
1048 |
|
|
mCameraRelativeY = 0; |
1049 |
|
|
updateMidVars(); |
1050 |
|
|
} |
1051 |
|
|
UpdateStatusListener::distributeEvent(); |
1052 |
|
|
} |
1053 |
|
|
|
1054 |
|
|
void Viewport::clearHover(const ActorSprite *const actor) |
1055 |
|
|
{ |
1056 |
|
|
if (mHoverBeing == actor) |
1057 |
|
|
mHoverBeing = nullptr; |
1058 |
|
|
|
1059 |
|
|
if (mHoverItem == actor) |
1060 |
|
|
mHoverItem = nullptr; |
1061 |
|
|
} |
1062 |
|
|
|
1063 |
|
|
void Viewport::cleanHoverItems() |
1064 |
|
|
{ |
1065 |
|
|
mHoverBeing = nullptr; |
1066 |
|
|
mHoverItem = nullptr; |
1067 |
|
|
mHoverSign = nullptr; |
1068 |
|
|
} |
1069 |
|
|
|
1070 |
|
|
void Viewport::moveCamera(const int dx, const int dy) |
1071 |
|
|
{ |
1072 |
|
|
mCameraRelativeX += dx; |
1073 |
|
|
mCameraRelativeY += dy; |
1074 |
|
|
updateMidVars(); |
1075 |
|
|
} |
1076 |
|
|
|
1077 |
|
|
void Viewport::moveCameraToActor(const BeingId actorId, |
1078 |
|
|
const int x, const int y) |
1079 |
|
|
{ |
1080 |
|
|
if ((localPlayer == nullptr) || (actorManager == nullptr)) |
1081 |
|
|
return; |
1082 |
|
|
|
1083 |
|
|
const Actor *const actor = actorManager->findBeing(actorId); |
1084 |
|
|
if (actor == nullptr) |
1085 |
|
|
return; |
1086 |
|
|
settings.cameraMode = 1; |
1087 |
|
|
mCameraRelativeX = actor->mPixelX - localPlayer->mPixelX + x; |
1088 |
|
|
mCameraRelativeY = actor->mPixelY - localPlayer->mPixelY + y; |
1089 |
|
|
updateMidVars(); |
1090 |
|
|
} |
1091 |
|
|
|
1092 |
|
|
void Viewport::moveCameraToPosition(const int x, const int y) |
1093 |
|
|
{ |
1094 |
|
|
if (localPlayer == nullptr) |
1095 |
|
|
return; |
1096 |
|
|
|
1097 |
|
|
settings.cameraMode = 1; |
1098 |
|
|
mCameraRelativeX = x - localPlayer->mPixelX; |
1099 |
|
|
mCameraRelativeY = y - localPlayer->mPixelY; |
1100 |
|
|
updateMidVars(); |
1101 |
|
|
} |
1102 |
|
|
|
1103 |
|
|
void Viewport::moveCameraRelative(const int x, const int y) |
1104 |
|
|
{ |
1105 |
|
|
settings.cameraMode = 1; |
1106 |
|
|
mCameraRelativeX += x; |
1107 |
|
|
mCameraRelativeY += y; |
1108 |
|
|
updateMidVars(); |
1109 |
|
|
} |
1110 |
|
|
|
1111 |
|
|
void Viewport::returnCamera() |
1112 |
|
|
{ |
1113 |
|
|
settings.cameraMode = 0; |
1114 |
|
|
mCameraRelativeX = 0; |
1115 |
|
|
mCameraRelativeY = 0; |
1116 |
|
|
updateMidVars(); |
1117 |
|
|
} |
1118 |
|
|
|
1119 |
|
|
void Viewport::validateSpeed() |
1120 |
|
|
{ |
1121 |
|
|
if (!inputManager.isActionActive(InputAction::TARGET_ATTACK) && |
1122 |
|
|
!inputManager.isActionActive(InputAction::ATTACK)) |
1123 |
|
|
{ |
1124 |
|
|
if (Game::instance() != nullptr) |
1125 |
|
|
Game::instance()->setValidSpeed(); |
1126 |
|
|
} |
1127 |
|
|
} |
1128 |
|
|
|
1129 |
|
|
void Viewport::updateMidVars() |
1130 |
|
|
{ |
1131 |
|
|
mMidTileX = (mainGraphics->mWidth + mScrollCenterOffsetX) / 2 |
1132 |
|
|
- mCameraRelativeX; |
1133 |
|
|
mMidTileY = (mainGraphics->mHeight + mScrollCenterOffsetY) / 2 |
1134 |
|
|
- mCameraRelativeY; |
1135 |
|
|
} |
1136 |
|
|
|
1137 |
|
|
void Viewport::updateMaxVars() |
1138 |
|
|
{ |
1139 |
|
|
if (mMap == nullptr) |
1140 |
|
|
return; |
1141 |
|
|
mViewXmax = mMap->getWidth() * mMap->getTileWidth() |
1142 |
|
|
- mainGraphics->mWidth; |
1143 |
|
|
mViewYmax = mMap->getHeight() * mMap->getTileHeight() |
1144 |
|
|
- mainGraphics->mHeight; |
1145 |
|
|
} |
1146 |
|
|
|
1147 |
|
|
void Viewport::videoResized() |
1148 |
|
|
{ |
1149 |
|
|
updateMidVars(); |
1150 |
|
|
updateMaxVars(); |
1151 |
|
|
if (mMap != nullptr) |
1152 |
|
|
mMap->screenResized(); |
1153 |
|
2 |
} |