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/* |
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* The ManaPlus Client |
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* Copyright (C) 2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifndef NET_NPCHANDLER_H |
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#define NET_NPCHANDLER_H |
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#include <iosfwd> |
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#include "enums/being/cookingtype.h" |
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#include "enums/net/npcaction.h" |
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#include "enums/simpletypes/beingid.h" |
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#include "enums/simpletypes/itemcolor.h" |
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#include "utils/vector.h" |
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#include "localconsts.h" |
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class Being; |
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class NpcDialog; |
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class ShopItem; |
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namespace Net |
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{ |
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class MessageIn; |
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class NpcHandler notfinal |
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{ |
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public: |
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NpcHandler() |
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{ } |
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A_DELETE_COPY(NpcHandler) |
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virtual ~NpcHandler() |
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{ } |
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virtual BeingId getNpc(Net::MessageIn &msg, |
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const NpcActionT action) = 0; |
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virtual void talk(const Being *const being) const = 0; |
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virtual void nextDialog(const BeingId npcId) const = 0; |
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virtual void closeDialog(const BeingId npcId) = 0; |
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virtual void listInput(const BeingId npcId, |
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const unsigned char value) const = 0; |
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virtual void integerInput(const BeingId npcId, |
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const int value) const = 0; |
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virtual void stringInput(const BeingId npcId, |
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const std::string &value) const = 0; |
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virtual void buy(const Being *const being) const = 0; |
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virtual void buy(const BeingId beingId) const = 0; |
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virtual void sell(const BeingId beingId) const = 0; |
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virtual void buyItem(const BeingId beingId, |
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const int itemId, |
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const ItemColor color, |
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const int amount) const = 0; |
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virtual void buyItems(STD_VECTOR<ShopItem*> &items) const = 0; |
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virtual void sellItem(const BeingId beingId, |
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const int itemId, |
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const int amount) const = 0; |
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virtual void sellItems(STD_VECTOR<ShopItem*> &items) const = 0; |
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virtual void completeProgressBar() const = 0; |
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virtual void produceMix(const int nameId, |
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const int materialId1, |
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const int materialId2, |
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const int materialId3) const = 0; |
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virtual void cooking(const CookingTypeT type, |
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const int nameId) const = 0; |
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virtual void repair(const int index) const = 0; |
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virtual void refine(const int index) const = 0; |
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virtual void identify(const int index) const = 0; |
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virtual void selectArrow(const int nameId) const = 0; |
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virtual void selectAutoSpell(const int skillId) const = 0; |
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virtual void requestAirship(const std::string &mapName, |
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const int itemId) const = 0; |
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virtual NpcDialog *getCurrentNpcDialog() const = 0; |
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}; |
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} // namespace Net |
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extern Net::NpcHandler *npcHandler; |
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#endif // NET_NPCHANDLER_H |