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/* |
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* The ManaPlus Client |
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* Copyright (C) 2012-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "net/eathena/questrecv.h" |
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#include "gui/windows/skilldialog.h" |
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#include "gui/windows/questswindow.h" |
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#include "net/messagein.h" |
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#include "const/resources/skill.h" |
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#include "debug.h" |
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namespace EAthena |
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{ |
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void QuestRecv::processAddQuest(Net::MessageIn &msg) |
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{ |
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const int var = msg.readInt32("quest id"); |
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const int val = msg.readUInt8("state"); |
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msg.readUInt8("time diff"); |
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msg.readInt32("time"); |
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const int num = msg.readInt16("objectives count"); |
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for (int f = 0; f < num; f ++) |
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{ |
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// need use in quests kills list |
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if (msg.getVersion() >= 20181010) |
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{ |
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msg.readInt32("hunt ident"); |
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msg.readInt32("hunt ident2"); |
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msg.readInt32("mob type"); |
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} |
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else if (msg.getVersion() >= 20150513) |
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{ |
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msg.readInt32("hunt ident"); |
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msg.readInt32("mob type"); |
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} |
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msg.readInt32("mob id"); |
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if (msg.getVersion() >= 20150513) |
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{ |
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msg.readInt16("level min"); |
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msg.readInt16("level max"); |
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} |
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msg.readInt16("hunt count"); |
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msg.readInt16("max count"); |
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msg.readString(24, "mob name"); |
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} |
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msg.skipToEnd("unused"); |
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if (questsWindow != nullptr) |
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{ |
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questsWindow->updateQuest(var, val, 0, 0, 0); |
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questsWindow->rebuild(true); |
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} |
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if (skillDialog != nullptr) |
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{ |
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skillDialog->updateQuest(var, val, 0, 0, 0); |
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skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID); |
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} |
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} |
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void QuestRecv::processAddQuest2(Net::MessageIn &msg) |
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{ |
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const int var = msg.readInt32("quest id"); |
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msg.readUInt8("state"); |
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const int val1 = msg.readInt32("count1"); |
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const int val2 = msg.readInt32("count2"); |
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const int val3 = msg.readInt32("count3"); |
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const int time = msg.readInt32("time"); |
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if (questsWindow != nullptr) |
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{ |
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questsWindow->updateQuest(var, val1, val2, val3, time); |
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questsWindow->rebuild(true); |
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} |
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if (skillDialog != nullptr) |
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{ |
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skillDialog->updateQuest(var, val1, val2, val3, time); |
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skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID); |
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} |
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} |
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void QuestRecv::processAddQuests(Net::MessageIn &msg) |
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{ |
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msg.readInt16("len"); |
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const int num = msg.readInt32("quests count"); |
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for (int f = 0; f < num; f ++) |
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{ |
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const int var = msg.readInt32("quest id"); |
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const int val = msg.readUInt8("state"); |
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if (msg.getVersion() >= 20141022) |
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{ |
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msg.readInt32("time diff"); |
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msg.readInt32("time"); |
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const int cnt = msg.readInt16("objectives count"); |
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for (int d = 0; d < cnt; d ++) |
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{ |
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if (msg.getVersion() >= 20181010) |
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{ |
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msg.readInt32("hunt ident"); |
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msg.readInt32("hunt ident2"); |
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msg.readInt32("mob type"); |
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} |
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else if (msg.getVersion() >= 20150513) |
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{ |
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msg.readInt32("hunt ident"); |
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msg.readInt32("mob type"); |
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} |
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msg.readInt32("mob id"); |
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if (msg.getVersion() >= 20150513) |
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{ |
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msg.readInt16("level min"); |
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msg.readInt16("level max"); |
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} |
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msg.readInt16("hunt count"); |
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msg.readInt16("max count"); |
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msg.readString(24, "mob name"); |
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} |
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} |
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if (questsWindow != nullptr) |
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questsWindow->updateQuest(var, val, 0, 0, 0); |
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if (skillDialog != nullptr) |
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skillDialog->updateQuest(var, val, 0, 0, 0); |
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} |
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if (questsWindow != nullptr) |
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questsWindow->rebuild(false); |
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} |
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void QuestRecv::processAddQuests2(Net::MessageIn &msg) |
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{ |
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msg.readInt16("len"); |
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const int num = msg.readInt32("quests count"); |
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for (int f = 0; f < num; f ++) |
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{ |
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const int var = msg.readInt32("quest id"); |
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msg.readUInt8("state"); |
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const int val1 = msg.readInt32("count1"); |
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const int val2 = msg.readInt32("count2"); |
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const int val3 = msg.readInt32("count3"); |
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const int time = msg.readInt32("time"); |
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if (questsWindow != nullptr) |
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questsWindow->updateQuest(var, val1, val2, val3, time); |
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if (skillDialog != nullptr) |
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skillDialog->updateQuest(var, val1, val2, val3, time); |
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} |
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if (questsWindow != nullptr) |
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questsWindow->rebuild(false); |
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} |
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void QuestRecv::processAddQuestsObjectives(Net::MessageIn &msg) |
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{ |
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msg.readInt16("len"); |
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const int quests = msg.readInt32("quests count"); |
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for (int f = 0; f < quests; f ++) |
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{ |
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msg.readInt32("quest id"); |
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msg.readInt32("time diff"); |
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msg.readInt32("time"); |
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const int num = msg.readInt16("objectives count"); |
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for (int d = 0; d < num; d ++) |
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{ |
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// need use in quests kills list |
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msg.readInt32("monster id"); |
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msg.readInt16("count"); |
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msg.readString(24, "monster name"); |
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} |
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} |
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msg.skipToEnd("unused"); |
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} |
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void QuestRecv::processUpdateQuestsObjectives(Net::MessageIn &msg) |
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{ |
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// ignored |
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msg.readInt16("len"); |
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const int num = msg.readInt16("objectives count"); |
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for (int f = 0; f < num; f ++) |
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{ |
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msg.readInt32("quest id"); |
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if (msg.getVersion() >= 20181010) |
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{ |
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msg.readInt32("hunt ident"); |
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msg.readInt32("hunt ident2"); |
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} |
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else if (msg.getVersion() >= 20150513) |
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{ |
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msg.readInt32("hunt ident"); |
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} |
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else |
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{ |
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msg.readInt32("monster id"); |
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} |
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msg.readInt16("count old"); |
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msg.readInt16("count new"); |
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} |
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} |
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void QuestRecv::processUpdateQuestsObjectives2(Net::MessageIn &msg) |
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{ |
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// ignored |
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const int num = (msg.readInt16("len") - 4) / 12; |
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for (int f = 0; f < num; f ++) |
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{ |
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msg.readInt32("quest id"); |
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msg.readInt32("monster id"); |
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msg.readInt16("max count"); |
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msg.readInt16("count"); |
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} |
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} |
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void QuestRecv::processRemoveQuest(Net::MessageIn &msg) |
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{ |
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const int var = msg.readInt32("quest id"); |
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const int val = -1; |
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// not removing quest, because this is impossible, |
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// but changing status to -1 |
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if (questsWindow != nullptr) |
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{ |
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questsWindow->updateQuest(var, val, 0, 0, 0); |
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questsWindow->rebuild(true); |
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} |
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if (skillDialog != nullptr) |
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{ |
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skillDialog->updateQuest(var, val, 0, 0, 0); |
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skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID); |
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} |
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} |
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void QuestRecv::processActivateQuest(Net::MessageIn &msg) |
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{ |
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UNIMPLEMENTEDPACKET; |
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// +++ need enable/disable quests depend on this packet |
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msg.readInt32("quest id"); |
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msg.readUInt8("activate"); |
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} |
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void QuestRecv::processNpcQuestEffect(Net::MessageIn &msg) |
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{ |
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UNIMPLEMENTEDPACKET; |
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// this packed mostly useless, because manaplus can show any |
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// kind of effects based on quest states. |
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msg.readInt32("npc id"); |
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msg.readInt16("x"); |
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msg.readInt16("y"); |
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msg.readInt16("state"); |
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msg.readInt16("color"); |
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} |
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} // namespace EAthena |