1 |
|
|
/* |
2 |
|
|
* The ManaPlus Client |
3 |
|
|
* Copyright (C) 2004-2009 The Mana World Development Team |
4 |
|
|
* Copyright (C) 2009-2010 The Mana Developers |
5 |
|
|
* Copyright (C) 2011-2019 The ManaPlus Developers |
6 |
|
|
* Copyright (C) 2019-2021 Andrei Karas |
7 |
|
|
* |
8 |
|
|
* This file is part of The ManaPlus Client. |
9 |
|
|
* |
10 |
|
|
* This program is free software; you can redistribute it and/or modify |
11 |
|
|
* it under the terms of the GNU General Public License as published by |
12 |
|
|
* the Free Software Foundation; either version 2 of the License, or |
13 |
|
|
* any later version. |
14 |
|
|
* |
15 |
|
|
* This program is distributed in the hope that it will be useful, |
16 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
17 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
18 |
|
|
* GNU General Public License for more details. |
19 |
|
|
* |
20 |
|
|
* You should have received a copy of the GNU General Public License |
21 |
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
22 |
|
|
*/ |
23 |
|
|
|
24 |
|
|
#include "net/ea/charserverrecv.h" |
25 |
|
|
|
26 |
|
|
#include "client.h" |
27 |
|
|
|
28 |
|
|
#include "gui/windows/charcreatedialog.h" |
29 |
|
|
#include "gui/windows/okdialog.h" |
30 |
|
|
|
31 |
|
|
#include "gui/widgets/createwidget.h" |
32 |
|
|
|
33 |
|
|
#include "net/character.h" |
34 |
|
|
#include "net/charserverhandler.h" |
35 |
|
|
#include "net/messagein.h" |
36 |
|
|
|
37 |
|
|
#include "utils/gettext.h" |
38 |
|
|
|
39 |
|
|
#include "debug.h" |
40 |
|
|
|
41 |
|
|
namespace Ea |
42 |
|
|
{ |
43 |
|
|
|
44 |
|
|
void CharServerRecv::processCharLoginError(Net::MessageIn &msg) |
45 |
|
|
{ |
46 |
|
|
BLOCK_START("CharServerRecv::processCharLoginError") |
47 |
|
|
switch (msg.readUInt8("error")) |
48 |
|
|
{ |
49 |
|
|
case 0: |
50 |
|
|
// TRANSLATORS: error message |
51 |
|
|
errorMessage = _("Access denied. Most likely, there are " |
52 |
|
|
"too many players on this server."); |
53 |
|
|
break; |
54 |
|
|
case 1: |
55 |
|
|
// TRANSLATORS: error message |
56 |
|
|
errorMessage = _("Cannot use this ID."); |
57 |
|
|
break; |
58 |
|
|
default: |
59 |
|
|
// TRANSLATORS: error message |
60 |
|
|
errorMessage = _("Unknown char-server failure."); |
61 |
|
|
break; |
62 |
|
|
} |
63 |
|
|
client->setState(State::ERROR); |
64 |
|
|
BLOCK_END("CharServerRecv::processCharLoginError") |
65 |
|
|
} |
66 |
|
|
|
67 |
|
|
void CharServerRecv::processCharCreateFailed(Net::MessageIn &msg) |
68 |
|
|
{ |
69 |
|
|
BLOCK_START("CharServerRecv::processCharCreateFailed") |
70 |
|
|
switch (msg.readUInt8("error")) |
71 |
|
|
{ |
72 |
|
|
case 1: |
73 |
|
|
case 0: |
74 |
|
|
default: |
75 |
|
|
// TRANSLATORS: error message |
76 |
|
|
errorMessage = _("Failed to create character. Most " |
77 |
|
|
"likely the name is already taken."); |
78 |
|
|
break; |
79 |
|
|
case 2: |
80 |
|
|
// TRANSLATORS: error message |
81 |
|
|
errorMessage = _("Wrong name."); |
82 |
|
|
break; |
83 |
|
|
case 3: |
84 |
|
|
// TRANSLATORS: error message |
85 |
|
|
errorMessage = _("Incorrect stats."); |
86 |
|
|
break; |
87 |
|
|
case 4: |
88 |
|
|
// TRANSLATORS: error message |
89 |
|
|
errorMessage = _("Incorrect hair."); |
90 |
|
|
break; |
91 |
|
|
case 5: |
92 |
|
|
// TRANSLATORS: error message |
93 |
|
|
errorMessage = _("Incorrect slot."); |
94 |
|
|
break; |
95 |
|
|
case 6: |
96 |
|
|
// TRANSLATORS: error message |
97 |
|
|
errorMessage = _("Incorrect race."); |
98 |
|
|
break; |
99 |
|
|
case 7: |
100 |
|
|
// TRANSLATORS: error message |
101 |
|
|
errorMessage = _("Incorrect look."); |
102 |
|
|
break; |
103 |
|
|
} |
104 |
|
|
CREATEWIDGET(OkDialog, |
105 |
|
|
// TRANSLATORS: error message header |
106 |
|
|
_("Error"), |
107 |
|
|
errorMessage, |
108 |
|
|
// TRANSLATORS: ok dialog button |
109 |
|
|
_("OK"), |
110 |
|
|
DialogType::ERROR, |
111 |
|
|
Modal_true, |
112 |
|
|
ShowCenter_true, |
113 |
|
|
nullptr, |
114 |
|
|
260); |
115 |
|
|
if (Net::CharServerHandler::mCharCreateDialog != nullptr) |
116 |
|
|
Net::CharServerHandler::mCharCreateDialog->unlock(); |
117 |
|
|
BLOCK_END("CharServerRecv::processCharCreateFailed") |
118 |
|
|
} |
119 |
|
|
|
120 |
|
|
void CharServerRecv::processCharDelete(Net::MessageIn &msg A_UNUSED) |
121 |
|
|
{ |
122 |
|
|
BLOCK_START("CharServerRecv::processCharDelete") |
123 |
|
|
Net::CharServerHandler::mCharacters.remove( |
124 |
|
|
Net::CharServerHandler::mSelectedCharacter); |
125 |
|
|
delete Net::CharServerHandler::mSelectedCharacter; |
126 |
|
|
Net::CharServerHandler::mSelectedCharacter = nullptr; |
127 |
|
|
Net::CharServerHandler::updateCharSelectDialog(); |
128 |
|
|
Net::CharServerHandler::unlockCharSelectDialog(); |
129 |
|
|
CREATEWIDGET(OkDialog, |
130 |
|
|
// TRANSLATORS: info message header |
131 |
|
|
_("Info"), |
132 |
|
|
// TRANSLATORS: info message |
133 |
|
|
_("Character deleted."), |
134 |
|
|
// TRANSLATORS: ok dialog button |
135 |
|
|
_("OK"), |
136 |
|
|
DialogType::OK, |
137 |
|
|
Modal_true, |
138 |
|
|
ShowCenter_true, |
139 |
|
|
nullptr, |
140 |
|
|
260); |
141 |
|
|
BLOCK_END("CharServerRecv::processCharDelete") |
142 |
|
|
} |
143 |
|
|
|
144 |
|
2 |
} // namespace Ea |