GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/net/battlegroundhandler.h Lines: 0 1 0.0 %
Date: 2021-03-17 Branches: 0 0 0.0 %

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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2011-2019  The ManaPlus Developers
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 *  Copyright (C) 2019-2021  Andrei Karas
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef NET_BATTLEGROUNDHANDLER_H
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#define NET_BATTLEGROUNDHANDLER_H
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#include "enums/net/battlegroundtype.h"
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#include <string>
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#include "localconsts.h"
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namespace Net
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{
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class BattleGroundHandler notfinal
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{
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    public:
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        BattleGroundHandler()
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        { }
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        A_DELETE_COPY(BattleGroundHandler)
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        virtual ~BattleGroundHandler()
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        { }
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        virtual void registerBg(const BattleGroundTypeT &type,
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                                const std::string &name) const = 0;
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        virtual void rekoveRequest(const std::string &name) const = 0;
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        virtual void beginAck(const bool result,
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                              const std::string &bgName,
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                              const std::string &gameName) const = 0;
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        virtual void checkState(const std::string &name) const = 0;
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};
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}  // namespace Net
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extern Net::BattleGroundHandler *battleGroundHandler;
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#endif  // NET_BATTLEGROUNDHANDLER_H