| 1 |  |  | /* | 
    
    | 2 |  |  |  *  The ManaPlus Client | 
    
    | 3 |  |  |  *  Copyright (C) 2013-2019  The ManaPlus Developers | 
    
    | 4 |  |  |  *  Copyright (C) 2019-2021  Andrei Karas | 
    
    | 5 |  |  |  * | 
    
    | 6 |  |  |  *  This file is part of The ManaPlus Client. | 
    
    | 7 |  |  |  * | 
    
    | 8 |  |  |  *  This program is free software; you can redistribute it and/or modify | 
    
    | 9 |  |  |  *  it under the terms of the GNU General Public License as published by | 
    
    | 10 |  |  |  *  the Free Software Foundation; either version 2 of the License, or | 
    
    | 11 |  |  |  *  any later version. | 
    
    | 12 |  |  |  * | 
    
    | 13 |  |  |  *  This program is distributed in the hope that it will be useful, | 
    
    | 14 |  |  |  *  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
    
    | 15 |  |  |  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
    
    | 16 |  |  |  *  GNU General Public License for more details. | 
    
    | 17 |  |  |  * | 
    
    | 18 |  |  |  *  You should have received a copy of the GNU General Public License | 
    
    | 19 |  |  |  *  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
    
    | 20 |  |  |  */ | 
    
    | 21 |  |  |  | 
    
    | 22 |  |  | #include "itemsoundmanager.h" | 
    
    | 23 |  |  |  | 
    
    | 24 |  |  | #include "soundmanager.h" | 
    
    | 25 |  |  |  | 
    
    | 26 |  |  | #include "being/flooritem.h" | 
    
    | 27 |  |  | #include "being/localplayer.h" | 
    
    | 28 |  |  |  | 
    
    | 29 |  |  | #include "resources/iteminfo.h" | 
    
    | 30 |  |  |  | 
    
    | 31 |  |  | #include "resources/item/item.h" | 
    
    | 32 |  |  |  | 
    
    | 33 |  |  | #include "debug.h" | 
    
    | 34 |  |  |  | 
    
    | 35 |  |  | void ItemSoundManager::playSfx(const Item *const item, | 
    
    | 36 |  |  |                                const ItemSoundEvent::Type sound) | 
    
    | 37 |  |  | { | 
    
    | 38 |  |  |     if (item == nullptr) | 
    
    | 39 |  |  |         return; | 
    
    | 40 |  |  |     playSfx(item->getId(), sound); | 
    
    | 41 |  |  | } | 
    
    | 42 |  |  |  | 
    
    | 43 |  |  | void ItemSoundManager::playSfx(const int itemId, | 
    
    | 44 |  |  |                                const ItemSoundEvent::Type sound) | 
    
    | 45 |  |  | { | 
    
    | 46 |  |  |     playSfx(ItemDB::get(itemId), sound); | 
    
    | 47 |  |  | } | 
    
    | 48 |  |  |  | 
    
    | 49 |  |  | void ItemSoundManager::playSfx(const FloorItem *const item, | 
    
    | 50 |  |  |                                const ItemSoundEvent::Type sound) | 
    
    | 51 |  |  | { | 
    
    | 52 |  |  |     if (item == nullptr) | 
    
    | 53 |  |  |         return; | 
    
    | 54 |  |  |     playSfx(ItemDB::get(item->getItemId()), sound); | 
    
    | 55 |  |  | } | 
    
    | 56 |  |  |  | 
    
    | 57 |  |  | std::string ItemSoundManager::getSoundEffect(const Being *const being, | 
    
    | 58 |  |  |                                              const ItemInfo &info, | 
    
    | 59 |  |  |                                              const ItemSoundEvent::Type sound) | 
    
    | 60 |  |  | { | 
    
    | 61 |  |  |     std::string sfx = info.getSound(sound).sound; | 
    
    | 62 |  |  |     if (sfx.empty()) | 
    
    | 63 |  |  |     { | 
    
    | 64 |  |  |         if (being == nullptr) | 
    
    | 65 |  |  |             return std::string(); | 
    
    | 66 |  |  |  | 
    
    | 67 |  |  |         // fallback to player race sound if no item sound. | 
    
    | 68 |  |  |         const int id = -100 - toInt(being->getSubType(), int); | 
    
    | 69 |  |  |         const ItemInfo &info2 = ItemDB::get(id); | 
    
    | 70 |  |  |         sfx = info2.getSound(sound).sound; | 
    
    | 71 |  |  |     } | 
    
    | 72 |  |  |     return sfx; | 
    
    | 73 |  |  | } | 
    
    | 74 |  |  |  | 
    
    | 75 |  |  | void ItemSoundManager::playSfx(const ItemInfo &info, | 
    
    | 76 |  |  |                                const ItemSoundEvent::Type sound) | 
    
    | 77 |  |  | { | 
    
    | 78 |  |  |     soundManager.playSfx(getSoundEffect(localPlayer, info, sound), | 
    
    | 79 |  |  |         0, | 
    
    | 80 |  |  |         0); | 
    
    | 81 |  |  | } | 
    
    | 82 |  |  |  | 
    
    | 83 |  |  | void ItemSoundManager::playSfx(const Being *const being, | 
    
    | 84 |  |  |                                const int itemId, | 
    
    | 85 |  |  |                                const ItemSoundEvent::Type sound) | 
    
    | 86 |  |  | { | 
    
    | 87 |  |  |     if (being == nullptr) | 
    
    | 88 |  |  |         return; | 
    
    | 89 |  |  |  | 
    
    | 90 |  |  |     soundManager.playSfx(getSoundEffect(being, ItemDB::get(itemId), sound), | 
    
    | 91 |  |  |         being->getTileX(), | 
    
    | 92 |  |  |         being->getTileY()); | 
    
    | 93 |  | 2 | } |