GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/input/joystick.h Lines: 0 9 0.0 %
Date: 2021-03-17 Branches: 0 16 0.0 %

Line Branch Exec Source
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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2004-2009  The Mana World Development Team
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 *  Copyright (C) 2009-2010  The Mana Developers
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 *  Copyright (C) 2011-2019  The ManaPlus Developers
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 *  Copyright (C) 2019-2021  Andrei Karas
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef INPUT_JOYSTICK_H
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#define INPUT_JOYSTICK_H
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#include "events/inputevent.h"
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PRAGMA48(GCC diagnostic push)
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PRAGMA48(GCC diagnostic ignored "-Wshadow")
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#include <SDL_events.h>
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PRAGMA48(GCC diagnostic pop)
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class Joystick final
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{
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    public:
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        /**
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         * Number of buttons we can handle.
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         */
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        enum
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        {
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            MAX_BUTTONS = 64
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        };
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        /**
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         * Directions, to be used as bitmask values.
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         */
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        enum
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        {
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            UP    = 1,
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            DOWN  = 2,
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            LEFT  = 4,
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            RIGHT = 8
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        };
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        /**
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         * Initializes the joystick subsystem.
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         */
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        static void init();
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        /**
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         * Returns the number of available joysticks.
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         */
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        static int getNumberOfJoysticks() A_WARN_UNUSED
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        { return joystickCount; }
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        /**
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         * Constructor, pass the number of the joystick the new object
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         * should access.
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         */
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        explicit Joystick(const int no);
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        A_DELETE_COPY(Joystick)
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        ~Joystick();
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        bool open();
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        void close();
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        static bool isEnabled() A_WARN_UNUSED
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        { return mEnabled; }
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        void setNumber(const int n);
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        constexpr2 static void setEnabled(const bool enabled) noexcept2
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        { mEnabled = enabled; }
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        static void getNames(STD_VECTOR <std::string> &names);
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        /**
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         * Updates the direction and button information.
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         */
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        void logic();
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        void startCalibration();
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        void finishCalibration();
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        bool isCalibrating() const noexcept2 A_WARN_UNUSED
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        { return mCalibrating; }
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        bool buttonPressed(const unsigned char no) const A_WARN_UNUSED;
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        bool isUp() const noexcept2 A_WARN_UNUSED
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        { return mEnabled && ((mDirection & UP) != 0); }
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        bool isDown() const noexcept2 A_WARN_UNUSED
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        { return mEnabled && ((mDirection & DOWN) != 0); }
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        bool isLeft() const noexcept2 A_WARN_UNUSED
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        { return mEnabled && ((mDirection & LEFT) != 0); }
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        bool isRight() const noexcept2 A_WARN_UNUSED
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        { return mEnabled && ((mDirection & RIGHT) != 0); }
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        int getNumber() const noexcept2 A_WARN_UNUSED
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        { return mNumber; }
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        void setUseInactive(const bool b)
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        { mUseInactive = b; }
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        void update();
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        KeysVector *getActionVector(const SDL_Event &event) A_WARN_UNUSED;
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        KeysVector *getActionVectorByKey(const int i) A_WARN_UNUSED;
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        int getButtonFromEvent(const SDL_Event &event) const A_WARN_UNUSED;
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        bool isActionActive(const InputActionT index) const A_WARN_UNUSED;
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        bool validate() const A_WARN_UNUSED;
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        void handleRepeat(const int time);
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        void resetRepeat(const int key);
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        void reload();
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    protected:
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        unsigned char mDirection;
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        bool mActiveButtons[MAX_BUTTONS];
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        SDL_Joystick *mJoystick;
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        int mUpTolerance;
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        int mDownTolerance;
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        int mLeftTolerance;
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        int mRightTolerance;
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        bool mCalibrating;
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        int mNumber;
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        bool mCalibrated;
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        int mButtonsNumber;
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        bool mUseInactive;
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        bool mHaveHats;
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        KeyToActionMap mKeyToAction;
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        KeyToIdMap mKeyToId;
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        KeyTimeMap mKeyTimeMap;
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        /**
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         * Is joystick support enabled.
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         */
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        static bool mEnabled;
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        static int joystickCount;
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        void doCalibration();
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};
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extern Joystick *joystick;
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#endif  // INPUT_JOYSTICK_H