GCC Code Coverage Report | |||||||||||||||||||||
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Line | Branch | Exec | Source |
1 |
/* |
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2 |
* The ManaPlus Client |
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3 |
* Copyright (C) 2012-2019 The ManaPlus Developers |
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4 |
* Copyright (C) 2019-2021 Andrei Karas |
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5 |
* |
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6 |
* This file is part of The ManaPlus Client. |
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7 |
* |
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8 |
* This program is free software; you can redistribute it and/or modify |
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9 |
* it under the terms of the GNU General Public License as published by |
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10 |
* the Free Software Foundation; either version 2 of the License, or |
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11 |
* any later version. |
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12 |
* |
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13 |
* This program is distributed in the hope that it will be useful, |
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14 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 |
* GNU General Public License for more details. |
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17 |
* |
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18 |
* You should have received a copy of the GNU General Public License |
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19 |
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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20 |
*/ |
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21 |
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22 |
#include "gui/windows/questswindow.h" |
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23 |
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24 |
#include "actormanager.h" |
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25 |
#include "configuration.h" |
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26 |
#include "effectmanager.h" |
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27 |
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28 |
#include "being/localplayer.h" |
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29 |
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30 |
#include "enums/gui/layouttype.h" |
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31 |
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32 |
#include "gui/gui.h" |
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33 |
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34 |
#include "gui/fonts/font.h" |
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35 |
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36 |
#include "gui/models/questsmodel.h" |
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37 |
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38 |
#include "gui/windows/setupwindow.h" |
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39 |
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40 |
#include "gui/widgets/button.h" |
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41 |
#include "gui/widgets/browserbox.h" |
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42 |
#include "gui/widgets/containerplacer.h" |
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43 |
#include "gui/widgets/createwidget.h" |
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44 |
#include "gui/widgets/layout.h" |
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45 |
#include "gui/widgets/extendedlistbox.h" |
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46 |
#include "gui/widgets/itemlinkhandler.h" |
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47 |
#include "gui/widgets/scrollarea.h" |
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48 |
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49 |
#include "utils/delete2.h" |
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50 |
#include "utils/foreach.h" |
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51 |
#include "utils/gettext.h" |
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52 |
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53 |
#include "resources/questeffect.h" |
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54 |
#include "resources/questitem.h" |
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55 |
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56 |
#include "resources/db/questdb.h" |
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57 |
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58 |
#include "resources/map/map.h" |
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59 |
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60 |
#include "debug.h" |
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61 |
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62 |
QuestsWindow *questsWindow = nullptr; |
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63 |
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64 |
1 |
QuestsWindow::QuestsWindow() : |
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65 |
// TRANSLATORS: quests window name |
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66 |
1 |
Window(_("Quests"), Modal_false, nullptr, "quests.xml"), |
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67 |
ActionListener(), |
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68 |
✓✗ | 2 |
mQuestsModel(new QuestsModel), |
69 |
✓✗✓✗ ✓✗✓✗ |
4 |
mQuestsListBox(CREATEWIDGETR(ExtendedListBox, |
70 |
this, mQuestsModel, "extendedlistbox.xml", 13)), |
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71 |
1 |
mQuestScrollArea(new ScrollArea(this, mQuestsListBox, |
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72 |
✓✗✓✗ ✗✓ |
4 |
fromBool(getOptionBool("showlistbackground", false), Opaque), |
73 |
✓✗✓✗ |
2 |
"quests_list_background.xml")), |
74 |
✓✗✓✗ |
1 |
mItemLinkHandler(new ItemLinkHandler), |
75 |
mText(new BrowserBox(this, Opaque_true, |
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76 |
✓✗✓✗ |
1 |
"browserbox.xml")), |
77 |
1 |
mTextScrollArea(new ScrollArea(this, mText, |
|
78 |
✓✗✓✗ ✗✓ |
4 |
fromBool(getOptionBool("showtextbackground", false), Opaque), |
79 |
✓✗✓✗ |
2 |
"quests_text_background.xml")), |
80 |
// TRANSLATORS: quests window button |
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81 |
✓✗✓✗ |
2 |
mCloseButton(new Button(this, _("Close"), "close", BUTTON_SKIN, this)), |
82 |
✓✗✓✗ ✓✗ |
7 |
mCompleteIcon(Theme::getImageFromThemeXml("complete_icon.xml", "")), |
83 |
✓✗✓✗ ✓✗ |
7 |
mIncompleteIcon(Theme::getImageFromThemeXml("incomplete_icon.xml", "")), |
84 |
mMapEffects(), |
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85 |
mVars(nullptr), |
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86 |
mQuests(nullptr), |
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87 |
mAllEffects(nullptr), |
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88 |
mNpcEffects(), |
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89 |
mQuestLinks(), |
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90 |
mQuestReverseLinks(), |
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91 |
✓✗✓✗ |
4 |
mNewQuestEffectId(paths.getIntValue("newQuestEffectId")), |
92 |
✓✗✓✗ |
4 |
mCompleteQuestEffectId(paths.getIntValue("completeQuestEffectId")), |
93 |
✓✗✓✗ ✓✗✓✗ ✓✗✓✗ ✓✗ |
43 |
mMap(nullptr) |
94 |
{ |
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95 |
✓✗ | 5 |
setWindowName("Quests"); |
96 |
✓✗ | 1 |
setResizable(true); |
97 |
✓✗ | 1 |
setCloseButton(true); |
98 |
✓✗ | 1 |
setStickyButtonLock(true); |
99 |
2 |
setSaveVisible(true); |
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100 |
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101 |
✓✗ | 1 |
setDefaultSize(400, 350, ImagePosition::RIGHT, 0, 0); |
102 |
✓✗ | 1 |
setMinWidth(310); |
103 |
✓✗ | 1 |
setMinHeight(220); |
104 |
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105 |
✗✓ | 1 |
if (setupWindow != nullptr) |
106 |
setupWindow->registerWindowForReset(this); |
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107 |
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108 |
✓✗ | 5 |
mQuestsListBox->setActionEventId("select"); |
109 |
✓✗ | 1 |
mQuestsListBox->addActionListener(this); |
110 |
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111 |
✓✗ | 1 |
mQuestScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); |
112 |
2 |
mText->setOpaque(Opaque_false); |
|
113 |
✓✗ | 1 |
mText->setLinkHandler(mItemLinkHandler); |
114 |
✓✗ | 1 |
mTextScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); |
115 |
✓✗ | 1 |
mQuestsListBox->setWidth(500); |
116 |
✓✗✓✗ ✓✗✓✗ |
2 |
if ((gui == nullptr) || gui->getNpcFont()->getHeight() < 20) |
117 |
1 |
mQuestsListBox->setRowHeight(20); |
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118 |
else |
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119 |
mQuestsListBox->setRowHeight(gui->getNpcFont()->getHeight()); |
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120 |
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121 |
1 |
ContainerPlacer placer(nullptr, nullptr); |
|
122 |
✓✗ | 1 |
placer = getPlacer(0, 0); |
123 |
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124 |
✓✗ | 2 |
placer(0, 0, mQuestScrollArea, 4, 3).setPadding(3); |
125 |
✓✗ | 2 |
placer(4, 0, mTextScrollArea, 4, 3).setPadding(3); |
126 |
✓✗ | 1 |
placer(7, 3, mCloseButton, 1, 1); |
127 |
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128 |
✓✗ | 1 |
Layout &layout = getLayout(); |
129 |
✓✗ | 1 |
layout.setRowHeight(0, LayoutType::SET); |
130 |
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131 |
✓✗ | 1 |
loadWindowState(); |
132 |
2 |
enableVisibleSound(true); |
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133 |
✓✗ | 1 |
QuestDb::load(); |
134 |
✓✗ | 1 |
mVars = QuestDb::getVars(); |
135 |
✓✗ | 1 |
mQuests = QuestDb::getQuests(); |
136 |
✓✗ | 1 |
mAllEffects = QuestDb::getAllEffects(); |
137 |
1 |
} |
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138 |
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139 |
8 |
QuestsWindow::~QuestsWindow() |
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140 |
{ |
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141 |
✓✗ | 2 |
delete2(mQuestsModel) |
142 |
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143 |
1 |
QuestDb::unload(); |
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144 |
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145 |
✓✗ | 1 |
delete2(mItemLinkHandler) |
146 |
2 |
mQuestLinks.clear(); |
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147 |
2 |
mQuestReverseLinks.clear(); |
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148 |
✓✗ | 1 |
if (mCompleteIcon != nullptr) |
149 |
{ |
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150 |
1 |
mCompleteIcon->decRef(); |
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151 |
1 |
mCompleteIcon = nullptr; |
|
152 |
} |
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153 |
✓✗ | 1 |
if (mIncompleteIcon != nullptr) |
154 |
{ |
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155 |
1 |
mIncompleteIcon->decRef(); |
|
156 |
1 |
mIncompleteIcon = nullptr; |
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157 |
} |
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158 |
2 |
} |
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159 |
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160 |
void QuestsWindow::action(const ActionEvent &event) |
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161 |
{ |
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162 |
const std::string &eventId = event.getId(); |
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163 |
if (eventId == "select") |
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164 |
{ |
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165 |
const int id = mQuestsListBox->getSelected(); |
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166 |
if (id < 0) |
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167 |
return; |
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168 |
showQuest(mQuestLinks[id]); |
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169 |
} |
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170 |
else if (eventId == "close") |
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171 |
{ |
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172 |
setVisible(Visible_false); |
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173 |
} |
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174 |
} |
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175 |
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176 |
void QuestsWindow::updateQuest(const int var, |
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177 |
const int val1, |
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178 |
const int val2, |
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179 |
const int val3, |
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180 |
const int time1) |
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181 |
{ |
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182 |
(*mVars)[var] = QuestVar(val1, val2, val3, time1); |
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183 |
} |
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184 |
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185 |
void QuestsWindow::rebuild(const bool playSound) |
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186 |
{ |
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187 |
mQuestsModel->clear(); |
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188 |
mQuestLinks.clear(); |
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189 |
mQuestReverseLinks.clear(); |
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190 |
StringVect &names = mQuestsModel->getNames(); |
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191 |
STD_VECTOR<Image*> &images = mQuestsModel->getImages(); |
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192 |
STD_VECTOR<QuestItem*> complete; |
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193 |
STD_VECTOR<QuestItem*> incomplete; |
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194 |
STD_VECTOR<QuestItem*> hidden; |
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195 |
int updatedQuest = -1; |
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196 |
int newCompleteStatus = -1; |
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197 |
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198 |
FOR_EACHP (NpcQuestVarMapCIter, it, mVars) |
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199 |
{ |
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200 |
const int var = (*it).first; |
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201 |
const QuestVar &val = (*it).second; |
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202 |
const STD_VECTOR<QuestItem*> &quests = (*mQuests)[var]; |
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203 |
FOR_EACH (STD_VECTOR<QuestItem*>::const_iterator, it2, quests) |
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204 |
{ |
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205 |
if (*it2 == nullptr) |
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206 |
continue; |
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207 |
QuestItem *const quest = *it2; |
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208 |
// complete quest |
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209 |
if (quest->complete.find(val.var1) != quest->complete.end()) |
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210 |
{ |
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211 |
complete.push_back(quest); |
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212 |
} |
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213 |
// incomplete quest |
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214 |
else if (quest->incomplete.find(val.var1) != |
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215 |
quest->incomplete.end()) |
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216 |
{ |
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217 |
incomplete.push_back(quest); |
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218 |
} |
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219 |
// hidden quest |
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220 |
else |
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221 |
{ |
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222 |
hidden.push_back(quest); |
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223 |
} |
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224 |
} |
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225 |
} |
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226 |
|||
227 |
int k = 0; |
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228 |
|||
229 |
for (STD_VECTOR<QuestItem*>::const_iterator it = complete.begin(), |
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230 |
it_end = complete.end(); it != it_end; ++ it, k ++) |
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231 |
{ |
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232 |
QuestItem *const quest = *it; |
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233 |
if (quest->completeFlag == 0 || (quest->broken |
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234 |
&& quest->completeFlag == -1)) |
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235 |
{ |
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236 |
updatedQuest = k; |
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237 |
newCompleteStatus = 1; |
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238 |
} |
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239 |
quest->completeFlag = 1; |
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240 |
mQuestLinks.push_back(quest); |
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241 |
mQuestReverseLinks[quest->var] = k; |
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242 |
names.push_back(quest->name); |
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243 |
if (mCompleteIcon != nullptr) |
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244 |
{ |
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245 |
mCompleteIcon->incRef(); |
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246 |
images.push_back(mCompleteIcon); |
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247 |
} |
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248 |
else |
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249 |
{ |
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250 |
images.push_back(nullptr); |
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251 |
} |
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252 |
} |
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253 |
|||
254 |
for (STD_VECTOR<QuestItem*>::const_iterator it = incomplete.begin(), |
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255 |
it_end = incomplete.end(); it != it_end; ++ it, k ++) |
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256 |
{ |
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257 |
QuestItem *const quest = *it; |
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258 |
if (quest->completeFlag == -1) |
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259 |
{ |
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260 |
updatedQuest = k; |
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261 |
newCompleteStatus = 0; |
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262 |
} |
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263 |
quest->completeFlag = 0; |
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264 |
mQuestLinks.push_back(quest); |
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265 |
mQuestReverseLinks[quest->var] = k; |
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266 |
names.push_back(quest->name); |
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267 |
if (mIncompleteIcon != nullptr) |
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268 |
{ |
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269 |
mIncompleteIcon->incRef(); |
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270 |
images.push_back(mIncompleteIcon); |
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271 |
} |
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272 |
else |
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273 |
{ |
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274 |
images.push_back(nullptr); |
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275 |
} |
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276 |
} |
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277 |
|||
278 |
FOR_EACH (STD_VECTOR<QuestItem*>::const_iterator, it, hidden) |
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279 |
(*it)->completeFlag = -1; |
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280 |
|||
281 |
if (updatedQuest == -1 || updatedQuest >= CAST_S32( |
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282 |
mQuestLinks.size())) |
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283 |
{ |
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284 |
updatedQuest = CAST_S32(mQuestLinks.size() - 1); |
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285 |
} |
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286 |
if (updatedQuest >= 0) |
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287 |
{ |
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288 |
mQuestsListBox->setSelected(updatedQuest); |
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289 |
showQuest(mQuestLinks[updatedQuest]); |
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290 |
if (playSound && (effectManager != nullptr)) |
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291 |
{ |
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292 |
switch (newCompleteStatus) |
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293 |
{ |
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294 |
case 0: |
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295 |
effectManager->trigger(mNewQuestEffectId, localPlayer, 0); |
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296 |
break; |
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297 |
case 1: |
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298 |
effectManager->trigger(mCompleteQuestEffectId, |
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299 |
localPlayer, |
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300 |
0); |
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301 |
break; |
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302 |
default: |
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303 |
break; |
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304 |
} |
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305 |
} |
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306 |
} |
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307 |
updateEffects(); |
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308 |
} |
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309 |
|||
310 |
void QuestsWindow::showQuest(const QuestItem *const quest) |
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311 |
{ |
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312 |
if (quest == nullptr) |
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313 |
return; |
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314 |
|||
315 |
const STD_VECTOR<QuestItemText> &texts = quest->texts; |
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316 |
const QuestVar &var = (*mVars)[quest->var]; |
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317 |
const std::string var1 = toString(var.var1); |
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318 |
const std::string var2 = toString(var.var2); |
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319 |
const std::string var3 = toString(var.var3); |
||
320 |
const std::string timeStr = timeDiffToString(var.time1); |
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321 |
mText->clearRows(); |
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322 |
FOR_EACH (STD_VECTOR<QuestItemText>::const_iterator, it, texts) |
||
323 |
{ |
||
324 |
const QuestItemText &data = *it; |
||
325 |
std::string text = data.text; |
||
326 |
replaceAll(text, "{@@var1}", var1); |
||
327 |
replaceAll(text, "{@@var2}", var2); |
||
328 |
replaceAll(text, "{@@var3}", var3); |
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329 |
replaceAll(text, "{@@time}", timeStr); |
||
330 |
switch (data.type) |
||
331 |
{ |
||
332 |
case QuestType::TEXT: |
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333 |
default: |
||
334 |
mText->addRow(text, |
||
335 |
false); |
||
336 |
break; |
||
337 |
case QuestType::NAME: |
||
338 |
mText->addRow(std::string("[").append(text).append("]"), |
||
339 |
false); |
||
340 |
break; |
||
341 |
case QuestType::REWARD: |
||
342 |
mText->addRow(std::string( |
||
343 |
// TRANSLATORS: quest reward |
||
344 |
_("Reward:")).append( |
||
345 |
" ").append( |
||
346 |
text), |
||
347 |
false); |
||
348 |
break; |
||
349 |
case QuestType::GIVER: |
||
350 |
mText->addRow(std::string( |
||
351 |
// TRANSLATORS: quest giver name |
||
352 |
_("Quest Giver:")).append( |
||
353 |
" ").append( |
||
354 |
text), |
||
355 |
false); |
||
356 |
break; |
||
357 |
case QuestType::NPC: |
||
358 |
mText->addRow(std::string( |
||
359 |
// TRANSLATORS: quest npc name |
||
360 |
_("Npc:")).append( |
||
361 |
" ").append( |
||
362 |
text), |
||
363 |
false); |
||
364 |
break; |
||
365 |
case QuestType::COORDINATES: |
||
366 |
mText->addRow(std::string( |
||
367 |
strprintf("%s [@@=navigate %s %s|%s@@]", |
||
368 |
// TRANSLATORS: quest coordinates |
||
369 |
_("Coordinates:"), |
||
370 |
data.data1.c_str(), |
||
371 |
data.data2.c_str(), |
||
372 |
text.c_str())), |
||
373 |
false); |
||
374 |
break; |
||
375 |
} |
||
376 |
} |
||
377 |
mText->updateHeight(); |
||
378 |
} |
||
379 |
|||
380 |
void QuestsWindow::setMap(const Map *const map) |
||
381 |
{ |
||
382 |
if (mMap != map) |
||
383 |
{ |
||
384 |
mMap = map; |
||
385 |
mMapEffects.clear(); |
||
386 |
if (mMap == nullptr) |
||
387 |
return; |
||
388 |
|||
389 |
const std::string name = mMap->getProperty("shortName", |
||
390 |
std::string()); |
||
391 |
FOR_EACHP (STD_VECTOR<QuestEffect*>::const_iterator, it, mAllEffects) |
||
392 |
{ |
||
393 |
const QuestEffect *const effect = *it; |
||
394 |
if ((effect != nullptr) && name == effect->map) |
||
395 |
mMapEffects.push_back(effect); |
||
396 |
} |
||
397 |
updateEffects(); |
||
398 |
} |
||
399 |
} |
||
400 |
|||
401 |
void QuestsWindow::updateEffects() |
||
402 |
{ |
||
403 |
NpcQuestEffectMap oldNpc = mNpcEffects; |
||
404 |
mNpcEffects.clear(); |
||
405 |
|||
406 |
FOR_EACH (STD_VECTOR<const QuestEffect*>::const_iterator, |
||
407 |
it, mMapEffects) |
||
408 |
{ |
||
409 |
const QuestEffect *const effect = *it; |
||
410 |
if (effect != nullptr) |
||
411 |
{ |
||
412 |
const NpcQuestVarMapCIter varIt = mVars->find(effect->var); |
||
413 |
if (varIt != mVars->end()) |
||
414 |
{ |
||
415 |
const std::set<int> &vals = effect->values; |
||
416 |
if (vals.find((*mVars)[effect->var].var1) != vals.end()) |
||
417 |
mNpcEffects[effect->id] = effect; |
||
418 |
} |
||
419 |
} |
||
420 |
} |
||
421 |
if (actorManager == nullptr) |
||
422 |
return; |
||
423 |
|||
424 |
std::set<BeingTypeId> removeEffects; |
||
425 |
std::map<BeingTypeId, int> addEffects; |
||
426 |
|||
427 |
// for old effects |
||
428 |
FOR_EACH (NpcQuestEffectMapCIter, it, oldNpc) |
||
429 |
{ |
||
430 |
const BeingTypeId id = (*it).first; |
||
431 |
const QuestEffect *const effect = (*it).second; |
||
432 |
|||
433 |
const NpcQuestEffectMapCIter itNew = mNpcEffects.find(id); |
||
434 |
if (itNew == mNpcEffects.end()) |
||
435 |
{ // in new list no effect for this npc |
||
436 |
removeEffects.insert(id); |
||
437 |
} |
||
438 |
else |
||
439 |
{ // in new list exists effect for this npc |
||
440 |
const QuestEffect *const newEffect = (*itNew).second; |
||
441 |
if (effect != newEffect) |
||
442 |
{ // new effects is not equal to old effect |
||
443 |
addEffects[id] = newEffect->effectId; |
||
444 |
removeEffects.insert(id); |
||
445 |
} |
||
446 |
} |
||
447 |
} |
||
448 |
|||
449 |
// for new effects |
||
450 |
FOR_EACH (NpcQuestEffectMapCIter, it, mNpcEffects) |
||
451 |
{ |
||
452 |
const BeingTypeId id = (*it).first; |
||
453 |
const QuestEffect *const effect = (*it).second; |
||
454 |
|||
455 |
const NpcQuestEffectMapCIter itNew = oldNpc.find(id); |
||
456 |
// check if old effect was not present |
||
457 |
if (itNew == oldNpc.end()) |
||
458 |
addEffects[id] = effect->effectId; |
||
459 |
} |
||
460 |
if (!removeEffects.empty() || !addEffects.empty()) |
||
461 |
actorManager->updateEffects(addEffects, removeEffects); |
||
462 |
} |
||
463 |
|||
464 |
void QuestsWindow::addEffect(Being *const being) |
||
465 |
{ |
||
466 |
if (being == nullptr) |
||
467 |
return; |
||
468 |
const BeingTypeId id = being->getSubType(); |
||
469 |
const std::map<BeingTypeId, const QuestEffect*>::const_iterator |
||
470 |
it = mNpcEffects.find(id); |
||
471 |
if (it != mNpcEffects.end()) |
||
472 |
{ |
||
473 |
const QuestEffect *const effect = (*it).second; |
||
474 |
if (effect != nullptr) |
||
475 |
being->addSpecialEffect(effect->effectId); |
||
476 |
} |
||
477 |
} |
||
478 |
|||
479 |
void QuestsWindow::selectQuest(const int varId) |
||
480 |
{ |
||
481 |
std::map<int, int>::const_iterator it = mQuestReverseLinks.find(varId); |
||
482 |
if (it == mQuestReverseLinks.end()) |
||
483 |
return; |
||
484 |
if (mVisible == Visible_false) |
||
485 |
setVisible(Visible_true); |
||
486 |
const int listPos = (*it).second; |
||
487 |
if (listPos < 0) |
||
488 |
return; |
||
489 |
showQuest(mQuestLinks[listPos]); |
||
490 |
mQuestsListBox->setSelected(listPos); |
||
491 |
requestMoveToTop(); |
||
492 |
✓✗✓✗ |
3 |
} |
Generated by: GCOVR (Version 3.3) |