GCC Code Coverage Report | |||||||||||||||||||||
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Line | Branch | Exec | Source |
1 |
/* |
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2 |
* The ManaPlus Client |
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3 |
* Copyright (C) 2007-2009 The Mana World Development Team |
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4 |
* Copyright (C) 2009-2010 The Mana Developers |
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5 |
* Copyright (C) 2011-2019 The ManaPlus Developers |
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6 |
* Copyright (C) 2019-2021 Andrei Karas |
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7 |
* |
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8 |
* This file is part of The ManaPlus Client. |
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9 |
* |
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10 |
* This program is free software; you can redistribute it and/or modify |
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11 |
* it under the terms of the GNU General Public License as published by |
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12 |
* the Free Software Foundation; either version 2 of the License, or |
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13 |
* any later version. |
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14 |
* |
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15 |
* This program is distributed in the hope that it will be useful, |
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16 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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18 |
* GNU General Public License for more details. |
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19 |
* |
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20 |
* You should have received a copy of the GNU General Public License |
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21 |
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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22 |
*/ |
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23 |
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24 |
#include "gui/windows/outfitwindow.h" |
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25 |
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26 |
#include "configuration.h" |
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27 |
#include "dragdrop.h" |
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28 |
#include "game.h" |
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29 |
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30 |
#include "being/playerinfo.h" |
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31 |
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32 |
#include "const/emoteshortcut.h" |
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33 |
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34 |
#include "enums/gui/layouttype.h" |
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35 |
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36 |
#include "input/inputactionoperators.h" |
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37 |
#include "input/inputmanager.h" |
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38 |
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39 |
#include "gui/viewport.h" |
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40 |
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41 |
#include "gui/popups/popupmenu.h" |
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42 |
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43 |
#include "gui/windows/setupwindow.h" |
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44 |
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45 |
#include "gui/widgets/button.h" |
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46 |
#include "gui/widgets/checkbox.h" |
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47 |
#include "gui/widgets/label.h" |
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48 |
#include "gui/widgets/layout.h" |
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49 |
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50 |
#include "utils/gettext.h" |
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51 |
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52 |
#include "resources/inventory/inventory.h" |
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53 |
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54 |
#include <sstream> |
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55 |
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56 |
#include "debug.h" |
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57 |
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58 |
OutfitWindow *outfitWindow = nullptr; |
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59 |
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60 |
1 |
OutfitWindow::OutfitWindow() : |
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61 |
// TRANSLATORS: outfits window name |
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62 |
1 |
Window(_("Outfits"), Modal_false, nullptr, "outfits.xml"), |
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63 |
ActionListener(), |
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64 |
// TRANSLATORS: outfits window button |
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65 |
✓✗✓✗ |
2 |
mPreviousButton(new Button(this, _("<"), "previous", BUTTON_SKIN, this)), |
66 |
// TRANSLATORS: outfits window button |
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67 |
✓✗✓✗ |
2 |
mNextButton(new Button(this, _(">"), "next", BUTTON_SKIN, this)), |
68 |
// TRANSLATORS: outfits window button |
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69 |
✓✗✓✗ |
2 |
mEquipBottom(new Button(this, _("Equip"), "equip", BUTTON_SKIN, this)), |
70 |
// TRANSLATORS: outfits window label |
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71 |
✓✗✓✗ ✓✗ |
2 |
mCurrentLabel(new Label(this, strprintf(_("Outfit: %d"), 1))), |
72 |
// TRANSLATORS: outfits window checkbox |
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73 |
1 |
mUnequipCheck(new CheckBox(this, _("Unequip first"), |
|
74 |
✓✗✓✗ |
4 |
serverConfig.getValueBool("OutfitUnequip0", true), |
75 |
✓✗✓✗ |
2 |
nullptr, std::string())), |
76 |
// TRANSLATORS: outfits window checkbox |
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77 |
1 |
mAwayOutfitCheck(new CheckBox(this, _("Away outfit"), |
|
78 |
✓✗✓✗ |
4 |
serverConfig.getValue("OutfitAwayIndex", OUTFITS_COUNT - 1) != 0U, |
79 |
✓✗✓✗ |
2 |
nullptr, std::string())), |
80 |
// TRANSLATORS: outfits window label |
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81 |
✓✗ | 2 |
mKeyLabel(new Label(this, strprintf(_("Key: %s"), |
82 |
✓✗✓✗ ✓✗ |
3 |
keyName(0).c_str()))), |
83 |
2 |
mBorderColor(getThemeColor(ThemeColorId::BORDER, 64)), |
|
84 |
mCurrentOutfit(0), |
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85 |
mBoxWidth(33), |
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86 |
mBoxHeight(33), |
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87 |
mGridWidth(4), |
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88 |
mGridHeight(4), |
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89 |
mItems(), |
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90 |
mAwayOutfit(0), |
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91 |
mItemColors(), |
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92 |
mItemClicked(false), |
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93 |
✓✗✓✗ ✓✗✓✗ ✓✗✓✗ ✓✗✓✗ ✓✗✓✗ ✓✓✓✓ ✓✓✓✓ ✓✓ |
39 |
mItemsUnequip() |
94 |
{ |
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95 |
✓✗ | 4 |
setWindowName("Outfits"); |
96 |
✓✗ | 1 |
setResizable(true); |
97 |
✓✗ | 1 |
setCloseButton(true); |
98 |
✓✗ | 1 |
setStickyButtonLock(true); |
99 |
|||
100 |
2 |
mBackgroundColor = getThemeColor(ThemeColorId::BACKGROUND, 32); |
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101 |
|||
102 |
✓✗ | 1 |
setDefaultSize(250, 400, 150, 290); |
103 |
✓✗ | 1 |
setMinWidth(145); |
104 |
✓✗ | 1 |
setMinHeight(220); |
105 |
|||
106 |
✗✓ | 1 |
if (setupWindow != nullptr) |
107 |
setupWindow->registerWindowForReset(this); |
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108 |
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109 |
2 |
mCurrentLabel->setAlignment(Graphics::CENTER); |
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110 |
2 |
mKeyLabel->setAlignment(Graphics::CENTER); |
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111 |
|||
112 |
✓✗ | 4 |
mUnequipCheck->setActionEventId("unequip"); |
113 |
✓✗ | 1 |
mUnequipCheck->addActionListener(this); |
114 |
|||
115 |
✓✗ | 4 |
mAwayOutfitCheck->setActionEventId("away"); |
116 |
✓✗ | 1 |
mAwayOutfitCheck->addActionListener(this); |
117 |
|||
118 |
✓✗ | 1 |
place(1, 3, mEquipBottom, 2, 1); |
119 |
✓✗ | 1 |
place(0, 4, mKeyLabel, 4, 1); |
120 |
✓✗ | 1 |
place(0, 5, mPreviousButton, 1, 1); |
121 |
✓✗ | 1 |
place(1, 5, mCurrentLabel, 2, 1); |
122 |
✓✗ | 1 |
place(3, 5, mNextButton, 1, 1); |
123 |
✓✗ | 1 |
place(0, 6, mUnequipCheck, 4, 1); |
124 |
✓✗ | 1 |
place(0, 7, mAwayOutfitCheck, 4, 1); |
125 |
|||
126 |
✓✗ | 1 |
Layout &layout = getLayout(); |
127 |
✓✗ | 1 |
layout.setRowHeight(0, LayoutType::SET); |
128 |
✓✗ | 1 |
layout.setColWidth(4, Layout::CENTER); |
129 |
|||
130 |
✓✗ | 1 |
loadWindowState(); |
131 |
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132 |
2 |
enableVisibleSound(true); |
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133 |
✓✗ | 1 |
load(); |
134 |
1 |
} |
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135 |
|||
136 |
4 |
OutfitWindow::~OutfitWindow() |
|
137 |
{ |
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138 |
1 |
save(); |
|
139 |
2 |
} |
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140 |
|||
141 |
1 |
void OutfitWindow::load() |
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142 |
{ |
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143 |
1 |
const Configuration *cfg = &serverConfig; |
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144 |
|||
145 |
2 |
memset(mItems, -1, sizeof(mItems)); |
|
146 |
2 |
memset(mItemColors, 1, sizeof(mItemColors)); |
|
147 |
|||
148 |
✓✓ | 101 |
for (unsigned o = 0; o < OUTFITS_COUNT; o++) |
149 |
{ |
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150 |
✓✗✓✗ ✓✗ |
700 |
std::string outfit = cfg->getValue("Outfit" + toString(o), "-1"); |
151 |
200 |
std::string buf; |
|
152 |
✓✗ | 200 |
std::stringstream ss(outfit); |
153 |
|||
154 |
100 |
STD_VECTOR<int> tokens; |
|
155 |
|||
156 |
✓✗✓✓ |
500 |
while (ss >> buf) |
157 |
300 |
tokens.push_back(atoi(buf.c_str())); |
|
158 |
|||
159 |
300 |
for (size_t i = 0, sz = tokens.size(); |
|
160 |
✓✓ | 200 |
i < sz && i < OUTFIT_ITEM_COUNT; i++) |
161 |
{ |
||
162 |
200 |
mItems[o][i] = tokens[i]; |
|
163 |
} |
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164 |
|||
165 |
✓✗✓✗ ✓✗✓✗ |
600 |
outfit = cfg->getValue("OutfitColor" + toString(o), "1"); |
166 |
✓✗ | 200 |
std::stringstream ss2(outfit); |
167 |
|||
168 |
100 |
tokens.clear(); |
|
169 |
|||
170 |
100 |
STD_VECTOR<unsigned char> tokens2; |
|
171 |
✓✗✓✓ |
500 |
while (ss2 >> buf) |
172 |
300 |
tokens2.push_back(CAST_U8(atoi(buf.c_str()))); |
|
173 |
|||
174 |
300 |
for (size_t i = 0, sz = tokens2.size(); |
|
175 |
✓✓ | 200 |
i < sz && i < OUTFIT_ITEM_COUNT; i++) |
176 |
{ |
||
177 |
200 |
mItemColors[o][i] = fromInt(tokens2[i], ItemColor); |
|
178 |
} |
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179 |
|||
180 |
✓✗✓✗ ✓✗ |
300 |
mItemsUnequip[o] = cfg->getValueBool("OutfitUnequip" + toString(o), |
181 |
true); |
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182 |
} |
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183 |
✓✗ | 3 |
mAwayOutfit = cfg->getValue("OutfitAwayIndex", OUTFITS_COUNT - 1); |
184 |
✗✓ | 1 |
if (mAwayOutfit >= CAST_S32(OUTFITS_COUNT)) |
185 |
mAwayOutfit = CAST_S32(OUTFITS_COUNT) - 1; |
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186 |
|||
187 |
✓✗ | 1 |
if (mAwayOutfitCheck != nullptr) |
188 |
1 |
mAwayOutfitCheck->setSelected(mAwayOutfit == mCurrentOutfit); |
|
189 |
1 |
} |
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190 |
|||
191 |
1 |
void OutfitWindow::save() const |
|
192 |
{ |
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193 |
2 |
std::string outfitStr; |
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194 |
2 |
std::string outfitColorsStr; |
|
195 |
✓✓ | 101 |
for (unsigned o = 0; o < OUTFITS_COUNT; o++) |
196 |
{ |
||
197 |
bool good = false; |
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198 |
✓✓ | 3300 |
for (unsigned i = 0; i < OUTFIT_ITEM_COUNT; i++) |
199 |
{ |
||
200 |
1600 |
const int val = mItems[o][i]; |
|
201 |
✗✓ | 1600 |
const int res = val != 0 ? val : -1; |
202 |
✗✓ | 1600 |
if (res != -1) |
203 |
good = true; |
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204 |
✓✗ | 4800 |
outfitStr.append(toString(res)); |
205 |
✓✓ | 1600 |
if (i < OUTFIT_ITEM_COUNT - 1) |
206 |
✓✗ | 1500 |
outfitStr.append(" "); |
207 |
✓✗ | 3200 |
outfitColorsStr.append(toString(CAST_S32( |
208 |
3200 |
toInt(mItemColors[o][i], int)))); |
|
209 |
✓✓ | 1600 |
if (i < OUTFIT_ITEM_COUNT - 1) |
210 |
✓✗ | 1500 |
outfitColorsStr.append(" "); |
211 |
} |
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212 |
✗✓ | 100 |
if (good) |
213 |
{ |
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214 |
serverConfig.setValue("Outfit" + toString(o), outfitStr); |
||
215 |
serverConfig.setValue("OutfitColor" + toString(o), |
||
216 |
outfitColorsStr); |
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217 |
} |
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218 |
else |
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219 |
{ |
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220 |
✓✗✓✗ ✓✗ |
300 |
serverConfig.deleteKey("Outfit" + toString(o)); |
221 |
✓✗✓✗ ✓✗ |
300 |
serverConfig.deleteKey("OutfitColor" + toString(o)); |
222 |
} |
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223 |
|||
224 |
✓✗ | 100 |
if (mItemsUnequip[o]) |
225 |
{ |
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226 |
✓✗✓✗ ✓✗ |
300 |
serverConfig.deleteKey("OutfitUnequip" + toString(o)); |
227 |
} |
||
228 |
else |
||
229 |
{ |
||
230 |
serverConfig.setValue("OutfitUnequip" + toString(o), |
||
231 |
mItemsUnequip[o]); |
||
232 |
} |
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233 |
100 |
outfitStr.clear(); |
|
234 |
100 |
outfitColorsStr.clear(); |
|
235 |
} |
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236 |
✓✗✓✗ |
4 |
serverConfig.setValue("OutfitAwayIndex", mAwayOutfit); |
237 |
1 |
} |
|
238 |
|||
239 |
void OutfitWindow::action(const ActionEvent &event) |
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240 |
{ |
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241 |
const std::string &eventId = event.getId(); |
||
242 |
if (eventId == "next") |
||
243 |
{ |
||
244 |
next(); |
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245 |
} |
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246 |
else if (eventId == "previous") |
||
247 |
{ |
||
248 |
previous(); |
||
249 |
} |
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250 |
else if (eventId == "unequip") |
||
251 |
{ |
||
252 |
if (mCurrentOutfit >= 0 && mCurrentOutfit < CAST_S32( |
||
253 |
OUTFITS_COUNT)) |
||
254 |
{ |
||
255 |
mItemsUnequip[mCurrentOutfit] = mUnequipCheck->isSelected(); |
||
256 |
} |
||
257 |
} |
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258 |
else if (eventId == "equip") |
||
259 |
{ |
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260 |
wearOutfit(mCurrentOutfit, |
||
261 |
true, |
||
262 |
false); |
||
263 |
if (Game::instance() != nullptr) |
||
264 |
Game::instance()->setValidSpeed(); |
||
265 |
} |
||
266 |
else if (eventId == "away") |
||
267 |
{ |
||
268 |
mAwayOutfit = mCurrentOutfit; |
||
269 |
if (!mAwayOutfitCheck->isSelected()) |
||
270 |
mAwayOutfitCheck->setSelected(true); |
||
271 |
} |
||
272 |
} |
||
273 |
|||
274 |
void OutfitWindow::wearOutfit(const int outfit, |
||
275 |
const bool unwearEmpty, |
||
276 |
const bool select) |
||
277 |
{ |
||
278 |
bool isEmpty = true; |
||
279 |
|||
280 |
if (outfit < 0 || outfit > CAST_S32(OUTFITS_COUNT)) |
||
281 |
return; |
||
282 |
|||
283 |
for (unsigned i = 0; i < OUTFIT_ITEM_COUNT; i++) |
||
284 |
{ |
||
285 |
const Item *const item = PlayerInfo::getInventory()->findItem( |
||
286 |
mItems[outfit][i], |
||
287 |
mItemColors[outfit][i]); |
||
288 |
if ((item != nullptr) |
||
289 |
&& item->isEquipped() == Equipped_false |
||
290 |
&& (item->getQuantity() != 0)) |
||
291 |
{ |
||
292 |
if (item->isEquipment() == Equipm_true) |
||
293 |
{ |
||
294 |
PlayerInfo::equipItem(item, Sfx_false); |
||
295 |
isEmpty = false; |
||
296 |
} |
||
297 |
} |
||
298 |
} |
||
299 |
|||
300 |
if ((!isEmpty || unwearEmpty) && outfit < CAST_S32(OUTFITS_COUNT) |
||
301 |
&& mItemsUnequip[outfit]) |
||
302 |
{ |
||
303 |
unequipNotInOutfit(outfit); |
||
304 |
} |
||
305 |
if (select) |
||
306 |
{ |
||
307 |
mCurrentOutfit = outfit; |
||
308 |
showCurrentOutfit(); |
||
309 |
} |
||
310 |
} |
||
311 |
|||
312 |
void OutfitWindow::copyOutfit(const int outfit) |
||
313 |
{ |
||
314 |
copyOutfit(outfit, mCurrentOutfit); |
||
315 |
} |
||
316 |
|||
317 |
void OutfitWindow::copyOutfit(const int src, const int dst) |
||
318 |
{ |
||
319 |
if (src < 0 || src > CAST_S32(OUTFITS_COUNT) |
||
320 |
|| dst < 0 || dst > CAST_S32(OUTFITS_COUNT)) |
||
321 |
{ |
||
322 |
return; |
||
323 |
} |
||
324 |
|||
325 |
for (unsigned int i = 0; i < OUTFIT_ITEM_COUNT; i++) |
||
326 |
mItems[dst][i] = mItems[src][i]; |
||
327 |
save(); |
||
328 |
} |
||
329 |
|||
330 |
void OutfitWindow::draw(Graphics *const graphics) |
||
331 |
{ |
||
332 |
BLOCK_START("OutfitWindow::draw") |
||
333 |
Window::draw(graphics); |
||
334 |
|||
335 |
if (mCurrentOutfit < 0 || mCurrentOutfit |
||
336 |
>= static_cast<signed int>(OUTFITS_COUNT)) |
||
337 |
{ |
||
338 |
return; |
||
339 |
} |
||
340 |
|||
341 |
for (unsigned int i = 0; i < OUTFIT_ITEM_COUNT; i++) |
||
342 |
{ |
||
343 |
const int itemX = mPadding + ((i % mGridWidth) * mBoxWidth); |
||
344 |
const int itemY = mPadding + mTitleBarHeight |
||
345 |
+ ((i / CAST_U32(mGridWidth)) * mBoxHeight); |
||
346 |
|||
347 |
graphics->setColor(mBorderColor); |
||
348 |
graphics->drawRectangle(Rect(itemX, itemY, 32, 32)); |
||
349 |
graphics->setColor(mBackgroundColor); |
||
350 |
graphics->fillRectangle(Rect(itemX, itemY, 32, 32)); |
||
351 |
|||
352 |
if (mItems[mCurrentOutfit][i] < 0) |
||
353 |
continue; |
||
354 |
|||
355 |
bool foundItem = false; |
||
356 |
const Inventory *const inv = PlayerInfo::getInventory(); |
||
357 |
if (inv != nullptr) |
||
358 |
{ |
||
359 |
const Item *const item = inv->findItem(mItems[mCurrentOutfit][i], |
||
360 |
mItemColors[mCurrentOutfit][i]); |
||
361 |
if (item != nullptr) |
||
362 |
{ |
||
363 |
// Draw item icon. |
||
364 |
const Image *const image = item->getImage(); |
||
365 |
if (image != nullptr) |
||
366 |
{ |
||
367 |
graphics->drawImage(image, itemX, itemY); |
||
368 |
foundItem = true; |
||
369 |
} |
||
370 |
} |
||
371 |
} |
||
372 |
if (!foundItem) |
||
373 |
{ |
||
374 |
Image *const image = Item::getImage(mItems[mCurrentOutfit][i], |
||
375 |
mItemColors[mCurrentOutfit][i]); |
||
376 |
if (image != nullptr) |
||
377 |
{ |
||
378 |
graphics->drawImage(image, itemX, itemY); |
||
379 |
image->decRef(); |
||
380 |
} |
||
381 |
} |
||
382 |
} |
||
383 |
BLOCK_END("OutfitWindow::draw") |
||
384 |
} |
||
385 |
|||
386 |
void OutfitWindow::safeDraw(Graphics *const graphics) |
||
387 |
{ |
||
388 |
BLOCK_START("OutfitWindow::draw") |
||
389 |
Window::safeDraw(graphics); |
||
390 |
|||
391 |
if (mCurrentOutfit < 0 || mCurrentOutfit |
||
392 |
>= static_cast<signed int>(OUTFITS_COUNT)) |
||
393 |
{ |
||
394 |
return; |
||
395 |
} |
||
396 |
|||
397 |
for (unsigned int i = 0; i < OUTFIT_ITEM_COUNT; i++) |
||
398 |
{ |
||
399 |
const int itemX = mPadding + ((i % mGridWidth) * mBoxWidth); |
||
400 |
const int itemY = mPadding + mTitleBarHeight |
||
401 |
+ ((i / CAST_U32(mGridWidth)) * mBoxHeight); |
||
402 |
|||
403 |
graphics->setColor(mBorderColor); |
||
404 |
graphics->drawRectangle(Rect(itemX, itemY, 32, 32)); |
||
405 |
graphics->setColor(mBackgroundColor); |
||
406 |
graphics->fillRectangle(Rect(itemX, itemY, 32, 32)); |
||
407 |
|||
408 |
if (mItems[mCurrentOutfit][i] < 0) |
||
409 |
continue; |
||
410 |
|||
411 |
bool foundItem = false; |
||
412 |
const Inventory *const inv = PlayerInfo::getInventory(); |
||
413 |
if (inv != nullptr) |
||
414 |
{ |
||
415 |
const Item *const item = inv->findItem(mItems[mCurrentOutfit][i], |
||
416 |
mItemColors[mCurrentOutfit][i]); |
||
417 |
if (item != nullptr) |
||
418 |
{ |
||
419 |
// Draw item icon. |
||
420 |
const Image *const image = item->getImage(); |
||
421 |
if (image != nullptr) |
||
422 |
{ |
||
423 |
graphics->drawImage(image, itemX, itemY); |
||
424 |
foundItem = true; |
||
425 |
} |
||
426 |
} |
||
427 |
} |
||
428 |
if (!foundItem) |
||
429 |
{ |
||
430 |
Image *const image = Item::getImage(mItems[mCurrentOutfit][i], |
||
431 |
mItemColors[mCurrentOutfit][i]); |
||
432 |
if (image != nullptr) |
||
433 |
{ |
||
434 |
graphics->drawImage(image, itemX, itemY); |
||
435 |
image->decRef(); |
||
436 |
} |
||
437 |
} |
||
438 |
} |
||
439 |
BLOCK_END("OutfitWindow::draw") |
||
440 |
} |
||
441 |
|||
442 |
void OutfitWindow::mouseDragged(MouseEvent &event) |
||
443 |
{ |
||
444 |
if (event.getButton() == MouseButton::LEFT) |
||
445 |
{ |
||
446 |
if (dragDrop.isEmpty() && mItemClicked) |
||
447 |
{ |
||
448 |
if (mCurrentOutfit < 0 || mCurrentOutfit |
||
449 |
>= static_cast<signed int>(OUTFITS_COUNT)) |
||
450 |
{ |
||
451 |
Window::mouseDragged(event); |
||
452 |
return; |
||
453 |
} |
||
454 |
|||
455 |
const int index = getIndexFromGrid(event.getX(), event.getY()); |
||
456 |
if (index == -1) |
||
457 |
{ |
||
458 |
Window::mouseDragged(event); |
||
459 |
return; |
||
460 |
} |
||
461 |
const int itemId = mItems[mCurrentOutfit][index]; |
||
462 |
const ItemColor itemColor = mItemColors[mCurrentOutfit][index]; |
||
463 |
if (itemId < 0) |
||
464 |
{ |
||
465 |
Window::mouseDragged(event); |
||
466 |
return; |
||
467 |
} |
||
468 |
mMoved = false; |
||
469 |
event.consume(); |
||
470 |
const Inventory *const inv = PlayerInfo::getInventory(); |
||
471 |
if (inv != nullptr) |
||
472 |
{ |
||
473 |
Item *const item = inv->findItem(itemId, itemColor); |
||
474 |
if (item != nullptr) |
||
475 |
dragDrop.dragItem(item, DragDropSource::Outfit, 0); |
||
476 |
else |
||
477 |
dragDrop.clear(); |
||
478 |
mItems[mCurrentOutfit][index] = -1; |
||
479 |
} |
||
480 |
} |
||
481 |
} |
||
482 |
Window::mouseDragged(event); |
||
483 |
} |
||
484 |
|||
485 |
void OutfitWindow::mousePressed(MouseEvent &event) |
||
486 |
{ |
||
487 |
const int index = getIndexFromGrid(event.getX(), event.getY()); |
||
488 |
if (event.getButton() == MouseButton::RIGHT && (popupMenu != nullptr)) |
||
489 |
{ |
||
490 |
popupMenu->showOutfitsWindowPopup(viewport->mMouseX, |
||
491 |
viewport->mMouseY); |
||
492 |
event.consume(); |
||
493 |
return; |
||
494 |
} |
||
495 |
else if (index == -1) |
||
496 |
{ |
||
497 |
Window::mousePressed(event); |
||
498 |
return; |
||
499 |
} |
||
500 |
mMoved = false; |
||
501 |
event.consume(); |
||
502 |
|||
503 |
if (mItems[mCurrentOutfit][index] > 0) |
||
504 |
{ |
||
505 |
mItemClicked = true; |
||
506 |
} |
||
507 |
else |
||
508 |
{ |
||
509 |
if (dragDrop.isSelected()) |
||
510 |
{ |
||
511 |
mItems[mCurrentOutfit][index] = dragDrop.getSelected(); |
||
512 |
mItemColors[mCurrentOutfit][index] = dragDrop.getSelectedColor(); |
||
513 |
dragDrop.deselect(); |
||
514 |
save(); |
||
515 |
} |
||
516 |
} |
||
517 |
|||
518 |
Window::mousePressed(event); |
||
519 |
} |
||
520 |
|||
521 |
void OutfitWindow::mouseReleased(MouseEvent &event) |
||
522 |
{ |
||
523 |
if (event.getButton() == MouseButton::LEFT) |
||
524 |
{ |
||
525 |
if (mCurrentOutfit < 0 || mCurrentOutfit |
||
526 |
>= static_cast<signed int>(OUTFITS_COUNT)) |
||
527 |
{ |
||
528 |
return; |
||
529 |
} |
||
530 |
const int index = getIndexFromGrid(event.getX(), event.getY()); |
||
531 |
if (index == -1) |
||
532 |
{ |
||
533 |
dragDrop.clear(); |
||
534 |
Window::mouseReleased(event); |
||
535 |
return; |
||
536 |
} |
||
537 |
mMoved = false; |
||
538 |
event.consume(); |
||
539 |
if (!dragDrop.isEmpty()) |
||
540 |
{ |
||
541 |
if (dragDrop.isSourceItemContainer()) |
||
542 |
{ |
||
543 |
mItems[mCurrentOutfit][index] = dragDrop.getItem(); |
||
544 |
mItemColors[mCurrentOutfit][index] = dragDrop.getItemColor(); |
||
545 |
dragDrop.clear(); |
||
546 |
dragDrop.deselect(); |
||
547 |
save(); |
||
548 |
} |
||
549 |
} |
||
550 |
if (mItemClicked) |
||
551 |
mItemClicked = false; |
||
552 |
} |
||
553 |
Window::mouseReleased(event); |
||
554 |
} |
||
555 |
|||
556 |
int OutfitWindow::getIndexFromGrid(const int pointX, const int pointY) const |
||
557 |
{ |
||
558 |
const Rect tRect = Rect(mPadding, mTitleBarHeight, |
||
559 |
mGridWidth * mBoxWidth, mGridHeight * mBoxHeight); |
||
560 |
if (!tRect.isPointInRect(pointX, pointY)) |
||
561 |
return -1; |
||
562 |
const int index = (((pointY - mTitleBarHeight) / mBoxHeight) * mGridWidth) |
||
563 |
+ (pointX - mPadding) / mBoxWidth; |
||
564 |
if (index >= CAST_S32(OUTFIT_ITEM_COUNT) || index < 0) |
||
565 |
return -1; |
||
566 |
return index; |
||
567 |
} |
||
568 |
|||
569 |
void OutfitWindow::unequipNotInOutfit(const int outfit) const |
||
570 |
{ |
||
571 |
// here we think that outfit is correct index |
||
572 |
|||
573 |
const Inventory *const inventory = PlayerInfo::getInventory(); |
||
574 |
if (inventory == nullptr) |
||
575 |
return; |
||
576 |
|||
577 |
const unsigned int invSize = inventory->getSize(); |
||
578 |
for (unsigned i = 0; i < invSize; i++) |
||
579 |
{ |
||
580 |
const Item *const item = inventory->getItem(i); |
||
581 |
if ((item != nullptr) && item->isEquipped() == Equipped_true) |
||
582 |
{ |
||
583 |
bool found = false; |
||
584 |
for (unsigned f = 0; f < OUTFIT_ITEM_COUNT; f++) |
||
585 |
{ |
||
586 |
if (item->getId() == mItems[outfit][f]) |
||
587 |
{ |
||
588 |
found = true; |
||
589 |
break; |
||
590 |
} |
||
591 |
} |
||
592 |
if (!found) |
||
593 |
PlayerInfo::unequipItem(item, Sfx_false); |
||
594 |
} |
||
595 |
} |
||
596 |
} |
||
597 |
|||
598 |
1 |
std::string OutfitWindow::keyName(const int number) |
|
599 |
{ |
||
600 |
✗✓ | 1 |
if (number < 0 || number >= SHORTCUT_EMOTES) |
601 |
return ""; |
||
602 |
1 |
return inputManager.getKeyStringLong(InputAction::OUTFIT_1 + number); |
|
603 |
} |
||
604 |
|||
605 |
void OutfitWindow::next() |
||
606 |
{ |
||
607 |
if (mCurrentOutfit < (CAST_S32(OUTFITS_COUNT) - 1)) |
||
608 |
mCurrentOutfit++; |
||
609 |
else |
||
610 |
mCurrentOutfit = 0; |
||
611 |
showCurrentOutfit(); |
||
612 |
} |
||
613 |
|||
614 |
void OutfitWindow::previous() |
||
615 |
{ |
||
616 |
if (mCurrentOutfit > 0) |
||
617 |
mCurrentOutfit--; |
||
618 |
else |
||
619 |
mCurrentOutfit = OUTFITS_COUNT - 1; |
||
620 |
showCurrentOutfit(); |
||
621 |
} |
||
622 |
|||
623 |
void OutfitWindow::showCurrentOutfit() |
||
624 |
{ |
||
625 |
// TRANSLATORS: outfits window label |
||
626 |
mCurrentLabel->setCaption(strprintf(_("Outfit: %d"), mCurrentOutfit + 1)); |
||
627 |
if (mCurrentOutfit < CAST_S32(OUTFITS_COUNT)) |
||
628 |
mUnequipCheck->setSelected(mItemsUnequip[mCurrentOutfit]); |
||
629 |
else |
||
630 |
mUnequipCheck->setSelected(false); |
||
631 |
// TRANSLATORS: outfits window label |
||
632 |
mKeyLabel->setCaption(strprintf(_("Key: %s"), |
||
633 |
keyName(mCurrentOutfit).c_str())); |
||
634 |
mAwayOutfitCheck->setSelected(mAwayOutfit == mCurrentOutfit); |
||
635 |
} |
||
636 |
|||
637 |
void OutfitWindow::wearNextOutfit(const bool all) |
||
638 |
{ |
||
639 |
next(); |
||
640 |
if (!all && mCurrentOutfit >= 0 && mCurrentOutfit |
||
641 |
< CAST_S32(OUTFITS_COUNT)) |
||
642 |
{ |
||
643 |
bool fromStart = false; |
||
644 |
while (!mItemsUnequip[mCurrentOutfit]) |
||
645 |
{ |
||
646 |
next(); |
||
647 |
if (mCurrentOutfit == 0) |
||
648 |
{ |
||
649 |
if (!fromStart) |
||
650 |
fromStart = true; |
||
651 |
else |
||
652 |
return; |
||
653 |
} |
||
654 |
} |
||
655 |
} |
||
656 |
wearOutfit(mCurrentOutfit, |
||
657 |
true, |
||
658 |
false); |
||
659 |
} |
||
660 |
|||
661 |
void OutfitWindow::wearPreviousOutfit(const bool all) |
||
662 |
{ |
||
663 |
previous(); |
||
664 |
if (!all && mCurrentOutfit >= 0 && mCurrentOutfit |
||
665 |
< CAST_S32(OUTFITS_COUNT)) |
||
666 |
{ |
||
667 |
bool fromStart = false; |
||
668 |
while (!mItemsUnequip[mCurrentOutfit]) |
||
669 |
{ |
||
670 |
previous(); |
||
671 |
if (mCurrentOutfit == 0) |
||
672 |
{ |
||
673 |
if (!fromStart) |
||
674 |
fromStart = true; |
||
675 |
else |
||
676 |
return; |
||
677 |
} |
||
678 |
} |
||
679 |
} |
||
680 |
wearOutfit(mCurrentOutfit, |
||
681 |
true, |
||
682 |
false); |
||
683 |
} |
||
684 |
|||
685 |
void OutfitWindow::copyFromEquiped() |
||
686 |
{ |
||
687 |
copyFromEquiped(mCurrentOutfit); |
||
688 |
} |
||
689 |
|||
690 |
void OutfitWindow::copyFromEquiped(const int dst) |
||
691 |
{ |
||
692 |
const Inventory *const inventory = PlayerInfo::getInventory(); |
||
693 |
if (inventory == nullptr) |
||
694 |
return; |
||
695 |
|||
696 |
int outfitCell = 0; |
||
697 |
for (unsigned i = 0, sz = inventory->getSize(); i < sz; i++) |
||
698 |
{ |
||
699 |
const Item *const item = inventory->getItem(i); |
||
700 |
if ((item != nullptr) && item->isEquipped() == Equipped_true) |
||
701 |
{ |
||
702 |
mItems[dst][outfitCell] = item->getId(); |
||
703 |
mItemColors[dst][outfitCell++] = item->getColor(); |
||
704 |
if (outfitCell >= CAST_S32(OUTFIT_ITEM_COUNT)) |
||
705 |
break; |
||
706 |
} |
||
707 |
} |
||
708 |
save(); |
||
709 |
} |
||
710 |
|||
711 |
void OutfitWindow::wearAwayOutfit() |
||
712 |
{ |
||
713 |
copyFromEquiped(OUTFITS_COUNT); |
||
714 |
wearOutfit(mAwayOutfit, |
||
715 |
false, |
||
716 |
false); |
||
717 |
} |
||
718 |
|||
719 |
void OutfitWindow::unwearAwayOutfit() |
||
720 |
{ |
||
721 |
wearOutfit(OUTFITS_COUNT, |
||
722 |
true, |
||
723 |
false); |
||
724 |
} |
||
725 |
|||
726 |
void OutfitWindow::clearCurrentOutfit() |
||
727 |
{ |
||
728 |
if (mCurrentOutfit < 0 || mCurrentOutfit |
||
729 |
>= static_cast<signed int>(OUTFITS_COUNT)) |
||
730 |
{ |
||
731 |
return; |
||
732 |
} |
||
733 |
for (unsigned f = 0; f < OUTFIT_ITEM_COUNT; f++) |
||
734 |
{ |
||
735 |
mItems[mCurrentOutfit][f] = -1; |
||
736 |
mItemColors[mCurrentOutfit][f] = ItemColor_one; |
||
737 |
} |
||
738 |
save(); |
||
739 |
} |
||
740 |
|||
741 |
std::string OutfitWindow::getOutfitString() const |
||
742 |
{ |
||
743 |
std::string str; |
||
744 |
for (unsigned int i = 0; i < OUTFIT_ITEM_COUNT; i++) |
||
745 |
{ |
||
746 |
const int id = mItems[mCurrentOutfit][i]; |
||
747 |
if (id < 0) |
||
748 |
continue; |
||
749 |
|||
750 |
const ItemColor color = mItemColors[mCurrentOutfit][i]; |
||
751 |
STD_VECTOR<int> ids; |
||
752 |
ids.push_back(id); |
||
753 |
ids.push_back(CAST_S32(color)); |
||
754 |
|||
755 |
const std::string name = ItemDB::getNamesStr(ids); |
||
756 |
if (name.empty()) |
||
757 |
continue; |
||
758 |
str.append("["); |
||
759 |
str.append(name); |
||
760 |
str.append("] "); |
||
761 |
} |
||
762 |
return str; |
||
763 |
✓✗✓✗ |
3 |
} |
Generated by: GCOVR (Version 3.3) |