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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "gui/windows/buyselldialog.h" |
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#include "actormanager.h" |
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#include "net/buysellhandler.h" |
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#include "net/npchandler.h" |
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#include "gui/windows/setupwindow.h" |
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#include "gui/widgets/button.h" |
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#include "utils/foreach.h" |
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#include "utils/gettext.h" |
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#include "debug.h" |
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BuySellDialog::DialogList BuySellDialog::dialogInstances; |
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BuySellDialog::BuySellDialog(const BeingId npcId) : |
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// TRANSLATORS: shop window name |
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Window(_("Shop"), Modal_false, nullptr, "buysell.xml"), |
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ActionListener(), |
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mNpcId(npcId), |
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mNick(""), |
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✓✗✓✗ ✓✗ |
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mBuyButton(nullptr) |
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{ |
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✓✗ |
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init(); |
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} |
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BuySellDialog::BuySellDialog(const std::string &nick) : |
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// TRANSLATORS: shop window name |
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Window(_("Shop"), Modal_false, nullptr, "buysell.xml"), |
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ActionListener(), |
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mNpcId(BeingId_negOne), |
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mNick(nick), |
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✓✗✓✗
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mBuyButton(nullptr) |
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{ |
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✓✗ |
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init(); |
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} |
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void BuySellDialog::init() |
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{ |
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setWindowName("BuySell"); |
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setCloseButton(true); |
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✗✓ |
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if (setupWindow != nullptr) |
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setupWindow->registerWindowForReset(this); |
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static const char *const buttonNames[] = |
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{ |
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// TRANSLATORS: shop window button |
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N_("Buy"), |
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// TRANSLATORS: shop window button |
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N_("Sell"), |
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// TRANSLATORS: shop window button |
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N_("Cancel"), |
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nullptr |
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}; |
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✓✗ |
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const int buttonPadding = getOption("buttonpadding", 10); |
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int x = buttonPadding; |
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const int y = buttonPadding; |
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for (const char *const *curBtn = buttonNames; |
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✓✓ |
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*curBtn != nullptr; |
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curBtn++) |
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{ |
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Button *const btn = new Button(this, |
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gettext(*curBtn), |
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*curBtn, |
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BUTTON_SKIN, |
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✓✗✓✗ ✓✗ |
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this); |
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✓✓ |
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if (mBuyButton == nullptr) |
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mBuyButton = btn; // For focus request |
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btn->setPosition(x, y); |
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add(btn); |
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x += btn->getWidth() + buttonPadding; |
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} |
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✓✗ |
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if (mBuyButton != nullptr) |
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{ |
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mBuyButton->requestFocus(); |
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setContentSize(x, 2 * y + mBuyButton->getHeight()); |
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} |
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center(); |
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setDefaultSize(); |
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loadWindowState(); |
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enableVisibleSound(true); |
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dialogInstances.push_back(this); |
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setVisible(Visible_true); |
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} |
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BuySellDialog::~BuySellDialog() |
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{ |
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dialogInstances.remove(this); |
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} |
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void BuySellDialog::setVisible(Visible visible) |
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{ |
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Window::setVisible(visible); |
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✓✗ |
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if (visible == Visible_true) |
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{ |
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✓✗ |
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if (mBuyButton != nullptr) |
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mBuyButton->requestFocus(); |
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} |
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else |
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{ |
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scheduleDelete(); |
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} |
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} |
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void BuySellDialog::action(const ActionEvent &event) |
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{ |
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const std::string &eventId = event.getId(); |
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if (eventId == "Buy") |
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{ |
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if (mNpcId != BeingId_negOne) |
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{ |
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const Being *const being = actorManager->findBeing(mNpcId); |
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if (being != nullptr) |
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npcHandler->buy(being); |
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else |
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npcHandler->buy(mNpcId); |
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} |
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else |
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{ |
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buySellHandler->requestSellList(mNick); |
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} |
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} |
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else if (eventId == "Sell") |
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{ |
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if (mNpcId != BeingId_negOne) |
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npcHandler->sell(mNpcId); |
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else |
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buySellHandler->requestBuyList(mNick); |
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} |
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close(); |
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} |
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void BuySellDialog::closeAll() |
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{ |
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FOR_EACH (DialogList::const_iterator, it, dialogInstances) |
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{ |
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if (*it != nullptr) |
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(*it)->close(); |
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} |
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✓✗✓✗
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} |