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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "gui/windowmenu.h" |
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#include "configuration.h" |
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#include "settings.h" |
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#include "input/inputmanager.h" |
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#include "gui/buttoninfo.h" |
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#include "gui/buttontext.h" |
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#include "gui/popupmanager.h" |
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#include "gui/skin.h" |
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#include "gui/popups/popupmenu.h" |
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#include "gui/popups/textpopup.h" |
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#include "gui/windows/skilldialog.h" |
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#include "gui/widgets/button.h" |
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#include "utils/dtor.h" |
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#include "utils/foreach.h" |
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#include "utils/gettext.h" |
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#include "resources/imageset.h" |
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#include "debug.h" |
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WindowMenu *windowMenu = nullptr; |
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WindowMenu::WindowMenu(const Widget2 *const widget) : |
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Container(widget), |
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ConfigListener(), |
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ActionListener(), |
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SelectionListener(), |
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MouseListener(), |
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mSkin(theme != nullptr ? theme->load("windowmenu.xml", "", |
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true, Theme::getThemePath()) : nullptr), |
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mImageSet(nullptr), |
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mPadding(mSkin != nullptr ? mSkin->getPadding() : 1), |
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mSpacing(mSkin != nullptr ? mSkin->getOption("spacing", 3) : 3), |
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mButtons(), |
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mButtonTexts(), |
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mButtonNames(), |
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mHaveMouse(false), |
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mAutoHide(1), |
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mSmallWindow(mainGraphics->getWidth() < 600) |
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{ |
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int x = mPadding; |
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int h = 0; |
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setFocusable(false); |
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if (settings.showButtonIcons) |
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{ |
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mImageSet = Theme::getImageSetFromTheme("buttonsicons.png", |
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mSkin->getOption("imageWidth", 20), |
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mSkin->getOption("imageHeight", 20)); |
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} |
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// TRANSLATORS: short button name for who is online window. |
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addButton(N_("ONL"), |
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13, |
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// TRANSLATORS: long button name for who is online window. |
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_("Who is online"), x, h, InputAction::WINDOW_ONLINE, |
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Visible_true); |
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// TRANSLATORS: short button name for help window. |
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addButton(N_("HLP"), |
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0, |
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// TRANSLATORS: long button name for help window. |
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_("Help"), x, h, InputAction::WINDOW_HELP, |
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Visible_true); |
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// TRANSLATORS: short button name for quests window. |
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addButton(N_("QE"), |
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12, |
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// TRANSLATORS: long button name for quests window. |
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_("Quests"), x, h, InputAction::WINDOW_QUESTS, |
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Visible_true); |
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// TRANSLATORS: short button name for kill stats window. |
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addButton(N_("KS"), |
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16, |
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// TRANSLATORS: long button name for kill stats window. |
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_("Kill stats"), x, h, InputAction::WINDOW_KILLS, |
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Visible_true); |
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addButton(":-)", |
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6, |
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// TRANSLATORS: long button name for emotes window. |
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_("Smilies"), x, h, InputAction::WINDOW_EMOTE_SHORTCUT, |
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Visible_true); |
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// TRANSLATORS: short button name for chat window. |
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addButton(N_("CH"), |
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20, |
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// TRANSLATORS: longt button name for chat window. |
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_("Chat"), x, h, InputAction::WINDOW_CHAT, |
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#ifdef ANDROID |
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Visible_true); |
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#else // ANDROID |
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Visible_false); |
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#endif // ANDROID |
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// TRANSLATORS: short button name for status window. |
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addButton(N_("STA"), |
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17, |
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// TRANSLATORS: long button name for status window. |
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_("Status"), x, h, InputAction::WINDOW_STATUS, |
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Visible_true); |
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// TRANSLATORS: short button name for equipment window. |
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addButton(N_("EQU"), |
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7, |
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// TRANSLATORS: long button name for equipment window. |
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_("Equipment"), x, h, InputAction::WINDOW_EQUIPMENT, |
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Visible_true); |
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// TRANSLATORS: short button name for inventory window. |
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addButton(N_("INV"), |
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9, |
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// TRANSLATORS: long button name for inventory window. |
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_("Inventory"), x, h, InputAction::WINDOW_INVENTORY, |
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Visible_true); |
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// TRANSLATORS: short button name for cart window. |
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addButton(N_("CA"), |
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11, |
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// TRANSLATORS: long button name for cart window. |
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_("Cart"), x, h, InputAction::WINDOW_CART, |
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Visible_true); |
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// TRANSLATORS: short button name for map window. |
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addButton(N_("MAP"), |
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19, |
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// TRANSLATORS: long button name for map window. |
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_("Map"), x, h, InputAction::WINDOW_MINIMAP, |
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Visible_false); |
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if (skillDialog->hasSkills()) |
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{ |
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// TRANSLATORS: short button name for skills window. |
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addButton(N_("SKI"), |
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5, |
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// TRANSLATORS: long button name for skills window. |
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_("Skills"), x, h, InputAction::WINDOW_SKILL, |
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Visible_true); |
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} |
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// TRANSLATORS: short button name for social window. |
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addButton(N_("SOC"), |
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1, |
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// TRANSLATORS: long button name for social window. |
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_("Social"), x, h, InputAction::WINDOW_SOCIAL, |
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Visible_true); |
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// TRANSLATORS: short button name for shortcuts window. |
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addButton(N_("SH"), |
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14, |
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// TRANSLATORS: long button name for shortcuts window. |
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_("Shortcuts"), x, h, InputAction::WINDOW_SHORTCUT, |
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Visible_true); |
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// TRANSLATORS: short button name for spells window. |
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addButton(N_("SP"), |
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15, |
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// TRANSLATORS: long button name for spells window. |
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_("Spells"), x, h, InputAction::WINDOW_SPELLS, |
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Visible_true); |
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// TRANSLATORS: short button name for drops window. |
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addButton(N_("DR"), |
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26, |
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// TRANSLATORS: long button name for drops window. |
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_("Drop"), x, h, InputAction::WINDOW_DROP, |
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Visible_false); |
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// TRANSLATORS: short button name for did you know window. |
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addButton(N_("YK"), |
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24, |
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// TRANSLATORS: long button name for did you know window. |
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_("Did you know"), x, h, InputAction::WINDOW_DIDYOUKNOW, |
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Visible_false); |
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// TRANSLATORS: short button name for shop window. |
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addButton(N_("SHP"), |
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18, |
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// TRANSLATORS: long button name for shop window. |
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_("Shop"), x, h, InputAction::WINDOW_SHOP, |
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Visible_false); |
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// TRANSLATORS: short button name for outfits window. |
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addButton(N_("OU"), |
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21, |
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// TRANSLATORS: long button name for outfits window. |
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_("Outfits"), x, h, InputAction::WINDOW_OUTFIT, |
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Visible_false); |
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// TRANSLATORS: short button name for updates window. |
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addButton(N_("UP"), |
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25, |
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// TRANSLATORS: long button name for updates window. |
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_("Updates"), x, h, InputAction::WINDOW_UPDATER, |
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Visible_false); |
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// TRANSLATORS: short button name for bank window. |
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addButton(N_("BA"), |
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2, |
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// TRANSLATORS: long button name for bank window. |
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_("Bank"), x, h, InputAction::WINDOW_BANK, |
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Visible_true); |
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// TRANSLATORS: short button name for mail window. |
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addButton(N_("MA"), |
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10, |
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// TRANSLATORS: long button name for mail window. |
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_("Mail"), x, h, InputAction::WINDOW_MAIL, |
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Visible_true); |
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// TRANSLATORS: short button name for clan window. |
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addButton(N_("CL"), |
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4, |
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// TRANSLATORS: long button name for clan window. |
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_("Clan"), x, h, InputAction::WINDOW_CLAN, |
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Visible_true); |
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// TRANSLATORS: short button name for server info window. |
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addButton(N_("SI"), |
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8, |
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// TRANSLATORS: long button name for server info window. |
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_("Server info"), x, h, InputAction::WINDOW_SERVER_INFO, |
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Visible_true); |
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// TRANSLATORS: short button name for debug window. |
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addButton(N_("DBG"), |
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22, |
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// TRANSLATORS: long button name for debug window. |
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_("Debug"), x, h, InputAction::WINDOW_DEBUG, |
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#ifdef ANDROID |
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Visible_true); |
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#else // ANDROID |
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Visible_false); |
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#endif // ANDROID |
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// TRANSLATORS: short button name for windows list menu. |
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addButton(N_("WIN"), |
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23, |
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// TRANSLATORS: long button name for windows list menu. |
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_("Windows"), x, h, InputAction::SHOW_WINDOWS, |
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Visible_false); |
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// TRANSLATORS: short button name for setup window. |
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addButton(N_("SET"), |
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3, |
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// TRANSLATORS: long button name for setup window. |
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_("Setup"), x, h, InputAction::WINDOW_SETUP, |
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Visible_true); |
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x += mPadding - mSpacing; |
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if (mainGraphics != nullptr) |
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setDimension(Rect(mainGraphics->mWidth - x, 0, x, h)); |
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loadButtons(); |
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addMouseListener(this); |
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setVisible(Visible_true); |
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config.addListener("autohideButtons", this); |
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mAutoHide = config.getIntValue("autohideButtons"); |
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} |
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WindowMenu::~WindowMenu() |
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{ |
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config.removeListener("autohideButtons", this); |
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CHECKLISTENERS |
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for (std::map <std::string, ButtonInfo*>::iterator |
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it = mButtonNames.begin(), |
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it_fend = mButtonNames.end(); it != it_fend; ++it) |
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{ |
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delete (*it).second; |
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} |
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mButtonNames.clear(); |
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FOR_EACH (STD_VECTOR <Button*>::iterator, it, mButtons) |
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{ |
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Button *const btn = *it; |
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if (btn == nullptr) |
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continue; |
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if (btn->mVisible == Visible_false) |
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delete btn; |
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} |
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delete_all(mButtonTexts); |
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mButtonTexts.clear(); |
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if (mImageSet != nullptr) |
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{ |
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mImageSet->decRef(); |
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mImageSet = nullptr; |
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} |
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if (mSkin != nullptr) |
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{ |
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if (theme != nullptr) |
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theme->unload(mSkin); |
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mSkin = nullptr; |
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} |
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} |
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void WindowMenu::action(const ActionEvent &event) |
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{ |
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const std::string &eventId = event.getId(); |
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const std::map <std::string, ButtonInfo*>::iterator |
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it = mButtonNames.find(eventId); |
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if (it == mButtonNames.end()) |
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return; |
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const ButtonInfo *const info = (*it).second; |
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if (info == nullptr) |
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return; |
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inputManager.executeAction(info->key); |
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} |
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void WindowMenu::addButton(const char *const text, |
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const int iconNumber, |
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const std::string &description, |
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int &restrict x, |
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int &restrict h, |
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const InputActionT key, |
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const Visible visible) |
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{ |
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Button *btn = nullptr; |
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if (settings.showButtonIcons && |
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mImageSet) |
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{ |
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Image *const image = mImageSet->get(iconNumber); |
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if (image != nullptr) |
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{ |
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/* |
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btn = new Button(this, |
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"buttonsicons.png", |
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20, |
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20, |
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text, |
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BUTTON_SKIN, |
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this); |
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*/ |
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btn = new Button(this, |
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std::string(), |
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text, |
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BUTTON_SKIN, |
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this); |
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btn->setImage(image); |
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btn->adjustSize(); |
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} |
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} |
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if (btn == nullptr) |
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{ |
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btn = new Button(this, |
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gettext(text), |
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text, |
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BUTTON_SKIN, |
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this); |
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} |
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btn->setPosition(x, mPadding); |
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btn->setDescription(description); |
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btn->setTag(CAST_S32(key)); |
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add(btn); |
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btn->setFocusable(false); |
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x += btn->getWidth() + mSpacing; |
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h = btn->getHeight() + 2 * mPadding; |
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mButtons.push_back(btn); |
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mButtonNames[text] = new ButtonInfo(btn, key, visible); |
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if (key != InputAction::SHOW_WINDOWS) |
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mButtonTexts.push_back(new ButtonText(description, key)); |
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} |
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|
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void WindowMenu::mousePressed(MouseEvent &event) |
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{ |
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if (popupManager == nullptr) |
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return; |
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|
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if (event.getButton() == MouseButton::RIGHT) |
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{ |
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if (mSmallWindow) |
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return; |
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|
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event.consume(); |
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Button *const btn = dynamic_cast<Button*>(event.getSource()); |
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if (btn == nullptr) |
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return; |
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if (popupMenu != nullptr) |
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{ |
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popupMenu->showPopup(getX() + event.getX(), |
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getY() + event.getY(), btn); |
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} |
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|
|
} |
397 |
|
|
} |
398 |
|
|
|
399 |
|
|
void WindowMenu::mouseMoved(MouseEvent &event) |
400 |
|
|
{ |
401 |
|
|
mHaveMouse = true; |
402 |
|
|
|
403 |
|
|
if (textPopup == nullptr) |
404 |
|
|
return; |
405 |
|
|
|
406 |
|
|
if (event.getSource() == this) |
407 |
|
|
{ |
408 |
|
|
textPopup->hide(); |
409 |
|
|
return; |
410 |
|
|
} |
411 |
|
|
|
412 |
|
|
const Button *const btn = dynamic_cast<const Button *>( |
413 |
|
|
event.getSource()); |
414 |
|
|
|
415 |
|
|
if (btn == nullptr) |
416 |
|
|
{ |
417 |
|
|
textPopup->hide(); |
418 |
|
|
return; |
419 |
|
|
} |
420 |
|
|
|
421 |
|
|
const int x = event.getX(); |
422 |
|
|
const int y = event.getY(); |
423 |
|
|
const InputActionT key = static_cast<InputActionT>(btn->getTag()); |
424 |
|
|
const Rect &rect = mDimension; |
425 |
|
|
if (key != InputAction::NO_VALUE) |
426 |
|
|
{ |
427 |
|
|
textPopup->show(x + rect.x, y + rect.y, btn->getDescription(), |
428 |
|
|
// TRANSLATORS: short key name |
429 |
|
|
strprintf(_("Key: %s"), inputManager.getKeyValueString( |
430 |
|
|
key).c_str())); |
431 |
|
|
} |
432 |
|
|
else |
433 |
|
|
{ |
434 |
|
|
textPopup->show(x + rect.x, y + rect.y, btn->getDescription()); |
435 |
|
|
} |
436 |
|
|
} |
437 |
|
|
|
438 |
|
|
void WindowMenu::mouseExited(MouseEvent& event A_UNUSED) |
439 |
|
|
{ |
440 |
|
|
mHaveMouse = false; |
441 |
|
|
if (textPopup == nullptr) |
442 |
|
|
return; |
443 |
|
|
|
444 |
|
|
textPopup->hide(); |
445 |
|
|
} |
446 |
|
|
|
447 |
|
|
void WindowMenu::showButton(const std::string &name, |
448 |
|
|
const Visible visible) |
449 |
|
|
{ |
450 |
|
|
const ButtonInfo *const info = mButtonNames[name]; |
451 |
|
|
if ((info == nullptr) || (info->button == nullptr)) |
452 |
|
|
return; |
453 |
|
|
|
454 |
|
|
info->button->setVisible(visible); |
455 |
|
|
updateButtons(); |
456 |
|
|
saveButtons(); |
457 |
|
|
} |
458 |
|
|
|
459 |
|
|
void WindowMenu::updateButtons() |
460 |
|
|
{ |
461 |
|
|
int x = mPadding; |
462 |
|
|
int h = 0; |
463 |
|
|
FOR_EACH (STD_VECTOR <Button*>::const_iterator, it, mButtons) |
464 |
|
|
safeRemove(*it); |
465 |
|
|
const int pad2 = 2 * mPadding; |
466 |
|
|
FOR_EACH (STD_VECTOR <Button*>::iterator, it, mButtons) |
467 |
|
|
{ |
468 |
|
|
Button *const btn = *it; |
469 |
|
|
if (btn == nullptr) |
470 |
|
|
continue; |
471 |
|
|
if (btn->mVisible == Visible_true) |
472 |
|
|
{ |
473 |
|
|
btn->setPosition(x, mPadding); |
474 |
|
|
add(btn); |
475 |
|
|
x += btn->getWidth() + mSpacing; |
476 |
|
|
h = btn->getHeight() + pad2; |
477 |
|
|
} |
478 |
|
|
} |
479 |
|
|
x += mPadding - mSpacing; |
480 |
|
|
if (mainGraphics != nullptr) |
481 |
|
|
setDimension(Rect(mainGraphics->mWidth - x, 0, x, h)); |
482 |
|
|
} |
483 |
|
|
|
484 |
|
|
void WindowMenu::loadButtons() |
485 |
|
|
{ |
486 |
|
|
if (!mSmallWindow) |
487 |
|
|
{ |
488 |
|
|
if (config.getValue("windowmenu0", "").empty()) |
489 |
|
|
{ |
490 |
|
|
for (std::map <std::string, ButtonInfo*>::iterator |
491 |
|
|
it = mButtonNames.begin(), |
492 |
|
|
it_fend = mButtonNames.end(); it != it_fend; ++it) |
493 |
|
|
{ |
494 |
|
|
const ButtonInfo *const info = (*it).second; |
495 |
|
|
if (info == nullptr || |
496 |
|
|
info->button == nullptr || |
497 |
|
|
info->visible == Visible_true) |
498 |
|
|
{ |
499 |
|
|
continue; |
500 |
|
|
} |
501 |
|
|
info->button->setVisible(Visible_false); |
502 |
|
|
} |
503 |
|
|
updateButtons(); |
504 |
|
|
return; |
505 |
|
|
} |
506 |
|
|
|
507 |
|
|
for (int f = 0; f < 30; f ++) |
508 |
|
|
{ |
509 |
|
|
const std::string str = config.getValue( |
510 |
|
|
"windowmenu" + toString(f), ""); |
511 |
|
|
if (str.empty() || str == "SET") |
512 |
|
|
continue; |
513 |
|
|
const ButtonInfo *const info = mButtonNames[str]; |
514 |
|
|
if ((info == nullptr) || (info->button == nullptr)) |
515 |
|
|
continue; |
516 |
|
|
info->button->setVisible(Visible_false); |
517 |
|
|
} |
518 |
|
|
} |
519 |
|
|
else |
520 |
|
|
{ |
521 |
|
|
for (std::map <std::string, ButtonInfo*>::iterator |
522 |
|
|
it = mButtonNames.begin(), |
523 |
|
|
it_fend = mButtonNames.end(); it != it_fend; ++it) |
524 |
|
|
{ |
525 |
|
|
const ButtonInfo *const info = (*it).second; |
526 |
|
|
if ((info == nullptr) || (info->button == nullptr)) |
527 |
|
|
continue; |
528 |
|
|
Button *const button = info->button; |
529 |
|
|
const std::string &str = button->getActionEventId(); |
530 |
|
|
button->setVisible(fromBool( |
531 |
|
|
str == "SET" || str == "WIN", Visible)); |
532 |
|
|
} |
533 |
|
|
} |
534 |
|
|
updateButtons(); |
535 |
|
|
} |
536 |
|
|
|
537 |
|
|
void WindowMenu::saveButtons() const |
538 |
|
|
{ |
539 |
|
|
int i = 0; |
540 |
|
|
FOR_EACH (STD_VECTOR <Button*>::const_iterator, it, mButtons) |
541 |
|
|
{ |
542 |
|
|
const Button *const btn = *it; |
543 |
|
|
if ((btn != nullptr) && btn->mVisible == Visible_false) |
544 |
|
|
{ |
545 |
|
|
config.setValue("windowmenu" + toString(i), |
546 |
|
|
btn->getActionEventId()); |
547 |
|
|
i ++; |
548 |
|
|
} |
549 |
|
|
} |
550 |
|
|
for (int f = i; f < 30; f ++) |
551 |
|
|
config.deleteKey("windowmenu" + toString(f)); |
552 |
|
|
} |
553 |
|
|
|
554 |
|
|
void WindowMenu::drawChildren(Graphics *const graphics) |
555 |
|
|
{ |
556 |
|
|
if (mHaveMouse || |
557 |
|
|
mAutoHide == 0 || |
558 |
|
|
(mAutoHide == 1 && |
559 |
|
|
mainGraphics != nullptr && |
560 |
|
|
(mSmallWindow || mainGraphics->mWidth > 800))) |
561 |
|
|
{ |
562 |
|
|
Container::drawChildren(graphics); |
563 |
|
|
} |
564 |
|
|
} |
565 |
|
|
|
566 |
|
|
void WindowMenu::safeDrawChildren(Graphics *const graphics) |
567 |
|
|
{ |
568 |
|
|
if (mHaveMouse || |
569 |
|
|
mAutoHide == 0 || |
570 |
|
|
(mAutoHide == 1 && |
571 |
|
|
mainGraphics != nullptr && |
572 |
|
|
(mSmallWindow || mainGraphics->mWidth > 800))) |
573 |
|
|
{ |
574 |
|
|
Container::safeDrawChildren(graphics); |
575 |
|
|
} |
576 |
|
|
} |
577 |
|
|
|
578 |
|
|
void WindowMenu::optionChanged(const std::string &name) |
579 |
|
|
{ |
580 |
|
|
if (name == "autohideButtons") |
581 |
|
|
mAutoHide = config.getIntValue("autohideButtons"); |
582 |
✓✗✓✗
|
3 |
} |
583 |
|
|
|
584 |
|
|
#ifdef USE_PROFILER |
585 |
|
|
void WindowMenu::logicChildren() |
586 |
|
|
{ |
587 |
|
|
BLOCK_START("WindowMenu::logicChildren") |
588 |
|
|
BasicContainer::logicChildren(); |
589 |
|
|
BLOCK_END("WindowMenu::logicChildren") |
590 |
|
|
} |
591 |
|
|
#endif // USE_PROFILER |