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/* |
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* The ManaPlus Client |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifndef GUI_WIDGETS_TABS_SOCIALFRIENDSTAB_H |
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#define GUI_WIDGETS_TABS_SOCIALFRIENDSTAB_H |
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#include "gui/widgets/tabs/socialtab.h" |
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#include "actormanager.h" |
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#include "being/playerrelations.h" |
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#include "gui/models/beingslistmodel.h" |
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#include "gui/windows/whoisonline.h" |
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#include "gui/widgets/tabs/socialfriendsfunctor.h" |
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#include "utils/delete2.h" |
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#include "utils/foreach.h" |
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#include "utils/gettext.h" |
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#include "localconsts.h" |
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class SocialFriendsTab final : public SocialTab |
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{ |
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public: |
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SocialFriendsTab(const Widget2 *const widget, |
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const std::string &name, |
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const Opaque showBackground) : |
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SocialTab(widget), |
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✓✗ |
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mBeings(new BeingsListModel), |
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mFriendSorter() |
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{ |
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✓✗ |
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createControls(mBeings, showBackground); |
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✓✗ |
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getPlayersAvatars(); |
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✓✗ |
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setCaption(name); |
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mMenuAction = "friends"; |
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} |
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A_DELETE_COPY(SocialFriendsTab) |
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~SocialFriendsTab() override final |
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{ |
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✓✗ |
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delete2(mList) |
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✓✗ |
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delete2(mScroll) |
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✓✗ |
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delete2(mBeings) |
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} |
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void updateList() override final |
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{ |
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getPlayersAvatars(); |
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} |
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void getPlayersAvatars() |
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{ |
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✗✓ |
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if (actorManager == nullptr) |
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return; |
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STD_VECTOR<Avatar*> *const avatars = mBeings->getMembers(); |
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STD_VECTOR<Avatar*>::iterator ia = avatars->begin(); |
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while (ia != avatars->end()) |
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{ |
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delete *ia; |
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++ ia; |
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} |
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avatars->clear(); |
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const StringVect *const players |
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= playerRelations.getPlayersByRelation(Relation::FRIEND); |
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const std::set<std::string> &players2 |
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= whoIsOnline->getOnlineNicks(); |
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if (players == nullptr) |
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return; |
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int online = 0; |
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int total = 0; |
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FOR_EACHP (StringVectCIter, it, players) |
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{ |
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Avatar *const ava = new Avatar(*it); |
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if (actorManager->findBeingByName(*it, ActorType::Player) != |
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nullptr || players2.find(*it) != players2.end()) |
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{ |
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ava->setOnline(true); |
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online ++; |
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} |
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total ++; |
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avatars->push_back(ava); |
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} |
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std::sort(avatars->begin(), avatars->end(), mFriendSorter); |
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delete players; |
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// TRANSLATORS: social window label |
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mCounterString = strprintf(_("Friends: %u/%u"), |
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CAST_U32(online), |
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CAST_U32(total)); |
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updateCounter(); |
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} |
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private: |
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BeingsListModel *mBeings; |
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SortFriendsFunctor mFriendSorter; |
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}; |
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#endif // GUI_WIDGETS_TABS_SOCIALFRIENDSTAB_H |