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/* |
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* The ManaPlus Client |
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* Copyright (C) 2004-2009 The Mana World Development Team |
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* Copyright (C) 2009-2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#ifndef GUI_WIDGETS_SELLDIALOG_H |
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#define GUI_WIDGETS_SELLDIALOG_H |
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#include "enums/resources/item/itemtype.h" |
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#include "enums/simpletypes/advanced.h" |
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#include "enums/simpletypes/issell.h" |
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#include "enums/simpletypes/itemcolor.h" |
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#include "gui/widgets/window.h" |
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#include "listeners/actionlistener.h" |
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#include "listeners/selectionlistener.h" |
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class Button; |
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class Item; |
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class Label; |
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class ScrollArea; |
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class ShopItem; |
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class ShopItems; |
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class ShopListBox; |
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class Slider; |
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/** |
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* The sell dialog. |
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* |
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* \ingroup Interface |
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*/ |
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class SellDialog notfinal : public Window, |
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public ActionListener, |
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private SelectionListener |
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{ |
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public: |
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/** |
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* Constructor. |
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*/ |
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SellDialog(const IsSell isSell, |
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const Advanced advanced); |
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A_DELETE_COPY(SellDialog) |
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/** |
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* Destructor |
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*/ |
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~SellDialog() override; |
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/** |
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* Resets the dialog, clearing inventory. |
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*/ |
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void reset(); |
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/** |
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* Adds an item to the inventory. |
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*/ |
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void addItem(const Item *const item, |
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const int price); |
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/** |
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* Called when receiving actions from the widgets. |
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*/ |
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void action(const ActionEvent &event) override final; |
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/** |
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* Updates labels according to selected item. |
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* |
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* @see SelectionListener::selectionChanged |
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*/ |
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void valueChanged(const SelectionEvent &event) override final; |
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/** |
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* Gives Player's Money amount |
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*/ |
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void setMoney(const int amount); |
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/** |
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* Sets the visibility of this window. |
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*/ |
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void setVisible(Visible visible) override final; |
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ShopItem *addItem(const int id, |
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const ItemTypeT type, |
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const ItemColor color, |
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const int amount, |
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const int price); |
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/** |
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* Returns true if any instances exist. |
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*/ |
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static bool isActive() A_WARN_UNUSED |
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{ return !instances.empty(); } |
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/** |
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* Closes all instances. |
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*/ |
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static void closeAll(); |
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void postInit() override; |
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protected: |
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typedef std::list<SellDialog*> DialogList; |
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static DialogList instances; |
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/** |
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* Updates the state of buttons and labels. |
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*/ |
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void updateButtonsAndLabels(); |
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virtual void sellAction(const ActionEvent &event) = 0; |
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virtual void initButtons() |
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{ } |
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Button *mSellButton A_NONNULLPOINTER; |
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Button *mQuitButton A_NONNULLPOINTER; |
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Button *mConfirmButton A_NONNULLPOINTER; |
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Button *mAddMaxButton; |
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Button *mIncreaseButton; |
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Button *mDecreaseButton; |
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ShopListBox *mShopItemList A_NONNULLPOINTER; |
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ScrollArea *mScrollArea A_NONNULLPOINTER; |
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Label *mMoneyLabel; |
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Label *mQuantityLabel; |
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Slider *mSlider; |
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ShopItems *mShopItems A_NONNULLPOINTER; |
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int mPlayerMoney; |
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int mMaxItems; |
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int mAmountItems; |
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IsSell mIsSell; |
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Advanced mAdvanced; |
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}; |
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#endif // GUI_WIDGETS_SELLDIALOG_H |