GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/gui/widgets/characterdisplay.h Lines: 1 1 100.0 %
Date: 2021-03-17 Branches: 0 0 0.0 %

Line Branch Exec Source
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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2004-2009  The Mana World Development Team
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 *  Copyright (C) 2009-2010  The Mana Developers
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 *  Copyright (C) 2011-2019  The ManaPlus Developers
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 *  Copyright (C) 2019-2021  Andrei Karas
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef GUI_WIDGETS_CHARACTERDISPLAY_H
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#define GUI_WIDGETS_CHARACTERDISPLAY_H
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#include "gui/widgets/container.h"
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#include "gui/widgets/playerbox.h"
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#include "listeners/widgetlistener.h"
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#include "localconsts.h"
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class CharSelectDialog;
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class Label;
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namespace Net
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{
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    struct Character;
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}  // namespace Net
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class CharacterDisplay final : public Container,
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                               public MouseListener,
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                               public WidgetListener
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{
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    public:
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        CharacterDisplay(const Widget2 *const widget,
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                         CharSelectDialog *const charSelectDialog);
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        A_DELETE_COPY(CharacterDisplay)
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        ~CharacterDisplay() override final;
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        void setCharacter(Net::Character *const character);
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        Net::Character *getCharacter() const
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        { return mCharacter; }
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        void requestFocus() override final;
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        void setActive(const bool active);
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        bool isSelectFocused() const
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        { return false; }
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        bool isDeleteFocused() const
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        { return false; }
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        void focusSelect()
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        { }
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        void focusDelete()
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        { }
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        void setSelect(bool b)
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        { mPlayerBox->setSelected(b); }
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        void widgetHidden(const Event &event) override final;
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        void mouseExited(MouseEvent &event) override final;
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        void mouseMoved(MouseEvent &event) override final;
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        void mousePressed(MouseEvent &event) override final;
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        void update();
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    private:
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        Net::Character *mCharacter;
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        PlayerBox *mPlayerBox A_NONNULLPOINTER;
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        Label *mName A_NONNULLPOINTER;
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};
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#endif  // GUI_WIDGETS_CHARACTERDISPLAY_H