GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/gui/models/playerrelationlistmodel.h Lines: 2 8 25.0 %
Date: 2021-03-17 Branches: 0 6 0.0 %

Line Branch Exec Source
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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2008-2009  The Mana World Development Team
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 *  Copyright (C) 2009-2010  The Mana Developers
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 *  Copyright (C) 2011-2019  The ManaPlus Developers
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 *  Copyright (C) 2019-2021  Andrei Karas
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef GUI_MODELS_PLAYERRELATIONLISTMODEL_H
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#define GUI_MODELS_PLAYERRELATIONLISTMODEL_H
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#include "being/playerrelation.h"
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#include "gui/models/listmodel.h"
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#include "utils/gettext.h"
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static const char *const RELATION_NAMES[PlayerRelation::RELATIONS_NR] =
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{
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    // TRANSLATORS: relation type
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    N_("Neutral"),
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    // TRANSLATORS: relation type
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    N_("Friend"),
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    // TRANSLATORS: relation type
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    N_("Disregarded"),
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    // TRANSLATORS: relation type
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    N_("Ignored"),
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    // TRANSLATORS: relation type
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    N_("Erased"),
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    // TRANSLATORS: relation type
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    N_("Blacklisted"),
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    // TRANSLATORS: relation type
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    N_("Enemy")
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};
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class PlayerRelationListModel final : public ListModel
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{
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    public:
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        PlayerRelationListModel() :
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            ListModel()
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        { }
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        A_DELETE_COPY(PlayerRelationListModel)
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        int getNumberOfElements() override final
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        {
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            return PlayerRelation::RELATIONS_NR;
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        }
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        std::string getElementAt(int i) override final
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        {
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            if (i >= getNumberOfElements() || i < 0)
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                return "";
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            return gettext(RELATION_NAMES[i]);
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        }
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};
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#endif  // GUI_MODELS_PLAYERRELATIONLISTMODEL_H