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/* |
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* The ManaPlus Client |
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* Copyright (C) 2010 The Mana Developers |
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* Copyright (C) 2011-2019 The ManaPlus Developers |
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* Copyright (C) 2019-2021 Andrei Karas |
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* |
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* This file is part of The ManaPlus Client. |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "being/actorsprite.h" |
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#include "configuration.h" |
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#include "statuseffect.h" |
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#include "being/localplayer.h" |
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#include "const/utils/timer.h" |
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#include "gui/theme.h" |
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#include "listeners/debugmessagelistener.h" |
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#include "particle/particle.h" |
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#include "resources/db/statuseffectdb.h" |
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#include "resources/loaders/imageloader.h" |
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#include "resources/sprite/animatedsprite.h" |
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#include "resources/sprite/imagesprite.h" |
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#include "resources/sprite/spritereference.h" |
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#include "utils/checkutils.h" |
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#include "utils/delete2.h" |
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#include "utils/foreach.h" |
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#include "utils/timer.h" |
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#include "debug.h" |
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#define for_each_cursors() \ |
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for (int size = CAST_S32(TargetCursorSize::SMALL); \ |
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size < CAST_S32(TargetCursorSize::NUM_TC); \ |
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size ++) \ |
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{ \ |
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for (int type = CAST_S32(TargetCursorType::NORMAL); \ |
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type < CAST_S32(TargetCursorType::NUM_TCT); \ |
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type ++) \ |
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#define end_foreach } |
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AnimatedSprite *ActorSprite::targetCursor |
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[CAST_SIZE(TargetCursorType::NUM_TCT)] |
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[CAST_SIZE(TargetCursorSize::NUM_TC)]; |
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bool ActorSprite::loaded = false; |
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ActorSprite::ActorSprite(const BeingId id) : |
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CompoundSprite(), |
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Actor(), |
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mStatusEffects(), |
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mStatusParticleEffects(nullptr, true), |
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mChildParticleEffects(&mStatusParticleEffects, false), |
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mHorseId(0), |
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mId(id), |
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mUsedTargetCursor(nullptr), |
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mActorSpriteListeners(), |
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mCursorPaddingX(0), |
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mCursorPaddingY(0), |
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mMustResetParticles(false), |
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mPoison(false), |
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mHaveCart(false), |
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✓✗✓✗ ✓✗ |
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mTrickDead(false) |
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{ |
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} |
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ActorSprite::~ActorSprite() |
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{ |
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mChildParticleEffects.clear(); |
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mMustResetParticles = true; |
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mUsedTargetCursor = nullptr; |
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✓✓✗✓
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if (localPlayer != nullptr && |
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✓✗✓✗
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localPlayer != this && |
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localPlayer->getTarget() == this) |
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{ |
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localPlayer->setTarget(nullptr); |
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} |
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// Notify listeners of the destruction. |
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✗✓ |
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FOR_EACH (ActorSpriteListenerIterator, iter, mActorSpriteListeners) |
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{ |
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if (reportFalse(*iter)) |
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(*iter)->actorSpriteDestroyed(*this); |
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} |
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} |
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void ActorSprite::logic() |
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{ |
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BLOCK_START("ActorSprite::logic") |
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// Update sprite animations |
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update(tick_time * MILLISECONDS_IN_A_TICK); |
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// Restart status/particle effects, if needed |
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if (mMustResetParticles) |
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{ |
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mMustResetParticles = false; |
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FOR_EACH (std::set<int32_t>::const_iterator, it, mStatusEffects) |
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{ |
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const StatusEffect *const effect |
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= StatusEffectDB::getStatusEffect(*it, Enable_true); |
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if (effect != nullptr && |
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effect->mIsPersistent) |
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{ |
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updateStatusEffect(*it, |
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Enable_true, |
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IsStart_false); |
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} |
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} |
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} |
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// Update particle effects |
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mChildParticleEffects.moveTo(mPos.x, mPos.y); |
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BLOCK_END("ActorSprite::logic") |
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} |
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void ActorSprite::setMap(Map *const map) |
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{ |
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Actor::setMap(map); |
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// Clear particle effect list because child particles became invalid |
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mChildParticleEffects.clear(); |
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mMustResetParticles = true; // Reset status particles on next redraw |
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} |
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void ActorSprite::controlAutoParticle(Particle *const particle) |
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{ |
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if (particle != nullptr) |
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{ |
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particle->setActor(mId); |
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mChildParticleEffects.addLocally(particle); |
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} |
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} |
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void ActorSprite::controlCustomParticle(Particle *const particle) |
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{ |
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if (particle != nullptr) |
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{ |
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// The effect may not die without the beings permission or we segfault |
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particle->disableAutoDelete(); |
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mChildParticleEffects.addLocally(particle); |
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} |
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} |
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void ActorSprite::controlParticleDeleted(const Particle *const particle) |
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{ |
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if (particle != nullptr) |
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mChildParticleEffects.removeLocally(particle); |
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} |
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void ActorSprite::setTargetType(const TargetCursorTypeT type) |
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{ |
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if (type == TargetCursorType::NONE) |
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{ |
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untarget(); |
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} |
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else |
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{ |
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const size_t sz = CAST_SIZE(getTargetCursorSize()); |
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mUsedTargetCursor = targetCursor[CAST_S32(type)][sz]; |
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if (mUsedTargetCursor != nullptr) |
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{ |
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static const int targetWidths[CAST_SIZE( |
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TargetCursorSize::NUM_TC)] |
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= {0, 0, 0}; |
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static const int targetHeights[CAST_SIZE( |
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TargetCursorSize::NUM_TC)] |
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= {-mapTileSize / 2, -mapTileSize / 2, -mapTileSize}; |
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mCursorPaddingX = CAST_S32(targetWidths[sz]); |
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mCursorPaddingY = CAST_S32(targetHeights[sz]); |
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} |
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} |
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} |
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void ActorSprite::setStatusEffect(const int32_t index, |
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const Enable active, |
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const IsStart start) |
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{ |
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const Enable wasActive = fromBool( |
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mStatusEffects.find(index) != mStatusEffects.end(), Enable); |
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if (active != wasActive) |
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{ |
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updateStatusEffect(index, active, start); |
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if (active == Enable_true) |
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{ |
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mStatusEffects.insert(index); |
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} |
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else |
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{ |
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mStatusEffects.erase(index); |
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} |
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} |
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} |
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static void applyEffectByOption(ActorSprite *const actor, |
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uint32_t option, |
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const char *const name, |
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const OptionsMap& options) |
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{ |
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FOR_EACH (OptionsMapCIter, it, options) |
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{ |
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const uint32_t opt = (*it).first; |
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const int32_t id = (*it).second; |
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const Enable enable = (opt & option) != 0 ? Enable_true : Enable_false; |
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option |= opt; |
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option ^= opt; |
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actor->setStatusEffect(id, |
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enable, |
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IsStart_false); |
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} |
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if (option != 0U && |
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config.getBoolValue("unimplimentedLog")) |
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{ |
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const std::string str = strprintf( |
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"Error: unknown effect by %s. " |
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"Left value: %u", |
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name, |
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option); |
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logger->log(str); |
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DebugMessageListener::distributeEvent(str); |
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} |
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} |
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static void applyEffectByOption1(ActorSprite *const actor, |
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uint32_t option, |
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const char *const name, |
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const OptionsMap& options) |
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{ |
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FOR_EACH (OptionsMapCIter, it, options) |
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{ |
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const uint32_t opt = (*it).first; |
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const int32_t id = (*it).second; |
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if (opt == option) |
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{ |
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actor->setStatusEffect(id, |
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Enable_true, |
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IsStart_false); |
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option = 0U; |
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} |
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else |
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{ |
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actor->setStatusEffect(id, |
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Enable_false, |
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IsStart_false); |
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} |
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} |
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if (option != 0 && |
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config.getBoolValue("unimplimentedLog")) |
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{ |
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const std::string str = strprintf( |
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"Error: unknown effect by %s. " |
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"Left value: %u", |
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name, |
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option); |
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logger->log(str); |
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DebugMessageListener::distributeEvent(str); |
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} |
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} |
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void ActorSprite::setStatusEffectOpitons(const uint32_t option, |
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const uint32_t opt1, |
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const uint32_t opt2, |
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const uint32_t opt3) |
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{ |
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applyEffectByOption(this, option, "option", |
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StatusEffectDB::getOptionMap()); |
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applyEffectByOption1(this, opt1, "opt1", |
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StatusEffectDB::getOpt1Map()); |
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applyEffectByOption(this, opt2, "opt2", |
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StatusEffectDB::getOpt2Map()); |
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applyEffectByOption(this, opt3, "opt3", |
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StatusEffectDB::getOpt3Map()); |
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} |
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void ActorSprite::setStatusEffectOpitons(const uint32_t option, |
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const uint32_t opt1, |
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const uint32_t opt2) |
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{ |
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applyEffectByOption(this, option, "option", |
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StatusEffectDB::getOptionMap()); |
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applyEffectByOption1(this, opt1, "opt1", |
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StatusEffectDB::getOpt1Map()); |
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applyEffectByOption(this, opt2, "opt2", |
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StatusEffectDB::getOpt2Map()); |
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} |
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void ActorSprite::setStatusEffectOpiton0(const uint32_t option) |
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{ |
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applyEffectByOption(this, option, "option", |
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StatusEffectDB::getOptionMap()); |
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} |
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void ActorSprite::updateStatusEffect(const int32_t index, |
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const Enable newStatus, |
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const IsStart start) |
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{ |
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StatusEffect *const effect = StatusEffectDB::getStatusEffect( |
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index, newStatus); |
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if (effect == nullptr) |
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return; |
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if (effect->mIsPoison && getType() == ActorType::Player) |
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setPoison(newStatus == Enable_true); |
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else if (effect->mIsCart && localPlayer == this) |
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setHaveCart(newStatus == Enable_true); |
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else if (effect->mIsRiding) |
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setRiding(newStatus == Enable_true); |
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else if (effect->mIsTrickDead) |
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setTrickDead(newStatus == Enable_true); |
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else if (effect->mIsPostDelay) |
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stopCast(newStatus == Enable_true); |
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handleStatusEffect(effect, index, newStatus, start); |
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} |
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void ActorSprite::handleStatusEffect(const StatusEffect *const effect, |
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const int32_t effectId, |
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const Enable newStatus, |
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const IsStart start) |
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{ |
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if (effect == nullptr) |
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return; |
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if (newStatus == Enable_true) |
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{ |
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if (effectId >= 0) |
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{ |
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Particle *particle = nullptr; |
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if (start == IsStart_true) |
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particle = effect->getStartParticle(); |
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if (particle == nullptr) |
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particle = effect->getParticle(); |
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if (particle != nullptr) |
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mStatusParticleEffects.setLocally(effectId, particle); |
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} |
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} |
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else |
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{ |
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mStatusParticleEffects.delLocally(effectId); |
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} |
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} |
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void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display, |
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const ForceDisplay forceDisplay, |
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const DisplayTypeT displayType, |
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const std::string &color) |
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{ |
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clear(); |
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FOR_EACH (SpriteRefs, it, display.sprites) |
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{ |
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if (*it == nullptr) |
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continue; |
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const std::string file = pathJoin(paths.getStringValue("sprites"), |
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combineDye3((*it)->sprite, color)); |
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const int variant = (*it)->variant; |
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addSprite(AnimatedSprite::delayedLoad(file, variant)); |
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} |
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|
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// Ensure that something is shown, if desired |
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if (mSprites.empty() && forceDisplay == ForceDisplay_true) |
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{ |
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if (display.image.empty()) |
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{ |
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addSprite(AnimatedSprite::delayedLoad(pathJoin( |
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paths.getStringValue("sprites"), |
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paths.getStringValue("spriteErrorFile")), |
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0)); |
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} |
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else |
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{ |
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std::string imagePath; |
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switch (displayType) |
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{ |
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case DisplayType::Item: |
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default: |
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imagePath = pathJoin(paths.getStringValue("itemIcons"), |
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display.image); |
402 |
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break; |
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case DisplayType::Floor: |
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imagePath = pathJoin(paths.getStringValue("itemIcons"), |
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display.floor); |
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break; |
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} |
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imagePath = combineDye2(imagePath, color); |
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Image *img = Loader::getImage(imagePath); |
410 |
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411 |
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if (img == nullptr) |
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img = Theme::getImageFromTheme("unknown-item.png"); |
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|
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addSprite(new ImageSprite(img)); |
415 |
|
|
if (img != nullptr) |
416 |
|
|
img->decRef(); |
417 |
|
|
} |
418 |
|
|
} |
419 |
|
|
|
420 |
|
|
mChildParticleEffects.clear(); |
421 |
|
|
|
422 |
|
|
// setup particle effects |
423 |
|
|
if (ParticleEngine::enabled && (particleEngine != nullptr)) |
424 |
|
|
{ |
425 |
|
|
FOR_EACH (StringVectCIter, itr, display.particles) |
426 |
|
|
{ |
427 |
|
|
Particle *const p = particleEngine->addEffect(*itr, 0, 0, 0); |
428 |
|
|
controlAutoParticle(p); |
429 |
|
|
} |
430 |
|
|
} |
431 |
|
|
|
432 |
|
|
mMustResetParticles = true; |
433 |
|
|
} |
434 |
|
|
|
435 |
|
215 |
void ActorSprite::load() |
436 |
|
|
{ |
437 |
✗✓ |
215 |
if (loaded) |
438 |
|
|
unload(); |
439 |
|
|
|
440 |
|
215 |
initTargetCursor(); |
441 |
|
|
|
442 |
|
215 |
loaded = true; |
443 |
|
215 |
} |
444 |
|
|
|
445 |
|
215 |
void ActorSprite::unload() |
446 |
|
|
{ |
447 |
✗✓✗✗
|
215 |
if (reportTrue(!loaded)) |
448 |
|
|
return; |
449 |
|
|
|
450 |
|
215 |
cleanupTargetCursors(); |
451 |
|
215 |
loaded = false; |
452 |
|
|
} |
453 |
|
|
|
454 |
|
|
void ActorSprite::addActorSpriteListener(ActorSpriteListener *const listener) |
455 |
|
|
{ |
456 |
|
|
mActorSpriteListeners.push_front(listener); |
457 |
|
|
} |
458 |
|
|
|
459 |
|
|
void ActorSprite::removeActorSpriteListener(ActorSpriteListener *const |
460 |
|
|
listener) |
461 |
|
|
{ |
462 |
|
|
mActorSpriteListeners.remove(listener); |
463 |
|
|
} |
464 |
|
|
|
465 |
|
|
static const char *cursorType(const TargetCursorTypeT type) |
466 |
|
|
{ |
467 |
✓✓ |
1290 |
switch (type) |
468 |
|
|
{ |
469 |
|
|
case TargetCursorType::IN_RANGE: |
470 |
|
|
return "in-range"; |
471 |
|
|
default: |
472 |
|
|
case TargetCursorType::NONE: |
473 |
|
|
case TargetCursorType::NUM_TCT: |
474 |
|
|
case TargetCursorType::NORMAL: |
475 |
|
|
return "normal"; |
476 |
|
|
} |
477 |
|
|
} |
478 |
|
|
|
479 |
|
|
static const char *cursorSize(const TargetCursorSizeT size) |
480 |
|
|
{ |
481 |
✓✓✓ |
1290 |
switch (size) |
482 |
|
|
{ |
483 |
|
|
case TargetCursorSize::LARGE: |
484 |
|
|
return "l"; |
485 |
|
|
case TargetCursorSize::MEDIUM: |
486 |
|
|
return "m"; |
487 |
|
|
default: |
488 |
|
|
case TargetCursorSize::NUM_TC: |
489 |
|
|
case TargetCursorSize::SMALL: |
490 |
|
|
return "s"; |
491 |
|
|
} |
492 |
|
|
} |
493 |
|
|
|
494 |
|
215 |
void ActorSprite::initTargetCursor() |
495 |
|
|
{ |
496 |
✓✓✓✗ ✓✗ |
217 |
static const std::string targetCursorFile("target-cursor-%s-%s.xml"); |
497 |
|
|
|
498 |
|
|
// Load target cursors |
499 |
✓✓✓✓
|
2150 |
for_each_cursors() |
500 |
|
|
{ |
501 |
✓✗ |
1290 |
targetCursor[type][size] = AnimatedSprite::load( |
502 |
✓✗ |
6450 |
Theme::resolveThemePath(strprintf( |
503 |
|
|
targetCursorFile.c_str(), |
504 |
|
|
cursorType(static_cast<TargetCursorTypeT>(type)), |
505 |
|
|
cursorSize(static_cast<TargetCursorSizeT>(size)))), |
506 |
|
|
0); |
507 |
|
|
} |
508 |
|
|
end_foreach |
509 |
|
215 |
} |
510 |
|
|
|
511 |
|
215 |
void ActorSprite::cleanupTargetCursors() |
512 |
|
|
{ |
513 |
✓✓✓✓
|
1505 |
for_each_cursors() |
514 |
|
|
{ |
515 |
✓✗ |
1290 |
delete2(targetCursor[type][size]) |
516 |
|
|
} |
517 |
|
|
end_foreach |
518 |
|
215 |
} |
519 |
|
|
|
520 |
|
|
std::string ActorSprite::getStatusEffectsString() const |
521 |
|
|
{ |
522 |
|
|
std::string effectsStr; |
523 |
|
|
if (!mStatusEffects.empty()) |
524 |
|
|
{ |
525 |
|
|
FOR_EACH (std::set<int32_t>::const_iterator, it, mStatusEffects) |
526 |
|
|
{ |
527 |
|
|
const StatusEffect *const effect = |
528 |
|
|
StatusEffectDB::getStatusEffect( |
529 |
|
|
*it, |
530 |
|
|
Enable_true); |
531 |
|
|
if (effect == nullptr) |
532 |
|
|
continue; |
533 |
|
|
if (!effectsStr.empty()) |
534 |
|
|
effectsStr.append(", "); |
535 |
|
|
effectsStr.append(effect->mName); |
536 |
|
|
} |
537 |
|
|
} |
538 |
|
|
return effectsStr; |
539 |
|
2 |
} |