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#include "resources/dbmanager.h"
#include "being/being.h"
#include "net/loginhandler.h"
#include "net/net.h"
#include "resources/db/avatardb.h"
#include "resources/db/badgesdb.h"
#include "resources/db/chardb.h"
#include "resources/db/clandb.h"
#include "resources/db/colordb.h"
#include "resources/db/deaddb.h"
#include "resources/db/elementaldb.h"
#include "resources/db/emotedb.h"
#include "resources/db/groupdb.h"
#include "resources/db/homunculusdb.h"
#include "resources/db/horsedb.h"
#include "resources/db/itemdb.h"
#include "resources/db/itemfielddb.h"
#include "resources/db/itemoptiondb.h"
#include "resources/db/languagedb.h"
#include "resources/db/sounddb.h"
#include "resources/db/mapdb.h"
#include "resources/db/mercenarydb.h"
#include "resources/db/moddb.h"
#include "resources/db/monsterdb.h"
#include "resources/db/networkdb.h"
#include "resources/db/npcdb.h"
#include "resources/db/npcdialogdb.h"
#include "resources/db/palettedb.h"
#include "resources/db/petdb.h"
#include "resources/db/skillunitdb.h"
#include "resources/db/statdb.h"
#include "resources/db/statuseffectdb.h"
#include "resources/db/textdb.h"
#include "resources/db/unitsdb.h"
#include "resources/db/weaponsdb.h"
#include "debug.h"