GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/equipment.h Lines: 4 9 44.4 %
Date: 2017-11-29 Branches: 0 14 0.0 %

Line Branch Exec Source
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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2004-2009  The Mana World Development Team
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 *  Copyright (C) 2009-2010  The Mana Developers
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 *  Copyright (C) 2011-2017  The ManaPlus Developers
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef EQUIPMENT_H
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#define EQUIPMENT_H
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#include "localconsts.h"
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class Item;
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class Equipment final
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{
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    public:
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        /**
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         * Constructor.
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         */
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        Equipment() :
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            mBackend(nullptr)
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        { }
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        A_DELETE_COPY(Equipment)
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        /**
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         * Destructor.
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         */
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        ~Equipment()
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        { mBackend = nullptr; }
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        class Backend notfinal
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        {
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            public:
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                Backend()
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                { }
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                A_DELETE_COPY(Backend)
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                virtual const Item *getEquipment(const int index)
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                                                 const A_WARN_UNUSED = 0;
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                virtual void clear() = 0;
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                virtual ~Backend()
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                { }
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        };
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        /**
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         * Get equipment at the given slot.
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         */
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        const Item *getEquipment(const int index) const A_WARN_UNUSED
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        {
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            return mBackend != nullptr ?
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                mBackend->getEquipment(index) : nullptr;
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        }
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        /**
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         * Clears equipment.
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         */
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        void clear()
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        { if (mBackend != nullptr) mBackend->clear(); }
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        /**
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         * Set equipment at the given slot.
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         */
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        void setEquipment(int index, int id, int quantity = 0);
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        void setBackend(Backend *const backend)
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        { mBackend = backend; }
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        const Backend *getBackend() const noexcept2 A_WARN_UNUSED
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        { return mBackend; }
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    private:
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        Backend *mBackend;
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};
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#endif  // EQUIPMENT_H